... Internet/computer video games but instead, suggests a loose clustering Console video games include Nintendo, Sony Playstation, Microsoft Xbox, and others Internet video games refer to computer games played ... and inattention symptoms in adolescents who play video games for more than one hour a day Table 3: Behavioral Symptoms INTERNET TELEVISION CONSOLE VIDEO GAMES < hour ≥ hour INTERNET VIDEO GAMES ... internet video games (p < 0.001 and p = 0.003, respectively) Twenty males reported playing video games for more than one hour a day versus only one female adolescent reported playing internet video games...
Ngày tải lên: 08/08/2014, 21:20
... is timed Visual selective attention/ speed Telephone search Searching a visual array and selecting targets whilst ignoring distracters Task is timed Visual selective attention/ speed Visual elevator ... characteristics of visual attention using an experimental, identification/detection “attentional blink” task and found that video game players had better temporal processing of visual information ... been shown to improve visual attention Green and Bavelier (2003) reported in their influential Nature paper that 10 days of training on an action video game increased basic attentional skills Their...
Ngày tải lên: 25/04/2016, 07:31
Unit 15: A 1. video games
... you like playing video games? + How often you play video games? + Do you spend much time and money on playing Video games? + Is Videogame good for you? + Should we play Video games for a long ... later? Because Video games can be addictive He will homework later Consolidation: Is Video games good for you? Should you play video games much? Why not? Homework: Who often play video games? (Old ... You must be careful Video games can be addictive Don’t spend too much of your time in the arcade Nam: Don’t worry, I won’t I have a lot of homework to tonight, so I can play games for a short time...
Ngày tải lên: 29/05/2013, 23:19
Unit15: A 1. Video games
... VIDEO GAMES Amusement center * Chatting What you often in your free time? Do you like playing video games? How often you play video games? Do you spend much time and money on playing Video games? ... Nam later? Because Video games can be addictive He will homework later Where going? What do? How often ? Don’t spend video games Don’t forget homework amusement center Video games 2,3,4/a week ... is a place where we can play some games or relax What is it ? amusement center :(n) trung t©m vui ch¬i, gi¶i trÝ ADDICTIVE :(a) cã tÝnh g©y nghiÖn Ex: Video games can be additive arcade :(n)...
Ngày tải lên: 29/05/2013, 23:19
Learning vocabulary effectively in clt through language games at high school
... processes of producing and perceiving in learning English, learners are usually guided to pay their attention on the logicality of the text In other words, they are taught how to recognize (in listening ... including grammatical and lexical ones However, it is traditionally the case that almost learners’ attention has been drawn onto grammatical devices (such as reference, ellipsis, substitution…) and ... the day the material for this thesis is selected (April 8th, 2006) The event has been drawing the attention of all nations and people all over the world And it comes as no surprise that online newspapers...
Ngày tải lên: 19/12/2013, 15:02
A study on how to improve speaking skill through extra activities for the first-year English non - major students at Hai Phong Private University
... using the language games in the classroom, which are: +) games are motivating and challenging +) games are a welcome break from the usual routine of the language class +) games help the student ... 4.3 Studying English speaking through the funny games Games have been showned to have advantages and effectiveness in learning speaking English in various ways First, games bring in relaxation ad ... is to study English speaking through extra- activities That is the reason why I decided to choose the research with the title How to improve English speaking skill through extra- activities for...
Ngày tải lên: 17/03/2014, 16:47
music in video games essay
... Another technological improvement in the industry which improved the quality of music in video games was the increase in the amount of Audio RandomAccess-Memory ... in the video game industry is the use of compact discs for playing music during the playing of a video game In the newer 32-bit systems and CD-ROM based systems, the production of video games ... program music into video games, it also has brought about true CD-quality sound to the video game industry Playing music from a CD is also so flexible that the possibilities for improvements are...
Ngày tải lên: 21/03/2014, 22:10
interactive storytelling for video games [electronic resource] a player-centered approach to creating memorable characters and stories
... Interactive Storytelling for Video Games This page intentionally left blank Interactive Storytelling for Video Games A Player-Centered Approach to Creating Memorable ... in Video Games 234 Massively Multiplayer Online Games (MMOs) 237 The Strengths of Fully Player-Driven Stories 242 The Weaknesses of Fully Player-Driven Stories 243 ... became interested in video games, primarily due to the sheer fun and creativity of Nintendo’s early Super Mario Bros games Though much different from the stories I loved, games also attracted...
Ngày tải lên: 31/05/2014, 00:58
video games and art
... Videogames.qxd Videogames and Art Edited by Andy Clarke and Grethe Mitchell 2/2/07 13:12 Page Videogames.qxd 2/2/07 13:12 Page Videogames.qxd Videogames and Art Edited by ... aspects of videogame iconography, producing paintings, videos and prints based on videogame hardware and of people playing videogames This shows how it is not just the characters of videogames that ... an artwork 13 14 | VIDEOGAMES AND ART However, a knowledge of videogames can be vital for appreciating some videogame artworks Familiarity with a specific game (or with videogames in general)...
Ngày tải lên: 01/06/2014, 12:01
Báo cáo hóa học: "A Framework for Advanced Video Traces: Evaluating Visual Quality for Video Transmission Over Lossy Network" pptx
... Original video sequence Video Conventional encoding video trace Advanced video trace Quality predictor Reconstructed quality Visual content Visual descriptors analysis Figure 1: Proposed advanced video ... conventional video trace characterizing the video encoding (frame size and frame quality of encoded frames) is combined with visual descriptors to form an advanced video trace Based on the advanced video ... with actual video streams can meaningfully examine lossy video transmission mechanisms The visibility of packet losses in MPEG-2 video sequences is investigated in [11], where the test video sequences...
Ngày tải lên: 22/06/2014, 23:20
Learning vocabulary through language games of 7th - form student at Phuong Nam Private lower Secondary school = Nghiên cứu về việc học từ vựng thông qua các trò.PDF
... vocabulary lessons with language games, a lot of students entirely opt for games More importantly, they confirm the effectiveness of language games Through language games introduced by the teacher, ... the past 1.2 Language games in foreign language learning 11 1.2.1 Definitions of language games 11 1.2.2 Classification of language games 12 1.2.3 The status of language games in language learning ... LANGUAGE GAMES IN TEACHING AND LEARNING 4.1 Choosing appropriate language games Various factors should be taken into account when language games are used, one of which is how to choose suitable games...
Ngày tải lên: 28/03/2015, 10:41
Learning vocabulary through language games of 7thNghiên cứu về việc học từ vựng thông qua các trò chơi ngôn ngữ của học sinh lớp 7 trường THCSDL Phương Nam.PDF
... language games which is based on categories Following this, there are other types of language games such as sorting, ordering, or arranging games, information gap games, guessing games, search games, ... matching games, labeling games, exchanging and collecting games, board games, role play games Basing on language knowledge and skills that learners need to master, Lee, W R (1979) divided games ... structure games (games provide experience of the use of particular pattern of syntax in communication), vocabulary games (games in which the learners‟ attention is focused mainly on words, spelling games...
Ngày tải lên: 28/03/2015, 10:42
Tiểu luận môn phương pháp nghiên cứu khoa học VẬN DỤNG NHỮNG KIẾN THỨC VỀ PHƯƠNG PHÁP NGHIÊN CỨU KHOA HỌC PHÂN TÍCH QUÁ TRÌNH PHÁT TRIỂN VIDEO GAMES
... luận: Phương pháp nghiên cứu khoa học Chương II: Lịch sử phát triển Video Games việc vận dụng nguyên lý sáng tạo: Nguồn gốc video game nằm trình phát triển với ống phóng tia âm cực -dựa hệ thống ... công nghệ cao lĩnh vực CNTT Nội dung tiểu luận chủ yếu nghiên cứu trình hình thành phát triển video games dựa việc vận dụng phương pháp tư sáng tạo nghiên cứu khoa học để phân tích đưa phương pháp ... (phần lớn máy tính lớn), với tinh tế phức tạp ngày tăng lên (rất nhiều video game thời kỳ đầu biến ghi lại nào) Trải qua thời kỳ, video game tách nhiều hệ máy khác nhau: hệ arcade (hệ máy thùng),...
Ngày tải lên: 21/05/2015, 22:42
Visual attention and perception in scene understanding for social robotics
... following scientific problems: visual saliency and attention, and information presentation and perception For visual saliency and attention, the method to predict visual attention is presented in ... 2.3 Visual attention prediction using RBF neural network 31 2.4 Visual attention prediction 34 2.5 ROC performance comparison 36 2.6 Most popular attention ... framework for scene understanding, including visual attention, perception, understanding and so forth In the literature of visual attention, the visual features were extracted and classified to...
Ngày tải lên: 09/09/2015, 17:58
VISUAL ATTENTION IN DYNAMIC NATURAL SCENES 1
... the visual environment by controlling and directing eye movements 2.3 Overt and Covert Orienting of Visual Attention Figure 2.1: Visual orienting graph 2.3 Overt and Covert Orienting of Visual Attention ... would be more meaningful than other parts of the image 10 2.5 Models of Visual Attention 2.5 Models of Visual Attention Visual attention can be driven by either bottom-up / exogenous-control or top-down ... coupling of visual attention to physical eye movements, otherwise known as overt attention Helmholtz was the first to discover covert attention by successfully demonstrating that attention can...
Ngày tải lên: 10/09/2015, 09:22
VISUAL ATTENTION IN DYNAMIC NATURAL SCENES 2
... cascaded classifier using a learning technique called AdaBoost on a set of very simple visual features These visual features have Haar-like feature properties as they are computed by subtracting ... regardless of whether the person in the video made eye contact with the camera or not However these di↵erences were found to be insignificant To detect faces in our video database, we used trained classifiers ... early fixations Earlier research experiments have shown the influence of scene context in guiding visual attention (Neider and Zelinsky, 2006; Chen et al., 2006) In Neider and Zelinsky (2006) the scene-constrained...
Ngày tải lên: 10/09/2015, 09:22
VISUAL ATTENTION IN DYNAMIC NATURAL SCENES 3
... modulated with scene category appropriate fixation maps, would yield a better prediction of human visual attention It is important to mention that few frames, in each simulation, were categorized to ... 500 340 512 298 4x4 1000 651 1500 1000 484 382 1000 1500 666 525 243 1500 1000 533 500 3x3 1500 1000 665 293 3x3 1500 1000 1000 435 1500 1500 715 500 2x2 1000 857 500 500 Simulation : 930 1500 ... fixation map and termed it as average condition These two control conditions enabled us to assess that improvements in model’s prediction, after the integration of scene’s gist, was not completely due...
Ngày tải lên: 10/09/2015, 09:23
VISUAL ATTENTION IN DYNAMIC NATURAL SCENES 4
... coherency feature is significantly improved with face and subsequent gist modulations (K-S test p < 0.01) For comparison with state-of-the-art models of visual attention, data is aggregated over ... Baldi (2006), Saliency using natural statistics (SUNDay) model (Zhang et al., 2009) and dynamic visual attention model (D.V.A.) (Hou and Zhang, 2008) Comparisons to gist dependent control conditions ... gist case The last column shows saliency maps produced by the previously proposed models of visual attention in the literature To get an idea of how saliency values vary for sampled location...
Ngày tải lên: 10/09/2015, 09:23
VISUAL ATTENTION IN DYNAMIC NATURAL SCENES 5
... is significantly improved over modulations using average fixation map and incorrect scene fixation maps These results suggest that Gist plays a significant role in guiding visual attention by mediating ... photographer’s bias of placing interesting things near the centre In investigating spatial properties of visual attention we proposed a computational model that combined bottom-up stimulus features with top ... demonstrated comparable performance (AUC = 0.9 and KL divergence = 1.6) to well-known models of visual attention The critical part was the unique way of modulating the movie scenes, using human fixation...
Ngày tải lên: 10/09/2015, 09:24