DEPARTMENT OF EDUCATION AND TRAINING THANH HOA DONG SON EDUCATION AND TRAINING CENTER EXPERIENCE INITIATIVE APPLY SOME GAMES TO CHECK ENGLISH VOCABULARY IN GRADE 3 AT DONG HOA PRIMARY
Trang 1DEPARTMENT OF EDUCATION AND TRAINING THANH HOA
DONG SON EDUCATION AND TRAINING CENTER
EXPERIENCE INITIATIVE
APPLY SOME GAMES TO CHECK ENGLISH VOCABULARY
IN GRADE 3 AT DONG HOA PRIMARY AND SECONDARY SCHOOL
Teacher : Mai Thi Thao
School : Dong Hoa Primary and Secondary School Experience idea : English
THANH HOA 2021
Trang 2CONTENTS
Page
1 Introduction:…….……… … ……1
1.1 Reasons to choose the study:……… ……… 1
1.2 Purpose of the study: 2
1.3 Object of study: 2
1.4 Research methodology 2
2 Content: ……….………3
2.1 Theoretical background of the experience initiative……… …….3
2.2 Situation of the problem before applying the study ……… 3
2.2.1 Advantages of the study:……… ……… ……3
2.2.2 Difficulties to implement experience idea theme:……… ……… …….3
2.3 Solutions used to solve the problem……… …….4
2.3.1 Bingo: ….5
2.3.2 Jumbled words……….……….… … ……6
2.3.3 Network……… ……… …6
2.3.4 Matching: …8
2.3.5 Network: ……….……… … 10
2.3.6 Word squares……… ……… 12
2.4 Efficiency of the study……… 13
3 Conclusion and recommendations:……….17
3.1 Conclusion:……… 17
3.2 Recommendations:……… ……… 17
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1 Introduction
1.1 Reasons to choose the study:
As the society develops, the growing need to expand international relations requires a common language to communicate So learning a foreign language is really necessary For learning any language, learning vocabulary is very important Because vocabulary is the basis, the foundation for good skills: listening, speaking, reading and writing Students who want to introduce themselves to others, want to hear what they say, want to write a passage, and want to read out any information must be based on learning and mastering the basic vocabulary Learning vocabulary is so important, but students who are motivated and memorize vocabulary, in the process of teaching, teachers need to use vocabulary checking techniques or games to excite students, not only help students remember quickly but also methodically It is more important to create a habit of learning vocabulary for students, and see it as a task that must be done regularly and continuously It is easy to find vocabulary as a new language in any lesson a teacher introduces to students Therefore, students are very easily bored to memorize While there are students who have little time to do homework Requires the teacher to be flexible
in using techniques or games to test vocabulary, especially to prepare well before using a trick So students remember new words better With grade 3 students, they find it very difficult to access a new textbook program that is completely different from grades 1 and 2 Therefore, I have found the most suitable method to help them enjoy learning Practice, create a useful playground for them, help students not feel pressure, can learn while playing while still absorbing a full amount of knowledge That is, I have integrated games into the lessons to help students remember words and sentence patterns in class Through the teaching process, I would like to propose the measure "Applying some games to check English vocabulary in grade 3 at Dong Hoa Primary & Secondary School " to perform different teaching purposes in the teaching period English effectively
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1.2 Purposes of study:
Applying some games to check English vocabulary to promote creativity in learning and improve the quality of teaching and learning for grade 3of Dong Hoa Primary & Secondary School
2 Content
2.1 Theoretical background of the experience initiative:
Active teaching technique is a shortened term, used to refer to teaching techniques to promote student activeness, initiative and creativity Active teaching techniques aim to positively promote learners' cognitive activities, focus on promoting student activeness, not focus on student activeness However, in order
to teach in a positive direction, teachers must make more effort than passive teaching Active teaching techniques are teaching techniques that have a special meaning in promoting students' active participation in the teaching process, thought-provoking, creative and collaborative The active teaching techniques outlined here are used in a favorable way in team work However, they can also be
Trang 5In fact, in the teaching process, teachers' application of collaborative teaching techniques faces many difficulties such as: - Focus group discussion options are not always on focus, or the problem is unfamiliar to the student - English is a compulsory subject right from primary school, but this subject is not easy, so the passion and interest in the subject is not high Moreover, Dong Hoa is an agricultural commune of Dong Son commune Most of the students have parents who work far away from home, so their children's interest in education is not high That is the main reason leading to the quality of English learning of students is not as expected Below are the results of surveys and tests on vocabulary memory levels of grade 3 students at the beginning of the 2020-2021 school year
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2.3 Solution used to solve the problem:
I usually test students' understanding and memory after introducing a new language and checking old papers before learning a new one In each English 3 unit there are 3 lessons, each lesson has a new language, vocabulary and sentence pattern After introducing vocabulary, I often check again to see if students understand the vocabulary that I just introduced or not use appropriate methods Since most of the measures are games, students are very excited and enthusiastic, and some even remember from the very beginning So they practice together very actively, when I check the old lesson I often use the games so the students are very excited and hard to learn new words With the right measures, in about 5-7 minutes
I was testing many students at once Games are not always a form of entertainment It can actually be used to reinforce the vocabulary introduced in the unit in an organized and fun, engaging way Therefore, teachers need to know how
to apply games in class so that students can both learn and play for the lesson to take place smoothly and reduce stress However, depending on each specific lesson, teachers can choose games that suit the purpose of the lesson Here are the games and game organization that I use often
2.3.1 Bingo:
- Teacher prepares 9 letters or 9 numbers
- Ask students to draw the board with 9 squares
- Students write 9 words or any number in those squares
- Teacher reads aloud pre-prepared words / numbers
- Students listen to and mark the words / numbers that the teacher has just read
- Students have 3 straight, horizontal or diagonal squares saying aloud The first "Bingo" will be the winner
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Example 1: Unit 8- Lesson 2
School bag pencil sharpener rubber
Example 2: Unit 10- Lesson 3
Example 3: Unit 15- Lesson 2
2.3.2 Jumbled words:
Teachers prepare jumbled words
- Divide the class into 2 teams
- Ask students to write down the correct words
- The student who writes the more correct words, that team will win
Example 1: Unit 14 - Lesson 2
Trang 8Example 1: Unit 6- Lesson 1
Teacher asks students to match the words in column A with the words in column B to form a verb phrase:
Sit come
be close stand don’t
talk your book here
up quite down
Example 2: Unit 17- Lesson 2
Teacher prepares the pictures, divides the board into 2 columns, one is for the picture, and the other is to stick the words, then ask students to match up the words matching each picture
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2.3.4 Slap the board:
- Teacher writes some words in circles on the board, or sticks pictures on the board
- Have students play a game of tapping on the correct word in the circle or picture after listening to the teacher
- Students play a group game
- The student who pats right and fastest will be the winner
Example:
badminton
table tennis
basketball football
chess
Trang 11Example 3: Unit 10- Lesson 1
Example 4: Unit 12- Lesson 1
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2.3.5 Network:
- Teacher writes topics of words on the board
- Divide the class into 2 groups and ask students to prepare for 1-2 minutes to list related words
- Represent each group on the board to write the correct words
- The group with the most correct and fastest words will be the winner
Example 1:: Unit 14 - Lesson 2
Example 2: Unit 19- Lesson 2
windy
rainy sunny
weather
sister
father grandfather
family
Trang 13- Draw the board with squares on the side board
- Let students state the topic and number of words in the box - Students play group games
Trang 1412
- Represent each group on the board to circle the correct words after 1-2 minutes of discussion
- The group with the most correct words will be the winner
Example 1: Unit 8 - Lesson 2
- Key: book, ruler, rubber, pens, pencil
Example 1 : Unit 8- Lesson 2
Example 2 : Unit 14- Lesson 2
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13
2.4 Effectiveness of the study:
Active teaching is an extremely important strategic task, and collaborative teaching is not out of our country's educational mission today Using games is also one of the active teaching techniques Through games, students know how to do group discussions, not only know how to work individually but also know how to work in a team; Students are very interested in learning and memorizing vocabulary When students remember vocabulary, they will apply them to practice sentence patterns; gradually, students' vocabulary increases significantly Thanks
to the rich vocabulary, students also develop all skills: listening, speaking, reading and writing In my teaching process, before applying games, students remember very little vocabulary and are afraid to learn words, but since applying games to teaching and learning their effectiveness increases dramatically
- Students have more confidence in presenting their views to class
- Likes to speak English when greeting, asking, asking for something and asking for permission
- Reaction very quickly, remember many words
- Fluently sing English songs in the program
- The number of participants in post building is increasing from 50% to 80%
- 75% of students understand the lesson in class and practice well the teacher's requirements
Below are the results of surveys and tests on vocabulary memory levels of students in grade 3,in the middle of the second semester, school year 2020-2021:
Trang 1614 And here are some midterm tests of students in grade 3A:
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Trang 18faculty We hope to welcome and contribute comments from colleagues
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3.2 Recommendations:
Request the Education Department to annually compile the ranked experience initiatives for teachers to refer and use in order to increase the feasibility of research topics Schools need to attract investment resources, actively socialize education, support facilities and technology, and take appropriate measures, learning goals and can lead to deep changes identity in education relations with the present situation
CONFIRMATION OF THE HEAD
MASTER OF DONG HOA
PRIMARY& SECONDARY SCHOOL
STATEMENT OF AUTHORSHIP
I assure this study is mine I do not copy by anyone, and the study has been applied in my school
Mai Thi Thao
Trang 20REFERENCES
1 Student’s book- Teacher’s book English 3 - Educational Publisher
2 Lesson design English 3 - Hanoi Pedagogic University Press
3 Frequently fostering materials in English - Publisher Education
4 Doff, A (1988) Teaching English: Cambridge University Press
5 Forseth , R (1994) Methodology Hand book for English Teachers
Trang 21DANH MỤC
CÁC ĐỀ TÀI SÁNG KIẾN KINH NGHIỆM ĐÃ ĐƯỢC HỘI ĐỒNG ĐÁNH GIÁ XẾP LOẠI CẤP PHÒNG GD&ĐT, CẤP SỞ GD&ĐT VÀ CÁC CẤP CAO HƠN
XẾP TỪ LOẠI C TRỞ LÊN
Họ và tên tác giả: Mai Thị Thảo
Chức vụ và đơn vị công tác: Giáo viên Trường TH &THCS Đông Hoà
Cấp đánh giá xếp loại (Phòng, Sở, Tỉnh…)
Kết quả đánh giá xếp loại (A, B hoặc C)
Năm học đánh giá xếp loại
1 Some techniques to teach
promote the passiveness of
students in studying English
9”
4
Apply some techniques to
teach and check English
vocabulary