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Tiêu đề Connecting Code to an Interface Builder View
Tác giả Traibingo
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In this tutorial, I will show you how to create an interface using Interface Builder and connect it to your code.. If the user fails to enter in text, the label will say something like “

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Bài 4: Connecting Code to An Interface

Builder View

Finally, we get to write some real code! In this tutorial, I will show you how

to create an interface using Interface Builder and connect it to your code

We will be creating a UITextField, UILabel, and a Button Now, don‟t be

intimidated that this tutorial is so long I have really went into detail

explaining everything as I go You could easily scan over it and get the gist

of it Here‟s how the application will work:

1 The user will tap inside a text box which brings up the iPhone‟s keyboard

2 The user will type their name using the keyboard

3 The user will press a button

4 The label will update with a greeting containing that user‟s name (ex “Hello

Brandon!”)

5 If the user fails to enter in text, the label will say something like “Please

Enter Your Name”

Prerequisites: This tutorial assumes that you have completed the following

tutorials

 Hello World Tutorial Using UITableView

 Beginner Interface Builder

In this tutorial you will learn:

 Create a new View-Based application

 Create a simple user interface

 Write code to connect to an interface

 Connect the interface to the code

 Update the interface based on user interaction

Like the last tutorial I wrote, we are going to need only one view So we will

just use Apple‟s View-Based Application template So click File -> New

Project Select View-Based Application and name it ViewBased (You can

name it whatever you want)

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So like last time, Apple has provided us with most of the code needed to

get this app up and running You can click Build and Go to launch the

simulator, but all you will see is blankness

Let‟s get started by double clicking on ViewBasedViewController.xib

This is a nib file that opens with Interface Builder It contains information

regarding the layout and controls of our view Once you do this, Interface

Builder should open up

It will look something like the screenshot below

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A few notes about interface builder…

Library – The right-most window contains all of your controls that you can

add to your view For this tutorial we will be using a TextField, Label, and

Button

The next window to the left of that contains objects that we will connect our

interface to View represents the view of this nib file (basically the

interface) File’s Owner is the object that links the interface to the code

View - This is your user interface for your iPhone application This window

is where you will drop controls from the right-most window

Attributes – This is where we will set the styling properties of our controls

Add a Text Field

The first thing you want to do is drag a Text Field from the library box on

to your view window You will see some blue lines to guide you These are

in place to help line up controls as well as center them

Once you have added the Text Field to the View, move it around until it‟s

in a position that you are happy with Next, stretch each side of the text

box so that it spans accross almost the entire view area (The blue lines on

the right and left will let you know when to stop.)

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Now we are going to set some of the attributes of the Text Field If the

Attributes Inspector doesn‟t appear, click on the Text Field and then click

Tools -> Attributes Inspector

In the Placeholder field type in Name This is the default text that appears

in the Text Field before a user types anything

For Capitalize select Words – This tells XCode that we want to capitalize

each word

For Return Key – Select Done This makes the return key on the keyboard

say Done rather than return

Also, make sure Clear When Edit Begins is checked

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Add a Label

Drag a Label from the Library onto your view Similarly, stretch it the

length of your view and place it where you would like Let‟s change the

default text of the label If the Attributes Inspector doesn‟t appear, click

on the Label and then click Tools -> Attributes Inspector In the Text

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field type in “Enter your name above” (or below depending on where you

chose to put the label in relation to the Text Field

Add a Button

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Now drag a Button from the library onto your view Stretch it and position

it however you would like Now we need to add some text to the Button

Click on the button and then click Tools -> Attributes Inspector In the

Title field, type “Display“

We are now done creating our interface It should look something like this:

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Let‟s return to our code… Close Interface Builder and go back to Xcode

The files that link an interface to some code are called View Controllers

Let‟s open up ViewBasedViewController.h This is the file where we will

declare all of our interface variables Add the following code to you

ViewBasedViewController.h

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Interface Builder uses IBOutlets and IBActions to connect to the code

Here is a brief explanation of each line of code

IBOutlet UITextField *textName – creates an outlet to connect to the text

field we created in interface builder We use this variable to get information

from the text field

IBOutlet UILabel *lblHello – An outlet that connects our label on our

interface to the code This variable is used to set the value of the label

Now that we have declared these variables, we need to make them

properties This allows us to set certain attributes that are associated with

the variables Retain tells the compiler that we will handle the memory

management of this object (don‟t forget to release it when you are done)

Otherwise it will get “cleaned” after being instantiated

There is one other thing here

- (IBAction) updateText:(id) sender;

This is the function that will get called when the user presses the button

that was created in Interface Builder We are simply declaring it here in

the header file We will implement this function a little later in the tutorial

Now, we need to connect the interface to the code Double click on

ViewBasedViewController.xib again to open up Interface Builder

1 Connect the View

1 Click anywhere on the background of your view (anywhere that is not

the Text Field, Label, or Button) Now click Tools -> Connections

Inspector Next to New Referencing Outlet, you will see a circle Click in

that circle and drag the blue line to the File’s Owner object and release it

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The word view should pop up Click on it You have now connected the

view to your proxy object You should now see:

2

2 Connect the Text Field

1 Click on the Text Field in your View window to select it Then click Tools

-> Connections Inspector You will now see a circle next to New

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Owner object A message will pop up with txtName Click on txtName and

the connection is made You should now see:

2

3 Connect the Label

1 Click on the Label in your View window to select it Then click Tools ->

Connections Inspector You will now see a circle next to New

Referencing Outlet Click in that circle and drag it over to the File’s

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Owner object A message will pop up with lblHello Click on lblHello and

the connection is made You should now see:

2

4 Connect the Button

1 Click on the Button in your View window to select it Then click Tools ->

Connections Inspector You will now see a circle next to Touch Up

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Click in that circle and drag it over to the File’s Owner object A message

will pop up with updateText Click on updateText and the connection is

made You should now see:

2

Now all of the connections should be set up Go ahead and close Interface

Builder We are done using it

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Open up the file ViewBasedViewController.m This is the file where we

will implement the updateText function Add the following code…

This code is pretty straight forward and easy to follow I will explain it

line-by-line:

@synthesize txtName,lblHello;

Most of the time when creating (private) variables, you need to specify what

are called “getter” and “setter” methods Theses functions get the value of a

variable and set the value of a variable What synthesize does is creates

these methods for you under the hood Pretty handy…

Next we will implement our updateText method I started by creating a

temporary string This is the string that we will insert into the text of the

label

The next line checks to see if the user has entered any text int the Text

Field txtName.text returns an NSString We are simply calling the length

method on a string If the length is 0, then obviously the user has not

entered any text If this is the case, we set the temporary string to “Please

enter your name”: instructing the user to enter in their name

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%@!” The “%@” in the string means we will be substituting it for a string

To get the value of the Text Field we again use the txtName.text property

Finally, the value of the Label is set by calling lblHello.text This calls the

text property of label and sets the text to our temporary string variable

The last line ; releases the temporary text field from memory This is

necessary to write an efficient iPhone application If you want to know why

a lot of iPhone apps crash, it‟s because the developers don‟t follow through

with this step

That‟s it! Click Build and Go The application should launch in the iPhone

Simulator When you click inside the Text Field it should bring up the

iPhone’s keyboard (you can also type with your keyboard) Enter in your

name and click “Display” Here are a few screens of what your app should

look like

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User Clicks Display without typing in their name

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User types in their name and clicks Display

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Well, that concludes this tutorial I hope that I was able to help you out on

your road to iPhone glory If you get lost at any point you can download the

code to this tutorial here ViewBasedSampleCode As always, if you have

any questions or comments, be sure to leave them in the comments

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