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100 test bank for social media marketing 1st edition đề trắc nghiệm marketing

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Đề thi trắc nghiệm Marketing có đáp án, Câu hỏi trắc nghiệm Marketing, Marketing Management Exam, Mutiple Choice Questions, câu hỏi lựa chọn Marketing, Examination Marketing, test bank for Marketing Câu hỏi trắc nghiệm miễn phí có đáp án, dạng câu hỏi lựa chọn, câu hỏi đúng sai, câu hỏi trả lời ngắn Test Bank with answers for M Advertising 2 Test bank with answer for marketing management a strategic decision making approach 7th edition Test Bank with answer for marketing an introduction 10th edition Free Test Bank with answer for Consumer Behavior 10th Edition Test Bank with answer for Marketing An Introduction 12th Free Test with answer Bank for Retailing Management Free Test with answer Bank for A Preface to Marketing Management 14th Free Test with answer Bank for A Preface to Marketing Management Test Bank for Foundations of Marketing 6th Edition Test Bank with Answer for Consumer Behavior 11th Edition 375 Test Bank for Essentials of Marketing A Marketing Strategy Planning Approach 13th Edition by Perreault 234 Test Bank for Essentials of Marketing 3rd Edition

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100 Test Bank for Social Media Marketing 1st Edition

True - False Questions

Facebook does NOT offer synchronous interactions

1. True

2 False

Perpetual beta is a term that describes the desire for Web 2.0

to remain stable without change

Digital Natives can recall a time in their lives when the

Internet did not exist

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Wikis can only be created by companies and NOT by

The horizontal revolution is supported by the flow of

information from government and companies to the people

1. True

2 False

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iTunes is categorized as a virtual world

1. True

2 False

Respect and recognition of your customers comes up

significantly short to revenues and profits in the eyes of a company in the reputation economy of social media

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The term "co-creators" is used to characterize the say that users have in what producers offer in the marketplace

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Mutiple Choice Questions - Page 1

Which of the following is considered to be social software?

1. A) an iPad

2 B) Google Alerts

3 C) a Dell PC

4 D) an iPhone

5 E) an Internet-connected game console

An app on a smartphone is labeled as

1. A) social networking sites, message boards, forums, and wikis

2 B) micro sharing sites, media sharing sites, and social bookmarking and news sites

3 C) social games and gaming sites, socially enabled console games, alternate reality games, and virtual worlds

4 D) reviews and ratings, deal sites and deal aggregators, social shopping markets, and social storefronts

5 E) the Internet, social software, devices, and social media users

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Social media:

1. A) is a type of mass media

2 B) is a type of personal media

3 C) crosses the boundaries of mass and personal media

4 D) cannot reach a large number of individuals

5 E) is not capable of two-way communications on a small scale

communicate and share content in a variety of ways including direct messages, wall posts, and chat or instant messaging (IM) options

1. A) Social store fronts

2 B) Deal aggregators

3 C) Folk sonomies

4 D) Connections

5 E) Tag clouds

The virtual worlds of Second Life and Web Alive are

categorized under the social media space zone of:

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Creating programming that is interesting enough to attract people to watch it or listen to it and then interrupting the programming to bring viewers a commercial message is a technique of

1. A) search engine marketing

2 B) social entertainment

3 C) the interruption-disruption model

4 D) the horizontal revolution

5 E) cloud computing

Which of the following constitutes the zones of social media channels?

1. A) social networking sites, message boards, forums, and wikis

2 B) micro-sharing sites, media sharing sites, and social bookmarking and news sites

3 C) social games and gaming sites, socially enabled console games, alternate reality games, and virtual worlds

4 D) reviews and ratings, deal sites and deal aggregators, social shopping markets, and social store fronts

5 E) social community, social publishing, social entertainment, and social commerce

Which of the following represents a vehicle as opposed to a medium?

1. A) The Wall Street Journal

1. A) social networking sites, message boards, forums, and wikis

2 B) microsharing sites, media sharing sites, and social bookmarking and news sites

3 C) social games and gaming sites, socially enabled console games, alternate reality games, and virtual worlds

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4 D) reviews and ratings, deal sites and deal aggregators, social shopping markets, and social storefronts

5 E) the Internet, social software, devices, and social media users

Which one of the social media space zones primarily aids in the dissemination of content to an audience?

1. A) social networking sites, message boards, forums, and wikis

2 B) microsharing sites, media sharing sites, and social bookmarking and news sites

3 C) social games and gaming sites, socially enabled console games, alternate reality games, and virtual worlds

4 D) reviews and ratings, deal sites and deal aggregators, social shopping markets, and social storefronts

5 E) the Internet, social software, devices, and social media users

Which of the following constitutes four types of social

communities?

1. A) social networking sites, message boards, forums, and wikis

2 B) micro-sharing sites, media sharing sites, and social bookmarking and news sites

3 C) social games and gaming sites, socially enabled console games, alternate reality games, and virtual world

4 D) reviews and ratings, deal sites and deal aggregators, social shopping markets, and social storefronts

5 E) the Internet, social software, devices, and social media users

Which of the following is considered to be social software?

1. A) an app

2 B) an iPad

3 C) a Sony digital camera

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4 D) a Dell PC

5 E) an iPhone

Which of the following is a NOT a form of psychic income for posting a positive review of a product?

1. A) getting a check in the mail for posting the review

2 B) feeling satisfaction of sharing your opinions with the masses

3 C) receiving a rating on some sites that designate you as a star reviewer

4 D) receiving online feedback from others that your review was helpful to them

5 E) being recognized by others for your product expertise

All of the following represents an indication of the social presence of a particular member in a social community

1. A) social community only

2 B) social publishing only

3 C) social entertainment and social commerce

4 D) social commerce and social community

5 E) social community, publishing, entertainment, and commerce

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Which one of the social media space zones primarily assists

in the online buying and selling of products and services?

Amazon reviews and eBay's reputation rankings, which

serve as credibility scores for what we can trust online,

directly contribute to the

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Which of the following represents a type of social publishing site?

1. A) Push messaging; social media marketers

2 B) Niche products; micro markets

3 C) Niche products; mass audiences

4 D) Traditional media; Digital Natives

5 E) Push messaging; social media consumers

Which of the following is a form of earned media?

Service recovery refers to the actions:

1. A) an organization takes to revive and bolster their customer service department

2 B) an organization takes to reclaim services owed to them by other companies

3 C) an organization takes to correct mishaps and win back dissatisfied customers

4 D) a customer takes to reclaim services owed to them by companies

5 E) a customer takes to contact an organization's customer service department

Which one of the following statements is TRUE?

1. A) It's far more difficult to keep old customers than to attract new ones

2 B) It's far more expensive to attract new customers than to keep older ones

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3 C) It's about the same in terms of expense to attract new customers and keep older ones.

4 D) It's far more expensive to keep older customers than to attract new ones

5 E) It's cheap to attract new customers and keep older ones

Traditional marketing focuses on , which is a term that describes one-way communication delivered to the target audience

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Which of the following scenarios includes an overarching objective relevant to the use of social media marketing as part of a brand's promotional mix?

1. A) A hair salon charges customers a small fee to book online appointments through their Facebook page

2 B) A retailer uses its Facebook page to create a smoother supply chain process among the producers that supply products

3 C) Paul monitors his company's Facebook page to react to and influence

consumers in their decision- making process when purchasing his company's products

4 D) Mary uses her Facebook page primarily to send out mass communication promotional messages to her consumers

5 E) Mark is always thinking of ways to charge customers on his company's

Facebook page

Social media can be used to support , which means

to offer a free trial of a product

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When hearing about a customer's complaint, Jan makes sure

to listen to everything the customer has to say without

interrupting them, she then thinks hard about the

conversation, asks around if this type of complaint has been heard before, and then creates a solution to the problem to satisfy the customer Jan's process of handling the

complaint falls within the framework

1. A) A hair salon charges customers a small fee to book online appointments through their Facebook page

2 B) Paul has created an online virtual world for his customers to experience his brand of products

3 C) A retailer uses its Facebook page to create a smoother supply chain process among the producers that supply products

4 D) Mary uses her Facebook page primarily to send out mass communication promotional messages to her consumers

5 E) Mark is always thinking of ways to charge customers on his company's

Facebook page

Which of the following marketing objectives are achievable utilizing social media marketing techniques?

1. A) branding only

2 B) marketing research only

3 C) customer service and branding

4 D) relationship management and marketing research

5 E) branding, marketing research, customer service, and relationship management

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Which of the following is a form of owned media?

website This is an example of:

1. A) search engine marketing

2 B) social entertainment

3 C) the interruption-disruption model

4 D) the horizontal revolution

5 E) cloud computing

All of the following characterizes tradigital marketing

EXCEPT:

1. A) applies the familiar model of the 4 Ps to the digital domain

2 B) improves interactivity and measurement

3 C) retains the primarily vertical flow of power in the channels of communication and distribution

4 D) is largely impersonal

5 E) delivered from many to many

Which of the following is considered to be helpful for a company's service recovery?

1. A) search engine marketing (SEM)

2 B) the LARA framework

3 C) word-of-mouth (WOM) communication

4 D) public relations (PR)

5 E) the "4 Ps" of the traditional marketing mix

Search engine marketing is a form of which type of media?

1. A) paid

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1. A) public relations, personal selling, and advertising.

2 B) social, mass, and personal

3 C) direct mail, advertising, and personal selling

4 D) deal sites, deal aggregators, and social storefronts

5 E) paid, owned, and earned

Which of the following represent two overarching objectives relevant to the use of social media marketing as part of a brand's promotional mix?

1. A) Extend and leverage the brand's media coverage; Influence the consumer throughout the decision-making process

2 B) Charge consumers for as many experiences as possible; Use social media as vertical, one-way mass communication tools

3 C) Create efficiencies in the brand supply chain management process; Use social media as vertical, one-way mass communication tools

4 D) Influence the consumer throughout the decision-making process; Create efficiencies in the brand's supply chain management process

5 E) Charge consumers for as many experiences as possible; Create efficiencies in the brand's supply chain management process

70 Free Test Bank for Social Media Marketing 1st

Edition by Tuten Mutiple Choice Questions - Page 3

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If too many avatars try to enter the space of a virtual rock concert in Second Life, crashes occur because the grid cannot accommodate so many users in one area Such a crash would put into question the of Second Life

Facebook is a social utility that offers

1. A) synchronous interactions only

2 B) asynchronous interactions only

3 C) both synchronous and asynchronous interactions

4 D) neither synchronous nor asynchronous interactions

5 E) These terms are not relevant to understanding the utility of Facebook

People who share their views about a product or service, even though they're not affiliated with the company, are labeled as

1. A) is a one-way communications device

2 B) provides limited availability to users

3 C) cannot be accessed on devices like smartphones

4 D) is an interactive social system of users and senders

5 E) eliminates conversation between users and senders

The horizontal revolution is characterized by the fact that:

1. A) information flows from big companies down to the people

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2 B) information flows from governments down to big companies.

3 C) information flows across people

4 D) only companies can communicate with huge numbers of people

5 E) only governments can communicate with huge numbers of people

The includes esteem in its measure of the value that people exchange

Social media are:

1. A) anything that involves delivering hosted services online

2 B) the means to harness the collective knowledge of a crowd to solve problems and complete tasks

3 C) the online means of communication, conveyance, collaboration, and cultivation among interconnected and interdependent networks

4 D) sets of labels or tags that individuals choose in a way that makes sense to them, as opposed to using predefined keywords

5 E) people who share their views about a product or service even though they're not affiliated with the company

Harnessing collective knowledge to solve problems and

complete tasks is labeled as

1. A) Responding a day later to an email from your friend

2 B) Posting a reply to a question on a discussion board within the week it was assigned

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3 C) Watching a television commercial.

4 D) Reading through all the messages posted on a message board

5 E) Texting back and forth with your friend

Anything that involves delivering hosted services online is labeled as

All of the following is considered to be a device that

supports the Social Media Value Chain EXCEPT:

How are social media like traditional media?

1. A) Both are used and function primarily online

2 B) Both do not use nor function online

3 C) Both include only one channel and one vehicle within that channel

4 D) Both include several channels, and within each channel there are specific vehicles

5 E) Social media bears no similarity whatsoever to traditional media

Who is most likely to be labeled as a "Digital Native?"

1. A) your parents

2 B) your grandparents

3 C) Bill Gates, founder of Microsoft

4 D) a college student today

5 E) a college student 20 years ago

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Which of the following persons is most likely to be labeled

as a "Digital Native?"

1. A) Tim, now a college student, wakes up and immediately checks his Facebook page to check on posts about last night's party

2 B) Rob grew up in the 1980's before use of the Internet was widespread

3 C) Your parents remember a time when most of their friends and families did not have a personal computer

4 D) Your grandparents have never used a computer

5 E) Bill Gates is the founder of Microsoft

Which of the following represent the supporting components

of the Social Media Value Chain?

1. A) social networking sites, message boards, forums, and wikis

2 B) Web 2.0 infrastructure, social media channels, social software, and the devices

we use to interact with social media

3 C) social games and gaming sites, socially enabled console games, alternate reality games, and virtual worlds

4 D) reviews and ratings, deal sites and deal aggregators, social shopping markets, and social storefronts

5 E) social community, social publishing, social entertainment, and social commerce

The renders each additional user as adding value for all users

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