With the promotion of virtual reality technology and the development of tourism industries, virtual tourism will effectively meet the needs of tourists Chapter 2 A Study on Tourist Manag
Trang 2Patricia Ordóñez de Pablos
The University of Oviedo, Spain
Trang 3Global hospitality and tourism management technologies / Patricia Ordonez de Pablos, Robert Tennyson, and Jingyuan Zhao, editors
p cm
Includes bibliographical references and index
Summary: “This book is a comprehensive source of information for those interested in tourism and hospitality ment, approaches, and trends, and, covers the emerging research topics that will define the future of IT and cultural
manage-development in the 21st century” Provided by publisher
ISBN 978-1-61350-041-5 (hardcover) ISBN 978-1-61350-042-2 (ebook) ISBN 978-1-61350-043-9 (print & perpetual access) 1 Tourism Management 2 Hospitality industry I Ordsqez de Pablos, Patricia, 1975- II Tennyson, Robert D III Zhao, Jingyuan, 1968-
G155.A1G4877 2012
910.68 dc23
2011022136
British Cataloguing in Publication Data
A Cataloguing in Publication record for this book is available from the British Library.
All work contributed to this book is new, previously-unpublished material The views expressed in this book are those of the authors, but not necessarily of the publisher.
Development Editor: Myla Harty
Production Editor: Sean Woznicki
Typesetters: Adrienne Freeland
Print Coordinator: Jamie Snavely
Published in the United States of America by
Business Science Reference (an imprint of IGI Global)
Web site: http://www.igi-global.com
Copyright © 2012 by IGI Global All rights reserved No part of this publication may be reproduced, stored or distributed in any form or by any means, electronic or mechanical, including photocopying, without written permission from the publisher Product or company names used in this set are for identification purposes only Inclusion of the names of the products or companies does not indicate a claim of ownership by IGI Global of the trademark or registered trademark.
Library of Congress Cataloging-in-Publication Data
Trang 4Patricia Ordóñez de Pablos, The University of Oviedo, Spain
Jingyuan Zhao, Harbin Institute of Technology, China
Robert D Tennyson, University of Minnesota, USA
Aliana M W Leong, Macau University of Science and Technology, Macao SAR Ashleigh K Shelton, University of Minnesota, USA
Carmine Sellitto, Centre for Tourism and Services Research, Australia
Chad Lin, Curtin University, Australia
Deepak Chhabra, Arizona State University, USA
Eleonora Pantano, Department of Linguistics, University of Calabria, Italy
Fabiana Lorenzi, Universidade Luterana do Brasil, Brazil
Jiaming Liu, Institute of Geographic Sciences and Natural Resources Research, China John C Crotts, College of Charleston, USA
Jose Emilio Labra Gayo, The University of Oviedo, Spain
Juan Manuel Cueva Lovelle, The University of Oviedo, Spain
Jiaming Liu, Institute of Geographic Sciences and Natural Resources Research, China Miltiadis D Lytras, American College in Greece, Greece
Murat Çetin, King Fahd University of Petroleum & Minerals, Saudi Arabia
Neeta Baporikar, Salalah College of Applied Sciences, Sultanate of Oman
Rocco Servidio, Department of Linguistics, University of Calabria, Italy
Ruth Rios-Morales, University of Glion,Switzerland
Stan Karanasios, University of Leeds, UK
Stanley Loh, Universidade Católica de Pelotas, Brazil
Stephen Burgess, Centre for Tourism and Services Research, Australia
Tao Chen, Harbin Institute of Technology, China
Tienan Wang, Harbin Institute of Technology, China
Xi Li, Macau University of Science and Technology, Macao SAR
Zhiming Zhu, Hohai University, China
Trang 5Preface vi Chapter 1
Virtual Tourism: Functions, Profit Modes and Practices in China 1
Jingyuan Zhao, Harbin Institute of Technology, China
Patricia Ordóñez de Pablos, Universidad de Oviedo, Spain
Robert Tenysson, University of Minnesota, USA
Chapter 2
A Study on Tourist Management in China Based on Radio Frequency Identification (RFID)
Technology 12
Aliana M W Leong, Macau University of Science and Technology, Macao SAR
Xi Li, Macau University of Science and Technology, Macao SAR
Chapter 3
Key Issues in the Implementation of Electronic Customer Relationship Management in the
Australian Hospitality and Tourism Sector 27
Chad Lin, Curtin University, Australia
Chapter 4
Advanced Technologies and Tourist Behaviour: The Case of Pervasive Environments 52
Eleonora Pantano, University of Calabria, Italy
Rocco Servidio, University of Calabria, Italy
Chapter 5
Factors of Spatial Distribution of Recreation Areas in Peri-Urban Beijing 72
Jiaming Liu, Institute of Geographic Sciences and Natural Resources Research, China
Chapter 6
Two Tickets for Paradise: Gaming and Tourism 91
Ashleigh K Shelton, University of Minnesota, USA
Trang 6Chapter 9
Sales Force Technology for the Hospitality Industry 136
Ruth Rios-Morales, University of Glion,Switzerland
John C Crotts, College of Charleston, USA
Chapter 10
Tourism Revitalization of Historic District in Perspective of Tourist Experience:A Case Study
of San-Fang Qi-Xiang in Fuzhou City, China 151
Jiaming Liu, Institute of Geographic Sciences and Natural Resources Research, China
Chapter 11
A Classification of Mobile Tourism Applications 165
Stan Karanasios, University of Leeds, UK
Stephen Burgess, Victoria University, Australia
Carmine Sellitto, Victoria University, Australia
Chapter 12
Personal Tour:A Multi-Agent Recommender System of Travel Packages 178
Fabiana Lorenzi, Invenio Software Inteligente & Universidade Luterana do Brasil, Brazil Stanley Loh, Invenio Software Inteligente & Universidade Luterana do Brasil & Universidade Católica de Pelotas, Brazil
Mara Abel, Universidade Federal do Rio Grande do Sul, Brazil
Chapter 13
Management of World Heritage Sites:An Integrated Sustainable Marketing Approach 189
Deepak Chhabra, Arizona State University, USA
Chapter 14
Research Review of OWOM:Chinese Cases 207
Tao Chen, Harbin Institute of Technology & Nanjing Normal University & SanJiang University, China
Zhiming Zhu, Hohai University, China
Tienan Wang, Harbin Institute of Technology, China
Compilation of References 224 About the Contributors 251 Index 256
Trang 7Tourism is a dynamic part of our economy The global hospitality and tourism industry, which blends the lodging, food, attractions, cultural and travel industries, is the world’s largest industry with $4.5 trillion in expenditures generating 212 million jobs The World Tourism Organization (WTO) currently projects that by the year 2010, 338 million people will be employed in the industry that will grow to
to the world-wide hospitality and tourism issues as well as the role of IT in these industries It aims to
be the leading source of information for all those interested in Tourism and Hospitality Management, Approaches, and Trends as well as to cover the emerging research topics which are going to define the future of IT and cultural and creativity development in the 21st century
The book’s strategy aims to be the reference edition for all those interested on the strategic role of information technologies towards the achievement of a long term competitive advantage in the hospitality and tourism industry (with main emphasis to be paid on practical aspects) as well as to be the reference edition for all those (policy makers, government officers, academics and practitioners) interested in understanding applications of IT for tourism and hospitality management and for people thirsty to know
on how to address challenges for IT and tourism and hospitality in the 21st century
Global Hospitality and Tourism Management Technologies is organized into 14 chapters which
provide insight on global hospitality and tourism management as a whole
Chapter 1 (Virtual tourism: functions, profit modes and practices in China) focuses on functions and
profit models as well discussions on the application of virtual tourism in China Although the research
on virtual tourism made great progress in China, there is still a gap compared with international research
on virtual tourism With the promotion of virtual reality technology and the development of tourism industries, virtual tourism will effectively meet the needs of tourists
Chapter 2 (A Study on Tourist Management in China Based on Radio Frequency Identification (RFID) Technology) indicates that with the help of high technology, improving the scenic RFID smart queuing
system will be the main function of queue management module
Following the development of mass tourism, more and more scenic spots began to face the problem
of queue management; Fairness and effectiveness of queue management will directly affect the visitors’ experience in the scenic area
Trang 8Chapter 3 (Key Issues in the Implementation of Electronic Customer Relationship Management in the Australian Hospitality and Tourism Sector) proposes that the hospitality and tourism sector is one of
fastest growing sectors in Australia and in the world In order to become more efficient and effective in delivering products and services to customers via the use of ICT, hospitality and tourism organizations have to rethink the ways in which they build relationships with their customers by initiating electronic customer relationship management (eCRM) projects Inappropriate eCRM decision-making and imple-mentation can result in multi-million dollar losses, which can translate into a loss of competitiveness
Chapter 4 (Advanced technologies and tourism behaviour: the case of pervasive environments)
pro-vides an overview of the most advanced technologies for tourism sector, with emphasis on pervasive environments, which represent innovative systems based on an efficient integration of virtual reality and affective world The aim is to show how tourism industry might exploit the current advances in Information and Communication Technologies (ICT), such as virtual reality, web-based technologies, mobile devices, etc., to catch tourists’ attention and gain competitive advantages over competitors In particular, these technologies are capable of promoting touristic destination in a global perspective and affect potential tourist decision-making process, by investigating the main characteristics and possible integrations
Chapter 5 (Factors of Spatial Distribution of Recreation areas in Peri-urban Beijing) aims to identify
the factors which will influence the spatial distribution of peri-urban recreation areas, by analyzing the collected data from questionnaires, online survey, documentation and field investigations In order to achieve sound information, relevant data from different management departments, owners and land-use types involved in the case study area is collected
Chapter 6 (Two Tickets for Paradise: Gaming and Tourism) begins by identifying linkage points
between advergames, tourism and three major mass communication theories/approaches—media pendency theory, uncertainty reduction theory, and uses and gratifications theory These will serve as examples of how advergames and hospitality can be integrated into theories and models attempting to explain the impact of information technologies They will also provide a springboard for considering the nature of advergames with regards to tourism
de-Chapter 7 (The role of architecture on tourism industry; the problem of (mis)use of building ogy and language of heritage) argues that power of tourism industry has reached, under the pressure of
technol-global economics, to a capacity to turn even daily architecture into instruments of touristic show In this context, technology is utilized as an instrument to produce such iconography only as a surface articula-tion Thus, architecture becomes a commodity of touristic consumption in this current socio-economic and cultural context
Chapter 8 (Emerging Trends in Tourism Industry in Oman) touches base on the trends found in the
tourism Industry in Oman It is also the main source of income generation for countries like Mauritius, Spain etc Oman being the second largest country in the Middle East possessing wealth of natural re-sources has everything to offer to the tourists It has a long coastline with pristine beaches, beautiful mountains, and world’s best deserts with rolling sand dunes
Chapter 9 (Sales Force Technology for the Hospitality Industry) highlights where the changes in the
hotel sales business are occuring, why they are occuring, and what they mean to both buyers and sellers The intent of this overview is to inform hotel owners and investors who are considering such an invest-ment as to the benefits that can potentially be derived from SFA Furthermore, our intent is to provide hospitality educators insights as to how SFA is changing the workplace of both meeting planners and
Trang 9hotel sales professionals so they can provide their students a realistic view of the software aids they may need to master to be successful in their careers.
Chapter 10 (Tourism revitalization of historic district in perspective of tourist experience: A case study of San-Fang Qi-Xiang in Fuzhou City, China) discusses the new thought of tourism revitaliza-
tion in historic district in perspective of tourist experience Firstly, based on the deep analysis of tourist experience’s essential elements in historic districts, 6E experience mode is established to summarize the tourist experience, which includes Estheticism and nostalgia, Education and culture, Entertainment and leisure, Exchange and communication and Emotion sublimation Meanwhile, how to build up and enhance every single experience of 6E model in tourism revitalization of historic district is also explained Secondly, the application of 6E model is demonstrated elaborately in the case of Conceptual Planning of Tourism Development in San-Fang Qi-Xiang Historic District in Fuzhou City Considering the hierarchy and comprehensibility of tourist experience and combined with site environment analysis, San-Fang Qi-Xiang historic district is divided into four function divisions: Nanhou old street mall, Warmth and leisure lane, Antai water-front zone and Residential blocks for minority customization
Chapter 11 (A classification of mobile tourism applications) introduces mobile technology and
discusses its emergence in the tourism industry As has been the case with other Information nication Technologies (ICTs), tourism has manifested as one of the most well suited sectors to mobile technology and mobile applications In contrast to other ICTs in the tourism domain however, mobile applications are capable of enhancing the tourist experience at the destination, creating a paradigm shift
Commu-in how Commu-information is accessed and digested, and transactions performed Nonetheless, little is known concerning how mobile technologies are changing the landscape of tourism and tourist behaviour and the content offered by tourism applications
Chapter 12 (Personal Tour: a multi-agent recommender system of travel packages) describes the
Personal Tour, a multi-agent recommender system designed to help users to find best travel packages according to their preferences Personal Tour is based on the collaboration of multiple agents exchanging information stored in their local knowledge bases Based on the paradigm of the Distributed Artificial Intelligence, a user recommendation request is divided into partial recommendations handled by different agents, each one maintaining incomplete information that may be useful to compose a recommendation
Chapter 13 (Management of World Heritage Sites: An Integrated Sustainable Marketing Approach)
seeks to use an integrated sustainable marketing paradigm to determine if a predetermined set of portant indicators from the model are visibly implemented by the world heritage sites (WHS) More specifically, the aim is to suggest add-ons to the heritage conservation principles so that a holistic and integrated sustainable paradigm of heritage tourism can be devised In the recent decades, the global/world form of heritage has received unprecedented attention in heritage tourism, more so because it brings with it a celebrity UNESCO status to the heritage site
im-Chapter 14 (Research Review of OWOM: Chinese Cases) defines OWOM (Online Word-of-Mouth)
and discusses the connotation, communication process and communication effect, and practical cation, and put forward some managerial suggestions As online shopping is regarded as a fashion in china, online word-of-mouth has significant influences on shopping and therefore becomes an important internet communication tool
appli-Patricia Ordóñez de Pablos, Robert Tennyson, and Jingyuan Zhao
Trang 10As the rapid development of information and
In-ternet technology, the industries of tourism, hotel
and entertainment are constantly introducing the
content of experience economy (Cooper, 2003),
and the virtual tourism focusing on the attractions
comes into being The content of travel channel
of Travelocity, Expedia, Yahoo Online and other websites becomes much richer A vast virtual travel market based on e-commerce and online travel purchase is promoting the industries of tourism and hospitality in the US with an increase of economic scale from 180 billion US dollars in 2002 to 64 billion US dollars in 2007 (Law, Cheung, 2005) Currently, more and more websites of travel have been established to develop virtual tourism rapidly (Frew, 2000; Lu, 2009)
Chapter 1
DOI: 10.4018/978-1-61350-041-5.ch001
Jingyuan Zhao
Harbin Institute of Technology, China
Patricia Ordóñez de Pablos
Universidad de Oviedo, Spain
of virtual tourism in China.
Trang 11China Internet Network Information Center
(CNNIC) pointed out in the 23rd China Internet
De-velopment Report, that in the end of 2008, China’s
netizens had reached 298 million, and the coverage
had reached 22.6% beyond the global average;
the growth of Internet users was 88 million more
than that in 2007 with an annual growth rate of
41.9% The network permeates into the life, work
and leisure of people through a variety of ways
69.3% of Internet users think Internet saves the
time that people spend on visit in person, 59.1%
of Internet users would be monotonous without
the Internet, 82.5% of Internet users believe that
Internet strengthens the ties with friends, 27.6%
of Internet users believe that online transactions
are safe In this context, the virtual technology,
which is a good media between tourism activities
and tourist, quickly joins the tourism field, and
has a huge impact on tourism industries
Yang, Chen (2010) claimed that virtual
tour-ism of China is divided into two phases: the
initial period from 1999 to2004, and the period
of rapid development from 2005 to present From
1999 to 2004, the virtual reality technology was
combined with the tourism industries, and virtual
tourism emerged Considering imperfect virtual
reality technology in China, the development of
virtual tourism is not in-depth studied, scholars
mainly focus on basic theories, construction of
virtual travel system, tourism planning From
2005 to now is the rapid development period of
virtual tourism in China With the promotion of
Virtual Reality (VR) technology, more and more
tourism enterprises, government departments and
universities begin to play the advantages of virtual
technology to promote the development of tourism
Although the research on virtual tourism made
great progress in China, there is still a gap
com-pared with the international research on virtual
tourism as well as the research on other tourism
products (Za, 2005) Moreover, virtual tourism
is a new subject relatively, the study of domestic
scholars focuses on the application and
imple-mentation of virtual tourism from a rather narrow
perspective and scope, while international scholars have paid a wide attention on virtual tourism from 1990s on (Xue, 2005) In addition, the study on virtual tourism has the same problems as the other study on tourism, such as uniform definition of concept, lack of systematic theoretical system, less innovation, few case studies combined with practice, and so on With the promotion of virtual reality technology and the development of tour-ism industries, related research is necessary to explore theory and practice so that virtual tourism effectively meets the needs of tourists
This study focuses on the function and profit models of virtual tourism, and also discusses on the application of virtual tourism in China
RESEARCH REVIEW Review of International Studies
The current international research on virtual ism mainly focuses on three areas: definition and extension of virtual tourism levels, key factors
tour-of virtual tourism and relationship between ables, and interaction between impact variables
Trang 12perspective of network reservation and functional
service, Oppenheim, Shelby (1999), Lewis,
Ka-luber (2002) and Maeda et al (2004) proposed
that virtual tourism and web design should try to
improve the format of image display instead of text
so as to increase the service quality of online travel
Third, from the spiritual experience perspective
of virtual tourism, Siegal (1997), Senecal, Nantal
(2004), Hennig-Thurau et al (2004), Blackshaw,
Nazzaro (2005) claimed that images and visual
design should be integrated to provide complete
experience for virtual tourism through creative
design so that visitors have access to convenient
site navigation, familiar environment, high-quality
information content, and product value
Key Factors of Virtual Tourism and
Relationship between Variables
Lu (2009) summarized the features of virtual
tourism, namely usability, playfulness, and
com-plexity Law, Bai (2006) made use of involvement
theory, and considered impact factors of virtual
tourism and key variables of evaluation under
circumstances of two cases - involvement and
non- involvement Many scholars summarize the
critical factors that ensure the success of virtual
tourism, and claim that the most important factors
are convenience of websites, safety and perceived
risk, price level, and friendly user interface
Interaction between Impact
Variables of Virtual Tourism
Han, Mills (2007) claimed that virtual tourism
was impacted by the factors of push and pull,
the former includes the price of virtual tourism,
distribution channels, websites performance,
promotions, direct mail and advertising; the
lat-ter includes the differentiation of virtual tourism,
perceived value, and perceived quality In addition,
Schegg, Steiner, Gherissi-Labben, Murphy(2006)
researched on the role elements of virtual tourism,
and emphasized on the promotion roles of elements
including website content, service environment, function of network transaction, and technology
of virtual tourism
Review of Domestic Studies
Yang, Chen (2010) made a systematic summary on virtual tourism of China, and claimed that the study
of virtual tourism mainly focused on three areas: technology systems of virtual tourism, sceneries
of virtual tourism, and teaching of virtual tourism
Technology Systems of Virtual Tourism
From the beginning of virtual tourism study to present, scholars still pay attention to the relevant technology systems of virtual tourism because the virtual tourism results from the rapid development
of information technology, the combination of tourism and information technology results in
a new form of tourism, and virtual tourism will not exist with no information technology Some scholars discuss on how to build a reality system
of virtual tourism from the perspective of key technologies and specific content (Xu, Wei, Yang, 2001; Feng, Su, 2001; Lu, Wang, Gou, Du, 2005; Wang, Wei, 2005; Zhang, Liu, Mu, 2008) Regard-ing the construction of virtual sceneries and the choice of roaming mode, scholars put forward different views from different perspectives Liu and Jia (2008) discuss on the direction of virtual tourism, and claim that the development of grid computing provides an ideal solution for large-scale virtual tour environment, the lightweight modeling tools are also a key research direction based on virtual landscape of images, and the in-teractive mode between virtual guide and virtual tourist groups is more intelligent, which will be next research topic
Sceneries of Virtual Tourism
Regarding the study of virtual sceneries, scholars focus on the changes brought by the application
Trang 13of virtual reality technology in the marketing and
planning of sceneries Zhang, Li, Wang (2000)
claimed that virtual tourism of existing
attrac-tions not only plays a role of pre-promotion, and
expand its influence and attraction to tourists, but
also to a certain extent meet the needs of tourism
and aesthetic appreciation for people who have
never been to the sceneries or cannot visit in
per-son Yuan (2008) integrated sceneries into game
context by means of virtual reality technology, as
a scene of network game, the impact of sceneries
is increased through the spread of network game,
thereby achieve the marketing of sceneries Feng,
Su (2001) claimed that in tourism planning, virtual
reality technology had more obvious advantages
than traditional planning method, for example, it
shows dynamical tourism planning and design to
the life to give people a sense of immersion, so
that tourism planning and design can be
modi-fied easily to stimulate creative inspiration and
ideas, and make planning more innovative Wang
(2003) summarized the application of Cyberspace
technology in the virtual tourism planning from
four aspects, that is, provide virtual technology
platform for tour planning, design new virtual
at-tractions and tourism products, formulate
market-ing plannmarket-ing of virtual tour product, make policy
of virtual tourism planning, and build the security
system of Cyberspace Wu, Wang (2004) proposed
the concept of GIServices based on the thinking
of Geo-information services to deal with the
net-work data storage and sharing, establish virtual
tourism planning program through independent
platform GeoEye3D, and achieve the roaming in
the virtual landscape through Java
Teaching of Virtual Tourism
Yan (2008) claimed that experiment systems of
virtual reality improved teaching modes, enriched
teaching methods, broke the constraints of risk,
cost and time, and achieved the integration of
teaching and test Chen (2007; 2008) summarized
the application of virtual reality technology in the experiment teaching of tourism from three aspects: virtual systems of learning established by virtual reality technology, virtual experiment teaching systems, and teaching systems of virtual training Wei (2007) discussed on the support role of virtual reality technology in the teaching of tourism from the perspective of practical teaching of tourism, and compared the effects in the teaching between virtual reality technology and multimedia Zhang (2008) pointed out that conventional teaching methods that most teachers used had problems between teachers and students, which could be solved through virtual reality technology by means of its acceptability, interaction, immersion and sensibility that could meet the requirements
of teaching experiment, such as situated ing interface, and human-computer interaction, therefore virtual reality technology in practical education systems of tourism would play a series
learn-of roles to improve the experimental environment, optimize the teaching process, enhance experi-mental results, and cultivate innovative talents
FUNCTIONS OF VIRTUAL TOURISM Comparison between Travel
Experience and Mirror Image Experience
Travel experience is a versatile leisure activity including entertainment and learning (Li, 2008) Tourists gain travel experience through paths of realization, such as sightseeing, contact, imita-tion and game (Xie, 2005) Travel experience
is finished in the real travel while mirror image experience is conducted in the virtual reality (Zheng, Ma, Li, 2010) Figure 1 shows the cor-responding relationship between travel experience and mirror image experience The dotted line in the middle of Figure 1 likes a mirror that separates the real world and virtual world of tourism, and
Trang 14also achieves the corresponding relationship of
experience paths Real tourism and virtual reality
have similar audio-visual senses, the formation of
expression, by which tourists feel the contexts of
tourism, is same, both real tour and virtual
attrac-tions can have psychological effects on tourists
Virtual tourism is present in a specific
space-time framework In the world of virtual reality,
visitors can have access to the similar experience
as real travel does through audio-visual way In
addition, the social nature of human results in
tourists’ exchange with local residents and
man-agement personnel of attractions In the virtual
world, the boundaries of social roles are
elimi-nated since the identities of people are virtual, so
that tourists have equal exchange and
communi-cation with other online tourists Zheng, Ma, Li
(2010) claimed that travel experience and mirror
image experience had the similarity in terms of
realization paths and perception effects
Accord-ing to survey, most of consumers are satisfied to
virtual tour experience
Features of Virtual Tourism
Virtual tourism has the following characteristics:
• Transcend Time and Space Virtual
tour-ism can present the world beyond time and space for visitors whenever necessary
• Interactivity In virtual tourism, the
in-teraction means communication between people and computers Virtual tourism uses a variety of sensors to interact with the multi-dimensional information space
• High-Technology Virtual tourism is based
on virtual reality technology and information technology, which core is Internet With no high-technology, virtual tourism cannot be generated
• Economy Virtual tourism is out of
objec-tive constraints, it reduces costs, avoids the constraints of a variety of force majeure, and makes travel cheaper
Figure 1 Comparison of travel experience and mirror image experience
Trang 15• Multi-sensation Virtual tour environment
can give visitors multi-sensation of image,
sound, touch, experience and other
percep-tion
Zhang, Ma, Zhang (2009) claimed that travel
demands of most people are difficult to meet fully
because of objective factors, such as time, space,
economy, and so on Virtual tourism
character-ized by multi-dimensional interactive
visualiza-tion based on computer network is flexible and
convenient for people
Functional Structure of
Virtual Tourism
Virtual tour website is an intelligent system that
integrates virtual travel experience, exchange
of visitors, tour information and online booking
service, and mainly includes following functional
modules:
• Virtual Tour of Scenic Spots Virtual tour
system represents scenarios in Network,
which is a core component of virtual
tour-ism With navigation module and electronic
guide system, visitors can follow a preset
route system to roam, also can select line,
not only can watch scenic spots through the
display, but also can participate in game
plot, have dinner, and go shopping through
gestures and password so as to understand
the cultural and historical attractions and
gain experience
• Travel Information and Planning The
development of virtual tourism has definite
relationship with real tourism, and virtual
tourism often plays a role of pre- experience
Therefore, virtual tourism becomes a
chan-nel for potential tourists to obtain various
tourism-related information, and provides
a service platform of network applications
to plan the itinerary
• Travel e-Commerce Virtual landscapes and
virtual community is an important platform
of travel e-commerce for tourists to stand, purchase and book travel-related goods and services
under-• Virtual Travel Community Virtual travel
community is a living space around the topic
of tour life through the Internet Community members widely communicate with each other via text, voice and video, on the one hand, they can share travel experiences with other members, on the other hand, they can have access to a variety of tourism knowledge
to prepare for real travel
PROFIT MODES OF VIRTUAL TOURISM
Zhang, Ma, Zhang (2009) claimed that the virtual world is an emerging field of Internet, how to achieve profits in the virtual tourism is still an important issue to explore Based on the basic structure of virtual tourism system, at present profit models of virtual tourism are following sections
• Marketing of Tourism Destination Virtual
tour system plays a role of tangible show for people before they have real travel of destinations In the mode of marketing, websites of virtual tourism can receive a lot
of advertising This is the main income of virtual tourism websites
• Product Placement When a website of
vir-tual travel with high popularity and a certain scale of members, it can get advertising rev-enue through commercial advertising, such
as customer brand hotels, restaurants, tea houses, shopping malls as well as corporate
Trang 16logo, mascot and product advertising board
in a virtual landscape of virtual system
• Virtual Currencies and Items for Sale
Virtual tourism can be combined with online
games to gain profits through sales of virtual
currencies and goods, and other ways in
the game Tourists can induct transactions
of virtual travel equipments through the
exchange of virtual currencies, and create
own villa and hotel in the travel destination
of functions of information services and
route planning, websites of virtual travel
not only can help visitors with design and
implementation of tourism projects, but also
can recommend customers to scenic spots,
hotels, travel agencies, airlines, car rental
companies and other tourism enterprises, and
share tourism revenues with these tourism
enterprises
• Online Shopping and Booking Virtual
tourism is closely related to real tourism In
the e-commerce of tourism, when visitors in
virtual tourism have interest in
correspond-ing landscapes and articles, online shoppcorrespond-ing
and online reservation will generate profits
• Collection of Subscriptions In the virtual
travel community, people form different
groups according to different interests of
travel, obtain highly social identity through
interpersonal interaction, find the sense of
attribution psychologically and emotionally,
and design self-image and space
environ-ment Websites of virtual travel can charge
membership fees, and develop advanced
services for members
The corresponding relationship between
functional structure and profit modes of virtual
tourism is shown in Figure 2, which shows the
sources of profits
PRACTICES OF VIRTUAL TOURISM
IN CHINA Tourism Websites of China
China’s websites of tourism emerged in 1991,
in addition, portal sites also have information about travel These sites can provide more com-prehensive online counseling service including tourism-related food, shelter, transportation, travel, entertainment, shopping and other aspects (Li, Yao, Di, Li, 2009)
According to the statistics of Google’s Page Rank (PR), PR value of 60 tourist websites is greater than or equal to 6, in which PR value of
3 websites is 8, namely official website of jing Tourism Administration, official website of National Tourism Administration, and eLong PR value of 7 websites is 7, PR value of 50 websites
Bei-is 6 Among 60 websites, the number of local travel websites is 31 while the rest of websites is involved in nationwide business
Yu, Zheng (2009) divided domestic travel websites into four categories: government-based websites, store-based websites, network-based websites and comprehensive websites Govern-ment-based websites of travel are official websites
of tourism bureaus focusing local tourism Among them, the National Tourism Administration is the most authoritative website of travel Store-based websites of travel primarily rely on store to operate product marketing of tourism Although they have own e-commerce, but they don’t pay attention
to online sales Wang (2008) claimed that China Travel Service and CYTS line are representatives
of this type Network-based websites of travel mainly rely on sales of tourism products through websites, including ticket booking, hotel booking service, such as Ctrip, eLong Comprehensive travel websites cover the advantages of above two travel websites, namely tourism marketing both
in stores and online, Shanghai Spring Travel is a typical representative
Trang 17Application of Virtual Tourism
on Websites of Travel
Yu (2008) summarizes five presentation ways of
virtual tour system: text, 2-D images, 2.5-D virtual
scene, 3-D virtual scene and Multi-D virtual scene,
which are the development path of virtual tourism,
also the application paths of virtual technology in
the field of tourism
Different types of travel websites have
dif-ferent demands and applications in terms of
virtual tourism This study selects samples of
travel websites to introduce their applications of
virtual tourism First, the official website of the
National Tourism Administration is selected as a
government-based website of tourism Second,
the type of e-commerce websites, created by tour
enterprises for marketing, will be represented by
Ctrip Third, the travel websites specializing in the
introduction of attractions, are professional
net-work of virtual tourism, such as China Panorama
network Finally, a very representative website
of virtual travel is Virtual Forbidden City, and is
described as a separate type
As shown in Table 1, the government website
is still in the lower level in terms of the application
of virtual tour technology, the government website
focuses on the introduction of government policies
on tourism and the status of development, and text description with graphic display about travel agencies, hotels, transportation, entertainment
to give tourists an platform of intuitive, graphic information display
Ctrip and other business websites focus on ticketing, hotel reservations, and have no break-through in terms of the application of virtual technology
China Panorama and Virtual Forbidden City are at the highest level of the application of virtual technology China Panorama provides virtual tourism of attractions around the country with 360 degree 3-D realistic display of high definition The Palace Museum developed virtual Forbidden City,
it officially started in October 10, 2008 This is the first virtual world in China to show important historical and cultural attractions on the Internet But China Panorama and Virtual Forbidden City still don’t focus on the role of direct business, but the role of potential tourists
CONCLUSION
The main conclusions of this study are as follows
Figure 2 Functional structure and profit modes of virtual tourism
Trang 18• Virtual tourism characterized by
multi-di-mensional interactive visualization based
on computer network is flexible and
con-venient for people Virtual tourism has the
following characteristics: transcend time
and space, interactivity, high-technology,
economy and multi-sensation
• The functions of virtual tourism websites
mainly include virtual tour of scenic spots,
travel information and planning, travel
e-commerce, and virtual travel community
• At present virtual tourism profits mainly
through marketing of tourism destinations,
product placement, virtual currencies and
items for sale, revenue sharing of tourism,
online shopping and booking, and
collec-tion of subscripcollec-tions
• In China, according to PR value, there are
60 tour websites with greater than or equal
6 PR value, and different travel websites
have different demands and applications in
terms of virtual tourism
REFERENCES
Barwise, T P., Hammond, K A., & Elberse, A
(2002) Marketing and the Internet In Weitz, B
A., & Wensley, R (Eds.), Handbook of Marketing
(pp 527–557) London: Sage
Blackshaw, P., & Nazzaro, M (2005) Generated Media(CGM)101:Word-of- Mouth in the Age of the Web-fortified Consumer(pp.299-315)
Consumer-Intelliseek: White Paper
Chen D.(2007).Virtual reality technology in the practical teaching system of tourism management
Data of Culture and Education(11), 31-33
Chen D.(2008) Enhance experiment teaching quality of tourism management by the use of
virtual reality technology Education Exploration,
(3), 134-135
Cooper, C (2003) Classic Reviews in Tourism (p
264) Clevedon, UK: Channel View Publications.Feng, W., & Su, D (2001) On the prospects of applications of virtual reality technology in tour-
ism Planning [Natural Science Edition] Journal
of Chongqing Normal University, 3, 52–56.
Frew, A J (2000) Information technology and
tourism: A research agenda Information ogy & Tourism, 3(2), 99–110.
Technol-Han, J.-H., & Mills, J E (2007) Use of lematic integration theory in destination online promotional activities-the case of australia.com
prob-in the united states market Information and Communication Technologies in Tourism, 78(2),
249–261
Table 1 Typical applications of virtual tourism on websites
Content National Tourism Administration Ctrip China Panorama Virtual Forbidden City
Scenic spots Global assessment Choiceness Scenic spots view Single scenic spots Hotel Global assessment Reservation system Hotel view -
Traffic - Reservation system Traffic view
-Entertainment - - Entertainment view Participatory project Shopping - - - -
Others Government affairs Tips Pictures Freestyle exchange
Trang 19Hennig-Thurau, T., Gwinner, K., Walsh, G., &
Gremler, D (2004) Electronic word-of-mouth
via consumer-opinion platforms Journal of
In-teractive Marketing, 18(1), 12–35 doi:10.1002/
dir.10073
Kim, B D., & Kim, S O (2001) A new
recom-mender system to combine content-based and
col-laborative filtering systems Journal of Database
Marketing, 8(3), 244–252 doi:10.1057/palgrave.
jdm.3240040
Law, R., & Cheung, C (2005) Information and
Communication Technologies in Tourism 2005,
pp.368-376 New York: Springer-Verlag Wien,
Law, R., Bai, B.(2006).Website development and
evaluations in tourism: A retrospective analysis
Information and Communication Technologies in
Tourism, 5(3), 1–12.
Lewis, V., & Klauber, J (2002)
Inacces-sible web design from the perspective a blind
librarian Library Hi Tech, 20(2), 137–140
doi:10.1108/07378830210432499
Li, T., Yao, L., Di, M., & Li, Q (2009).China’s
development strategy of tourism information
China Collective Economy,(9), http://www.zgjtjj.
com/ list.asp?ID= 1947
Li, X (2008) Study on tourism experience:
Prog-ress and pondering Tourism Tribune, 23(6), 90–95.
Liu, S., & Jia, J (2008) Developing virtual tourism
environment and its key techniques Application
Research of Computer, 25(9), 2596–2600.
Lu, Y., Wang, X., Gou, B., & Du, J (2005)
Web-based virtual tour system Computer Aided
Engineering, 14(4), 31–34.
Lu, Z (2009) Study review about foreign network
virtual tourism: Retrospect and prospect Tourism
Tribune, 24(12), 83–89.
Maeda, J., Fukuda, K., Takagi, H., & Asakawa,
C (2004) Web accessibility technology at the
IBM Tokyo Research Laboratory IBM Journal
of Research and Development, 48(2), 735–749
doi:10.1147/rd.485.0735Oppenheim, C., & Selby, K (1999) Access to information on the worldwide web for blind and vi-
sually impaired people Aslib Proceedings, 51(4),
335–345 doi:10.1108/EUM0000000006993Schegg, R., Steiner, T., Gherissi-Labben, T., & Murphy, J (2006) [NewYork: Springer-Verlag
Wien.] Information and Communication nologies in Tourism, 2006, 105–119.
Tech-Senecal, S., & Nantal, A (2004) The influence
of online product recommendations on
consum-ers online choices Journal of Retailing, (80):
159–169 doi:10.1016/j.jretai.2004.04.001
Siega, I D (1997) Creating Killer Web sites: The Art of Third Generation Site Design (pp 277–299)
Indianapolis: Hayden Books
Wang, J (2008) The Credit Value of Tourism ket in China and the Impact about the Operation Mode of Chinese Tourism E-commerce Hunan
Mar-Normal University Master thesis, Changsha.Wang, L (2003) Cyberspace technology and its application prospects in virtual tourism planning
[Natural Science Edition] Journal of Hubei versity, 25(3), 277–280.
Uni-Wang Y., Wei H (2005).Elementary realization
of virtual tour module of Xian tourism resources
information system based on VRML Journal
of Anhui Normal University (Natural Science,
28(3), 364-367
Wei K.(2007).Assistant role of virtual reality
technology in tourism training teaching Journal
of Shandong Youth Administrative Cadres lege, (4), 135-137.
Trang 20Col-Wu H., Wang L.(2004) Cyberspace technique and
its application in cybertourism planning
Geogra-phy and Geo-Information Science, (1), 104-108.
Xie, Y (2005) Travel Experience the Research:
A Phenomenological Perspective (pp 170–179)
Tianjin: Nankai University Press
Xu S., Wei Z., Yang J (2001).Application of virtual
reality technology in the tourism Geography and
Territorial Research, (3), 92-96.
Xue Z (2005) Pleasure of virtual tourism.China
Information Times, (16), 38.
Yang H (2008).Application of virtual reality
tech-nology in the field of college education.Education
and Vocation, (30), 155-156.
Yang, L., & Chen, N (2010) A research summary
on domestic virtual tourism Journal of Tourism
College of Zhejiang, 6(1), 56–63.
Yu, H., & Zheng, Y (2009) Discussion on
do-mestic virtual tour technology of tourism web site
Journal of Changsha University, 23(6), 18–20.
Yu, P (2008) Primary Study on Virtual Tourism
Journal of Xinxiang Teachers College, 22(1),
70–74
Yuan L.(2008) Virtual tour: innovative
market-ing tools in the age of Internet Tourism Times,
(4), 20-21
Za, A (2005) Application of virtual reality in
tourist attractions Social Scientist, (4): 116–118.
Zhang A., Li L., Wan X (2001) Virtual Reality
Applications in Tourism Journal of Guilin tute of Tourism, (1), 74-76.
Insti-Zhang W., Ma P., Insti-Zhang L (2009) Virtual Tour
of the functional structure, profit mode and
op-eration strategy Inquiry into Economic Issues,
(9), 156-158
Zhang Y (2008) Function Research of virtual
reality in tourism teachingWisdom, (24), 180.
Zhang, Y., Liu, J., & Mu, Y (2008) Analysis and design of urban tourism information system based on WebGIS and virtual reality technology
Aeronautical Computing Technique, 38(1), 77–80.
Zheng, P., Ma, Y., & Li, T (2010) Virtual ing reality: Thoughts about the study kernel and
becom-category of virtual tourism Tourism Tribune, 25(2), 13–18.
Trang 21Chapter 2
Aliana M W Leong
Macau University of Science and Technology, Macau SAR
Xi Li
Macau University of Science and Technology, Macau SAR
A Study on Tourist Management
in China Based on Radio
DOI: 10.4018/978-1-61350-041-5.ch002
Trang 22Radio Frequency Identification (RFID) is a non-contact, automatic identification technology Through its radio frequency signal, RFID offers automatic target recognition and access to relevant and without human intervention identification of work is made RFID can work in various environments It can iden- tify fast moving objects and is capable of identifying multiple tags, in a rapid and convenient operation Since the 1990s, RFID technology has been widely used in commercial, logistics, property management and other fields, but interest towards potential application to the needs of the tourism industry only began in recent years.
THE CONNOTATION OF TOURIST
MANAGEMENT
A tourist attraction mainly targets travelers who
are its consumers From the consumers’ point of
view, the behavior and needs of tourists should
be highly valued by tourist attraction managers
However, there is a feature that renders inseparable
the process of tourist production and consumption
Travelers play not only the role of consumers but
also the key point of tourist attraction service
Thus, managers of tourist attractions should
pay attention on the role of travelers along with
bringing travelers’ supervision into scenic spots
management
In countries where a tourism economy is
highly developed, traveler management is widely
accepted ‘Traveler management’ mainly refers to
trying to meet the needs of travelers on the premise
of maintaining the sustainable environment and
resource development, which use the manner of
technology, education, economy, administration,
and law to manage travelers (Zhang Wen and Li
Na, 2007)
According to existing research, theories and
practices are mainly focused on the following
six aspects of traveler management: demand and
preference, behavior, capacity, safety, experience
Prefer-Scholars from other countries had conducted in-depth studies of this topic Um S.(1992)studied the decision process of tourism destination and believes there is a process of change passive to active on tourists perceived needs Stephen W.Li Win(2001)suggests that there are significant dif-ferences in preferences between the first time travelers and returning costumers concerning the demand for tourism products Noam Shoval (2004) analyzed the attraction preference towards travelers from different cities and found out that there is a distinct impact between ‘the length of stay, the times of travel and consumer behavior Meanwhile, Alison J.McIntosh(2004) categorized tourism product preferences into five types: seek novelty, to understand the local lifestyle, cultural authenticity, communication with locals and ex-change pleasure of learning opportunities with locals All these research results are expected
to assist managers understand the law of tourist
Trang 23attractions and behavior patterns of consumption
in order to further provide better services and
products, thereby enhancing the quality of travel
experience
The Management of
Traveler Behavior
In tourist behavior management, current major
overseas research focuses on describing tourists
visiting the scenic spots in order to tap the law of
tourists visiting The common used research
tech-nology and method includes: GIS (A geographic
information system) H Randy Gimblett (1998)
combined location map and GIS data to use the
techniques and methods to track visitor behavior
monitoring and modeling to analyze tourist
activi-ties with the environment as well as the interactions
between scenic spots and visitors In addition,
Martin Opperman (1997) conducted a study on the
behaviour difference between first-time travelers
and returning customers which showed that the
stay period and travel scale is more focused for
returning travelers
The Management of
Traveler Capacity
The contradiction between the capacity and
limi-tation of tourist attraction resource and the large
amount needed from travelers sparked people’s
concern on the management capacity of
tour-ism attractions In order to better coordinate the
relationship between travelers and scenic spots
capacity, scholars conducted researches mainly
focused on traveler flow forecast and capacity
forecast J Alan Wagar et al(1964) and proposed
the improved Recreation Carrying Capacity
Theory (RCC) This theory proposes that the
limitation of traveler capacity exists universally,
which includes ecological, social, philosophy
and management Meanwhile, the United States
National Forest proposed Recreation Opportunity
Spectrum (ROS) Theory towards the application
model of tourist resource The theory of tourism resources conservation in accordance with the demand for travel is divided into the following six major types: the original area, no motor ve-hicle traffic in half the original area, with motor vehicle traffic in half the original area, with roads
in natural areas, rural and urban areas Different types of regions have their own characteristics of determining tourist capacity
The Management of Traveler Safety
Visitor safety management major deals with the safety of tourists in tourist areas regarding various elements of response analysis and research, such as natural disasters and accidents and tourism crimes
On the aspect of safety factors in the tion, Mieczkowski (1995) divided safety-effect factors into two types: natural threats and human threats Tsaur, et al (1997) targeted traffic, public order and law, health care, housing, weather, at-tractions and medical facilities, and analyzed the eight scenic spots of tourists’ safety Furthermore,
identifica-in the face of worsenidentifica-ing global terrorist attacks identifica-in recent years, many scholars conducted studies on terrorism and security issues of tourists Further, crime has also an important impact on the safety
of tourists Although scholars have conducted researches on this issue, details on this will not
be dealt with because these studies focus more
on specific areas of crime in tourism
The Management of Traveler Experience
Visitors’ experience is a subjective feeling volved in the tourism process Tourism products and services based on tourists’ perception are related to situational factors: personal character-istics, personality characteristics, surrounding environment, tourism (Graefe AR, 1987) There-fore, the existing studies on visitor management experience involving some of the concerns of tourists are mainly towards psychological, so-
Trang 24in-ciological or anthropological point of view of
the tourist experience to enhance the quality of
visitor experience as references M S Jackson
(1996) studied the impact of visitors through the
experience of the factor structure M Goossen
et al (2000) divided the quality of recreational
experience into functional quality (Utilisation
Quality) and the perceived quality (Perception
Quality) These studies provide useful references
to understanding the visitor experience for further
enhancing the degree of tourists’ satisfaction
The Management of Traveler Impact
Tourism behaviour is one of the central issues on
tourism management studies Current researches
focus on the scenic tourist behavior and the
eco-logical impacts of economic and social impact
analysis and assessments Impact of the ecological
environment for tourists, usually starts from the
behavioral characteristics of tourists and evaluates
the negative impact Meiczkowski (1995) listed
the negative impact of tourism in the following
areas: overcrowding, over-exploitation, no rules,
recreation activities, waste pollution, car activities,
and effects on soil and vegetation
However, the socio-economic impact, needs
anthropology and sociology with socio-economic
theory as the basis for analysis Nicholas
Haralam-boulos, et al (1996) indicated that negative impacts
from visitors on economic and social aspect are
mainly: rising prices, drug abuse, damaged public
facilities: noisier environment, sexual harassment
and all kinds of crimes In addition, scholars
ana-lyzed cultural integration and religion from the
perspective of the tourists on the negative social
impact of tourism destinations
It is obvious that the Western visitor
manage-ment research has largely formed and established
frameworks and systems and provides a good
platform for visitor management practice and
innovation
CURRENT SITUATION AND CHALLENGES OF CHINA’S TOURIST MANAGEMENT
From the content and target point of view, China’s tourist attractions management can be divided into two types: one is tourist attractions of resource and environmental management-oriented form, also commonly known as tourism object manage-ment; the other is tourist attractions to tourists
as the main focus of the form, therefore, also known as the main tourism management (Xia& Chengzhao, 2006) China has long been focusing attention on the management of resources and the environmental tourism attractions, whereas visitor management is relatively insufficient
The Focal Point of China’s Tourist Management
According to several researches conducted
by Chinese scholars, China domestic tourism management content is similar to those in other countries, however, the target in each specific case is slightly different Liu Yanfeng, et al (2006) and Guo Hongyan (2008) divided the focal point
of China’s Domestic Tourism Management into seven aspects: quantity management, diversion measures, queue management, team management, complaint management, interpretation system construction and behavior management
Quantity management aims to control and run the number of tourists Flow diversion measure
is under temporal and spatial rules of conduct for tourists’ sightseeing behavior to reduce traffic within local scenic spots in the temporal and spatial concentration, as well as reduce the crowding of local attractions to tourists
Queue management establishes queuing ficiency to reduce or avoid boring monotonous environment, further improving the ultimate service experience of tourist attractions
ef-Team management is about scenic spots in the light of team interaction, the size of the team, and
Trang 25travel arrangements for the purpose of enhancing
the tourists’ experience
Complaint management is for the
establish-ment of effective channels to solve complaints
efficiently The main purpose of interpretation
system is formed through various media to provide
information services at the same time, to divert
visitors, safety tips, and behavior management tips
A shift from direct management into indirect
man-agement undeniably reflects the characteristics
of visitor management services Tourist behavior
management is a process that constrains visitors’
code of conduct and management
The above description of domestic tourism
management has some parallels to the
aforemen-tioned Western visitors’ needs and preferences
on management, behavior management, capacity
management, security management, experience
management, and visitor impact management, but
also features Chinese management characteristics
The above-mentioned seven areas compose the
main content of the current China domestic
tour-ism management
The Characteristic of China’s
Tourist Management
China has successfully transformed tourism
re-sources and environmental management as the
equally important models of visitor and
ment, however, on the aspect of visitor
manage-ment, the improvement China’s domestic tourism
management embodies the following five features:
1 Protective tourism is the main
implementa-tion of visitor management
The implementation of China’s domestic
tour-ism management resources and environmental
protection in view of the natural and cultural
heritage tourist attractions and tourist resources
is relatively fragile (Fangyong, 2007)
Highly popular and attractive international
tourist attractions that particularly need better
management, such as Huangshan, the Forbidden City, the Dunhuang Grottoes and many others have gradually established a visitor management system
2 Resource management, environmental tection as the main purpose of tourists.Tourists inevitably cause negative impact
pro-on the envirpro-onment For this reaspro-on, China’s visitor management of tourist attractions mainly focuses on the protection of the environment and resources, while trying to control the behavior
of visitors and manage to achieve its resource protection objectives Due to the considerable attention given to environmental protection, fac-ing the visitor management, visitor experience and environmental protection, most the tourist attractions choose to neglect the tourists’ scenic environment experience
3 Tourists behavior management is the main aspect
Presently, the main form of China domestic tourism management is behavior management, such as coaching tourists on their environmental responsibility and the behavior of tourists on the appropriate constraints
Wu Bihu (2001) classified China’s tourist scenic spot management into two types: direct management and indirect management Directly management deals with the will and behavior
of tourists, such as restrictions on utilization and limiting certain types of activities Indirect management is affected by changes in the factors that tourists will and act to change the behavior
of their visitors, such as strengthening tourist promotion Ma Yong, Li Xi (2006) divided the current visitor management of scenic spots in China’s into excitement-based management and constraint management The excitement-based management is a flexible management, mainly through communication and exchange, the full
Trang 26capacity to stimulate self-restraint of tourists,
including education, demonstration and guidance;
whereas constraint management is also known
as mandatory management conducted through
the development of relevant rules of behavior
and using coercive power to protect the rule to
be observed
Therefore, active and passive visitor behavior
management is the conventional method of the
current tourism attraction management
4 Tourists Management Practice has strong
time characteristics
Because of the unique vacations and travel
consumption patterns in China, the number of
tourist attractions shows obvious fluctuation
char-acteristics For example, in 2009, China’s annual
May 1, October 1, the Spring Festival and other
holiday period, the major number of tourists to
scenic spots dramatically increased For example,
numerous tourist attractions are too overcrowded,
such as receiving 100% accommodation or even
reached over 300% tourists per day during the
May 1 golden week of 2006 Another report said
that the Beijing Forbidden City accommodation
was more than twice its maximum capacity on
May 2, 2006 Wutai Mountain, Jiuhua Mountain,
Pingyao ancient town, Tongli ancient town, Mo
Kao Grotto at Dunhuang, the Potala Palace and
other famous scenic spots showed “full” situations
from May 2 to May 5 (Xinjing Newspaper, May
8, 2006) The over-crowding has led to a negative
impact to travelers because of large numbers of
tourists in one place The quality of experience
and interests declined because of serious
over-crowding Consequently, tourist attractions faced
a serious challenge in service quality, security and
sustainable usage of resources during high seasons
Therefore, China’s tourist attractions
manage-ment reflects a relatively concentrated feature:
the visitor management emphasis is different at
different times, with some temporary and response
characteristics
5 The method of tourist management is singular
Tourists’ management of China scenic spots
in specific manner is relatively singular He Fangyong (2007) summarized ‘China tourist at-tractions’ management approach’ as two methods:
“soft” and “hard” The hard way includes tions of visitors to certain parts of activities, such
restric-as closing or restricting the number of tourists’ attractions or taking economic measures such as charging high priced tickets The soft method includes marketing strategies, explanations, and guidance of the planning and coordination of measures
In example of the rigid management method
is the every day reception at the Potala Palace where there is a 2300-person maximum limit; but
a rapid growth in the number of visitors was seen since the opening of the Qinghai-Tibet railway The Tibet Autonomous Region Cultural Relics Bureau adopted winter and summer tickets float-ing system for unique winter visitors, and summer overcrowding conditions were imposed at the Potala Palace (Cheng, 2010)
In the soft management method, the China National Tourism Administration and the mass media established strategic partnership on forecast of traveler numbers during the Golden Week holidays The visitor forecast system in the accommodation informed the mass media of the numbers approaching the cordon Through the media, the public received tourists’ recep-tion conditions, and tourists also made decisions based on existing conditions, thus improving the efficiency and quality of the reception area of the scenic attraction
The management of Chinese tourists is tively singular and lacks technical content In the future, tourists’ management of China should make use of modern technology to increase the effectiveness of visitor management
Trang 27rela-The Challenges of China’s
Tourist Management
Although the managers of scenic areas have
considered visitor management as an important
part of business management, the development of
visitor management has been in a relatively short
period and now is faced with a series challenges
in three aspects:
1 Less awareness, neglects tourist
manage-ment, only paying attention to economic
benefits
As mentioned above, visitor management
philosophy has yet to be known to all managers’
attractions and accreditation In majority of
sce-nic spots, there are conflicts and contradictions
between strict management and the short-term
in-terests of scenic spots Implementation of modern
management strategies may reduce the number
of tourists and increase the input of scenic spots
To this end, the economic interests of the scenic
spots are prioritized at the expense of the number
of visitors In particular, the growth focuses on
sustainable contemporary development, this ‘kill
the goose that lays the golden eggs’ style can be
considered detrimental to profits For this
rea-son, strengthening the training of managers and
enhancing management awareness and capability
is urgent
2 The number of visitors for the emergency
control of multi-mode, lack of prior forecasts
and ex-post control
The tourist quantity control is the core element
of tourist managers as well as those of scenic
area directors However, from the standpoint
of overseas tourists, this should be taken as a
whole Not only should there be a correct vision
on tourism management, but it also it should start
right at the planning stage of construction of the
scenic areas For example, behavior characteristic
needs to be considered fully from the servicing facility design Not only that the Chinese scenic area tourist management often lacks the unifica-tion on the plan and the management, but also majority of temporary emergency processing pattern are absent The only started the related mechanism on the tourist quantity during the gold week celebrations Thus, it can be seen that one
of the challenges of the tour is how to promote the strategic management stratification plan, carry out efficient management, as well as the entire process in reverse afterwards
3 Independent of each other, the need for systematic and urgent integration
As mentioned above, both the international and domestic meaning of tourist management is recognized These contents can be divided into several modules The existence of these modules
is to coordinate the protection of scenic resources and the environment in the improvement of the quality of tourist experience, as well as the relation-ship between the correlations However, China’s tourist attractions in tourist management appear
to be relatively independent, more with a lack of integrity and relevance, such as the number of tourists attractions in building control systems, guided systems, behavior and security manage-ment system, the management tools and technical methods of relevance, lack of effective integra-tion As a scenic area manager, only through the integration of certain visitor management in the various modules with the technical means can we really expect to play out its effectiveness
Interdisciplinary Research to Deepen Visitor Management, the Program Still Lacks a Workable Scheme
In recent years, with the continuous development
of visitor management, more and more scholars in other disciplines began to get involved in tourism attractions’ management fields, such as cross-
Trang 28disciplinary approach with the tourists on the
scenic area management issues research, and had
achieved certain results and progress Qiu yanqing,
et al (2010) analysed passenger traffic within the
scenic tourist season spatial and temporal
varia-tions; built sites for load balancing mathematical
programming model; and from dynamic
forecast-ing schedulforecast-ing provides the analysis of tourists
streaming ideas in the Jiuzhaigou scenic spot in
Sichuan province Zhang Jianhua, et al (2007)
analyzed the environmental impact of tourists
based on the environmental impact of building a
tourist function, and explored the function based
on the environmental impact of tourist attractions
visitors control measures Researchers on Chinese
tourism will undoubtedly enrich the management
theory and methodology, but the research is still
in its theoretical stages and lacks maneuverability
Evidently, some scholars had put forward a
view on the technical part of the visitor
manage-ment system Ma Bin, et al (2009) proposed the
design and implementation of programs based on
radio frequency identification (RFID) and ARM
Intelligent Visitor Management System (IVMS)
The program mainly targeted tourists’ behavior
and safety management, with the update of visitor
information, automatic division, and left behind
alarm functions An Wenkui, et al (2005) directed
against tourists in the visitor team management, a
form-based RF transceiver solutions for wireless
communication systems, equipped with suitable
identification, automatic division, start to remind,
left behind and other tips of alarm functions
The design of these systems has a certain role in
promoting China’s tourist attractions innovation
management However, these studies are only for
certain specific groups of tourists whereas taking
the tourists in the management module as a whole
research and technical analysis has not yet been
successfully conducted
POTENTIAL ANALYSIS OF RFID TECHNOLOGY AND ITS USAGE IN SCENIC SPOTS MANAGEMENT RFID Technology
RFID (Radio Frequency Identification
technol-ogy) is the use of an object (typically referred
to as an RFID tag) applied to or incorporated into a product or document for the purpose of identification and tracking using radio waves It
is through the radio frequency signal that RFID automatically recognizes a target and accesses relevant data Through the use of RFID technol-ogy, the identification of the work without hu-man intervention can be conducted in a variety
of harsh environments The first application of this technology can be traced back to identifying the enemy during World War II, but because the application of the technology was expensive, it was not immediately applied to other areas (China Ministry of Science, 2006)
Since RFID has a non-contact feature and can simultaneously identify multiple objects in the operation, it can provide a variety of management service functions, such as identity recognition, traceability and other functions Specifically, based on RFID technology, the following main functions can be achieved:
Identity recognition function Acceptance
of service for each object or item to set a unique identification code, therefore, in the radio fre-quency identification systems, object-related goods and services can be automatically identified
so as to provide personalized service The uses
of electronic tickets at hotels and scenic spots
as well as in biological research field of animal identification are typical examples
Track back trajectory function The radio
frequency identification technology has the unique identification of properties Thus, reading the device with a range of information can describe relevant goods and services to clients in the pro-cess of receiving the flow path and travel status
Trang 29Such feature is more for the food safety control
and management as well as document tracking
management
Space positioning function When RFID
technology and geographic information system
GIS technologies are combined, a more precise
spatial orientation function can be achieved
This means while waiting for a clear
identifica-tion of each individual’s specific spatial locaidentifica-tion
information, a better organization of services and
resources is possible
Hardware-Based RFID Technology
The RFID technology system structure is divided
into hardware and software Software is the use
of RFID technology related management
applica-tions, such as logistics management information
system and hotel access control system The
hard-ware is composed of two parts, namely, read-write
unit and the electronic transceiver In practical
applications, the read-write unit electromagnetic
pulse is sent through the antenna while the
elec-tronic transceiver receives the electromagnetic
pulse is stored in the transceiver unit of information
sent to the reader response, shown in Figure 1
Reading and writing in the electronic transceiver module interaction, the relevant information was recorded, and passed through the information net-work to the main control unit In fact, the process
is on the non-contact data memory read, write, or delete processing operation
From specific technical terms, RFID ogy is mainly used for electronic transceiver main body identification Its two parts: one is for the RFID radio frequency, and the second is for an ultra-thin RFID chip antenna loop RF parts as the only identification code, and the antenna is used in the electronic transceiver and the transmis-sion of information between the reader units.Based on RFID technology, using transceiver frequency and power supply electronics, RFID technology can be divided into low frequency, high frequency and ultrahigh frequency (UHF) and other types The different types have differ-ent performance characteristics, such as in ultra high frequency RFID technology the distance of its read-write characteristics can be 10 meters,
technol-as well technol-as the exchange of data For electronic transceiver, can be divided into passive and active type according to its power supply
Figure 1 Module structure of RFID technology hardware
Trang 30Compared with bar code technology, magnetic
stripe and other ID technology, the advantages of
transceiver technology and the transceiver to read
between the wireless links are: read-write unit and
transceiver do not require contacts between the
visual It can be completely integrated into the
interior of the product The electronic transceivers
on the net and mechanical impact of environmental
factors are not sensitive to a very high reading
reliability with fast data acquisition capability
In comparison with the global positioning system
GPS, RFID technology has the added advantage
of being relatively low-cost
Potential Analysis on RFID
Technology on the Scenic
Spots Management
RFID application has been gradually understood
and valued in the tourism industry In accordance
with technology usage, it can be generally applied
and shaped to the scope of conventional
applica-tion The conventional transceiver is an electronic
application form for card-shaped objects,
usu-ally a credit card The profiled application is an
electronic transceiver can be integrated in other
forms of goods Conventional applications such as
access control system in a hotel, has been used on
RFID technology, like RFID access control cards
and the electronic transceiver modules together
In addition to the conventional card-type RFID
technology, many countries in the tourism
indus-try have also introduced a special form of radio
frequency identification technology The Great
Wolf Resorts Inc is the largest indoor
family-oriented entertainment company that provides
holiday events services The RFID wrist band
system was been used in Pennsylvania Pocono
Mountains resort area in 2006 Customers wearing
RFID wrist bands do not need to carry cash and
keys to open the door of their lodging cottages
or rooms They can purchase food and souvenirs
and can pay for game activities The wrist strap is
also for customer identification (Yunhui, 2008)
On the usage of RFID technology in tourist attractions’ management in China, with continuous deepening of digital services and items, the most commonly used electronic access control system
or intelligent ticket management system is the construction of scenic areas In addition, visitors
in guided tours and team management using the RFID application have been developed Ma Bin, et
al (2009) tested a group of tourists in the ment process The team introduced visitors with RFID technology identification and provided each guide a handheld PDA reader, which uses radio frequency identification technology The visitors were held on the non-contact characteristics in the implementation of specific services and manage-ment Based on RFID technology, An Wenkui, et
manage-al (2005) designed an intelligent guide system for tour guides and team interaction between visitors provided identification It included left behind alarm, reminder and auto-start functions by name
It may be inferred that in the current RFID applications in China tourist attractions manage-ment: electronic ticket is the manner most com-monly used There are more theoretical studies
on density control in personnel and it can be traced back to food safety, whereas management
of tourist attractions is rarely involved (Yunhui, 2008) With the management concept of tourist attractions and visitor management, the attention
of modern information technology and radio frequency identification technologies, radio fre-quency identification technology will provide a wider range of applications
SCENIC SPOTS MANAGEMENT MODULE CONSTRUCTION BASED ON RFID TECHNOLOGY
The main purpose of ‘resources environment’ and ‘scenic tourist management experience’ is to coordinate the specific content of foreign tourists’ management In general, it can be summarized in the following areas: control and management of
Trang 31environmental capacity, visitor behavior
manage-ment, line up and demand managemanage-ment, and visitor
safety management As the visitor management
characteristics of the object is an independent
individual tourist, RFID technology is used in the
management of scenic spots Visitors can fill the
existing management system for their own matrix,
relatively independent of defects This research
will have as a basis the RFID technology which
is the proposed tourist management system model
for the management of technological innovation
It is expected to provide reference and inspiration
to a scenic area
Tourists’ management with reference to the
content management system can be classified
into the following main modules: electronic ticket
function module, the scenic area of capacity
moni-toring and adjustment module, tourist spending
behavior characterization module, and intelligent
queue management module
Electronic Ticket Function Module
‘Electronic ticket function module’ is the basic
component for the function of RFID technology,
which assists visitors to access entrance
informa-tion Whether visitors choose to purchase tickets
on the network or the ticket office, they can collect
the basic information that can be identified with
the RFID system This enables visitors the exact
corresponding information of travelers and their
behavior In addition, the module should be able
to connect to the scenic spots within the external
marketing system, and settlement systems to
exchange data effectively Usually, on building
blocks of electronic ticket system, the transceiver
will be integrated in the scenic area of electronic
tickets, and the main entrance in the scenic area
setting up the appropriate read and write devices
unit, to monitor visitors in and out within a state
scenic area Please refer to Figure 2
The Capacity Monitoring And Adjustment Module Of A Scenic Area
The main function of monitoring spot capability aims to coordinate ‘the number of visitors’ and the
‘scenic space capacity.’ As visitors tour the scenic area, the position in space is constantly changing which gives challenges on ‘volume control’ and
‘management of tourist attractions.’ Spatial tion information is usually collected for the global positioning system approach (GPS), however, the corresponding technical equipment is expensive and difficult to spread universally in the scenic area To this end, using geographic information system (GIS) and radio frequency identification technology (RFID) can give the number of space tourists information processing (Rong, et al, 2007) (see Figure 3)
loca-Its main principles are: first, to build a scenic area of geographic information system, make digital major attractions based on scenic spots of the different districts Next, in the different re-gional and major scenic spots, set the UHF radio frequency identification reader unit so the entrance statistics of tourists’ numbers can be summarized
In the end, the capacity threshold of the scenic environment of prior studies and a real-time evaluation of the number of tourists from differ-ent regions, is more objectively accounted for with the relationship between space capacity With some management tools, the behavior of tourists and sightseeing activities are dynamically ad-justed
Tourist Consumer Behavior Characterization Module
As the RFID system can invisibly record action work completed, along with the information back function, the system can assist in understanding consumer preferences and behavior of tourists
In turn, this will optimize product features and improve management as well as enhance the tour-ism experience Specifically, the overall number
of scenic spots by construction, the shopping and
Trang 32leisure outlets, the tourist attractions and other
places to set the RFID reader modules, the
differ-ent tourist attractions in the scenic area within the
parameters of lodging, consumption and other data
in real-time acquisition, combined with tourism
would give information on a relatively complete
database of behavior characteristics of tourist
spending With the establishment of the database,
the system will provide a more accurate and
comprehensive record of all visitors in the scenic
area and can help managers understand the tourist
attractions and a variety of products and services
needed than the traditional survey (Xilin, 2009)
Intelligent Queue
Management Module
Following the development of mass tourism, more
and more scenic spots began to face the problem of
queue management Fairness and effectiveness of queue management will directly affect the visitors’ experience in the scenic area Hence, with the help
of high technology, improving the scenic RFID smart queuing system will be the main function
of queue management module
With RFID technology, the uniqueness of visitor identity offers the possibility of a practi-cal and smart queue management Visitors only need to have their personal information in the electronic ticket That information can be passed
to the database of its visitors queuing system, which can be fed back out of the waiting time for tourists that offers visitors more time flexibility and avoid waiting time
Therefore, in the scenic area of visitor agement, RFID technology can fully integrate tourists’ information and tourist attractions for the delivery of visitor management solutions more
man-Figure 2 Electronic ticket function module
Trang 33effectively However, achieving the scenic area
management system depends on the number of
building support, while hardware and software
will also demand higher requirements For that
reason, tourist attractions, first need to properly
recognize and manage the content and objectives,
then the basis of long-term planning, system
layout-related hardware, and ultimately achieve a
systematic information management experience
This will finally result to the achievement of the
purpose of tourist attractions
REFERENCES
Bin, Ma, Du Min, & Zhao Yuan ying (2009)
The Intelligent Visitor’s Management System
on the Basis of ARM9 and nRF9E5 Electrical
Engineering, 26(012), 65–68.
Bramwell, B (1998) User Satisfaction and
Product Development in Urban Tourism Tourism
Gimblett, H R., Richards, M T., & Itami, R M (1998) A Complex Systems Approach to Simulat-ing Human Behavior Using Synthetic Landscapes
Complexity International (6).
Goossen, M., & Langers, F (2000) Assessing Quality of Rural Areas in the Netherlands: Find-ing the Most Important Indicators for Recreation
Landscape and Urban Planning, 46(4), 241–251
doi:10.1016/S0169-2046(99)00058-4Graefe, A R., Kuss, F R., & Vaske, J J (1987)
Recreation Impacts and Carrying Capacity: a Visitor Impact Management Framework National
Parks and Conservation Association
Guo Hong yan (2008) On Tourist Management
Journal of South East University (Social Sciences Edition), (0S1), 65-67.
Figure 3 Inner structure diagram of capacity monitoring and adjustment module
Trang 34Hao Ying cheng, & Zheng Li li (2010) The
Research on the Tourist Management in China
Tourist Attractions Cards World, 14(1),16-18
Haralambopoulos, N., & Pizam, A (1996)
Per-ceived Impacts of Tourism: the Case of Samos
Annals of Tourism Research, 23(3), 503–526
doi:10.1016/0160-7383(95)00075-5
He Fang yong (2007) Pondering over the Status
Quo & Development of Visitor Management at
China’s Tourist Destinations Journal of Chengdu
University Social Science Edition, 2, 83-85.
Jackson, M S., White, G N., & Schmierer,
C L (1996) Tourism Experiences within an
Attributional Framework Annals of Tourism
Research, 23(4), 798–810
doi:10.1016/0160-7383(96)00003-5
Kui, An Wen, & Wang Chang ming (2005) The
Implementation of Tourist Management in
Intel-ligent Electronic Tour Guiding System Electron
Technology, (010): 2–5.
Litvin, S W., & Ling, N S (2001) The
Destina-tion Attribute Management Model: An Empirical
Application to Bintan, Indonesia Tourism
Man-agement, 22(5), 481–492
doi:10.1016/S0261-5177(01)00003-6
Liu Ya feng, & Jiao Li (2006) A Study on Visitor
Management of Tourist Attractions Journal of
Xin Jiang Normal University (Natural Sciences
Edition), 25(003), 259-262.
McIntosh, A J (2004) Tourists’ Appreciation
of Maori Culture in New Zealand Tourism
Management, 25(1), 1–15
doi:10.1016/S0261-5177(03)00058-X
Mieczkowski, Z (1995) Environmental Issues
of Tourism and Recreation University Press of
America Landham
Oppermann, M (1997) First-Time and Repeat
Visitors to New Zealand Tourism ment, 18(3), 177–181 doi:10.1016/S0261-
Manage-5177(96)00119-7Qiu Yan qing, Ge Peng, & Ren Pei yu (2010) A Study on Temporal and Spatial Navigation Based
on the Load-Balance of Tourists in Jiuzhaigou
Valley Resources Science, 32(1),25-29.
Shoval, N., & Raveh, A (2004) Categorization
of Tourist Attractions and the Modeling of Tourist Cities: Based on The Co-Plot Method of Multi-
variate Analysis Tourism Management, 25(6),
741–750 doi:10.1016/j.tourman.2003.09.005
Stankey, G H (1971) The Perception of ness Recreation Carrying Capacity: A Geographic Study in Natural Resources Management Un-
Wilder-published Ph.D Dissertation East Lansing, MI: Michigan State University, Tsaur, S H (1997) Evaluating Tourist Risks from Fuzzy Perspectives
Annals of Tourism Research, 24(4), 796-812.
Um, S., & Crompton, J L (1992) The Roles of ceived Inhibitors and Facilitators in Pleasure Travel
Per-Destination Decisions Journal of Travel Research, 30(3), 18 doi:10.1177/004728759203000303
Wagar, J A (1964) The Carrying Capacity of Wild
Lands for Recreation Forest Science,
10(Supple-ment 7), a0001-24 Fu Rong, Zhang Xi lin, & Wang Bin (2007) A study on RFID-based real-time monitoring system on tourism environment
capacity state Market Modernization, (03X), 6-7.
Zhang Wen, & Li Na (2007) The Experience and Inspiration of Tourist Management Overseas
Business Times, (027), 89-91.
Wu Bi hu (2001) Regional Tourism Planning
Beijing: China Tourism Press
Xia, Cao, & Wu Cheng zhao (2006) A Study mary of Visitor Management in Tourist Destina-
Sum-tions Abroad Human Geography, 21(002), 17–23.
Trang 35Yong, M., & Xi, L (2006) Tourist Attraction
Management, pp 125-127 Beijing: China
tour-ism Press
Zhang Jian hua, & Yu Jian hui (2007) The Study
on the Technology of Controlling the Visitor’s
Quantity in Tourist Attractions Technology
Tech-Zhao Yun hui (2008) A Probe on RFID Used in
Tourism Industry CHINA Auto-ID, (006), 92-94.
Trang 36Chapter 3
DOI: 10.4018/978-1-61350-041-5.ch003
Chad Lin
Curtin University, Australia
Key Issues in the Implementation of Electronic
Customer Relationship Management in the Australian Hospitality and Tourism Sector
ABSTRACT
The hospitality and tourism sector is one of fastest growing sectors in Australia and in the world In order to become more efficient and effective in delivering products and services to customers via the use of ICT, hospitality and tourism organizations have to rethink the ways in which they build relation- ships with their customers by initiating electronic customer relationship management (eCRM) projects Inappropriate eCRM decision-making and implementation can result in multi-million dollar losses, which can translate into a loss of competitiveness Therefore, the case study approach was conducted to: (1) identify potential ICT costs and risk factors involved in eCRM initiatives in general; and (2) identify and examine key issues in the implementation of eCRM in the Australian hospitality and tourism sector The contribution of this book chapter is two-fold First, it offers hospitality and tourism executives with
a more realistic insight about the impact of their eCRM investments on their business Second, potential key issues, costs and risk factors associated with eCRM implementation are presented to assist these organizations in dealing with these challenges.
Trang 37The hospitality and tourism sector is one of
fast-est growing sectors in Australia and in the world
However, global information and communication
technology (ICT) spending as a percentage of total
organizational expenses by hospitality and
tour-ism organizations has been predicted by Gartner
Research to increase only marginally from 3.9%
in 2009 to 4.4% in 2010 (Potter et al., 2010) In
order to become more efficient and effective in
delivering products and services to customers
via the use of ICT, many hospitality and tourism
organizations have started to rethink the ways in
which they build relationships with their
custom-ers by initiating electronic customer relationship
management (eCRM) projects (Jang et al., 2006;
Singala, 2008) According to Karakostas et al
(2005), a 5% increase in customer retention can
result in an 18% reduction in operating costs
Although there have been widespread
agree-ment that CRM/eCRM has a direct and indirect
impact on customer satisfaction, loyalty, sales and
profit, key issues in the implementation of eCRM
have not been well researched (Feinberg et al.,
2002) It has been reported that stalled or failed
CRM projects are often the result of organizations
lacking a thorough understanding of what CRM
initiatives and implementation entail (Chen and
Popovich, 2003; Hendricks et al., 2007;
Krigs-man, 2009) Moreover, many studies reported that
CRM implementations do not return the expected
ROI (Foley, 2002) For example, CRM failure
rates conducted by various research institutions
(e.g Gartner, Bulter, AMR, Forrester Research)
between 2001 and 2009 varied widely, ranging
from 18% to 70% (Krigsman, 2009) CRM ranked
in the bottom three categories among 25 popular
tools evaluated for customer satisfaction in a Bain
& Company survey of 451 senior executives in
2001 (Mello, 2002)
The high eCRM/CRM failure rate might be
due to the fact that senior management tends
to be myopic when considering their ICT
deci-sions (Ernst and Young, 1999) Needless to say, providing good pre-decision information to senior managers becomes critical as inaccurate evaluation processes may reward and encourage suboptimal ICT investment projects (Rose et al., 2004) Thus, there is a need to identify potential risk factors and key issues for the implementation
of eCRM so as to offer management with a more realistic insight about the impact of their invest-ment on their business Therefore, case study was conducted to: (1) identify potential ICT costs and risk factors involved in eCRM initiatives in general; and (2) identify and examine key issues
in the implementation of eCRM in the Australian hospitality and tourism sector
This chapter first reviews relevant literature with respect to history and characteristics of CRM/eCRM The literature review section also presents some important factors to consider before implementing eCRM as well as difficulties and challenges in identifying relevant eCRM costs and risk factors Key findings and issues from the case studies are then presented The chapter examines these findings and issues in light of these hospital-ity and tourism organizations’ eCRM implementa-tion and management practices, and concludes by
a section of discussion and conclusions
CUSTOMER RELATIONSHIP MANAGEMENT
Customer relationship management (CRM) is a comprehensive business and marketing strategy that integrates technology, process and business activities around the customer (Anton & Hoeck, 2002) The objectives of a CRM process are to shape customers’ perceptions of the organization and its products through identifying customers, creating customer knowledge and building com-mitted customer relationships (Ragins & Greco, 2003) A well-designed and well-resourced CRM could be used to flag up potential problems and assist in resolving them (Easton & Araujo, 2003)
Trang 38It is a broad term that has evolved from systems
such as Marketing Information Systems, Database
Marketing, Decision Support Systems, Call Centre
Management, and Transaction Support Systems
and can cover a wide array of technologies and
business processes (Woodcock & Starky, 2001)
CRM is also a term for methodologies, processes,
systems and software that help an organization to
manage customer relationships in an organized
and effective manner (Bernett & Kuhn, 2002)
The aim is to create loyal customers so that the
relationship can flourish over a long period of
time (Kohli et al., 2001)
CRM software vendors seem to use the word
indiscriminately to refer to any system that
fa-cilitates ‘better’ relationships with its customers
This can be at a number of levels, ranging from
facilitated transactions, higher retention rates,
bet-ter marketing, and lower transaction and service
costs It is emerging as an important technology
tool that is used by many businesses as a way to
maximize existing business models, create new
revenue streams, and increase new growth in
existing markets (EPS, 2001) Traditionally, a set
of CRM software and systems is generally
imple-mented to support organizational functions by: (a)
analyzing customer data gathered throughout the
business; (b) automating and streamlining sales
and customer support functions; (c) managing the
flow of information in and out of the centers that
handle customer transactions; and (d) planning
and managing marketing and sales strategies and
campaigns (CIO, 2000)
Several researchers have attempted to define
CRM For example, Nargundkar and Srivastava
(2002) have defined CRM as a process which
can span end-to-end operations thus integrating
all relationships from suppliers to the consumers
and each business entity in this value chain can
be viewed as the preceding business’s customer,
transforming the value chain into a chain of
customers Similarly, Goodhue et al (2002) have
defined CRM as an “application or initiative
designed to help an organization optimize
interac-tions with customers, suppliers, or prospects via one or more touch points – such as a call center, sales person, distributor, store, branch office, Web,
or e-mail – for the purpose of acquiring, retaining,
or cross-selling customers” while Kim et al (2003) have described it as a managerial tool or effort to
“manage business interactions with customers by combining business processes and technologies that seek to understand a company’s customers.” Chen and Ching (2004) have pointed out that a CRM is an ICT process or methodology that helps
an organization to retain customers in order to “to enhance the effectiveness of relationship market-ing practices “On the other hand, du Plessis and Boon (2004) have defined CRM as “the building and managing of customer relationships on an organizational level through understanding, an-ticipating and managing of customer needs, based
on knowledge gained of the customer, to increase organizational effectiveness and efficiency and thereby increasing profitability.”
Furthermore, Zablah et al (2004) have stated that CRM is a continuous process that “involves the development and leveraging of market intel-ligence for the purpose of building and maintain-ing a profit-maximizing portfolio of customer relationships.” Effective CRM implementation
is assumed to lead to bottom line benefits for the organization (Tschohl, 2001; Wilson et al., 2007)
It has been found that eCRM implementation forts by organizations correlate with the perceived degree of eCRM received from the organiza-tion and this can often translate into customer’s loyalty (Lee-Kelley et al., 2003) The goal of CRM is to optimize revenue, profitability, and customer satisfaction by organizing the business’s processes toward providing high quality service
ef-to the cusef-tomer (Bernett & Kuhn, 2002) A good understanding of the business’s CRM strategy is important as a guiding framework in all stages
of the development and implementation of a ganizational customer-centric business strategy that encompasses all activities of the organization (Nargundkar & Srivastava, 2002; Tan et al., 2002)
Trang 39or-History of eCRM
The development of CRM applications began in
the early 1990s (Bernett & Kuhn, 2002) The first
generation of applications was single-functions
solutions designed to support a specific set of
em-ployees such as a helpdesk, the sales, and
market-ing departments The second generation of CRM
applications began to increase the functionality
of the software to include a suite of interoperable
modules that included marketing, sales, analytics,
customer service, and call centre support functions
The goal was to enable corporate employees to
provide a full range services to customers by using
a common set of CRM-integrated databases and
third-party applications (Bernett & Kuhn, 2002)
In recent years, CRM has shifted more into the
forefront of ICT spending as the percentage of IT
budgets spent on specific business and technology
initiatives increases (Sechrest, 2003) Advances in
IT have provided businesses with an opportunity
to deliver CRM functions more effectively The
use of such technologies to deliver CRM has lead
to the emergence of electronic customer
relation-ship management (eCRM) and specialist software
vendors in the marketplace This new generation
of customer relationship management products
is called eCRM because it supports the multiple
electronic channels that are now available to
customers (Bernett & Kuhn, 2002) The “e” is
usually dropped when speaking about eCRM when
it refers to CRM that has technology-facilitated
interfaces with customers in a broad electronic
commerce context which goes beyond the web
(Chen & Chen, 2004) It is commonly referred to
as one element of CRM that specifically focuses
on “new digital channels of communication (web
and wireless) and uses the web to create a holistic
approach to internal and external
communica-tion” (EPS, 2001) or as a collection of methods
and techniques which are adopted to “capture,
retain, analyze, and productively utilize
informa-tion about customers (or potential customers) for
the purposes of pre-sales support, making sales
and arranging delivery, and providing post-sales support” (Steinmueller, 2002)
In addition, eCRM is capable of extending the traditional CRM methods and techniques by “in-tegrating technologies of new electronic channels, such as Web, wireless, and voice technologies, and combines them with e-business applications into the overall enterprise CRM strategy” (Pan and Lee, 2003) and the source of customer data is normally “collected from the customer interactions with the Web and Internet-based systems” (Kara-kostas et al., 2005) Moreover, it usually involves
a “combination of hardware, software, processes, applications, and management commitment” (Fjermestad & Romano, 2003) Hence, eCRM
is generally considered to be a subset of CRM, meaning that eCRM is one more channel through which an organization can deploy its customer relationship management strategy (Dyche, 2001) eCRM differs from CRM is three important ways
as it: (1) includes email, wireless channels, and web; (2) supports marketing, sales and service, and is often integrated with Enterprise Resource Planning (ERP) systems; and (3) is enterprise-ready rather than focused on departments or call centers and extends to cover partner channels such as extranets (Dyche, 2001; EPS, 2001; Pan
& Lee, 2003)
Characteristics of eCRM
eCRM is essentially database technologies, offers opportunities for interaction with the customer and for records to be kept of this interaction, and has the potential for mass customization for customers (McKay & Marshall, 2004) It also allows organizations to learn more about their customers through acquisition and analysis of customer data as well as to customize their prod-ucts and services in order to satisfy the needs of their customers (Moon, 2000) In general, eCRM falls into three main types: operational, analytical and collaborative (Fjermestad & Romano, 2003; Hewson Consulting, 2000)
Trang 40Operational eCRM is concerned with the
cus-tomer touch points such as automating sales force
while the analytical eCRM requires technology
to process large amounts of customer data and to
analyze customer data (Fjermestad & Romano,
2003; Sigala, 2004) Collaborative eCRM is a
business model based upon an enterprise
architec-ture designed to meet organizations’ complex and
dynamic environment and it focuses on creating
a real-time eCRM infrastructure for enterprise
sales, service, marketing, and product
develop-ment to better support customer requiredevelop-ments
(eBest, 2003) In the long run, analytical eCRM,
operational eCRM, and collaborative eCRM will
move closer together to overcome the complexities
and breadth of components required in order to
collect better customer data to improve the
qual-ity of customer service, and, as a result, increase
customer satisfaction and loyalty Disconnects
between analytics and operations may result in
negative customer experience and the loss of
op-portunities for the organizations Nelson (2001)
described that 75% of customers who defect to
a competitor claim that they were satisfied with
the organization from which they have defected
eCRM can also be classified into four types
(Karimi et al., 2001): (1) customer focused eCRM
businesses – these systems enable organizations
to enhance the efficiency and effectiveness of
customer service, marketing online sales by
automation; (2) operations focused eCRM
busi-nesses – these systems benefit organizations in
supply chain management, order management
and service field by using database information
to forecast demand, reduce overall production
costs and improve lead time/quality at a lower
cost; (3) both operational and customer focused
eCRM businesses; and (4) businesses that do not
focus their eCRM development at either front
Additionally, a well-designed eCRM system
address all the following three important eCRM
components to certain extent: (1) applications;
(2) infrastructure; and (3) transformation
(Good-hue et al., 2002) and shares the following four
distinct characteristics (Zeng et al., 2003): (1) Relationship management – the features include items such as instant service response based on customer input and customer service centers that help customer solve their questions; (2) Salesforce automation – the functions include automation of sales promotion analysis, automatically tracking
a customer’s account history for repeated sales; (3) Use of technology – it includes enabling new technology and skills to deliver value and to merge the information with eCRM solutions, and
to provide key performance indicators; and (4) Opportunity management – the features include the flexibility to manage unpredictable growth and a good forecasting framework to integrate sales history with sales projections
The most popular eCRM applications include database marketing, telephone call centers, and web marketing (Goodhue et al., 2002) Executive approval for these applications are often easier to obtain and the costs and risks are relatively low (Goodhue et al., 2002) Most organizations first implement these applications at the local level
as they are often not ready to integrate all their systems together (Deloitte Consulting, 2003; Ward 2001) According to Ab Hamid (2005), the most popular e-CRM tools used by organizations
to facilitate the provision of customer service are emails and websites containing product reviews
On the other hand, the infrastructure that supports eCRM applications play an important role in suc-cessful implementation of eCRM Needless to say, an organization’s eCRM strategy will only be successful if its infrastructure supports it (Book, 1999) IT infrastructure in electronic commerce initiatives such as eCRM has been shown to be critical to successful implementation (Kumar, 2004; Lewis & Byrd, 2003) The infrastructure has two components: (1) a technical IT infrastructure which is a set of tangible, shared, and physical
IT resources and capabilities; and (2) human IT infrastructure which includes the necessary indi-vidual skills and knowledge required to develop, maintain, and support organizations in their abili-