Beginning Opengl Game Programming docx
... related Windows functions that support OpenGL ■ Pixel formats ■ Using OpenGL with Windows ■ Full-screen OpenGL Introduction to WGL The set of APIs used to set up OpenGL on Windows is collectively ... this chapter, you will learn: ■ What a game is ■ About OpenGL and its history ■ About libraries that can be used to expand OpenGL s functionality Why Make Games? Interactive entertai...
Ngày tải lên: 27/06/2014, 09:20
... powerful and reasonably easy programming language. I talk about this more in the upcoming sections, Game Programming in Flash” and Game Programming 101.” Too, game programming is different than ... keyframes ᮣ Designing an adventure game ᮣ Traversing between states in your games ᮣ Building an adventure game C omputer games often have several scenes. For example, your game m...
Ngày tải lên: 07/04/2014, 13:34
... the top of the game field, the game ends. This list contains many definitions that are important for any game proposal: • The game genre (e.g., puzzle) • The main objective of the game • The actions ... 8/20/04 1:29 PM Page 26 www.it-ebooks.info A Game Is More Than Just a Good Idea Although a game must start with a good idea, there is a lot more to the game programming world...
Ngày tải lên: 24/04/2014, 14:39
beginning game programming second edition 2007
... other open-source game programming tools, see my book Game Programming All In One, Third Edition. In that book, I do not cover DirectX, but focus on an open-source, cross-platform game library called ... You see, Windows programming doesn’t really have to be all that difficult when you strip out all the app stuff, like menus, that aren’t needed for writing games. // Beginning Ga...
Ngày tải lên: 18/10/2013, 09:44
Beginning Direct 3D Game Programming P2
... students changed the world of 3D programming. Before Windows, DOS was the most popular operating system for the PC. Games were programmed exclusively in DOS for many years. Game developers resisted ... user’s computer hardware doesn’t provide all of the 3D operations required to play the game. Nowadays, the software /game manufacturer must develop the hardware emulation device, whereas...
Ngày tải lên: 06/11/2013, 11:15
Beginning Direct 3D Game Programming P1
... Anja Beginning Direct3D ® Game Programming 2 nd Edition Wolfgang F. Engel which features advanced shader programming material by 27 authors. The tremendous success of Beginning Direct3D Game Programming ... articles on OpenGL and OS/2 game programming for German jour- nals, coauthored a German book, and started on Windows game programming. In 1997, I wrote my first o...
Ngày tải lên: 06/11/2013, 11:15