Any point is defined by the intersection of three mutually perpendicular surfaces.. The coordinate axes are then defined by the normals to these surfaces at the point.. 1-1-1 Rectangular
Trang 1Contents xvii
7.4.4 High-Frequency Wave Propagationin
(b) CircularPolarization 515
7.4.7 Wave Propagationin Anisotropic Media 516
(b) Double Refraction (Birefringence) 518
7.5 NORMAL INCIDENCE ONTO A
7.6 NORMAL INCIDENCE ONTO A
7.7 UNIFORM AND NONUNIFORM PLANE
7.7.1 Propagationat an ArbitraryAngle 529
7.7.2 The Complex PropagationConstant 530
7.8 OBLIQUE INCIDENCE ONTO A
7.8.1 E Field Parallelto the Interface 534
7.8.2 H Field Parallelto the Interface 536
7.9 OBLIQUE INCIDENCE ONTO A
7.9.1 E Parallelto the Interface 538 7.9.2 Brewster'sAngle of No Reflection 540 7.9.3 CriticalAngle of Transmission 541
7.9.4 H Field Parallelto the Boundary 542
7.10.1 Reflectionsfrom a Mirror 545 7.10.2 LateralDisplacementof a Light Ray 545 7.10.3 Polarizationby Reflection 546 7.10.4 Light Propagationin Water 548
7.10.5 Totally.Reflecting Prisms 549
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Chapter 8 GUIDED ELECTROMAGNETIC
8.1.1 The ParallelPlate TransmissionLine 568 8.1.2 General TransmissionLine Structures 570 8.1.3 DistributedCircuitRepresentation 575
8.2 TRANSMISSION LINE TRANSIENT
8.2.1 Transients on Infinitely Long
8.2.2 Reflections from Resistive Terminations 581
8.2.3 Approach to the dc Steady State 585
8.2.4 Inductors and Capacitorsas Quasi-static
Approximations to Transmission Lines 589 8.2.5 Reflections from Arbitrary Terminations 592 8.3 SINUSOIDAL TIME VARIATIONS 595 8.3.1 Solutions to the TransmissionLine
8.3.2 Lossless Terminations 596
8.3.3 Reactive Circuit Elements as
Approxima-tions to Short TransmissionLines 601
(a) DistributedCircuitApproach 602 (b) DistortionlessLines 603
8.4.1 The GeneralizedReflection Coefficient 607
(a) Load Impedance Reflected Back to the
(b) Quarter Wavelength Matching 610
8.5.1 Use of the Smith Chart for Admittance
8.5.2 Single-Stub Matching 623 8.5.3 Double-Stub Matching 625 8.6 THE RECTANGULAR WAVEGUIDE 629
8.6.2 TransverseMagnetic (TM) Modes 631
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8.6.3 TransverseElectric (TE) Modes 635
(a) PowerFlow for the TM Modes 641 (b) Power Flow for the TE Modes 642
8.7 DIELECTRIC WA VEGUIDE 644
9.1.1 Nonhomogeneous Wave Equations 664 9.1.2 Solutions to the Wave Equation 666 9.2 RADIATION FROM POINT DIPOLES 667
9.2.2 Alternate Derivation Using the Scalar
9.2.3 The Electric and Magnetic Fields 670
9.2.6 RayleighScattering(orwhy is the sky blue?) 677 9.2.7 Radiationfrom a Point Magnetic Dipole 679
9.3.1 A Simple Two Element Array 681
(c) Arbitrary CurrentPhase 685
SOLUTIONS TO SELECTED PROBLEMS 699
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Trang 5FIELD THEORY:
a problem solving approach
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Trang 7chapter 1
review of vector analysis
Trang 82 Review of Vector Analysis
Electromagnetic field theory is the study of forces between charged particles resulting in energy conversion or signal transmis-sion and reception These forces vary in magnitude and direction with time and throughout space so that the theory is a heavy user
of vector, differential, and integral calculus This chapter presents
a brief review that highlights the essential mathematical tools needed throughout the text We isolate the mathematical details here so that in later chapters most of our attention can be devoted
to the applications of the mathematics rather than to its development Additional mathematical material will be presented
as needed throughout the text
1-1 COORDINATE SYSTEMS
A coordinate system is a way of uniquely specifying the
location of any position in space with respect to a reference
origin Any point is defined by the intersection of three
mutually perpendicular surfaces The coordinate axes are
then defined by the normals to these surfaces at the point Of
course the solution to any problem is always independent of
the choice of coordinate system used, but by taking advantage
of symmetry, computation can often be simplified by proper
choice of coordinate description In this text we only use the familiar rectangular (Cartesian), circular cylindrical, and spherical coordinate systems
1-1-1 Rectangular (Cartesian) Coordinates
The most common and often preferred coordinate system
is defined by the intersection of three mutually perpendicular
planes as shown in Figure 1-la Lines parallel to the lines of intersection between planes define the coordinate axes
(x, y, z), where the x axis lies perpendicular to the plane of
constant x, the y axis is perpendicular to the plane of constant
y, and the z axis is perpendicular to the plane of constant z.
Once an origin is selected with coordinate (0, 0, 0), any other point in the plane is found by specifying its x-directed,
y-directed, and z-directed distances from this origin as shown
for the coordinate points located in Figure 1-lb.
I
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2, 2)? I I I
(b1
(b)
T(-2,2,3)
2 3 4
xdz
dS, =
Figure 1-1 Cartesian coordinate system (a) Intersection of three mutually
perpen-dicular planes defines the Cartesian coordinates (x,y, z) (b)A point is located in space
by specifying its x-, y- and z-directed distances from the origin (c) Differential volume and surface area elements
By convention, a right-handed coordinate system is always used whereby one curls the fingers of his or her right hand in
the direction from x to y so that the forefinger is in the x direction and the middle finger is in the y direction The
thumb then points in the z direction This convention is
necessary to remove directional ambiguities in theorems to be derived later
Coordinate directions are represented by unit vectors i., i, and i2, each of which has a unit length and points in the direction along one of the coordinate axes Rectangular coordinates are often the simplest to use because the unit vectors always point in the same direction and do not change direction from point to point
A rectangular differential volume is formed when one
moves from a point (x, y, z) by an incremental distance dx, dy,
and dz in each of the three coordinate directions as shown in
3
Trang 10-4 Review of VectorAnalysis
Figure 1-Ic To distinguish surface elements we subscript the
area element of each face with the coordinate perpendicular
to the surface
1-1-2 CircularCylindrical Coordinates
The cylindrical coordinate system is convenient to use when there is a line of symmetry that is defined as the z axis
As shown in Figure 1-2a, any point in space is defined by the
intersection of the three perpendicular surfaces of a circular cylinder of radius r, a plane at constant z, and a plane at constant angle 4 from the x axis.
The unit vectors i,, i6 and iz are perpendicular to each of these surfaces The direction of iz is independent of position,
but unlike the rectangular unit vectors the direction of i, and i6 change with the angle 0 as illustrated in Figure 1-2b For instance, when 0 = 0 then i, = i, and i# = i,, while if = ir/2,
then i, = i, and i# = -ix.
By convention, the triplet (r, 4, z) must form a
right-handed coordinate system so that curling the fingers of the right hand from i, to i4 puts the thumb in the z direction
A section of differential size cylindrical volume, shown in
Figure 1-2c, is formed when one moves from a point at
coordinate (r, 0, z) by an incremental distance dr, r d4, and dz
in each of the three coordinate directions The differential volume and surface areas now depend on the coordinate r as summarized in Table 1-1
Table 1-1 Differential lengths, surface area, and volume elements for each geometry The surface element is subscripted by the coordinate perpendicular to the surface
dl=dx i+dy i,+dz i, dl=dri,+r d0 i#+dz i, dl=dri,+rdOis
+ r sin 0 do i,
dS = dy dz dSr = r dO dz dS, = r 9 sin 0 dO d4
dS, = dx dz dS, = drdz dS@ = r sin Odr d4
dS, = dx dy dS, = r dr do dS, = rdrdO
dV=dxdydz dV= r dr d4 dz dV=r 2 sin drdO d
1-1-3 Spherical Coordinates
A spherical coordinate system is useful when there is a
point of symmetry that is taken as the origin In Figure 1-3a
we see that the spherical coordinate (r,0, 0) is obtained by the
intersection of a sphere with radius r, a plane at constant