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Tiêu đề Multimedia Networks
Tác giả Martin P. Clark
Trường học John Wiley & Sons Ltd
Chuyên ngành Networks and Telecommunications
Thể loại Book
Năm xuất bản 1997
Thành phố New York
Định dạng
Số trang 12
Dung lượng 888,96 KB

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Broadband, Multimedia Networks The emergence of ‘multimedia’ computers and software which use all sorts of different audio, data, image and video signals simultaneously has heralded a ne

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PART 4

MULTIMEDIA NETWORKS

Networks and Telecommunications: Design and Operation, Second Edition.

Martin P Clark Copyright © 1991, 1997 John Wiley & Sons Ltd ISBNs: 0-471-97346-7 (Hardback); 0-470-84158-3 (Electronic)

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Broadband, Multimedia Networks

The emergence of ‘multimedia’ computers and software which use all sorts of different audio, data, image and video signals simultaneously has heralded a new generation of computers and computer ‘applications’ and spurred the need to develop and deploy a new universal technology for telecommunications The broadband-ISDN (B-ISDN) will be this new universal technology

It will be a powerful network, capable of carrying many different types of services and communication bitrates

25.1 MULTIMEDIA APPLICATIONS: THE DRIVER

FOR BROADBAND NETWORKS

A multimedia application is one in which different types of communication signal are

transmitted simultaneously Thus, for example, multimedia computers are able simul- taneously to present spreadsheets, work processing and presentation foil ‘windows’ on the screen while simultaneously also showing a video, projecting a ‘video telephone call’ and playing a soundtrack (Figure 25.1) Multimedia applications greatly increase the possibilities of the modern computing and entertainment industries, and they are finding their way into all walks of modern life:

e Teleworking

0 Telemedicine

e Tele-education

0 Teleshopping

439

Networks and Telecommunications: Design and Operation, Second Edition.

Martin P Clark Copyright © 1991, 1997 John Wiley & Sons Ltd ISBNs: 0-471-97346-7 (Hardback); 0-470-84158-3 (Electronic)

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440 BROADBAND, MULTIMEDIA NETWORKS AND THE B-ISDN

Figure 25.1 A modern multimedia computer workstation (Courtesy of Siemens A G )

The simplest type of teleworking is that allowing a company executive to log his laptop

PC into the company computer network and electronic mail facility no matter what his location Thus working at home and during time away on a business trip becomes possible Other forms of teleworking include applications designed t o bring together groups of remotely located individuals inio a workgroup (workgroup applications)

A telemedicine application might allow a group of specialist surgeons (in different locations) to carry out an emergency operation together, whde sharing sight of a video signal broadcast from the operating theatre, as well as full reference to a patient’s medical records and historic X-rays A distant surgeon could indicate directly on the video exactly where an incision should be made, or maybe even conduct some of the surgery himself

Tele-education offers the prospect of sharing the best possible educational facilities, information resources and equipment between a large number of dispersed locations Thus books, video lectures and demonstrations can be available to students, even in their own homes

Multimedia applications are also flourishing in the home environment Here, cable television companies already widely offer ‘cable’ connections bringing simultaneous live

television, public telephone service and video-on-demand services, as well as teleshop-

ping (catalogue shopping from the television or computer screen)

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VIDEO COMMUNICATION 441

25.2 VIDEO COMMUNICATION

The advance in video coding schemes and videocommunications has been one of the main contributing factors in the rapid emergence of multimedia applications A number

of standards have laid the basis for standardized coding of video information, provid- ing for different qualities and bitrates At the low bitrate end of the scale, ITU-T recom- mendation H.261 provides a standard algorithm for a videoconference codec (coder/ decoder), suitable for coding relatively static images for transmission across low bitrate

digital lines Transmission at rates even as low as 64 kbit/s are possible, giving accept-

able quality for a ‘picture telephone’ conversation or a videoconference between seated

(and therefore relatively slow moving) participants in two or more different meeting room locations locations

The H.261 algorithm works in a similar manner to ADPCM (Chapter 38) In effect the whole area of a video screen is assumed to be made up of a matrix of dots, each of a

given colour (typically one of 256 shades) Thus each dot (orpixel, picture element) may

be represented by an 8-bit digital value The entire picture can be represented by sending all the digital values corresponding to the complete picture dot matrix (or bit map like the fax image discussed in Chapter 4) As a large number of dots make up the

picture, it takes a little while at the start to establish the initial video frame However,

once the first frame has been established, it is sufficient to send the information corresponding to the difference between ‘freeze frames’ to recreate all subsequent frames Provided that the movement of the image is relatively restricted, sending only the differences in the picture enables a much lower transmission bitrate to be used

At 384 kbit/s, fairly high quality video images can be reproduced using the H.261 algorithm, and even public television signals are easily recognizable The quality, how- ever, does not match that of the original signal For this reason, a number of other coding techniques are also used, where very high quality video images are to be stored and transmitted in conjunction with modern computer storage devices and telecom-

munications networks These are the standards of the Motion Pictures Experts Group

( M P E G ) , an industry common-interest group of major companies, cooperating to promote standards in this area

The demands of new graphical computer software, the emergence of videotelephony

and cable television, and the political pressure for the development of the Information

Highway have all combined in their various ways to stimulate the development of

switched broadband networks The result has been the development of broadband ISDN

(broadband integrated services digital network, or B-ISDN)

We saw in Chapter 10 how the integrated services digital network ( I S D N ) was one

step in the development chain of a universal integrated network, and how it may replace the conventional telephone and data networks in the next few years However, narrow-

band I S D N ( N - I S D N ) in its current form falls a long way short of the ultimate needs of a multi-service network, because of the relatively restricted bit rate available on individual channels and because of the lack of service flexibility arising from the fact that it evolved

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442 BROADBAND, MULTIMEDIA NETWORKS AND THE B-ISDN

M u l t i s e r v i c e

Figure 25.2 The concept of the Broadband Integrated Services Digital Network (B-ISDN)

out of telephone network principles The maximum rate currently possible on ISDN is

n X 64 kbit/s, up to 2 Mbit/s Such rates are not enough for very high speed file transfer

between mainframe computers, or for interactive switching of broad bandwidth signals

such as high definition television (HDTV) and video

Increasing the unit bit rate (64 kbit/s) of ISDN would increase bit rates and make

broadband and multimedia services possible, but it would be at the expense of gross

inefficiency in network resources, particularly when carrying bursty data signals So

B-ISDN is not merely an extension of N-ISDN, but instead also capitalizes on the latest

data switching techniques

Current world technical standards for B-ISDN describe the general functions which

are to be performed by a B-ISDN, and define the network interfaces to be used, but the

technological details are not yet fully defined

The services offered by B-ISDN networks split into two categories: interactive services

and distribution services (Figure 25.3 shows)

Interactive services are normal communications between just two parties There are

three subtypes: messaging, conversational and retrieval services

An example of a conversational service is a telephone conversation or a point-to-point

data connection, where the two end-points of the communication are in real-time

connected with one another and thus converse

A message service is a telecommunication service similar to the postal service A

message is submitted to the network (as a letter is posted) Sometime later, the message

is delivered to the given address Message services are usually not guaranteed The

network is not able to check whether the recipient address is valid, and may return no

confirmation to the sender of receipt Thus ‘no reply’ may result either because the

recipient never got the message or because he chose not to respond

A retrieval service is one in which a caller accesses a central server, database or

storage archive, requesting the delivery of certain specified information He might, for

example, receive data about holiday or request news video clips, etc

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THE EMERGENCE OF THE ATM SWITCHING TECHNIQUE AS THE HEART OF ATM 443

B-ISDN services

I [ conversational service; I 1

I messaging services I I retrieval services I

individual individual

presentation presentation

Figure 25.3 The service types offered by B-ISDN

Distribution services are services in which the information from a single source is distributed to many recipients a t the same time Distribution services are subdivided into those with or without individual user presentation control An example of a

distribution service without individual user presentation control is the broadcasting of

national television All the recipients receive the same signal at the same time An

example of a distribution service with individual user presentation control is video-on-

demand Here only those users who wish to pay and receive a given film do so

25.5 THE EMERGENCE OF THE ATM SWITCHING TECHNIQUE

Much of the initial development work which led to B-ISDN started in the data

networking field, as engineers tried to develop fast packet switching techniques suitable

for the carriage of emerging video and ‘image’ applications The switching technique

Table 25.1 Potential applications of the various B-ISDN service categories Category Service type Potential applications Interactive services Conversational services Voice telephony

Messaging services Internet electronic mail

Retrieval services On-line database service Distribution services Without user control Broadcast TV

With user control Pay-on-view TV or video-on-demand

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444 BROADBAND, MULTIMEDIA NETWORKS AND THE B-ISDN

developed as the basis for B-ISDN is an adaption of the packet switching technique

used in datacommunications networks It is called ATM (asynchronous transfer mode)

A common failing of telecommunication switching techniques previous to ATM was their restriction to low bit rate data conveyance or fixed bandwidth circuit switching Thus the major difficulty which had to be overcome in developing ATM was the need to optimize B-ISDN to carry simultaneously both low and very high bit rate services, and

to meet simultaneously the exacting demands and rapid signal conveyance necessary for speech and equivalent signals

In classical data packet switching networks the emphasis is placed on assured and error-free delivery of data This rules out such networks for the carriage of live speech and video signals due to the prolonged and uneven delays experienced during propaga- tion and delivery of the user’s information

Figure 25.4 illustrates the degradation of a packetized speech channel, sharing a

packet network with other speech and data users The network is subject to congestion,

so that occasional packets are held up in the buffer The result is a rather disjointed signal, with ‘staccato’, ‘snowy’ and ‘clipping’ effects

Another limitation of pre-ATM data networks, when used to carry the bitrates

typically used for voice and video signals, was their relative inefficiency When sending single packets of a small number of bits (eight for a single speech sample), the network is

kept heavily loaded just carrying and processing packet headers! Furthermore the error detection and correction procedures which ensure that each packet value is received correctly are largely irrelevant for speech and video signals, because the ear or eye tends

to ‘fill-in’ any slight inconsistencies in the signal anyway

Despite these problems, statistical multiplexing (as used in data networks) is con- sidered to be the ideal basis for broadband networks, as large numbers of connections can be accommodated of different and varying bandwidths A large number of packets per second give a high bandwidth for one user, whereas a smaller number of packets per second yield lower bit rates for others

Delay

b u f f e r

Undelayed ( n o r m a l l y s p a c e d )

[normally spaced)

Figure 25.4 Degradation of speech on normal packet networks

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THE EMERGENCE OF THE ATM SWITCHING TECHNIQUE AS THE HEART OF ATM 445

In 1988, a statistical multiplexing technique called ATM was provisionally accepted

by CCITT as the switching basis for future B-ISDNs, and a number of detailed CCITT (now ITU-T) recommendations were issued to define the basic technique These provide for

0 simultaneous carriage of mixed telecommunication service

0 a connection establishment contract, in which the end-user device may specify during connection set-up the required connection bitrate and connection quality parameters, including maximum permissible delay and delay variation; this is then

to be guaranteed by the network for the duration of the call

0 network overload control, preventing new connections being established, and allocating available capacity to higher priority or delay sensitive (e.g voice and video) connections first

0 a limit to the delay experienced by video, voice and other delay-sensitive signals

0 relatively high efficiency in the use of bandwidth for all types of applications, achieved by removing error correction methods in cases (e.g voice and video applications) where these are superfluous

The ‘packets’ conveyed by ATM are called cells Like the packets of X.25, each cell of

ATM consists of an information field (in which the user data is held and conveyed)

and a header which ‘tells’ the network where to deliver the packet, and provides a sequence number so that cells can be re-assembled in the correct order at the receiving end) But, unlike the packets of X.25, the cells in ATM are all of a fixed length

(48 byte payload plus a 5 byte header) The fixed length gives the scope for overcoming the limitations of earlier packet networks

The relatively short length of the cell (as compared with a normal data packet or

frame) means that user data messages must be broken up into a large number of indi- vidual cells for transmission This is inefficient, but on the positive side the smaller cells allow a transmission priority scheme to be established High priority cells (e.g deriving from a voice or video connection) can now be inserted between the cells which make up

a single data frame, rather than having to wait until the complete frame has been transmitted They thus experience significantly lower delay than they would have done

in the case of a classical packet-switched data network

Unfortunately, from a voice and video perspective the 48 byte information content of

an ATM cell is very large compared to the single byte samples normally transmitted The inefficiency associated with processing cell headers militates against sending very small (e.g one byte) cells, corresponding to individual speech samples Instead we must make d o with conveying a number of consecutive speech samples in a single cell

A packet size of 48 bytes allows 48 separate samples to be sent simultaneously This corresponds to 6 milliseconds worth of conversation (at 64 kbit/s) Thus a 6 ms propaga- tion delay is inflicted on the signal as we wait for the cell to fill up before we can send it Nonetheless, this is a small (and maybe unnoticed) price to pay for high network efficiency and the scope of B-ISDN

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446 BROADBAND, MULTIMEDIA NETWORKS AND THE B-ISDN

CEQ

used and paid for

on-demand

CEQ = Customer Equipment

U

Figure 25.5 The basic switching capabilities of B-ISDN

Over and above the switching of straightforward point-to-point connections, B-ISDN (through ATM) distinguishes itself from its predecessing networks not only in its ability

to switch high bitrate connections, but also in its ability to set up broadcast (i.e mufti-

cast) distributions of high bandwidth signals (e.g video or television programmes) The

broadcast capability, meanwhile, will enable cable TV companies to develop eco-

nomically efficient metropolitan fibre cable networks for the distribution of pay-TV or

video-on-demand (Figure 25.5)

Figure 25.6 illustrates the main types of connections and services which B-ISDN and

ATM networks will offer The diagram also shows how ATM relates to B-ISDN

25.7 USER DEVICE CONNECTION TO B-ISDN

The user-network interface ( U N I ) illustrated in Figure 25.6 is the standardized interface

for connecting users end devices to a B-ISDN network for the purpose of communication

Various reference points (defined by ITU-T recommendation 1.41 3) are slightly different

variants of the UN1 interface, according to how the device is connected to the network These are similar to the narrowband ISDN reference points, as Figure 25.7 shows

The T B interface is the basic UN1 interface by which user equipments are connected

to a B-ISDN at the B-NT1 The B-NTl (broadband ZSDN network termination type l )

provides line terminating functions for the public network operator (power feeding to line, management test functions, etc.) Where the user device is connected directly to the

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USER DEVICE CONNECTION TO B-ISDN 441

constant bit rate (CBR) service frame relay service

X.25 service ATM

FDDI SMDS (DQDB)

switched voice service sound retrieval service video on-demand

network

Term Meaning

CBR constant bit rate (a point-to-point connection across an ATM network

providing service similar to a private wire or leaseline DQDB dual queue dual bus (the technology behind SMDS)

FDDI fibre distributed data interface (a campus technology for interconnecting NNI network-node interface (an ATM network interface)

SMDS switched multimegabit data service (an existing broadband network type)

UN1 user-network interface (an ATM network interface)

LAN routers)

Figure 25.6 ATM and B-ISDN: the connection types available

private local interface public network interface

SB TB U B

Figure 25.7 B-ISDN reference configurations at the UN1

line the U , interface is used (e.g the case where the optical version of the UN1 is employed)

Where a n electrical interface is used at the UNI, a B-NT1 may be required to perform electrical to optical conversion of the signal for connection to a fibre network connec- tion Alternatively, the B-ISDN network operator may choose to install a device to

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