Mythos Items and Artifacts VI 167 RING OF EIBON Aura strong divination; CL 17th; Slot ring; Price 42,000 gp; Weight — This ring grants the wearer glimpses into the future.. As a swift
Trang 1Mythos Items and Artifacts VI
167
RING OF EIBON
Aura strong divination;
CL 17th; Slot ring; Price
42,000 gp; Weight —
This ring grants the wearer
glimpses into the future As
a swift action, the wearer can
activate the ring of Eibon to
gain a +4 insight bonus to AC
and on attack rolls, as well as the
benefits of foresight for 1 round
This ability can be used three times
per day
CO N S T R U C T I O N
Cost 21,000 gp; Requirements Forge Ring, foresight
SEAL OF HYDRA
Aura faint abjuration; CL 3rd; Slot neck; Price 10,000 gp;
Weight —
Anyone attempting to pickpocket the bearer of this
seal finds the targeted item immoveable and the bearer
is made instantly aware of the attempted theft If the
seal is attached to a chest with a command word, no
one can open or steal from the chest without first
destroying the seal or by saying a command word
In all other ways, the chest is warded by arcane lock
Attempts to open the warded chest mentally alert the
one who activated the seal regardless of distance The
seal and any warded container have at least hardness 20
and 50 hit points
CO N S T R U C T I O N
Cost 5,000 gp; Requirements Craft Wondrous Item, alarm,
arcane lock
SILVER KEY
Aura strong enchantment; CL 13th; Slot none; Price
15,000 gp; Weight —
This small, elaborate silver key grants whoever holds
it the benefit of the Dreamer feat (page 75) If the
bearer already has the Dreamer feat, the key allows him
to travel to the Dreamlands even if his dream-self is dead
While the bearer uses the key to travel
to the Dreamlands, the key vanishes from the dreamer's body and reappears upon the dreamer's awakening If the bearer of the key dies in the Dreamlands, the
silver key ceases to exist.
CO N S T R U C T I O N
Cost 7,500 gp; Requirements Craft Wondrous Item, dream
STARSTONE OF MNAR Aura faint abjuration; CL 3rd; Slot —; Price 4,000 gp;
Weight 2 lbs.
The starstone of Mnar grants a +4 bonus on Will saves
against all attacks and spells from aquatic aberrations and other creatures closely associated with the Cthulhu Mythos (GM's discretion) that would inflict any of the following conditions: insanity, madness, confusion, fear, nauseated, and sickened In order to receive this
bonus, the owner must hold the starstone; it is not
intended to be worn
CO N S T R U C T I O N
Cost 2,000 gp; Requirements Craft Wondrous Item, lesser restoration, remove fear
TIARA OF MNAR Aura faint necromancy; CL 5th; Slot head; Price 15,000 gp;
Weight 1/2 lb.
This small tiara always glistens like it's just been polished When worn, the wearer is immune to fatigue and exhaustion Each time the tiara prevents the wearer from becoming fatigued or exhausted, it stores
1 fatigue point (for fatigued) or 2 fatigue points (for exhausted) When the tiara is removed, the wearer becomes fatigued if the tiara had exactly 1 fatigue point stored, or exhausted if it had 2 or more points stored For every point beyond 2 stored, the wearer