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Object-oriented Design

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Tiêu đề Object-oriented design
Tác giả Ian Sommerville
Trường học Not Available
Chuyên ngành Software Engineering
Thể loại Thesis
Năm xuất bản 2004
Thành phố Not Available
Định dạng
Số trang 19
Dung lượng 117,88 KB

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Object-oriented Design

Trang 1

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 1

Object-oriented Design

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 2

Objectives

represented as a set of interacting objects that manage their own state and operations

object-oriented design process

used to describe an object-oriented design

represent these models

Topics covered

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 4

Object-oriented development

are related but distinct

of the application domain

object-oriented system model to implement requirements

OO programming language such as Java or C++

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 5

Characteristics of OOD

entities and manage themselves

representation information

services

communicate by message passing

sequentially or in parallel

Interacting objects

state o3 o3:C3

state o4 o4: C4 state o1

o1: C1

state o6 o6: C1

state o5 o5:C5 state o2

o2: C3

ops1() ops3 () ops4 ()

ops3 () ops1 () ops5 ()

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 7

Advantages of OOD

understood as stand-alone entities.

mapping from real world entities to system objects.

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 8

Objects and object classes

which represent instances of real-world and system entities.

They may be used to create objects.

services from other object classes.

Objects and object classes

An object is an entity that has a state and a defined set of

operations which operate on that state The state is represented as a set of object attributes The operations associated with the object provide services to other objects (clients) which request these services when some computation is required.

Objects are created according to some object class definition An

object class definition serves as a template for objects It includes declarations of all the attributes and services which should be associated with an object of that class.

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 10

The Unified Modeling Language

object-oriented designs were proposed in the 1980s and 1990s

these notations

models that may be produced during OO analysis and design

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 11

Employee object class (UML)

Emplo yee name: string

address: string

dateOfBir th: Date

employeeNo: integer

socialSecurityNo: string

depar tment: Dept

manager: Employee

salar y: integer

status: {current, left, retired}

taxCode: integer

.

join ()

leave ()

changeDetails ()

Object communication

message passing

• The name of the service requested by the calling object;

• Copies of the information required to execute the service and the name of a holder for the result of the service

by procedure calls

• Information = parameter list

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 13

Message examples

// Call a method associated with a buffer

// in the buffer

v = circularBuffer.Get () ;

// temperature to be maintained

thermostat.setTemp (20) ;

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 14

Generalisation and inheritance

attribute types and operations

where one class (a super-class) is a generalisation

of one or more other classes (sub-classes)

operations from its super class and may add new methods or attributes of its own

inheritance in OO programming languages

A generalisation hierarchy

Emplo yee

Prog rammer project progLanguages Mana ger

Project

Mana ger

budgetsControlled

dateAppointed

projects

Dept.

Mana ger

Strateg ic Mana ger dept responsibilities

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 16

Advantages of inheritance

used to classify entities.

and the programming level.

organisational knowledge about domains and systems.

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 17

Problems with inheritance

cannot be understood without reference to their super-classes.

inheritance graph created during analysis Can lead to significant inefficiency.

and implementation have different functions and should be separately maintained.

UML associations

relationships with other objects and object classes

by an association

describes the association

attribute of an object is an associated object or that

a method relies on an associated object

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 19

An association model

Employee Depar tment

Manager

is-member-of is-managed-by

manages

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 20

Concurrent objects

entities make them suitable for concurrent implementation.

communication can be implemented directly

if objects are running on separate processors

in a distributed system.

Servers and active objects

• The object is implemented as a parallel process (server) with entry points corresponding to object operations If no calls are made to it, the object suspends itself and waits for further requests for service

• Objects are implemented as parallel processes and the internal object state may be changed by the object itself and not simply by external calls

Trang 8

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 22

Active transponder object

modified by operations but may also update them autonomously using internal

operations.

aircraft’s position The position may be updated using a satellite positioning system The object periodically update the position by triangulation from satellites.

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 23

An active transponder object

class Transponder extends Thread {

Position currentPosition ;

Coords c1, c2 ;

Satellite sat1, sat2 ;

Navigator theNavigator ;

public Position givePosition ()

{

return currentPosition ;

}

public void run ()

{

while (true)

{

c1 = sat1.position () ; currentPosition = theNavigator.compute (c1, c2) ; }

}

} //Transponder

Java threads

implementing concurrent objects.

and this is started up by the Java run-time system.

loop so that they are always carrying out the computation.

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 25

An object-oriented design process

developing a number of different system models.

and maintenance of these models and, for small systems, this may not be cost-effective.

different groups design models are an essential communication mechanism.

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 26

Process stages

any proprietary process such as the RUP.

system;

Weather system description

A weather mapping system is required to generate weather maps on a regular basis using data collected from remote, unattended weather stations and other data sources such as weather observers, balloons and satellites Weather stations transmit their data to the area computer in response to a request from that machine

The area computer system validates the collected data and integrates it with the data from different sources The integrated data is archived and, using data from this archive and a digitised map database a set of local weather maps is created Maps may be printed for distribution on a special-purpose map printer or may be displayed in a number of different formats

Trang 10

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 28

System context and models of use

between the software being designed and its external environment

• A static model that describes other systems in the environment Use a subsystem model to show other systems Following slide shows the systems around the weather station system

• A dynamic model that describes how the system interacts with its environment Use use-cases to show interactions

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 29

Layered architecture

«subsystem»

Data collection

«subsystem»

Data processing

«subsystem»

Data archiving

«subsystem»

Data collection layer where objects are concerned with acquiring data from remote sources

Dataprocessinglayerwhereobjects are concerned with checking and integ rating the collected data

Data archiving layer where objects areconcernedwithstoringthedata for future processing

Datadisplaylayerwhereobjectsare concerned with preparing and presenting the data in a human-readable form

Subsystems in the weather mapping system

Data storage

User inter face

«subsystem»

Data collection

«subsystem»

Data processing

«subsystem»

Data archiving

«subsystem»

Weather

station

Satellite

Comms

Balloon Observer

Map store Data store

Data storage

Map

User inter face

Map display Map printer

Data

checking

Data

integ ration

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 31

Use-case models

interaction with the system.

features as ellipses and the interacting entity

as a stick figure.

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 32

Use-cases for the weather station

Star tup

Shutdown

Repor t

Calibrate

Test

Use-case description

System Weather station

Use-case Report

Actors Weather data collection system, Weather station

Data The weather station sends a summary of the weather data that has been collected from the instruments in the collection period to the weather data collection system The data sent are the maximum minimum and average ground and air temperatures, the maximum, minimum and average air pressures, the maximum, minimum and average wind speeds, the total rainfall and the wind direction as sampled at 5 minute intervals.

Stimulus The weather data collection system establishes a modem link with the weather station and requests transmission of the data.

Response The summarised data is sent to the weather data collection system

Comments Weather stations are usually asked to report once per hour but this frequency may differ from one station to the other and may be modified in future.

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 34

Architectural design

environment have been understood, you use this information for designing the system architecture

appropriate for the weather station

• Interface layer for handling communications;

• Data collection layer for managing instruments;

• Instruments layer for collecting data

an architectural model

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 35

Weather station architecture

Weather station

Manages all external communications

Collects and summarises weather data

Package of instruments for raw data collections

«subsystem»

Data collection

«subsystem»

Instruments

«subsystem»

Inter face

Object identification

most difficult part of object oriented design.

identification It relies on the skill, experience and domain knowledge of system designers.

You are unlikely to get it right first time.

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 37

Approaches to identification

language description of the system (used in Hood OOD method)

application domain

based on what participates in what behaviour

attributes and methods in each scenario are identified

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 38

Weather station description

A weather station is a package of software controlled instruments which collects data, performs some data processing and transmits this data for further processing The instruments include air and ground thermometers, an anemometer, a wind vane, a barometer and a rain gauge Data is collected periodically

When a command is issued to transmit the weather data, the weather station processes and summarises the collected data The summarised data is transmitted to the mapping computer when a request is received

Weather station object classes

• Application domain objects that are ‘hardware’ objects related to the instruments in the system

• The basic interface of the weather station to its environment It therefore reflects the interactions identified in the use-case model

• Encapsulates the summarised data from the instruments

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 40

Weather station object classes

identifier

repor tWeather ()

calibrate (instruments)

test ()

star tup (instruments)

shutdown (instruments)

WeatherStation

test ()

calibr ate ()

Gr ound

thermomet er

temper ature

Anemomet er windSpeed windDirection test ()

Bar omet er pressure height test () calibr ate ()

WeatherData airTemper atures groundT emper atures windSpeeds windDirections pressures rainf all collect () summarise ()

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 41

Further objects and object refinement

operations

• Weather stations should have a unique identifier;

• Weather stations are remotely situated so instrument failures have to be reported automatically Therefore attributes and operations for self-checking are required

• In this case, objects are passive and collect data on request rather than autonomously This introduces flexibility at the expense of controller processing time

Design models

classes and relationships between these entities.

the system in terms of object classes and relationships.

interactions between objects.

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 43

Examples of design models

objects into coherent subsystems

interactions

objects change their state in response to events

models, generalisation models, etc

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 44

Subsystem models

logically related groups of objects.

packages - an encapsulation construct This

is a logical model The actual organisation of objects in the system may be different.

Weather station subsystems

«subsystem»

Inter face

«subsystem»

Data collection

CommsController

WeatherStation

WeatherData

Instrument Status

«subsystem»

Instruments

Air

thermometer

Ground

thermometer

RainGauge

Barometer Anemometer

WindVane

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 46

Sequence models

object interactions that take place

top;

read top to bottom;

Different styles of arrow represent different types of interaction;

the time when the object is the controlling object

in the system

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 47

Data collection sequence

:CommsController

request (repor t)

acknowledge ()

repor t ()

summarise ()

reply (repor t)

acknowledge ()

send (repor t) :WeatherStation :WeatherData

Statecharts

requests and the state transitions triggered by these requests

• If object state is Shutdown then it responds to a Startup() message;

• In the waiting state the object is waiting for further messages;

• If reportWeather () then system moves to summarising state;

• If calibrate () the system moves to a calibrating state;

• A collecting state is entered when a clock signal is received

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©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 49

Weather station state diagram

transmission done

calibrate ()

test () star tup ()

shutdown ()

calibration OK

test complete

weather summary complete

clock collection done Operation

repor tWeather ()

Transmitting

Collecting Summarising Calibrating

©Ian Sommerville 2004 Software Engineering, 7th edition Chapter 14 Slide 50

Object interface specification

objects and other components can be designed in parallel

representation but should hide this in the object itself

viewpoints on the methods provided

specification but Java may also be used

Weather station interface

interface WeatherStation {

public void WeatherStation () ;

public void startup () ;

public void startup (Instrument i) ;

public void shutdown () ;

public void shutdown (Instrument i) ;

public void reportWeather ( ) ;

public void test () ;

public void test ( Instrument i ) ;

public void calibrate ( Instrument i) ;

public int getID () ;

} //WeatherStation

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