Java Game Programming for Dummies
... provided as Adobe Acrobat PDF files on the CD-ROM. These chapters cover many aspects of Java that are particularly useful for game programming, but not necessarily specific to game programming. If you're ... that can help you program games like the pros. This icon points out Java 1.1 differences from Java 1.02. This icon points out Java 1.2 differences from Java 1.1 or Java 1.02. This icon marks ... graphics, and shows you how to create several different styles of 3-D maze games. You also experiment with a variety of advanced game programming techniques, such as using timelines, employing animation...
Ngày tải lên: 04/11/2013, 11:15
Tài liệu Java 3d Programming pdf
... Java 2 plug−in. 3.1.2 Java 3D 1.2 JDK Download the latest release of the Java 3D SDK at http://www.javasoft.com/products /java media/3D/index.html. The OpenGL version of Java 3D has historically ... platform. Java 2 is required for Java 3D, although Microsoft’s JVM does not support Java 2. This means that end users are required to download Sun’s Java 2 implementation, install it, and then download Java ... Readers new to Java 3D should definitely download Sun's excellent (free) Java 3D tutorial. This book is intended to serve as a companion to the Sun API documentation and the Java 3D tutorial. How...
Ngày tải lên: 10/12/2013, 02:15
advanced 3d game programming with directx 9.0
... Data Walsh, Peter (Peter Andrew), 1980- Advanced 3D game programming with DirectX 9.0 / by Peter Walsh. p. cm. ISBN 1-55622-968-2 (pbk.) 1. Computer games Programming. 2. DirectX. I. Title. QA76.76.C672W382 ... worked on games like F1 Career Challenge, Harry Potter and the Chamber of Secrets, SHOX, and the upcoming Medal of Honor: Rising Sun. I’ve developed games for the PC, Game Boy, Dreamcast, PS2, Game Cube, ... calling: (972) 423-0090 Advanced 3D Game Programming Using DirectX đ 9.0 Peter Walsh Wordware Publishing, Inc. large books devoted just to the more rudimentary concepts of Windows programming. Subsequently,...
Ngày tải lên: 03/06/2014, 01:06
advanced 3d game programming with directx 9 0
... pApp->Init(); 4 . .Advanced 3D Game Programming with DirectX 9.0 by Peter Walsh ISBN:1556229682 Wordware Publishing © 2003 (525 pages) Designed for programmers who are new to graphics and game programming, ... games like F1 Career Challenge, Harry Potter and the Chamber of Secrets, SHOX, and the upcoming Medal of Honor: Rising Sun. I've developed games for the PC, Game Boy, Dreamcast, PS2, Game ... throws is called cGameError, and is defined in Listing 1.2. Listing 1.2: The cGameError object and eResult enumeration class cGameError { string m_errorText; public: cGameError( char* errorText...
Ngày tải lên: 04/06/2014, 12:01
Advanced 3D Game Programming with DirectX - phần 2 doc
... (freely moving, like a mouse axis). When a device is created, you must call IDirectInputDevice8::SetDataFormat. HRESULT IDirectInputDevice8::SetDataFormat( LPCDIDATAFORMAT lpdf ); lpdf ... GraphicsLayer.h /******************************************************************* * Advanced 3D Game Programming using DirectX 9.0 * * * * * * * * * * * * * * * * * * * * * * * * * * * * ... InputLayer.cpp /******************************************************************* * Advanced 3D Game Programming using DirectX 9.0 * * * * * * * * * * * * * * * * * * * * * * * * * * * *...
Ngày tải lên: 08/08/2014, 23:20
Advanced 3D Game Programming with DirectX - phần 3 pot
... SoundLayer.cpp /******************************************************************* * Advanced 3D Game Programming using DirectX 9.0 144 hwnd Handle to the window to be associated with ... SoundLayer.h /******************************************************************* * Advanced 3D Game Programming using DirectX 9.0 * * * * * * * * * * * * * * * * * * * * * * * * * * * * ... Sound.cpp /******************************************************************* * Advanced 3D Game Programming using DirectX 9.0 * * * * * * * * * * * * * * * * * * * * * * * * * * * *...
Ngày tải lên: 08/08/2014, 23:20
Advanced 3D Game Programming with DirectX - phần 4 ppsx
... BspTree.cpp /******************************************************************* * Advanced 3D Game Programming using DirectX 9.0 * * * * * * * * * * * * * * * * * * * * * * * * * * * * ... doesn't happen too often). Later in the book I'll discuss some advanced lighting schemes, specifically radiosity. Advanced lighting models typically are done as a preprocessing step, ... tree remains static. This is the case for most of the worlds that players navigate in 3D games, so games such as Quake III: Arena consist of a static BSP tree (representing a world) and a set...
Ngày tải lên: 08/08/2014, 23:20
Advanced 3D Game Programming with DirectX - phần 5 pptx
... NeuralNet.cpp /******************************************************************* * Advanced 3D Game Programming using DirectX 9.0 * * * * * * * * * * * * * * * * * * * * * * * * * * * * ... int main(int argc, char* argv[]) { // Sorry, I don't do cout. printf( " ;Advanced 3D Game Programming using DirectX 9.0\n" ); printf( " \n\n" ); printf( "Neural ... need to kill everyone in town. But writing a game and writing a game that can be played over the Internet are two very different things. Far too many games have died in their infancy because programmers...
Ngày tải lên: 08/08/2014, 23:20
Advanced 3D Game Programming with DirectX - phần 6 doc
... up all the harder parts of network game programming. In the next section I'll show you how to use the MTUDP class to achieve first-rate, super-smooth game play. Implementation 2: Smooth ... solution for any one game probably wouldn't work for another game. Geographic and Temporal Independence Although in this book I am going to write a real-time, networked game, it is important ... programming. The question to keep in mind when determining what to send is: "What is the bare minimum I have to send to keep the other computer(s) up to date?" For example, in a game...
Ngày tải lên: 08/08/2014, 23:20
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