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Mythos Items and Artifacts VI 167 RING OF EIBON Aura strong divination; CL 17th; Slot ring; Price 42,000 gp; Weight — This ring grants the wearer glimpses into the future.. As a swift

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Mythos Items and Artifacts VI

167

RING OF EIBON

Aura strong divination;

CL 17th; Slot ring; Price

42,000 gp; Weight —

This ring grants the wearer

glimpses into the future As

a swift action, the wearer can

activate the ring of Eibon to

gain a +4 insight bonus to AC

and on attack rolls, as well as the

benefits of foresight for 1 round

This ability can be used three times

per day

CO N S T R U C T I O N

Cost 21,000 gp; Requirements Forge Ring, foresight

SEAL OF HYDRA

Aura faint abjuration; CL 3rd; Slot neck; Price 10,000 gp;

Weight —

Anyone attempting to pickpocket the bearer of this

seal finds the targeted item immoveable and the bearer

is made instantly aware of the attempted theft If the

seal is attached to a chest with a command word, no

one can open or steal from the chest without first

destroying the seal or by saying a command word

In all other ways, the chest is warded by arcane lock

Attempts to open the warded chest mentally alert the

one who activated the seal regardless of distance The

seal and any warded container have at least hardness 20

and 50 hit points

CO N S T R U C T I O N

Cost 5,000 gp; Requirements Craft Wondrous Item, alarm,

arcane lock

SILVER KEY

Aura strong enchantment; CL 13th; Slot none; Price

15,000 gp; Weight —

This small, elaborate silver key grants whoever holds

it the benefit of the Dreamer feat (page 75) If the

bearer already has the Dreamer feat, the key allows him

to travel to the Dreamlands even if his dream-self is dead

While the bearer uses the key to travel

to the Dreamlands, the key vanishes from the dreamer's body and reappears upon the dreamer's awakening If the bearer of the key dies in the Dreamlands, the

silver key ceases to exist.

CO N S T R U C T I O N

Cost 7,500 gp; Requirements Craft Wondrous Item, dream

STARSTONE OF MNAR Aura faint abjuration; CL 3rd; Slot —; Price 4,000 gp;

Weight 2 lbs.

The starstone of Mnar grants a +4 bonus on Will saves

against all attacks and spells from aquatic aberrations and other creatures closely associated with the Cthulhu Mythos (GM's discretion) that would inflict any of the following conditions: insanity, madness, confusion, fear, nauseated, and sickened In order to receive this

bonus, the owner must hold the starstone; it is not

intended to be worn

CO N S T R U C T I O N

Cost 2,000 gp; Requirements Craft Wondrous Item, lesser restoration, remove fear

TIARA OF MNAR Aura faint necromancy; CL 5th; Slot head; Price 15,000 gp;

Weight 1/2 lb.

This small tiara always glistens like it's just been polished When worn, the wearer is immune to fatigue and exhaustion Each time the tiara prevents the wearer from becoming fatigued or exhausted, it stores

1 fatigue point (for fatigued) or 2 fatigue points (for exhausted) When the tiara is removed, the wearer becomes fatigued if the tiara had exactly 1 fatigue point stored, or exhausted if it had 2 or more points stored For every point beyond 2 stored, the wearer

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