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Tiêu đề Foundation XML and E4X for Flash and Flex
Tác giả Sas Jacobs
Trường học Springer-Verlag New York, Inc.
Chuyên ngành Flash and Flex Development
Thể loại Sách
Năm xuất bản 2009
Thành phố United States
Định dạng
Số trang 494
Dung lượng 6,45 MB

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For example, one rule says that you can’t include 8l:8+l: tags in the 8da]`: section So what type of information can you store in an XML document?. Your address book contains many differ

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Foundation XML and E4X

for Flash and Flex

Sas Jacobs

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Clay Andres, Steve Anglin, Mark Beckner, Ewan Buckingham,

Tony Campbell, Gary Cornell, Jonathan Gennick,

Michelle Lowman, Matthew Moodie, Jeffrey Pepper,

Frank Pohlmann, Ben Renow-Clarke, Dominic Shakeshaft,

Matt Wade, Tom Welsh

Cover Image Designer

Corné van Dooren

Interior and Cover Designer

Kurt Krames

Manufacturing Director

Tom Debolski

Copyright © 2009 by Sas Jacobs

All rights reserved No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the

copyright owner and the publisher

ISBN-13 (pbk): 978-1-4302-1634-6

ISBN-13 (electronic): 978-1-4302-1635-3 Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1 Trademarked names may appear in this book Rather than use a trademark symbol with every occurrence of a trademarked name,

we use the names only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of

the trademark.

Distributed to the book trade worldwide by Springer-Verlag New York, Inc., 233 Spring Street, 6th Floor, New York, NY 10013 Phone 1-800-SPRINGER, fax 201-348-4505, e-mail kn`ano)ju<olnejcan)o^i*_ki, or visit sss*olnejcankjheja*_ki For information on translations, please contact Apress directly at 2855 Telegraph Avenue, Suite 600, Berkeley, CA 94705

Phone 510-549-5930, fax 510-549-5939, e-mail ejbk<]lnaoo*_ki, or visit sss*]lnaoo*_ki.

Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional use eBook versions and licenses are also available for most titles For more information, reference our Special Bulk Sales–eBook Licensing web page at

dppl6++sss*]lnaoo*_ki+ejbk+^qhgo]hao.

The information in this book is distributed on an “as is” basis, without warranty Although every precaution has been taken in the preparation of this work, neither the author(s) nor Apress shall have any liability to any person or entity with respect to any loss or

damage caused or alleged to be caused directly or indirectly by the information contained in this work

The source code for this book is freely available to readers at sss*bneaj`okba`*_ki in the Downloads section.

Credits

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while I was writing it You are a beautiful person, and I miss

you very much.

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About the Author xvii

About the Technical Reviewer xix

About the Cover Image Designer xxi

Acknowledgments xxiii

Introduction xxv

Chapter 1 INTRODUCTION TO XML 1

Chapter 2 GENERATING XML CONTENT 33

Chapter 3 ACTIONSCRIPT 3.0 AND XML 65

Chapter 4 USING E4X EXPRESSIONS 97

Chapter 5 USING THE URLLOADER CLASS WITH XML DOCUMENTS 135

Chapter 6 LOADING METHODS SPECIFIC TO FLEX .169

Chapter 7 LOADING METHODS SPECIFIC TO FLASH 203

Chapter 8 MODIFYING XML CONTENT WITH ACTIONSCRIPT 3.0 233

Chapter 9 COMMUNICATING WITH THE SERVER 279

Chapter 10 CONSUMING WEB SERVICES WITH FLEX 329

Chapter 11 CONSUMING WEB SERVICES WITH FLASH 373

Chapter 12 FLASH CASE STUDY .407

Chapter 13 FLEX CASE STUDY 439

Index 480

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About the Author xvii

About the Technical Reviewer xix

About the Cover Image Designer xxi

Acknowledgments xxiii

Introduction xxv

Chapter 1 INTRODUCTION TO XML 1

What is XML? 1

Understanding XML 2

Storing information in XML documents 2

XML, in the beginning 3

An XML example 4

Why XML? 5

Simple 5

Flexible 5

Descriptive 6

Accessible 6

Independent 6

Precise 7

Free 7

Why is XML important in Flash and Flex? 7

XML as a SWF data source 7

MXML in Flex 8

ActionScript 3.0 and XML 8

XML document sections 9

Document prolog 9

XML declaration 9

Processing instructions 10

Document Type Definitions 10

Document tree 11

Whitespace 11

Namespaces 11

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Structuring XML documents 12

Elements 13

Writing elements 13

Naming elements 14

Populating elements 14

The first element 15

Attributes 15

Writing attributes 15

Naming attributes 16

Structuring attributes as elements 16

Text 16

Entities 17

Comments 17

CDATA 18

A simple XML document 18

Understanding well-formed documents 20

Element structure 21

Element nesting 21

Element closing 21

Element opening and closing tags 22

Quotes for attributes 22

Documents that aren’t well-formed 23

XML, HTML, and XHTML 24

Understanding HTML 24

How is XML different from HTML? 24

Where does XHTML fit in? 25

Understanding related recommendations 27

Understanding DTDs and XML schemas 27

Understanding XSL 29

Summary 30

Chapter 2 GENERATING XML CONTENT 33

Authoring XML documents in a text editor 34

Using text and HTML editors 34

Using XML editors 35

Using Stylus Studio 2008 XML 35

Working with Dreamweaver 41

Generating XML content from a database 43

Using a web server to generate XML content 43

Working with VB NET 44

Working with PHP 47

Working with ColdFusion 49

Generating XML from other software packages 50

Getting started with XML in Excel 2007 and Word 2007 50

Generating XML from Word 2007 51

Creating an XML document in Word using Save As 51

Creating XML content in Word by using a schema 53

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Generating XML from Excel 2007 56

Generating an XML document in Excel using Save As 56

Creating XML content in Excel using a schema 57

Creating XML content with Access 2007 59

Validation and XML content in SWF applications 61

Summary 62

Chapter 3 ACTIONSCRIPT 3.0 AND XML 65

Differences between ActionScript 2.0 and 3.0 66

XML as an ActionScript data type 67

Writing XML inline within ActionScript 67

Writing XML with the XML tag in Flex 68

Overview of the new ActionScript 3.0 classes 68

The ActionScript 3.0TIH class 68

The XMLList class 69

The XMLListCollection class 69

The QName and Namespace classes 69

Working with the XML class 69

Properties of the XML class 70

Working with XML properties in Flash 71

Working with XML properties in Flex 72

Methods of the XML class 73

Locating XML content 73

Instructions for the code samples 74

Working with attribute() and attributes() 76

Finding child elements 77

Finding descendants 77

Finding elements 78

Finding the parent element 78

Locating text 79

Finding information about XML content 80

Finding an object’s position within its parent 80

Determining content type 81

Determining the number of elements 81

Displaying the name of an element 81

Determining the type of node 81

Displaying a string representation of XML 82

Modifying XML content 82

Working with the XMLList class 83

Working with the XMLListCollection class in Flex 84

Setting up the Flex application 85

Using a function to filter an XMLListCollection 86

Sorting an XMLListCollection 88

Understanding the Namespace class 89

Understanding the QName class 91

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Chapter 4 USING E4X EXPRESSIONS 97

Understanding E4X expressions 98

Working through the examples 99

Working with Flash 100

Working with Flex 100

Using the dot operator to specify a path 101

Returning text 101

Returning an XMLList 102

Specifying an index 104

Finding the last element 105

Casting returned content 105

Using the wildcard operator (*) 106

Using the attribute operator (@) 108

Looping through attributes 108

Using the descendants operator ( ) 109

Working with filter expressions 111

Working with equality 112

Finding inequality 114

Other comparisons 114

Using AND and OR in conditions 115

Using the additive operator (+) 116

Including other ActionScript expressions 117

Assigning values 117

Simple assignment with = 118

Compound assignment with += 118

Deleting content 119

E4X in action 120

Flash example 120

Flex example 127

Summary 133

Chapter 5 USING THE URLLOADER CLASS WITH XML DOCUMENTS 135

Using the URLLoader class 136

Properties of the URLLoader class 136

Methods of the URLLoader class 137

Events of the URLLoader class 138

Limits of the URLLoader class 139

Putting it all together 139

Creating a URLLoader object 139

Making the request 139

Sending variables with the request 140

Tracking the progress of a request 141

Receiving a response 142

Detecting errors 142

Working through examples 143

Working in Flash 143

Working in Flex 146

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Updating content with the URLLoader class 154

Sending variables in a Flash application 154

Sending variables in a Flex application 158

Understanding Flash Player security 164

Understanding security sandboxes 164

Creating a cross-domain policy file 165

Writing a cross-domain policy file 165

Issues with the cross-domain policy file 166

Proxying data locally 166

Summary 167

Chapter 6 LOADING METHODS SPECIFIC TO FLEX .169

Loading external content 170

Using the <mx:HTTPService> tag 170

Properties of the <mx:HTTPService> tag 171

Methods of the <mx:HTTPService> tag 174

Events of the <mx:HTTPService> tag 174

Putting it all together 175

Creating an HTTPService request 175

Making the request 175

Sending variables with the request 176

Specifying a return type 177

Specifying a request method 177

Receiving a response 177

Using the HTTPService class 178

Properties, methods, and events of the HTTPService class 178

Putting it all together 179

Creating an HTTPService request 179

Making the request 179

Sending variables with the request 180

Specifying a return type 180

Specifying a request method 180

Receiving a response 180

Accessing loaded content 181

Accessing the lastResult property directly 181

Binding the lastResult property 181

Working through an <mx:HTTPService> tag example 182

Working through an HTTPService class example 184

Passing variables with the request 191

Using <mx:request> to send variables 191

Sending variables with the HTTPService class 194

Summary 200

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Chapter 7 LOADING METHODS SPECIFIC TO FLASH 203

Understanding the AS 2.0 data components 204

Understanding the XMLConnector 206

Displaying read-only XML content 206

Displaying updatable XML data 207

Configuring the XMLConnector 207

Using the Component Inspector 208

Creating a schema from an XML document 209

Creating a schema by adding fields 211

Understanding schema settings 211

Triggering the XMLConnector component 213

Testing for a loaded XML document 214

Working through a loading example 214

Binding XML data directly to UI components 215

Adding a binding 216

Configuring the binding 217

Working through a binding example 219

Extending the binding example 220

Using the DataSet component 223

Creating bindings with a DataSet component 224

Putting it all together 226

Summary 231

Chapter 8 MODIFYING XML CONTENT WITH ACTIONSCRIPT 3.0 233

Setting up the examples 234

Setting up the Flash examples 234

Setting up the Flex examples 234

Changing element and attribute values 235

Adding, editing, and deleting XML content 237

Using appendChild() 238

Using prependChild() 239

Copying a node 239

Inserting a child node 240

Editing content 241

Using setChildren() 242

Deleting an element 242

Modifying element names and namespaces 243

Adding a namespace 243

Removing a namespace 244

Setting the namespace 245

Changing the local element name 245

Changing the qualified element name 246

Working through a modification example 247

Working in Flash 248

Working in Flex 260

Points to note about the example 276

Summary 277

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Chapter 9 COMMUNICATING WITH THE SERVER 279

Sending data to the server 280

Structuring the file path 280

Sending the variables 281

Choosing a method 282

Choosing the format 283

Working with the URLLoader class 284

Sending variables with the URLLoader class 284

Receiving a response 285

Handling errors 286

Working through a URLLoader class example 286

Understanding the VB NET page 287

Understanding the PHP page 290

Understanding the ColdFusion page 291

Working through the Flash example 292

Working through the Flex example 298

Working with the <mx:HTTPService> element 309

Sending variables with the <mx:HTTPService> element 309

Receiving a response 311

Handling errors 312

Working through an <HTTPService> element example 312

Working with the HTTPService class in Flex 316

Sending variables with the HTTPService class 316

Receiving a response 317

Handling errors 317

Working through a HTTPService class example 318

Choosing the Flex approach 326

Summary 327

Chapter 10 CONSUMING WEB SERVICES WITH FLEX 329

Understanding web services 330

Understanding SOAP web services 330

Understanding the role of WSDL 331

Using Flex to consume a web service 333

Working with the <mx:WebService> element 333

Creating the web service request 333

Specifying the operation 334

Making the request 334

Receiving the response 335

Accessing the reply 335

Understanding the resultFormat of an operation 336

Handling errors 337

Working through a tag-based example 337

Working with the WebService class 344

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Properties of the Operation class 346

Methods of the Operation class 347

Events of the Operation class 348

Consuming a web service with ActionScript 348

Creating the web service request 348

Specifying the operation 349

Making the request 349

Receiving the response 350

Accessing the reply 350

Understanding returned data types 351

Handling errors 351

Working through a scripted example 352

Using Flex Builder to manage web services 362

Working through the Web Service Introspection wizard 363

Managing web services 365

Consuming the web service 366

Using MXML tags with the generated classes 366

Scripting the generated classes 369

Summary 371

Chapter 11 CONSUMING WEB SERVICES WITH FLASH 373

Consuming web services with the URLLoader class 374

Understanding the WSDL file 375

Using GET to consume a web service 375

Working through a GET example 377

Consuming a web service with POST 384

Working through a POST example 384

Consuming a SOAP web service with the as3webservice extension 388

Working through an as3webservice example 389

Consuming a SOAP web service with the WebServiceConnector component 393

Configuring the WebServiceConnector 393

Adding parameters 394

Determining the arguments for the operation 395

Adding parameter bindings 395

Triggering the web services call 397

Binding the results 397

Accessing the results in ActionScript 399

Viewing the Web Services panel 399

Working through a WebServiceConnector example 401

Summary 405

Chapter 12 FLASH CASE STUDY .407

Understanding Flickr 408

Applying for a Flickr key 409

Making a Flickr request 409

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Understanding the Flickr API 409

Understanding the returned photo XML document 410

Understanding the returned people XML document 410

Finding recent photos 411

Finding interesting photos 412

Searching for photos 412

Finding owner information 413

Receiving a Flickr response 413

Receiving photo information 414

Receiving person information 414

Finding the URL of a photo 414

Finding the page containing the photo 415

Building the application 416

Working through the interface 416

Setting up the application 417

Getting the recent photos list 419

Displaying a large image and title 423

Adding paging functionality 426

Making cosmetic changes to the interface 427

Viewing interesting photos 428

Searching Flickr 429

Showing owner information 430

Summary 436

Chapter 13 FLEX CASE STUDY 439

Understanding Adobe Kuler 439

Applying for a Kuler key 441

Understanding the Kuler feeds 441

Accessing an existing feed 441

Searching Kuler 442

Receiving a Kuler response 444

Building the application 446

Working through the interface 447

Setting up the application 448

Creating the custom class file 449

Getting the highest rated themes 453

Displaying the theme 458

Adding paging functionality 465

Displaying the most popular schemes 468

Searching Kuler 470

Reviewing the completed code 471

KulerLoader.as 471

ColorSwatch.mxml 474

KulerCompleted.mxml 475

Summary 478

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Sas Jacobs is a web developer and author who works with Flash,

Flex, and XML Sas has written several books on these topics and has spoken about them at conferences such as Flashforward, webDU, and FlashKit Nowadays, Sas works as a software developer in the area of e-learning, where she tries to share her passion for all things ActionScript

When she’s not working, Sas loves traveling, photography, running, and her son

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Kevin Ruse is the principal of Kevin Ruse and Associates Inc., a web and print design and

consulting firm based in Santa Clara, California Kevin has been a trainer in web development and graphic design in a variety of environments, including De Anza Community College and the University of California, Santa Cruz Kevin has also taught the staff and faculty at Stanford University and University of California, Berkeley

Kevin is an Adobe Certified Instructor and a Certified Training Partner for the Altova XML Suite

of software and the <oXygen/> XML editor He currently teaches the following languages and software: Flex, Fireworks, Flash, Dreamweaver, Photoshop, InDesign, Acrobat, Quark XPress, JavaScript, ActionScript, MXML, XML, XSLT, DTD/Schema, ColdFusion, HTML, XHTML, and CSS

Kevin is the author of Web Standards Design Guide, a college textbook He is an enthusiastic

instructor who maintains a strong belief that with patience, determination, and guidance, all individuals can reach their maximum potential

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Corné van Dooren designed the front cover image for this book

After taking a brief from friends of ED to create a new design for the Foundation series, he worked at combining technological and organic forms, with the results now appearing on this and other books’ covers

Corné spent his childhood drawing on everything at hand and then began exploring the infinite world of multimedia, and his journey

of discovery hasn’t stopped since His mantra has always been, “The only limit to multimedia is the imagination,” a saying that keeps him moving forward constantly

Corné works for many international clients, writes features for multimedia magazines, reviews and tests software, authors multimedia studies, and works on many other friends of ED books You can see more of his work at and contact him through his web site, sss*_knjar]j`kknaj*_ki

If you like Corné’s work, be sure to check out his chapter in New Masters of Photoshop: Volume 2

(friends of ED, 2004)

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Thanks again to all the people at friends of ED for your hard work in putting this book together You’re a great team and, as always, it has been a pleasure working with you.

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This book started out as an update to my first book on Flash and XML Originally, the idea was

to update the content with the changes to XML in ActionScript 3.0 However, when it came to drafting the table of contents, I realized that there was a whole audience of Flex developers who would also benefit from a book about XML and ActionScript 3.0 Hence, this book was born!

So, my plan is for this book to cater to both audiences: Flash designer/developers and Flex opers I’ve included common code approaches, as well as topics that are specific to each package I’ve tried to show readers how to achieve the same XML results in both software packages.This book is best suited to people who have limited experience in the areas of XML and ActionScript 3.0 It is really pitched at introductory level users who are keen to learn more about ActionScript 3.0 The book is purposely simple in its approach, showing how to achieve common tasks required for working with XML in Flash and Flex The Flash sections show function-based approaches, whereas the Flex sections show how to work with custom classes

devel-I hope that you find this book useful and that it whets your appetite for working with XML in your SWF applications Hopefully, you’ll find that the power and simplicity of XML will inspire you in your Flash and Flex development efforts!

Layout conventions

To keep this book as clear and easy to follow as possible, the following text conventions are used throughout:

Important words or concepts are normally highlighted on the first appearance in italics.

Code is presented in beta`)se`pdbkjp

New or changed code is normally presented in ^kh`beta`)se`pdbkjp.

Pseudo-code and variable input are written in ep]he_beta`)se`pdbkjp.

Menu commands are written in the form Menu ¢ Submenu ¢ Submenu

Where I want to draw your attention to something, I’ve highlighted it like this:

Ahem, don’t say I didn’t warn you.

Sometimes code won’t fit on a single line in a book Where this happens, I use an arrow like this: £

Pdeoeo]ranu(ranuhkjcoa_pekjkb_k`apd]podkqh`^asneppaj]hh

£kjpdao]iahejasepdkqp]^na]g*

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If you work in the web design or development area, you’ve probably heard of XML It’s the basis of all modern web sites, but how many of us actually know what it really means?

This chapter introduces XML and explains why it is such an important standard for exchanging information I’ll cover some of the basic concepts behind XML, including the rules governing the structure of XML documents I’ll also review some of the uses for XML and the reasons you might need to use it in your SWF applications You’ll see some examples of XML documents and, by the end of the chapter, have a solidunderstanding of XML and its related concepts

If you’re already familiar with XML and are comfortable generating XML ments, feel free to skip forward to Chapter 3 If not, read on! You can download the resources referred to in this chapter from dppl6++sss*bneaj`okba`*_ki

docu-What is XML?

Let’s start by answering the most basic question of all: what is XML? It’s very difficult

to provide a short answer to this question The people who invented XML, the World Wide Web Consortium (W3C), provide the following definition for XML in their glos-sary at dppl6++sss*s/*knc+PN+@KI)Harah).)?kna+chkoo]nu*dpml

INTRODUCTION TO XML

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Extensible Markup Language (XML) is an extremely simple dialect of SGML The goal is to enable generic SGML to be served, received, and processed on the Web in the way that is now possible with HTML XML has been designed for ease of implementation and for interoperability with both SGML and HTML.

I think the definition is very accurate if you already know about XML, but it doesn’t really explain XML

to a novice Let’s go back to basics and see what that definition really means

Understanding XML

XML describes a format that you can use to share information By itself, XML doesn’t do anything other than store information It’s not a programming language, so you can’t use it to create stand-aloneapplications XML simply describes information XML documents need humans or software packages

to process the information that they contain

XML stands for Extensible Markup Language, which is a little misleading, because XML is actually

a metalanguage, so you can use it to create other markup languages That’s what the word extensible means in the acronym The term markup means that the languages you create use tags to surround

or mark up text, which you’ll be familiar with if you write Extensible Hypertext Markup Language (XHTML)

In fact, XHTML is one of the languages created by XML We call XHTML a vocabulary of XML It was

created when HTML was redefined according to XML rules For example, in XHTML, all tags must be in lowercase This requirement doesn’t apply to HTML

Think about the tags you use in XHTML, such as 8l:8+l: and 8d-:8+d-: These tags mark up mation that will display on a web page You use these in a very specific way, according to some predefined rules For example, one rule says that you can’t include 8l:8+l: tags in the 8da]`: section

So what type of information can you store in an XML document?

Storing information in XML documents

XML documents work best with structured information, similar to what you would find in a database.Examples include lists of names and addresses, product catalogs, sales orders, an iTunes library—anything with a standardized format Like a database, XML documents can show hierarchical relation-ships Instead of breaking the information into tables and fields, elements and tags describe the data

By nesting tags inside each another, you can create a hierarchy of parent and child elements

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The following code block shows some sample XML elements You can see the hierarchical relationship between the elements, and the tag names describe their contents.

The code sample describes contact details, similar to what you would see in an address book Most of

us have an address book that we use to store contact information about our friends and colleagues You might have the information in a software package like Outlook or Outlook Express It might also exist on your mobile phone

Your address book contains many different names, but you store the same information about each contact: name, phone number, and address The way the information is stored depends on the soft-ware package you’ve chosen If the manufacturer changes the package or discontinues it, you’ll need

to find a new way to store information about your contacts

Transferring the information to a new software program is likely to be difficult You’ll need to export it from the first package, rearrange the contents to suit the second package, and then import the data Most software applications don’t share a standard format for contact data, although some can share information You must rely on the standards created by each company

As an alternative, you could use an XML document to store the information You could create your own tag names to describe the data Tags like 8_kjp]_p:, 8ldkja:, and 8]``naoo: would provide clear descriptions for your information Any human who read the document would be able to understand what information the document held

Because the address book XML document has a standard format, you could use it to display your contacts on a web page Web browsers contain an XML parser to process the XML content You could also print out your contacts, or even build a SWF movie in Flash or Flex to display and manage your contacts

Your friends could agree on which tags to use and share their address books with each other You could all save your contacts in the same place and use tags to determine who had contributed each entry When you use a standardized structure for storage, you have endless choices about how to work with the information

So if XML is so useful, how did it all start?

XML, in the beginning

XML has been around since 1998 It is based on Standard Generalized Markup Language (SGML),which was in turn was created out of Generalized Markup Language (GML) in the 1960s XML is actu-ally a simplified version of SGML

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The first XML recommendation was released in February 1998 Since then, XML has increased in larity and is now a worldwide standard for sharing information Human beings, databases, and many popular software packages use XML documents to store and exchange information Web services and RSS feeds also use an XML format to share content over the Internet.

popu-The W3C developed the XML specification popu-The W3C also works with other recommendations such as HTML, XHTML, and Cascading Style Sheets (CSS) Detailed information about the XML specification

is available from the W3C’s web site at dppl6++sss*s/_*knc+TIH+ The current specification is XML 1.1 (Second Edition), dated 16 August 2006 You can view this specification at dppl6++sss*s/*knc+PN+.,,2+NA?)tih ).,,2,4-6/

The W3C has also created a family of related recommendations that work together to create an independent framework for managing markup languages The other areas covered by recommen-dations include XML schemas, which describe the structure and syntax of an XML document; XML stylesheets, which allow the transformation and output of XML content; and XPath, which describes how to navigate or locate specific parts of XML documents

When it created XML, the W3C published the following goals at dppl6++sss*s/*knc+PN+NA?)tih+

oa_)knecej)ck]ls:

1. XML shall be straightforwardly usable over the Internet

2. XML shall support a wide variety of applications

3. XML shall be compatible with SGML

4. It shall be easy to write programs which process XML documents

5. The number of optional features in XML is to be kept to the absolute minimum, ideally zero

6. XML documents should be human-legible and reasonably clear

7. The XML design should be prepared quickly

8. The design of XML shall be formal and concise

9. XML documents shall be easy to create

10. Terseness in XML markup is of minimal importance

In other words, XML should be easy to use in a variety of settings, by both people and software cations The rules for XML documents should also be clear so they are easy to create

appli-An XML example

The following code block shows a simple XML document with address book data containing a singlecontact If you’ve worked with XHTML, you’ll see that the elements are written in a similar way 8;tihranoekj9-*,;:

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The information is stored between tags, and the names of these tags are descriptive—for example, 8j]ia:, 8]``naoo:, and 8ldkja: The casing of the opening and closing tags is consistent The hierar-chy within the document shows that the information relates to a single8_kjp]_p: element You can use any names for these elements, as long as you follow the rules for constructing XML documents These rules are presented in the “Structuring XML documents” and “Understanding well-formeddocuments” sections later in the chapter.

Now that you know a little more about XML, you may be wondering why it is so important and why might you want to use XML as a source of data

Why XML?

Quite simply, XML is simple, flexible, descriptive, accessible, independent, precise, and free! Let’s look

at each of these advantages of XML in turn

Simple

The rules for creating XML documents are very simple You just need a text editor or another software package capable of generating XML formatted data The only proviso is that you follow some basic rules so that the XML document is well-formed You’ll find out what this means a little later in the chapter, in the “Understanding well-formed documents” section

Reading an XML document is also simple Tag names are normally descriptive, so you can figure out what data each element contains The hierarchical structure of elements allows you to work out the relationships between each piece of information

Flexible

One key aspect of XML is its flexibility As long as you follow some simple rules, you can structure an XML document in any way you like The choice of tag names, attributes, and structures is completely flexible so you can tailor it to suit your data You can also agree on an XML vocabulary so you can share information with other people A Document Type Definition or schema describes the “gram-mar,” or rules for the language

XML documents provide data for use in different applications You can generate an XML document from a corporate software package, transform it to display on a web site using Extensible Stylesheet Language Transformations (XSLT), share it with staff on portable devices, use it to create PDF files with Extensible Stylesheet Formatting Objects (XSL-FO), and provide it to other software packages You can reuse the same data in several different settings The ability to repurpose information is one of XML’s key strengths

XSLT and XSL-FO are two related XML recommendations Both of these

recommenda-tions describe how to change or transform an XML document into a different type of

output You might use an XSLT stylesheet to create HTML or text from an XML

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docu-The way XML information displays is also flexible You can display any XML document in any XML processor, perhaps a web browser, to see the structure of elements You can also use the document

to display the following:

A printed list of summary data

A web page displaying the full details of each element

A SWF movie that allows you to search the XML content

Descriptive

Because you can choose your own tag names, an XML document becomes a description of your data

Some people call XML documents self-describing.

The hierarchy of elements means that XML documents show relationships between information in

a similar way to a database For example, the hierarchies in the address book document tell us that each contact has a name, address, and phone number, and that we can store many different contacts

Accessible

XML documents separate data from presentation, so you can have access to the information without worrying about how it displays This makes the data accessible to many different people, devices, and software packages For example, the sample address book XML document could be accessed in the following ways:

Read aloud by a screen reader

Displayed on a web site

Printed to a PDF file

Processed automatically by a software package

Viewed on a mobile phone

XML documents use Unicode for their standard character set, so you can write XML documents in any number of different languages (The Unicode standard is maintained by the Unicode Consortium; see dppl6++sss*qje_k`a*knc+.) A SWF application could offer multilingual support simply by using differ-ent XML documents with equivalent content

Independent

XML is platform- and device-independent It doesn’t matter if you view the data on a PC, Macintosh,

or handheld device The data is still the same, and people can exchange it seamlessly Programmerscan also use XML to share information between software packages that otherwise couldn’t easily com-municate with each other

You don’t need a specific software package to work with XML documents You can type the content

in just about any software package capable of receiving text You can read the document in a webbrowser, text editor, or any other XML processor XML documents can provide a text-based alternative

to database content In the case of web services, XML is an intermediary between you and someone else’s database

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XML doesn’t have “flavors” that are specific to a single web browser (like CSS), version, or operating system You don’t need to create three different versions of your XML document to handle different viewing conditions.

Precise

XML is a precise standard If you want your XML document to be read by an XML parser, it must be well-formed Documents that aren’t well-formed won’t display You’re probably wondering what

well-formed means We’ll cover that a little later, in the “Understanding well-formed documents” section.

When a schema or Document Type Definition is included within an XML document, an XML processor can validate the content to make sure that the document structure conforms to the structural rules you’ve established XML documents with schemas provide standards, so there is only one way that the data they contain can be structured and interpreted

Free

XML is a specification that isn’t owned by any company or commercial enterprise This means that it’s free to use XML—you don’t have to buy any special software or other technology In fact, most major software packages either support XML or plan to support it in the future

So why should you use XML in your Flash and Flex projects?

Why is XML important in Flash and Flex?

XML is an important tool for all web developers Many people consider XML the lingua franca of the

Internet as it provides the standard for data exchange among humans and machines in many different settings

An understanding of XML is essential for Flash and Flex developers for the following reasons:

XML is one way for Flash and Flex developers to store content that powers SWF movies

Flex uses a vocabulary of XML, called MXML, to describe interfaces

XML provides a mechanism for working with data that is disconnected from a database or the Internet

ActionScript 3.0 contains features to make working with XML much easier than in previous versions, so it’s a sound alternative to plain-text files for content

XML as a SWF data source

Storing content outside a SWF application means that clients can update their own content without needing to learn either Flash or Flex, or contact the developer each time they want to make a change.It’s also possible to provide client tools that make it easy to generate the content automatically

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There are many possible sources of external data: text files, databases, and XML documents While it’s possible to create external text files for a SWF file, it’s more practical to use an XML document, which can include the data and describe the hierarchical relationships between the data.

Although a developer or client can create an XML document by hand, it’s easier to generate the content automatically With the assistance of a web server and a server-side language like PHP, Visual Basic NET (VB NET), or ColdFusion, databases can easily generate XML content suitable for a SWFapplication You’ll see how this can be done in the next chapter In terms of security, it’s good practice

to use an XML layer between a user and database

Many software packages are capable of exporting their content in an XML format The most recent versions of Microsoft Office allow you to save Word, Excel, and Access documents using either Microsoft’s XML vocabularies or your own Using standard business tools to generate XML content allows clients to take control of their own application content

For SWF applications that need to be portable, XML is an excellent choice as a data source An XML document is usually small in file size, making it easy to include on a CD, DVD, or handheld device

MXML in Flex

In order to get the most out of Flex, developers need a good understanding of XML Flex uses an XML vocabulary called MXML to describe application interfaces MXML is a markup language that provides the same role in Flex applications as XHTML does in web pages

MXML consists of a set of tags that correspond to ActionScript 3.0 classes Because MXML is a lary of XML, it must follow the same rules and be well-formed I’ll cover this term in more detail later

vocabu-in the chapter

ActionScript 3.0 and XML

ActionScript 3.0 greatly simplifies the process of working with XML documents compared with earlier versions XML is a native data type in this version of ActionScript, making it much easier to work with

in both Flash and Flex

If you’ve worked with XML in an earlier version of ActionScript, you’ll be used to writing complicated expressions and looping through collections of nodes to locate specific information in an XML docu-ment The new process means that you can target content in an XML document by using element names instead This change is significant and makes working with XML content much easier than in earlier versions of ActionScript I have found that ActionScript 3.0 has saved me hours of develop-ment time when it comes to working with XML content You’ll find out more about the changes to ActionScript in Chapter 3

ActionScript 3.0 also includes a full implementation of the ECMAScript for XML (E4X) standard, ECMA-357 (see dppl6++sss*a_i])ejpanj]pekj]h*knc+lq^he_]pekjo+behao+A?I=)OP+A_i])/13*ldf).Because ActionScript 3.0 adheres to international standards, you can take advantage of any existing knowledge you have in this area Learning E4X means that you’ll be able to apply the same skills when working with JavaScript

Now that you appreciate why XML is important to Flash and Flex developers, let’s look more closely inside an XML document

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a bit like the 8da]`: section of an XHTML document.

The prolog consists of the following:

con-8;tihranoekj9-*,;:

The minimum information that must appear inside an XML declaration is an XML version The ing declaration uses version 1.0

preced-At the time of writing, the latest recommendation is XML 1.1 However, you should

continue to use the ranoekj9-*, attribute value for backward-compatibility with

XML processors, unless you specifically need version 1.1 For example, XML 1.1 allows

characters that can’t be used in XML 1.0 and has slightly different requirements for

namespaces.

The XML declaration can also include the aj_k`ejc and op]j`]hkja attributes The order of these attributes is important

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and Chinese need UTF-16 encoding Western European languages often use ISO 8859-1 to cope with diacritical characters, such as accent marks, that aren’t part of the English language.

Theaj_k`ejc attribute must appear after the ranoekj attribute Here are some sample declarations that include an aj_k`ejc attribute:

8;tihranoekj9-*,aj_k`ejc9QPB)4;:

8;tihranoekj9-*,aj_k`ejc9QPB)-2;:

8;tihranoekj9-*,aj_k`ejc9EOK)4415)-:

The op]j`]hkja attribute indicates whether the XML document uses external information, such as

a DTD A DTD specifies the rules about which elements and attributes to use in the XML document It also provides information about the number of times each element can appear and whether an ele-ment is required or optional

Theop]j`]hkja attribute is optional When it’s included, it must appear as the last attribute in the declaration The value op]j`]hkja9jk can’t be used when you are including an external DTD or stylesheet Here is an XML declaration that includes this attribute:

8;tihranoekj9-*,aj_k`ejc9QPB)4op]j`]hkja9uao;:

Processing instructions

The prolog can also include processing instructions (PIs) Processing instructions pass information about the XML document to other applications that may need that information in order to process the XML

Processing instructions start with the characters 8; and end with ;: You can add your own cessing instructions or have them generated automatically by software packages The first item in

pro-a processing instruction is pro-a npro-ame, cpro-alled the processing instruction tpro-arget Processing instruction

names that start with tih are reserved

One common processing instruction is the inclusion of an external XSLT stylesheet An XSLT stylesheet transforms the content of an XML document into a different structure, and I’ll cover this topic in more detail later in this chapter, in the “Understanding XSL” section A processing instruction that includes

an XSLT stylesheet must appear before the document root The following line shows how this ing instruction might be written:

process-8;tih)opuhaodaappula9patp+tohdnab9heopOpuha*toh;:

Processing instructions can also appear in other places in the XML document

Document Type Definitions

DTDs, or DOCTYPE declarations, can also appear in the prolog A DTD provides rules about the ture of elements and attributes within the XML document It explains which elements are legal in the XML document, and tells you which elements are required and which are optional In other words, a DTD provides the rules for a valid XML document and explains how the document should be constructed

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struc-The prolog can include a set of declarations about the XML document, a bit like an embedded CSS stylesheet in an XHTML document The prolog can also include a reference to an external DTD as well

as or instead of these declarations The following shows an external reference to a DTD:

The document tree starts with a document root or root element An XML document can have only one root element All of the content within the XML document must appear inside the document root In HTML documents, the 8dpih: tag is the root element This is a rule of a well-formed document

Whitespace

XML documents include whitespace so that humans can read them more easily Whitespace refers to spaces, tabs, and returns that space out the content in the document The XML specification allows you to include whitespace anywhere within an XML document except before the XML declaration

XML processors can interpret whitespace in an XML document, but many won’t

actu-ally display the spaces If whitespace is important, there are ways to force an XML

processor to display the spaces using the tih6ol]_a attribute in an element I’ll leave

you to research that topic on your own if it’s something you need to do.

Namespaces

XML documents can get very complicated One XML document can reference another XML document, and different rules may apply in each case XML documents can also summarize content from multiple sources For example, you might combine several different XML documents into one

It’s possible that an XML document will contain elements that use the same name but that come from different locations and have different meanings For example, you might use the 8p]^ha: element

as part of an XHTML reference in a document about furniture, which also needs to use a 8p]^ha:element as a description of the type of furniture

In order to overcome this problem, you can use namespaces to distinguish between elements

Namespaces associate each XML element with an owner to ensure it is unique within a document, even if there are other elements that use the same name

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You can define a namespace using the tihjo attribute within an element Each namespace usually has

a prefix that you use to identify elements belonging to that namespace You can use any prefix that you like, as long as it doesn’t start with tih and doesn’t include spaces

Here is an example of using a namespace:

You can also define a namespace without using a prefix If you do this, the namespace will apply to all

elements that don’t have a prefix or namespace defined It is referred to as the default namespace.

In an XHTML document, the 8dpih: element includes a namespace without a prefix:

You can find out more about namespaces by reading the latest recommendation at the W3C site Atthe time of writing, this was the Namespaces in XML 1.1 (Second Edition) recommendation at dppl6++sss*s/*knc+PN+tih)j]iao-1/

Structuring XML documents

XML documents contain both information and markup The information about the document appears

in the prolog, as discussed in the previous section You can divide markup into the following:

Elements

Attributes

Text

Entities

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CDATA

Let’s look at each of these items in turn, starting with elements

Elements

Each XML document contains one or more elements, and they will usually make up the bulk of the

document Elements, also called nodes, identify and mark up content At the very minimum, an XML

document will contain one element: the document root

Elements serve many functions in an XML document:

Elements mark up content The opening and closing tags surround text

Tag names provide a description of the content they mark up This gives you a clue about the purpose of the element

Elements provide information about the order of data in an XML document

The position of child elements can show their relative importance in the document

Elements show the relationships between blocks of information Like databases, they show how one piece of data relates to others

Writing elements

As in XHTML, XML tags start with a less-than sign (8) and end with a greater-than sign (:) The name

of the tag appears between these signs: 8p]cJ]ia:

Although they are often used interchangeably, the terms element and tag have

slightly different meanings A tag looks like this:

8p]c:

An element looks like this:

8p]c:Okiapatp8+p]c:

An element usually contains both an opening tag and a closing tag, as well as

the text node in between those tags.

If an element contains information or other elements, it will include both an opening and closing tag:

8p]c:8+p]c: An empty element can be written using a single tag: 8p]c+: So, 8p]cj]ia:8+p]cj]ia: is

equivalent to 8p]cj]ia+: (In XHTML, the 8eic+: and 8^n+: tags are examples of empty elements.)

As explained earlier, you can include whitespace anywhere within an XML document, so you can split elements across more than one line, as shown here:

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Naming elements

Element names must follow these rules:

Element names can start with either a letter or the underscore character They can’t start with

a number

Element names can contain any letter or number, but they can’t include spaces In addition, there cannot be a space between the opening angle bracket (8) and the element name Although it’s technically possible to include a colon (6) character in an element name, it’s not

a good idea, because colons are used when referring to namespaces

It’s best to use a meaningful name that describes the content inside the tags This element name:8bqhhJ]ia:O]oF]_k^o8+bqhhJ]ia:

is more useful than this one:

8]t^f`:O]oF]_k^o8+]t^f`:

Notice that I’ve used camel case in the first example, where I capitalize the first letter

of every word in the tag name except for the first: 8bqhhJ]ia: This naming practice is

common among developers and can help to make the name more readable.

It’s also a good idea to be careful not to add extra spaces between the tag names and the contents For example using this form:

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The family analogy continues with grandparent and grandchild elements, as well as siblings.

You can also mix the content of elements, which means they can contain text as well as child elements, as in this example:

8l]najpP]c:

Patp^aejc8_deh`P]c:i]nga`ql8+_deh`P]c:

8+l]najpP]c:

The first element

The first element in an XML document is called the root element, document root, or root node It

con-tains all the other elements in the document Each XML document can have only one root element The last tag in an XML document will almost always be the closing tag for the root element

XML is case-sensitive For example, the tags 8ldkja>kkg: and 8+ldkja^kkg: are not equivalent and can’t be used to open and close the same element This is a big difference from HTML, and one of the changes introduced with XHTML

It’s possible to modify the opening tag of an element to include an attribute

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There is no limit to the number of attributes that can appear within an element, but attributes inside the same element must have unique names When you are working with multiple attributes in an ele-ment, the order isn’t important.

Naming attributes

Attribute names follow the same naming conventions as elements: you can’t start the name with

a number, and you can’t include spaces inside the name Some attribute names are reserved, so you shouldn’t use them in your XML documents Reserved names include the following;

tih6h]jc

tih6ol]_a

tih6hejg

tih6]ppne^qpa

Notice that all of these names have the tih prefix, indicating that they’re within the XML

specifica-tion These attribute names are called qualified names You can use the unqualified versions of these

attribute names So, h]jc, ol]_a, hejg, and ]ppne^qpa would be fine

Structuring attributes as elements

You can rewrite attributes as nested elements, as follows:

Text

Text refers to the content in an XML document that is marked up by the tags Text is any nonelement information stored between opening and closing element tags In the following line, the text O]oF]_k^o is stored between the 8bqhhJ]ia: and 8+bqhhJ]ia: tags:

8bqhhJ]ia:O]oF]_k^o8+bqhhJ]ia:

Unless you specify otherwise, the text between the opening and closing tags in an element will always

be processed as if it were XML This means that special characters such as 8 and : must be replaced with the entities "hp; and "cp7 to prevent an error in the XML processor Entities are discussed in the

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next section An alternative is to use a CDATA declaration to present the information, as explained

a little later, in the “CDATA” section

Entities

Character entities are symbols that represent a single character In HTML, character entities are used for special symbols such as an ampersand ("]il7) and a nonbreaking space ("j^ol7) Table 1-1 lists the common entities that you’ll need to use

Table 1-1 Entities commonly used in XML documents

Character entities replace reserved characters in XML documents All tags start with a less-than sign,

so it would be confusing to include another one in your code, like this:

8atlnaooekj:/818+atlnaooekj:

To avoid causing an error during processing, replace the less-than sign with the entity "hp7:

8atlnaooekj:/"hp718+atlnaooekj:

Some entities use Unicode numbers You can use numbers to insert characters that you can’t type on

a keyboard or choose not to type because they conflict with an XML parser (such as 8) For example, the entity ".//7 creates the character é—an e with an acute accent The number 233 is the Unicode

number for the character é.

You can also use a decimal or hexadecimal number to refer to a character For more information about this topic, see dppl6++sss*s/*knc+PN+NA?)dpih0,+_d]noap*dpihd)1*/.1

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The following are the only requirements for comments in XML documents:

A comment can’t appear before the first line in an XML declaration

Comments can’t be nested or included within tag names

You can’t include )): inside a comment

Comments shouldn’t split tags; that is, you shouldn’t comment out just an opening or closing tag

CDATA

CDATA stands for character data CDATA blocks mark text so that it isn’t processed as XML For example, you could use CDATA for information containing characters that would confuse an XML processor, such as 8 and : Doing so means that any 8 or : character contained within the CDATAblock won’t be processed as part of a tag name

CDATA sections start with 8W?@=P= and finish with Y: The character data is contained within square bracketsW Y inside the section

Entities will display literally in a CDATA section, so you shouldn’t include them For example, if you add

"hp7 to your CDATA block, it will display the same way when the XML document is processed, rather than as a left-angle bracket character

The end of a CDATA section is marked with the YY: characters, so you can’t include these inside

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The remaining lines of the XML document contain elements The first element 8ldkja>kkg:, the ment root, contains the other elements 8_kjp]_p:, 8j]ia:, 8]``naoo:, and 8ldkja: There is a hier-archical relationship between these elements

docu-There are two 8_kjp]_p: elements They share the same parent 8ldkja>kkg: and are child nodes of

that element They are also siblings to each other The document uniquely identifies each 8_kjp]_p:element using an e` attribute

The 8_kjp]_p: element contains the 8j]ia:, 8]``naoo:, and 8ldkja: elements, and they are child elements of the 8_kjp]_p: tag The 8j]ia:, 8]``naoo:, and 8ldkja: elements are grandchildren of

the8ldkja>kkg: element

The last line of the document is a closing8+ldkja>kkg: tag, written with exactly the same tion as the first tag

capitaliza-In this document tree, the trunk of the tree is the 8ldkja>kkg: tag Branching out from that element are the 8_kjp]_p: elements Each 8_kjp]_p: element has 8j]ia:, 8]``naoo:, and 8ldkja: branches Figure 1-1 shows the relationships between the elements in the phone book XML document

Figure 1-1 The elements within the phone book XML document

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In this example, I’ve created my own element names These names are descriptive, so it’s easy to figure out what I’m describing If I want to share the rules for my phone book XML document with other people, I can create a DTD or XML schema to describe how to use the elements.

I can view this, or any other XML document, by opening it in a web browser, as browsers contain XML processors Figure 1-2 shows the ]``naoo*tih file displayed in Mozilla Firefox

Figure 1-2 An XML document opened in Firefox

You can see that Firefox adds coloring to make the document tree easier to read Most recent web browsers do this Firefox also adds minus signs so that you can collapse sections of the document.Throughout this chapter, I’ve referred to the rules for creating XML documents These rules ensure that you’ll create documents that are well-formed

Understanding well-formed documents

Correctly constructed XML documents are said to be well-formed The W3C created this term to

pro-vide rules that people and software packages must follow when constructing XML documents, and it has a specific technical meaning

Well-formed documents meet the following criteria:

The document contains one or more elements

The document contains exactly one root element, which may contain other nested elements Elements nest correctly within each another

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Each element closes properly.

Opening and closing tags have matching case

Attribute values are contained in quotes

Let’s look at each of these rules in a little more detail

Of course, this document doesn’t contain any information, so it’s not likely to be very useful

It’s more likely that you’ll create an XML document where the root element contains other elements The following listing shows an example of this structure:

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