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4 3 Setting 3D Preferences Enable OpenGL Drawing Click the Edit Win or Photoshop Mac menu, and then point to Preferences.. To show or hide a 3D screen element, click the View menu, poin

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Working with the 3D preferences (New!) gives you control over how the Photoshop 3D engine works with 3D objects Working with 3D mod-els can take its toll on your computer’s hardware, so you need to use software—either OpenGL or Adobe Ray Tracer (ART)—and/or hardware (a video card with memory, known as VRAM) to help process the ren-dering (display) of 3D models in Photoshop In 3D Preferences, you set VRAM usage amounts and which rendering 3D engine to use, as well as other options for display elements and fine-tune the 3D model If OpenGL (GL stands for Graphics Library) options are not available, you need to select the Enable OpenGL Drawing check box in Performance Preferences and/or upgrade your video hardware

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Setting 3D Preferences

Enable OpenGL Drawing

Click the Edit (Win) or Photoshop

(Mac) menu, and then point to

Preferences.

Click Performance.

If you have a video card installed

with a GPU (Graphics Processing

Unit), the name of your video card

appears under Detected Video

Card

Select the Enable OpenGL

Drawing check box to use the

enhanced speed and smoothness

of graphic/3D rendering and

navigation

Click OK.

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Installed video card name

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Set 3D Options

Click the Edit (Win) or Photoshop

(Mac) menu, and then point to

Preferences.

Click 3D ( New !)

Select options from the following:

Available VRAM for 3D Specify

the amount of video memory

(VRAM) you want Photoshop to

use for 3D operations

Interactive Rendering For

interacting with 3D objects,

select the OpenGL option to use

hardware-acceleration

(requires a video card), or the

Ray Tracer option to use Adobe

Ray Tracer (ART), and then

select the related options

3D Overlays Specify colors for

guides for highlighting 3D

scene components

Ground Plane Specify a plane

side, grid spacing size, and

color for the ground plane The

ground plane is a grid that

reflects the position of the

ground relative to the 3D model

Ray Tracer Specify a quality

amount for ray traced

rendering

3D File Loading Specify the

initial limit for active lights, and

set the maximum number of

diffuse textures to generate

when they are absent

Click OK.

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Showing and Hiding 3D Elements

When you’re working with 3D objects, you can show or hide screen elements—such as the 3D axis, ground plane (New!), lights

(New!), or selection (New!)—to make it easier to create the 3D artwork you want To show or hide a 3D screen element, click the View menu, point to Show, and then select a 3D option: 3D Axis, 3D Ground Plane, 3D Lights, or 3D Selection

For Your Information 2

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Photoshop Extended provides vast improvements to the way you work with 3D files There is a 3D menu with an assortment of commands and there are two slots on the toolbox dedicated to 3D, for a total of 10 easy-to-reach tools, as well as what’s on the 3D panel Artists can paint directly on 3D objects without having to render them in another program

Photoshop includes support for three-dimensional files (U3D, 3DS, OBJ, KMZ, and DAE file formats) created by programs like Adobe Acrobat 3D Version 8, 3D Studio Max, Alias, Maya, and Google Earth You can start from a text layer, a selection, or a layer mask in a document to convert it

to a 3D model or open an existing 3D file When you open a 3D file, Photoshop places the 3D model on a separate 3D layer You can add mul-tiple 3D layers to an image If your Photoshop document contains one or more 2D layers (typical images), you can combine any one of them with a 3D layer, or convert a 3D layer to a 2D layer You can create a 3D model

by using the 3D panel (New!) or commands on the 3D menu

Creating 3D Models

Create a 3D Model from a 2D

Image with the 3D Panel

Open a 2D image

Select the layer or object on the

canvas you want to convert into a

3D model

Select the 3D panel.

Click the Source list arrow, and

then select a source option:

Selected Layer(s), Work Path, or

Current Selection.

Select from the available options:

3D Postcard Creates a plane

with 3D properties

3D Shape From Preset Creates

a 3D shape from a preset, such

as cone, cube, donut, or hat

3D Repoussé Object Creates a

3D model using repoussé

3D Mesh From Grayscale.

Converts a grayscale image

into a 3D model depth map

using mesh options

3D Volume Creates a 3D

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Insert a 3D Model from a File

Open a document

Click the 3D menu, and then click

New Layer from 3D File.

You can also select File from

the Source list arrow in the 3D

panel, and then click Create.

Navigate to the location where the

3D file is located, and then select

the 3D file

Click Open.

A new 3D layer appears in the

document

To add a 3D layer to an image,

drag the 3D layer from one layer in

the Layers panel to another layer

Select the 3D layer in the new

location

Use the 3D tools on the toolbox or

on the 3D panel to view, position,

or scale the 3D model

Change 3D position and scale

Use the following 3D tools: 3D

Rotate Tool, 3D Roll Tool, 3D

Pan Tool, 3D Slide Tool, or 3D

Scale Tool.

Change 3D view Use the

following 3D tools: 3D Orbit

Tool, 3D Roll View Tool, 3D Pan

View Tool, 3D Walk View Tool,

and 3D Zoom Tool.

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3D model

Did You Know?

You can convert a 3D layer to a 2D

layer Select the 3D layer in the Layers

panel, click the 3D menu, and then

click Rasterize

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Repoussé is an ancient metalworking technique for embossing artwork

on the surface of metals, such as gold, silver, copper, tin, and bronze In Photoshop, you can use Adobe Repoussé (New!) to convert 2D art-work, including rasterized text, into 3D models With the Create New 3D Object section on the 3D panel, you can start from a text layer, a selec-tion, or a layer mask to convert it to a 3D model After you create the 3D model, you can use the Repousse dialog box to manipulate object prop-erties, such as depth, scale, bend, shear, or twist In addition, you can inflate the front or back of the object like a balloon as well as apply a custom bevel

Creating 3D Models

Using Repoussé

Create a 3D Model from a 2D

Image with Repoussé

Open a 2D image

Select the layer or object on the

canvas you want to convert into a

repoussé 3D object

Select the 3D panel.

Click the Source list arrow, and

then select a source option:

Selected Layer(s), Work Path, or

Current Selection.

Click the 3D Repoussé Object

option

Click the Create button.

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Did You Know?

You can export a 3D layer to a 3D file.

The supported 3D formats are Collada

DAE, Wavefront/OBJ, U3D, and Google

Earth Select the 3D layer in the Layers

panel, click the 3D menu, click Export

3D Layer, select a 3D file format, and

then click OK

You can save a 3D file If you want to

preserve 3D model position, lighting,

render mode, and cross sections, save

files with 3D layers in PSD, PSB, TIFF,

or PDF using the Save As command on

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Specify any of the following 3D

options:

Presets Choose from the

available shape presets, and

save your own presets

Materials Select a material for

the different areas of the 3D

model

Extrude Select individual

attributes for the 3D object,

including depth, scale, twist,

and texture You can also set

shear and bend options to

transform the 3D model

Inflate Specify options to

inflate the 3D model like a

balloon

Bevel Specify options to apply

a bevel, including slides, height,

width, and contour

Scene Settings Specify scene

settings for lights, view,

rendering, and mesh quality

Internal Constrains Use the

buttons and other options to

position, rotate, roll, pan, slide,

and scale the 3D model or

adjust a selection

Click OK.

Use the 3D tools on the toolbox or

on the 3D panel or use the Axis

Widget to view, position, or scale

the 3D model

Axis Widget The three colored

areas represent the three axes

(x, y, z) of the object

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3D object

Did You Know?

You can edit repoussé settings Select

the 3D layer in the Layers panel, click

the 3D menu, point to Repoussé, and

then click Edit In Repoussé (New !)

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