... Capone and G Pujolle, “A new approach to dynamic bandwidth allocation in Quality of Service networks: Performance and bounds,” Computer Networks, Vol 51, No 10, 2007, pp 2833-2853. 13 Z Fang and ... (INFOCOM’04), Hong Kong, 2004, pp 1284-1295. 14 N Feng, S C Mau and N B Mandayam, “Pricing and Power Control for Joint Network-Centric and User-Network-Centric Radio Resource Management,” IEEE Transactions ... “MPEG-7 Tools for Universal Multimedia Access,” Journal of the American Society for Information Science and Technology, Vol 58, No 9, 2007, pp 1374-1376. 27 F Meshkati, H V Poor and S C Schwartz,
Ngày tải lên: 02/07/2014, 02:20
... content, similarly to the content list in infor-a book One vinfor-ariinfor-ation, so cinfor-alled Video Minfor-anginfor-as, represent different scenes in infor-a comicbook style where thumbnail sizes ... by filtering out irrelevant informationand identifying parts of major interest Unfortunately, such intuitive and flexible ways for data browsing are not possiblefor a dynamic medium such as video ... (spatially arranged words and meta-information) and decide by themselves at which speed they process the visual information CROSS-READING Moving your eyes at various speeds and in random direction over
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Handbook of Multimedia for Digital Entertainment and Arts- P17 pptx
... usedfor sharing information with others, or other mobile devices such as personal mo-bile phones; hand-held projectors, due to their portability, and personal usage, aresuitable both for shared and ... activities and behaviorsperformed by one or more user Details about video based human action detectiontechniques are reviewed in [36] Interaction with Handheld Projectors Hand-held projectors ... useful for mobile projector-based augmentation, which superimposes digital information in physical environ-ments Unlike other mobile displays such as provided by PDAs or mobile phones,hand-held projectors
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Handbook of Multimedia for Digital Entertainment and Arts- P18 ppt
... Stages of Attention(Space Effort, and Horizontal Shaping), to Intention (Weight Effort, and VerticalShaping) to Decision/Commitment (Time Effort, and Sagittal Shaping) Effort Qual-ities are indicative ... preparation before an action: inclining backwards before ing forwards mov- Staging – posing the action graphically and compositionally for readabilityand style Straight Ahead Action and Pose to ... Engine)which uses Effort and shape qualities from Laban Movement Analysis model as abase model for their character animation They used motion capture data to acquireand abstract effort and shape parameters
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Handbook of Multimedia for Digital Entertainment and Arts- P19 potx
... ray-geometry intersections, and therefore with scene complexity In ex-treme cases, the number of rays traced and therefore the number of intersection testsperformed can reach infinity Fortunately, very ... flat and dull Figure3(b) depicts reflections Trang 2540 G Sellers and R LukacFig 3 An image generated using primary and secondary rays for (a) zero, (b) one, (c) two, (d) three, (e) four and (f) ... ‘Angelina Jolie’ in Bear-Wolf movie) and analyzingmotions for specific performance (e.g, ‘golf swing’ and ‘walking’) 3D motion-capture system (‘VICON’) generates a matrix for each motion clip Here, a
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Handbook of Multimedia for Digital Entertainment and Arts- P20 pdf
... randomized motion is performed, the robots in the cluster... light for “Sonic Onyx”, led art for “The Open Wall”, and Kinematics and led art for the two projects “Chaotic Robots for ... robots for art [45] and the research of new modelling methods with a biological ap- proach applied to entertainment robotics and bio-robotics [46]. In this sense for example bio-robotics for art ... artist to publish and present their work and activities, but also a medium for communicating and collaborating with other artists. “The digital arts site Rhizome is recognized for the crucial role
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Handbook of Multimedia for Digital Entertainment and Arts- P21 pptx
... communicational and informational space beneath, where digitally coded information content of different nature and level of processing is available for the artists’ use. Furthermore, tools for editing, design ... technology, design, psychology, etc., that form a common communicational and 27 The Creation Process in Digital Art 607 informational space. Due to the widespread of the digitally coded information ... the creative design process by providing tools for design, shaping, planning, collaboration, communication and sharing of information as well as giving access to digitally coded information content
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Handbook of Multimedia for Digital Entertainment and Arts- P22 pps
... responsible for the story content, the media producer who is responsible for used media, the director who is responsible for the story, and finally the handyman who is a helper for the story project. ... already existing MIST features and includes methods for the management of story projects and searching for stories. The expert ser- vice contains functions for computation and management of the expert ... with the formula value DAV DV BF and – AV ODcount of appearances of a tag – DF OD date factor: The older a date, the more knowledge is lost. The value lies between 0 and 1.A1 stands for an actual
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Handbook of Multimedia for Digital Entertainment and Arts- P23 pptx
... such that performance informs design and strategies of intervention and evaluation... users, and vice versa The background and motivation behind the research is presented and followed ... technological and humanistic sides of interactive systems and the potentials In this way a body of research questioning technology for the marginalized is envisaged to inform and benefit ... Usefulness and Affordability The actability of the system is defined as the metric of an information system that questions its ability to perform actions, and to permit, promote, and facilitate
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Handbook of Multimedia for Digital Entertainment and Arts- P24 ppt
... inter/multi-sensory stimulation for both audience and per-formers This built upon my earlier work in Auckland, New Zealand, and Aarhus,Denmark where the different situations, one with orchestra and one with choir, ... matched to digitally mirror performance in abstract – here camera and music stand lights - creating and effecting projected visuals (photo credit Jo˜ao Messias, Casa da Musica) Trang 9Fig 21 Projected ... workshop designs targeted participant learning from interactive experienceswhere active participation formed a context for meaning Offered were opportuni-ties for augmenting learning and awareness
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Handbook of Multimedia for Digital Entertainment and Arts- P25 potx
... various solutions and possibilities... – Form and Function: relevant style, form and function which contribute to explain the artwork 32 Designing for Architecture and Entertainment ... (user standing) 32 Designing for Architecture and Entertainment 727 Fig. 9 Four state HMM used for Gesture Recognition “navigate up” ! “move one hand up” “navigate down” ! “move hands toward ... properties: flexibility and ease of model reconfiguration allow for example: the system engineer, the content designer, and the exhibit curator to work together and easily and cheaply try
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Handbook of Multimedia for Digital Entertainment and Arts- P26 ppsx
... by the social-application server for selecting related content and M0and C0 are carried forward on to the next time step as Mh and Ch Evaluation of System Performance In this section, we provide ... material [12].1We scaled this dialog and mixed it into each query snippet This resulted in 1/2 and 51/2 s of each 5- and Table 1 Performance results of 5- and 10-s queries operating against 4 ... due to correct and strong matches, made before the start of the conversation: these matches correctly carried forward through the remainder of the 5 min experiment No incorrect information or chat
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Modeling and Simulation for Material Selection and Mechanical Design Part 1 ppsx
... Fundamentals and Testing: Second Edition, Revised and Expanded, Raymond G Bayer Engineering Design for Wear: Second Edition, Revised and Expanded, Raymond G Bayer Clutches and Brakes: Design and Selection, ... behavior,and mechanical properties Chapters 5 and 6 describe more empiricalprocess design procedures for tribological and fastener design Trang 12This book will be an invaluable resource for the designer, ... Preston, George W Crawford, and Mark E Coticchia 44 Machinery Adhesives for Locking, Retaining, and Sealing, Girard S Haviland 45 Couplings and Joints: Design, Selection, and Application, Jon
Ngày tải lên: 10/08/2014, 12:21
Modeling and Simulation for Material Selection and Mechanical Design Part 4 pot
... constant; W0 and W00 are the mixing energies in solid and liquid states; Xs and Xl are the impurity concentration in solid and liquid phases at the temperature T Solving these equations for the phase ... Guttman has expanded the concept for synergistic co-segregation of alloying elements and harmful impurities at the grain boundaries His theory is very important for analysis of steels and alloys ... F ¼ 4 for grain boundaries and F ¼ 1 for free surface The kinetics of segregation dissolution could be described by these equations (22) and (23) But, in this case, the variables Xb(0) and Xb
Ngày tải lên: 10/08/2014, 12:21
Modeling and Simulation for Material Selection and Mechanical Design Part 5 pdf
... statistically recrystallized proportion and estimation of the size of deformed austenite grains The grain growth kinetics satisfy the law [73] ani-inTables 7and8and shown inFig 41 The cooling curve ... transformations The main precondition isknowledge of this effect on the course of C-curves showing the start andend of transformations in the graph of isothermal decomposition of auste-nite for ... could be simplified for steels with high undercooled austenite stability The GBSdevelops in this case in austenite in short time and has no dependence onphase and structure transformations at steel
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Modeling and Simulation for Material Selection and Mechanical Design Part 6 pot
... Therefore, the problem then is to find this steady solidification profile and the distribution of temperature and fluid velocities in both the liquid phase and the solid phase On the other hand, ... 1 mm, and two casting speeds are used Vc¼ 400 and 600 mm=sec 3 Calculated Results Simulated results of steady temperature field both in the strip and roll is shown inFig 44(a) and (b) for the ... problem, Ju and Inoue [62] proposed a numerical simulation method by the Eulerian coordinate, and application to the continuous casting pro-cess of steel slab was performed A Residual Stress Formation
Ngày tải lên: 10/08/2014, 12:21
Flash on english for mechanics, electronics and technical assistance
... the outgoing and incoming (6) from analogue to digital and back from digital to analogue. The (7) handles all the functions for the keyboard, the display and the loudspeakers, and it contro ls ... tin and aluminium. Some common non - ferrous alloys are brass (formed by mi xi ng copper and zinc) , bronze ( form ed by mi xi ng copper and tin ) and other aluminium ... Nowadays more and more sophisticated robots are being built to serve various practical purposes, for example in houses, businesses, in the army and for medical appliances for disabled...
Ngày tải lên: 24/05/2014, 21:30
Handbook of Multimedia for Digital Entertainment and Arts- P1 pot
... Suk, and B. Prabhakaran Part IV DIGITAL ART 25 Information Technology and Art: Concepts and State of the Practice 567 Salah Uddin Ahmed, Cristoforo Camerano, Luigi Fortuna, Mattia Frasca, and ... technologies and latest research applied to digital entertainment and arts with the focus on interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital ... overall design Preface The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of enter- tainment and art,...
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Handbook of Multimedia for Digital Entertainment and Arts- P2 pps
... the user preference for TV and for book as the user- preference-based search UP merge D avg.˛UP TV C ˇUP Book / (b) Search TV content using the user preference for music and for TV as the user- preference-based ... Karypis’ algorithm (which is de- signed for binary ratings) as follows. Let MaxSim and MinSim be the maximum and minimum similarities for each movie in c2C to U and Sim i the similarity of a movie ... understand user tastes without accessing user listening and watching logs or acquiring certain feedback. For example, people who always listen to classical and ethnic music may prefer such genres and...
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Handbook of Multimedia for Digital Entertainment and Arts- P4 potx
... this way, the system ‘un- derstands’ the given information, and is thus able to exploit it properly. If the system for example needs to filter out all adult content for users whose age is under ... Furthermore it performs the deletion of items in the list which are unsuitable, for example content with a minimum 18 years age limit for younger users. The deletion is a straightforward task of ... 2003], we now assume that: 1) independence between u k and 3 Semantic-Based Framework for Integration and Personalization 87 and easy access for external users. The SenSee Web Client (on the right...
Ngày tải lên: 02/07/2014, 02:20
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