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Chapter 2 Java Fundamentals

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Weekly Report Chapter 2 Java Fundamentals 1 Contents 1 The Parts of a Java Program 2 The print and println Methods, and the Java API 3 Variables and Literals 4 Primitive Data Types 5 Arithmetic Operat.

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Chapter 2

Java Fundamentals

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1 The Parts of a Java Program

2 The print and println Methods, and

the Java API

3 Variables and Literals

4 Primitive Data Types

5 Arithmetic Operators

6 Combined Assignment Operators

7 Conversion between Primitive Types

8 Creating Named Constraints with final

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1 The Parts of a Java

Program

 Write a Java program to display a message (Programming is great fun!) on the screen

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1 The Parts of a Java

Program (Cont’d)

 Enter the project name: MyFirstProject

 Enter the class name: Simple

 This will create a source code file Simple.java

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1 The Parts of a Java

Program (Cont’d)

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1 The Parts of a Java

Program (Cont’d)

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1 The Parts of a Java

Program (Cont’d)

//This is a simple Java program

 // :

 marks the beginning of a comment

 The compiler ignores everything from the double-slash to the end of the line You can type anything you want.

 Comments help explain what’s going on.

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1 The Parts of a Java

Program (Cont’d)

 A blank line

 Programmers often insert blank lines in

programs to make them easier to read

public class Simple

 This is a class header, and it marks the

beginning of a class definition

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1 The Parts of a Java

Program (Cont’d)

 A Java program must have at least one

class definition

 public:

 public is a Java keyword

 must be written in all lowercase letters

 public is an access specifier , and it controls where the class may be accessed from The public specifier means access to the class is unrestricted (the class is “open to the public”).

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1 The Parts of a Java

 Simple is the class name which is made up

by the programmer Programmer-defined names may be written in lowercase letters, uppercase letters, or a mixture of both.

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1 The Parts of a Java

Program (Cont’d)

public class Simple

 tell the compiler that a public accessible class named Simple is being defined.

 We can create more than one class in a file, but

we may only have one public class per Java file.

 When a Java file has a public class, the name of the public class must be the same as the name

of the file (without the java extension).

 Java is a case-sensitive language.

Public ≠ public ≠ puBlic ≠ pUblic …

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1 The Parts of a Java

Program (Cont’d)

 Line 4:

{

 is a left brace, or an opening brace, and is

associated with the beginning of the class

definition.

 All programming statements that are parts of class are enclosed in a set of braces In line 9,

we will have the closing brace.

 Everything between the two braces is the

body of the class named Simple.

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1 The Parts of a Java

Program (Cont’d)

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1 The Parts of a Java

Program (Cont’d)

public static void main(String[] args)

 a method header, the beginning of a

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1 The Parts of a Java

Program (Cont’d)

{

 This opening brace belongs to the main

method Every opening brace must have a accompanying closing brace

 We will have a closing brace in line 8 that corresponds with this opening brace

 Everything between these braces is the

body of the main method

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1 The Parts of a Java

Program (Cont’d)

 Line 7:

System.out.println("Programming is great fun!");

 This line is a statement It displays a message

on the screen The message, “ Programming is great fun!” , is printed without the quotation marks

 The group of characters inside the quotation marks is called a string literal.

 There is a semicolon at the end of this line Semicolon marks end of a statement in Java.

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1 The Parts of a Java

Program (Cont’d)

 Not every line of code ends with a semicolon:

 Comments do not have to end with a semicolon

 Class headers and method headers do not end with

a semicolon.

 The brace characters, { and }, are not statements,

so we do not place a semicolon after them.

 Lines 8 and 9 contain the closing braces

for main method and the class definition.

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1 The Parts of a Java

Program (Cont’d)

 Java is a case-sensitive language.

 All Java program must be stored in a file

with a name that ends with java

 Comments are ignored by the compiler.

 A java file may contain many classes,

but may only have one public class.

 If a java file has a public class, the

class must have the same name as the file.

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1 The Parts of a Java

Program (Cont’d)

 Every Java application program must

have a method named main.

 For every brace, or opening brace, there

must be a corresponding right brace, or closing brace.

 Statements are terminated with

semicolons This does not include

comments, class headers, method

headers, or braces.

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2 The print and println

Methods, and Java API

 The print and println methods

 are used to display text output.

 are parts of the Java API (Application

Programmer Interface).

 API is a collection of prewritten classes and methods for performing specific operations.

 The console

 Standard output: the monitor

 Standard input: the keyboard

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2 The print and println

Methods, and Java API

System.out.println("Programming is great fun!");

Hierarchical Relationship

among the System class,

the out object, and the

print and println

methods

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2 The print and println

Methods, and Java API

 The System class is part of the java API It has member

objects and methods for performing system-level

operations, such as sending output to the console.

 The out object is a member of the System class It

provides methods for sending output to the screen.

 The print and println methods are members of the

out object They actually perform the work of writing characters on the screen.

 We use the period to separate System, out and print

or println The period is pronounced “dot”.

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2 The print and println

Methods, and Java API

 The value that is to be displayed on the

screen is places inside the parentheses This value is known as an argument

System.out.println(“King Arthur”);

 The println method is that after it

displays its message, it advances the

cursor to the beginning of the next line.

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2 The print and println

Methods, and Java API

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The print Method

 part of the System.out object

 serves a purpose to display output on the screen

 does not advance the cursor to the next

line after its message is displayed

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The print Method

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The print Method

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The print Method

 There are two ways to fix the Unruly

program:

 use escape sequences to separate the output into different lines

 An escape sequence starts with the blackslash

character (\), and is followed by one or more

control characters.

 The escape sequence that causes the output

cursor to go to the next line is \n

 \n is called the newline escape sequence.

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The print Method

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The print Method

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Common Escape Sequences

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3 Variables and Literals

in the computer’s memory.

 A literal is a value that is written into

the code of a program.

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3 Variables and Literals

(Cont’d)

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3 Variables and Literals (Cont’d)

 A variable declaration tells the compiler

 the variable’ name

 the type of data the variable will hold

variable’s name

data type

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3 Variables and Literals

 After this line executes, the value variable will contain the value 5

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3 Variables and Literals

(Cont’d)

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3 Variables and Literals

(Cont’d)

System.out.println(value);

 The method println will display the

variable’s contents on the console

 There are no quotation marks around

variable value

 Compare with

System.out.println(“value”);

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Display Multiple Items with

the + Operator

 The + operator is used with strings:

 String concatenation operator

System.out.println(“This is ” + “one string.”);

This is one string.

 The + operator can be used to

concatenate the contents of a variable to

a string

number = 5;

System.out.println(“The value is ” + number);

The value is 5

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Display Multiple Items with the + Operator (Cont’d)

line and end on another

System.out.println(“Enter a value that is

greater than zero and less than 10.”);

string literals, and use the + operator

System.out.println(“Enter a value that” +

“ is greater than zero and less “ +

“than 10.”);

Error

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Display Multiple Items with

the + Operator (Cont’d)

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 Represents some element of a program.

 Variable names, class names, name of

methods, …

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Identifiers (Cont’d)

 Should choose names that give an

indication of what they are used for, what the purpose is

 Number of ordered items

int x; not good int itemsOrdered;

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Identifiers (Cont’d)

identifiers:

 The first character must be one of the

letters a-z, A-Z, _, $

 After the first character, we can use letters a-z, A-Z, digits 0-9, _, $

 Uppercase and lowercase characters are distinct

 Identifiers cannot include spaces

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Identifiers (Cont’d)

 It is standard practice to begin variable

names with a lowercase letter

 Capitalize the first the first letter of each subsequent word

int itemOdered;

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Identifiers (Cont’d)

 It is standard practice to begin variable

names with a uppercase letter

 Capitalize the first letter of each

subsequent word

public class PayRoll

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4 Primitive Data Types

the type of data that the variable can hold.

is important

 amount of memory

 the way the variable formats and stores

data

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4 Primitive Data Types (Cont’d)

Data Type Size Range

byte 1 byte Integers in the range of -128 to +127 short 2 bytes Integers in the range of -32,768 to +32,767 int 4 bytes Integers in the range of -2,147,483,648 to

+2,147,483,647 long 8 bytes Integers in the range of -9,223,372,036,854,775,808

to +9,223,372,036,854,775,807 float 4 bytes Floating-point numbers in the range of ±3.4×10 -38 to

±3.4×10 38 , with 7 digits of accuracy double 8 bytes Floating-point numbers in the range of ±1.7×10 -308 to

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4 Primitive Data Types

(Cont’d)

 General format of a variable declaration

DataType VariableName;

DataType : name of the data type

VariableName : name of the variable

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4 Primitive Data Types

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Floating-Point Literals

 Java assumes floating-point literals such

as 29.75, 1.76, … to be of double data type.

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Scientific and E Notation

represented in scientific notation.

 47,281.97 4.728197×104

values in scientific notation.

Decimal Notation Scientific Notation E Notation

247.91 2.4791×10 2 2.4791E2

0.00072 7.2×10 -4 7.2E-4

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The boolean Data Type

create variables that hold one of two possible values:

true false

useful for evaluation conditions that

are either true or false.

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The boolean Data Type

(Cont’d)

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The char Data Type

 The char data type is used to store

characters.

 A variable of the char data type can

hold one character at a time.

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The char Data Type (Cont’d)

memory

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The char Data Type (Cont’d)

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The char Data Type (Cont’d)

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Variable Assignment and

Initialization

 Using = assignment operator

 The operand on the left side of the =

operator must be a variable

 The value in right side of the = operator is assigned to the variable in left side

int unitSold;

unitSold = 12;

12 = unitSold; //ERROR !

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Variable Assignment and

Initialization (Cont’d)

 We may also assign values to variables as part of the declaration statement

int month = 2, days = 28;

int flightNum = 89, travelTime, departure = 10;

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Variables Hold Only One Value

at a Time

time.

variable, the new value replaces the

variable’s previous contents.

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5 Arithmetic Operator

 Unary

 Requires only a single operand

-5 -number (negative operator)

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5 Arithmetic Operator

(Cont’d)

Operator Meaning Type Example

+ Addition Binary total = cost + tax;

- Subtraction Binary cost = total – tax;

* Multiplication Binary tax = cost * rate;

/ Division Binary salePrice = original / 2;

% Modulus Binary remainder = value % 3;

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Integer Division

 When both operands of a division

statement are integers, the statement

will result in integer division

 The result of the integer division will be an

integer.

parts is assigned the value 5.0 value 5.666666666667parts is assigned the

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Operator Precedence (Cont’d)

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Grouping with Parentheses

performed before others

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The Math class

 Rising a number to a power

result = Math.pow(4.0, 2.0); // 42

 accepts a double value as its argument and returns the square root of the value

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6 Combined Assignment

Operators

combine the assignment operator with the arithmetic operators.

x += 5;

x = x + 5; 1 Add 5 to x2 The resut is then

assigned to x equivalent to

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6 Combined Assignment

Operators (Cont’d)

Operator Example Usage Equivalent To

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7 Conversion between

Primitive Data Types

variable, the value’s data type must be compatible with the variable’s data

type.

between data types automatically, but does not perform any conversion that can result in the loss of data;

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short y = 2;

x = y; // OK

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7 Conversion between

Primitive Data Types (Cont’d)

 In assignment statements where values of

lower-ranked data types are stored in variables of

hight-ranked data types, Java automatically

converts the lower-ranked value to the

higher-ranked type (widening conversion)

 Primitive data type ranking

 double Highest Rank

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Cast Operators

conversion of a value to a lower-ranked type.

 Narrowing conversions can cause a loss

of data, Java does not automatically

perform them.

convert a value, even if it is a narrowing conversion.

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Cast Operators (Cont’d)

that appear as a data type name

enclosed in a set of parentheses.

int x;

double y = 2.5;

cast operator

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Cast Operators (Cont’d)

int pie = 10, people = 4;

double piesPerPerson;

piesPerPerson = pie / people;

piesPerPerson = (double)pie / people;

piesPerPerson = pie / (double)people;

piesPerPerson = (double)(pie / people);

2.0

2.5 2.5

2.0

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Mixed Integer Operations

byte, and short variables:

 Values of the byte or short data types are temporarily converted to int value

 The result will always be an int

short x = 10, y = 20, z;

x + y results an

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Other Mixed Mathematical

Expressions

1 If one of an operator’s operands is a double,

the value of the other operand will be converted

to a double The result of the expression will be

a double.

2 If one of an operator’s operands is a float, the

value of the other operand will be converted to a float The result of the expression will be a

float.

3 If one of an operator’s operands is a long, the

value of the other operand will be converted to a long The result of the expression will be a

long.

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8 Creating Named Constants with final

variable declaration to make the

variable a named constant.

value, and that value cannot change during the execution of the program

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8 Creating Named Constants with final (Cont’d)

amount = balance * 0.069;

final double INTEREST_RATE = 0.069;amount = balance * INTEREST_RATE;

 The Math.PI Named Constant

 is assigned the value 3.1415926535897323845

 is an approximation of the mathematical value pi.

Interest rate

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9 The String Class

 String literals are enclosed in double

quotation marks.

“Hello World” “Joe Mahoney”

 Java does not have a primitive data type

for storing strings in memory.

 The String class

 Allows you to create objects for holding

strings.

 Has various methods that allow you to work with strings.

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9 The String Class (Cont’d)

 Objects are created from classes.

 Declare a variable of the String class

String name;

 A class type variable does not hold the actual data

item It holds the memory address of the data item.

 name is a class type variable, holds the memory address of

a String object.

 When a class type variable holds the address of an

object, it is said that the variable references the object.

 Class type variables are known as reference variables.

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