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Nội dung

Network Layer Design Isues• Store-and-Forward Packet Switching • Services Provided to the Transport Layer • Implementation of Connectionless Service • Implementation of Connection-Orient

Trang 1

The Network Layer

Chapter 5

SinhVienZone.Com

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Network Layer Design Isues

• Store-and-Forward Packet Switching

• Services Provided to the Transport Layer

• Implementation of Connectionless Service

• Implementation of Connection-Oriented Service

• Comparison of Virtual-Circuit and Datagram Subnets

2

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Store-and-Forward Packet Switching

The environment of the network layer protocols

fig 5-1

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Implementation of Connectionless Service

Routing within a diagram subnet

4

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Implementation of Connection-Oriented Service

Routing within a virtual-circuit subnet

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Comparison of Virtual-Circuit and

Datagram Subnets

5-4

6

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Routing Algorithms

• The Optimality Principle

• Shortest Path Routing

• Distance Vector Routing

• Link State Routing

• Hierarchical Routing

• Broadcast Routing

• Multicast Routing

• Routing for Mobile Hosts

• Routing in Ad Hoc Networks

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Routing Algorithms (2)

Conflict between fairness and optimality

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The Optimality Principle

(a) A subnet (b) A sink tree for router B

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Shortest Path Routing

The first 5 steps used in computing the shortest path from A to D

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5-8 top

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Flooding (2)

Dijkstra's algorithm to compute the shortest path through a graph

5-8 bottom

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Distance Vector Routing

(a) A subnet (b) Input from A, I, H, K, and the new

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Distance Vector Routing (2)

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Link State Routing

Each router must do the following:

1 Discover its neighbors, learn their network address.

2 Measure the delay or cost to each of its neighbors.

3 Construct a packet telling all it has just learned.

4 Send this packet to all other routers.

5 Compute the shortest path to every other router.

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Learning about the Neighbors

(a) Nine routers and a LAN (b) A graph model of (a)

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Measuring Line Cost

A subnet in which the East and West parts are connected by two lines

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Building Link State Packets

(a) A subnet (b) The link state packets for this subnet

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Distributing the Link State Packets

The packet buffer for router B in the previous slide (Fig 5-13)

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Hierarchical Routing

Hierarchical routing

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Broadcast Routing

Reverse path forwarding (a) A subnet (b) a Sink tree (c) The tree built by reverse path forwarding

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Multicast Routing

(a) A network (b) A spanning tree for the leftmost router

(c) A multicast tree for group 1 (d) A multicast tree for group 2.22

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Routing for Mobile Hosts

A WAN to which LANs, MANs, and wireless cells are attached

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Routing for Mobile Hosts (2)

Packet routing for mobile users

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Routing in Ad Hoc Networks

Possibilities when the routers are mobile:

1 Military vehicles on battlefield.

– No infrastructure.

2 A fleet of ships at sea.

– All moving all the time

3 Emergency works at earthquake

– The infrastructure destroyed

4 A gathering of people with notebook computers.

– In an area lacking 802.11

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Route Discovery

a) (a) Range of A's broadcast

b) (b) After B and D have received A's broadcast

c) (c) After C, F, and G have received A's broadcast

d) (d) After E, H, and I have received A's broadcast

Shaded nodes are new recipients Arrows show possible reverse routes.26

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Route Discovery (2)

Format of a ROUTE REQUEST packet

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Route Discovery (3)

Format of a ROUTE REPLY packet

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Route Maintenance

(a) D's routing table before G goes down

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Node Lookup in Peer-to-Peer Networks

(a) A set of 32 node identifiers arranged in a circle The shaded ones

correspond to actual machines The arcs show the fingers from

nodes 1, 4, and 12 The labels on the arcs are the table indices

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Congestion Control Algorithms

• General Principles of Congestion Control

• Congestion Prevention Policies

• Congestion Control in Virtual-Circuit Subnets

• Congestion Control in Datagram Subnets

• Load Shedding

• Jitter Control

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Congestion

When too much traffic is offered, congestion sets in and

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General Principles of Congestion Control

1 Monitor the system

– detect when and where congestion occurs.

2 Pass information to where action can be taken.

3 Adjust system operation to correct the problem.

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Congestion Prevention Policies

Policies that affect congestion

5-26

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Congestion Control in Virtual-Circuit

Subnets

(a) A congested subnet (b) A redrawn subnet, eliminates

congestion and a virtual circuit from A to B

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Hop-by-Hop Choke Packets

(a) A choke packet that affects

only the source

(b) A choke packet that affects

each hop it passes through

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Jitter Control

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How stringent the quality-of-service requirements are

5-30

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Smoothing the output stream by buffering packets

40

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The Leaky Bucket Algorithm

(a) A leaky bucket with water (b) a leaky bucket with packets

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The Leaky

Bucket

Algorithm

(a) Input to a leaky bucket

(b) Output from a leaky

bucket Output from a token

bucket with capacities of (c)

250 KB, (d) 500 KB, (e)

750 KB, (f) Output from a

500KB token bucket feeding

a 10-MB/sec leaky bucket

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The Token Bucket Algorithm

5-34

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Packet Scheduling

(a) A router with five packets queued for line O

(b) Finishing times for the five packets

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RSVP-The ReSerVation Protocol

(a) A network, (b) The multicast spanning tree for host 1

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RSVP-The ReSerVation Protocol (2)

(a) Host 3 requests a channel to host 1 (b) Host 3 then requests a

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Expedited Forwarding

Expedited packets experience a traffic-free network

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Assured Forwarding

A possible implementation of the data flow for assured forwarding

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Label Switching and MPLS

Transmitting a TCP segment using IP, MPLS, and PPP

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• How Networks Differ

• How Networks Can Be Connected

• Concatenated Virtual Circuits

• Connectionless Internetworking

• Tunneling

• Internetwork Routing

• Fragmentation SinhVienZone.Com

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Connecting Networks

A collection of interconnected networks

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How Networks Differ

Some of the many ways networks can differ

5-43

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How Networks Can Be Connected

(a) Two Ethernets connected by a switch

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Concatenated Virtual Circuits

Internetworking using concatenated virtual circuits

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Connectionless Internetworking

A connectionless internet

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Tunneling a packet from Paris to London

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Tunneling (2)

Tunneling a car from France to England

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Internetwork Routing

(a) An internetwork (b) A graph of the internetwork

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(a) Transparent fragmentation (b) Nontransparent fragmentation

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Fragmentation (2)

Fragmentation when the elementary data size is 1 byte

(a) Original packet, containing 10 data bytes

(b) Fragments after passing through a network with maximum

packet size of 8 payload bytes plus header

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The Network Layer in the Internet

• The IP Protocol

• IP Addresses

• Internet Control Protocols

• OSPF – The Interior Gateway Routing Protocol

• BGP – The Exterior Gateway Routing Protocol

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Design Principles for Internet

1 Make sure it works.

2 Keep it simple.

3 Make clear choices.

4 Exploit modularity.

5 Expect heterogeneity.

6 Avoid static options and parameters.

7 Look for a good design; it need not be perfect.

8 Be strict when sending and tolerant when receiving.

9 Think about scalability.

10 Consider performance and cost.

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Collection of Subnetworks

The Internet is an interconnected collection of many networks.64

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The IP Protocol

The IPv4 (Internet Protocol) header

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IP Addresses

IP address formats

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IP Addresses (2)

Special IP addresses

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A campus network consisting of LANs for various departments

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Subnets (2)

A class B network subnetted into 64 subnets

70

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CDR – Classless InterDomain Routing

A set of IP address assignments

5-59

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NAT – Network Address Translation

Placement and operation of a NAT box

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Internet Control Message Protocol

The principal ICMP message types

5-61

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ARP– The Address Resolution Protocol

Three interconnected /24 networks: two Ethernets and an FDDI ring

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Dynamic Host Configuration Protocol

Operation of DHCP

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OSPF – The Interior Gateway Routing

Protocol

(a) An autonomous system (b) A graph representation of (a).76

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OSPF (2)

The relation between ASes, backbones, and areas in OSPF

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BGP – The Exterior Gateway Routing

Protocol

(a) A set of BGP routers (b) Information sent to F

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The Main IPv6 Header

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Extension Headers

IPv6 extension headers

5-69

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Extension Headers (2)

The hop-by-hop extension header for large datagrams (jumbograms)

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Extension Headers (3)

The extension header for routing

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