... the Answers panel in the Flash application, which provides links to the Flash developer community on the Web What’s New in Flash MX Why MX ? As its name suggests, Flash MX represents a generational, ... upgrade from Flash Flash MX is now part of a larger family of MX products from Macromedia that can work together to help you develop and deliver rich, dynamic content You can still use Flash MX by itself, ... assigning basic actions to frames and buttons for navigation Review the tutorials that come with the software, or pick up a copy of Macromedia Flash MX: Visual QuickStart Guide by Katherine Ulrich...
Ngày tải lên: 03/06/2014, 02:04
... gravitational force; for the buoyant force; and for the wind force (The lines that begin with // are comment lines, for information only.) To try this ActionScript yourself, open the Actions panel in Flash ... XML data storage, and even allows for wireless polling) Eric is co-author of books, including Macromedia Flash Super Samurai, Flash MX Audio Magic, and Flash MX Dynamic A winner of numerous interactive ... guidance for good code structure Derek Baird, for your contribution of music and sound effects for the games in this book, and content for the Sound chapter Branden Hall, for your wddx _mx. as file,...
Ngày tải lên: 27/06/2014, 12:20
TÌM HIỂU CÔNG CỤ macromedia Flash MX
... tích hợp Flash với phần mềm khác Flash ứng dụng phần mềm có tính mở rộng Sức mạnh tính dễ dùng Flash Flash sử dụng ngôn ngữ kịch ActionScript Đây ngôn ngữ mạnh tuân theo chuẩn ECMAScript Flash ... k48 B ÁO C ÁO TH ỰC T ẬP T ỐT NGHI ỆP • Mở Flash :nhấn đúp biểu tượng Flash • • Tạo hồ sơ Flash :nhấp vào lien kết Flash Document Khi bạn tạo hồ sơ Flash , hồ sơ mở thông số mặc định, bạn thay ... hồ sơ Flash cách sử dụng thành phần Behavior Vùng làm việc Flash Vùng làm việc Flash gọi môi trường sáng tác , gồm loạt bảng điều khiển bố trí xung quanh Stage (vùng sáng tác) Các tập tin Flash...
Ngày tải lên: 02/08/2014, 23:30
Macromedia Flash MX Game Design Demystified phần 3 pot
... names are the same as described before and match the figure Lines 10 and 11 give us what we're looking for We perform step next, before step Here is the ActionScript for this step //Step var dis = ... script sits check for collisions in the methods game.checkForWalls() and game.checkPaddleCollisions() Here the ActionScript for the game.checkForWalls() method: 10 11 game.checkForWalls = function() ... place And for the games used in this book they work very well But as Flash grows as a programming platform, and as the demand for complicated or original games gets larger, we will be forced to...
Ngày tải lên: 12/08/2014, 21:20
Macromedia Flash MX Game Design Demystified phần 4 pptx
... output information in savable form, such as an XML document (which is just you can store in a file or a database That file can be loaded into the game, and Flash will interpret it and the information ... For instance, for a game of Pac-Man (without the ghosts) you can easily create a text document to store the type each cell This text document is usually XML formatted At a later date this information ... worlds (one object for each tile) makes storing information each tile very easy You can easily store the information needed to build a TBW in an external file or database This information, which...
Ngày tải lên: 12/08/2014, 21:20
Macromedia Flash MX Game Design Demystified phần 5 ppsx
... like (again, to name only a few) Macromedia Flash, Macromedia Freehand, Corel Draw, and Adobe Illustrator Common vector formats include EPS and SWF A raster image for a game background, created ... not a strong format for game purposes, and BMPfiles should be imported into Flash only if absolutely necessary or for tracing purposes The optimal way to create vector graphics for your games ... World game, transformed in Flash from a sketch But for the jumping animation, we might want our character to look blurred as he jumps Unfortunately, we can't achieve that effect in Flash; we must...
Ngày tải lên: 12/08/2014, 21:20