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Setup Ubuntu OpenCV 2 4 9

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Setup OpenCV 2.4.9 Eclipse Ubuntu. Install tool for compile OpenCV 2. Setup Environment variables for OpenCV 3. Configure in Visual Studio and simple example. 4. Result   I. Install tools for compile OpenCV 1. Visual Studio Download and install Eclipse Ubuntu . It’s free and choosing all default options will work fine 2. OpenCV 3.1.0 Goto http:opencv.org and download the OpenCV latest version 2.4.9 for Windows. Then set Extract to: to your C: directory. II. Setup Environment variables for OpenCV Goto “My Computer”, click ringt mouse select “Properties

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Note: I have noticed some copies of my posts elsewhere, so make sure that you are reading this

from the original source, at samontab dot com, accessible from here so that you don’t miss the

comments

OK, so the first step is to make sure that everything in the system is updated and upgraded Open

the terminal and write this:

Now, you need to install many dependencies, such as support for reading and writing image files,

drawing on the screen, some needed tools, other libraries, etc… This step is very easy, you only

need to write the following command in the Terminal:

1 sudo apt-get install build-essential libgtk2.0-dev libjpeg-dev libtiff4-dev libjasper-dev libopenexr-dev cmake python-dev python-numpy python-tk libtbb-dev libeigen3-dev yasm libfaac-dev libopencore-amrnb-dev libopencore-amrwb-dev libtheora-dev libvorbis-dev libxvidcore-dev libx264-dev libqt4-dev libqt4-opengl-dev sphinx-common texlive-latex-extra libv4l-dev libdc1394-22-dev libavcodec-dev libavformat-dev libswscale-dev default-jdk ant libvtk5-qt4-dev

Time to get the OpenCV 2.4.9 source code:

2 wget http://sourceforge.net/projects/opencvlibrary/files/opencv-unix/2.4.9/opencv-2.4.9.zip

Now we have to generate the Makefile by using cmake In here we can define which parts of

OpenCV we want to compile Since we want to use the viz module, Python, Java, TBB,

OpenGL, Qt, work with videos, etc, here is where we need to set that Just execute the following

line at the terminal to create the appropriate Makefile Note that there are two dots at the end of

the line, it is an argument for the cmake program and it means the parent directory (because we

are inside the build directory, and we want to refer to the OpenCV directory, which is its parent)

3 cmake -D WITH_TBB=ON -D BUILD_NEW_PYTHON_SUPPORT=ON -D WITH_V4L=ON -D INSTALL_C_EXAMPLES=ON -D INSTALL_PYTHON_EXAMPLES=ON -D BUILD_EXAMPLES=ON -D WITH_QT=ON -D WITH_OPENGL=ON -D WITH_VTK=ON

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Check that the above command produces no error and that in particular it reports FFMPEG as YES If this is not the case you will not be able to read or write videos Check that Java, Python, TBB, OpenGL, V4L, OpenGL and Qt are all detected correctly

Make sure you scroll up and check that the modules that are going to be built are these:

core flann imgproc highgui features2d calib3d ml video legacy objdetect photo gpu ocl nonfree contrib java python stitching superres ts videostab viz.

If anything is wrong, go back, correct the errors by maybe installing extra packages and then run cmake again

Now, you are ready to compile and install OpenCV 2.4.9:

Now you have to configure OpenCV First, open the opencv.conf file with the following code:

Add the following line at the end of the file(it may be an empty file, that is ok) and then save it:

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Run the following code to configure the library:

Now you have to open another file:

Add these two lines at the end of the file and save it:

1 PKG_CONFIG_PATH=$PKG_CONFIG_PATH:/usr/local/lib/pkgconfig

Finally, close the console and open a new one, restart the computer or logout and then login

again OpenCV will not work correctly until you do this.

Now you have OpenCV 2.4.9 installed in your computer with 3D visualization, Python, Java, TBB, OpenGL, video, and Qt support

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Check out the cool Qt interface which provides image viewing capabilities with zoom, as well as

the ability to save the current image with just one click

If you zoom in enough, you can see the RGB (or intensity) values for each pixel

Now let’s build some samples included in OpenCV:

These examples use the old C interface:

1 /facedetect cascade="/usr/local/share/OpenCV/haarcascades/haarcascade_frontalface_alt.xml"

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1 /facedetect cascade="/usr/local/share/OpenCV/haarcascades/haarcascade_frontalface_alt.xml"

The following examples use the new C++ interface:

1 ~/opencv-2.4.9/build/bin/cpp-example-grabcut ~/opencv-2.4.9/samples/cpp/lena.jpg

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1 ~/opencv-2.4.9/build/bin/cpp-example-calibration_artificial

Now let’s run some Python code:

1 python ~/opencv-2.4.9/samples/python2/turing.py

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Now you can build a Java sample using ant for example (Make sure that you change

/home/samontab/ with your actual home directory):

1 cd ~/opencv-2.4.9/samples/java/ant

2 ant -DocvJarDir=/home/samontab/opencv-2.4.9/build/bin -DocvLibDir=/home/samontab/opencv-2.4.9/build/lib

Now let’s read a video and use OpenGL with Qt through this great sample that detects the

features from the video, then estimates the 3D location of the structure using POSIT, and finally

uses OpenGL to draw in 3D (great sample Javier):

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And finally, let’s build a sample using the 3D visualization module viz:

1 cd ~/opencv-2.4.9/samples/cpp/tutorial_code/viz

2 g++ -o widget_pose `pkg-config opencv cflags` widget_pose.cpp `pkg-config opencv libs`

As you can see, now you can use OpenCV with C++, C, Python, and Java The Qt enhanced 2D

interface is enabled, 3D data can be displayed using OpenGL directly, or using the new viz

module Multi threading functionality is enabled using TBB Also, video support is enabled as

well

If you correctly finished this tutorial, you are now ready to do some nice computer vision work

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Making a project

1 Start Eclipse Just run the executable that comes in the folder

2 Go to File -> New -> C/C++ Project

3 Choose a name for your project (i.e DisplayImage) An Empty Project should be okay

for this example

4 Leave everything else by default Press Finish.

5 Your project (in this case DisplayImage) should appear in the Project Navigator (usually

at the left side of your window)

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6 Now, let’s add a source file using OpenCV:

o Right click on DisplayImage (in the Navigator) New -> Folder

o Name your folder src and then hit Finish

o Right click on your newly created src folder Choose New source file:

o Call it DisplayImage.cpp Hit Finish

7 So, now you have a project with a empty cpp file Let’s fill it with some sample code (in other words, copy and paste the snippet below):

8 #include <cv.h>

9 #include <highgui.h>

10.

11.using namespace cv;

12.

13.int main( int argc, char** argv )

14.{

15. Mat image;

16. image = imread( argv[1], 1 );

17.

18. if( argc != 2 || !image.data )

19. {

20. printf( "No image data \n" );

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21. return -1;

22. }

23.

24. namedWindow( "Display Image", CV_WINDOW_AUTOSIZE );

25. imshow( "Display Image", image );

26.

27. waitKey(0);

28.

29. return 0;

30.}

31.We are only missing one final step: To tell OpenCV where the OpenCV headers and libraries are For this, do the following:

o Go to Project–>Properties

o In C/C++ Build, click on Settings At the right, choose the Tool Settings

Tab Here we will enter the headers and libraries info:

1 In GCC C++ Compiler, go to Includes In Include paths(-l) you

should include the path of the folder where opencv was installed

In our example, this is /usr/local/include/opencv

Note

If you do not know where your opencv files are, open the

Terminal and type:

pkg-config cflags opencv

For instance, that command gave me this output:

-I/usr/local/include/opencv -I/usr/local/include

2 Now go to GCC C++ Linker,there you have to fill two spaces:

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First in Library search path (-L) you have to write the path to

where the opencv libraries reside, in my case the path is:

/usr/local/lib

Then in Libraries(-l) add the OpenCV libraries that you may need.

Usually just the 3 first on the list below are enough (for simple applications) In my case, I am putting all of them since I plan to use the whole bunch:

opencv_core opencv_imgproc opencv_highgui opencv_ml

opencv_video opencv_features2d opencv_calib3d

opencv_objdetect opencv_contrib opencv_legacy opencv_flann

If you don’t know where your libraries are (or you are just

psychotic and want to make sure the path is fine), type in

Terminal:

pkg-config libs opencv

My output (in case you want to check) was: code-block:: bash

-L/usr/local/lib -lopencv_core -lopencv_imgproc -lopencv_highgui -lopencv_ml -lopencv_video -lopencv_features2d -lopencv_calib3d -lopencv_objdetect -lopencv_contrib -lopencv_legacy -lopencv_flann

Now you are done Click OK

o Your project should be ready to be built For this, go to Project->Build all

In the Console you should get something like

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If you check in your folder, there should be an executable there.

Running the executable

So, now we have an executable ready to run If we were to use the Terminal, we would probably

do something like:

cd <DisplayImage_directory>

cd src

./DisplayImage /images/HappyLittleFish.png

Assuming that the image to use as the argument would be located in

<DisplayImage_directory>/images/HappyLittleFish.png We can still do this, but let’s do it from Eclipse:

1 Go to Run->Run Configurations

2 Under C/C++ Application you will see the name of your executable + Debug (if not, click over C/C++ Application a couple of times) Select the name (in this case

DisplayImage Debug).

3 Now, in the right side of the window, choose the Arguments Tab Write the path of the

image file we want to open (path relative to the workspace/DisplayImage folder) Let’s

use HappyLittleFish.png:

4 Click on the Apply button and then in Run An OpenCV window should pop up with the

fish image (or whatever you used)

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5 Congratulations! You are ready to have fun with OpenCV using Eclipse.

V2: Using CMake+OpenCV with Eclipse (plugin CDT)

Say you have or create a new file, helloworld.cpp in a directory called foo:

#include <cv.h>

#include <highgui.h>

int main ( int argc, char **argv )

{

cvNamedWindow( "My Window", 1 );

IplImage *img = cvCreateImage( cvSize( 640, 480 ), IPL_DEPTH_8U, 1 ); CvFont font;

double hScale = 1.0;

double vScale = 1.0;

int lineWidth = 1;

cvInitFont( &font, CV_FONT_HERSHEY_SIMPLEX | CV_FONT_ITALIC,

hScale, vScale, 0, lineWidth );

cvPutText( img, "Hello World!", cvPoint( 200, 400 ), &font,

cvScalar( 255, 255, 0 ) );

cvShowImage( "My Window", img );

cvWaitKey();

return 0;

}

1 Create a build directory, say, under foo: mkdir /build Then cd build

2 Put a CmakeLists.txt file in build:

PROJECT( helloworld_proj )

FIND_PACKAGE( OpenCV REQUIRED )

ADD_EXECUTABLE( helloworld helloworld.cxx )

TARGET_LINK_LIBRARIES( helloworld ${OpenCV_LIBS} )

1 Run: cmake-gui and make sure you fill in where opencv was built

2 Then click configure and then generate If it’s OK, quit cmake-gui

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3 Run make -j4 (the ``-j4`` is optional, it just tells the compiler to build in 4 threads)

Make sure it builds

4 Start eclipse Put the workspace in some directory but not in foo or foo\\build

5 Right click in the Project Explorer section Select Import And then open the C/C++

filter Choose Existing Code as a Makefile Project``

6 Name your project, say helloworld Browse to the Existing Code location foo\\build

(where you ran your cmake-gui from) Select Linux GCC in the “Toolchain for Indexer Settings” and press Finish.

7 Right click in the Project Explorer section Select Properties Under C/C++ Build,

set the build directory: from something like ${workspace_loc:/helloworld} to $ {workspace_loc:/helloworld}/build since that’s where you are building to

1 You can also optionally modify the Build command: from make to something like make VERBOSE=1 -j4 which tells the compiler to produce detailed symbol files for debugging and also to compile in 4 parallel threads

1 Done!

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