Step Six: First, press Command-D PC: Ctrl-D to Deselect, then go to the Layers panel and lower the Opacity for this gradient layer until the sky looks more realistic and blends in better
Trang 1Step Four:
If you’ve never used the Magic Wand tool
before, you’ve already learned that
some-times it leaves little white gaps where it
didn’t quite select every little pixel That’s
why, when I use the Magic Wand tool to
select something like a sky, I usually
ex-pand the selection outward by 1 pixel to
pick up that little edge pixel it sometimes
misses To do that, go under the Select
menu, under Modify, and choose Expand
When the Expand Selection dialog appears
(shown here), enter 1, and click OK to grow
your selection by 1 pixel
TIP: The Color Selector Ring
That ring that appears when you use the
Eyedropper tool is new in CS5, and it’s
there to help you see which color you’re
selecting The outside ring is a neutral
gray, which just helps to make sure you’re
seeing the right color without being
influ-enced by other colors around it The
bottom half of the inside ring shows the
old color, and the top half shows what
your Foreground color would change
to if you clicked right now
Step Five:
Go to the Layers panel and add a new,
blank layer by clicking on the Create
a New Layer icon at the bottom of the
panel, then switch to the Gradient tool
(G), and click-and-drag your gradient
from about the bottom 1/3 of the photo
upward to about the top 1/3 (the light
blue color should be at the bottom of
the gradient) This fills the photo with a
gradient made up of your Foreground
and Background colors (as seen here)
For some images, you can leave this
gradient as is, but I think it usually looks
Trang 2Step Six:
First, press Command-D (PC: Ctrl-D)
to Deselect, then go to the Layers panel
and lower the Opacity for this gradient
layer until the sky looks more realistic
and blends in better with the rest of
the image (in the image shown here,
I thought that was around 78%, but
you’ll have to make the call on an
image by image basis)
Trang 3In previous versions of Photoshop, when we wanted to dodge and burn, we
had to jump through a bunch of hoops (creating special layers, and using blend
modes and such), because the Dodge and Burn tools were…well…let’s just say
they weren’t the best Luckily, Adobe greatly updated these tools, which totally
fixed the problem, and now it’s safe to use the Dodge and Burn tools for
lightening and darkening different parts of your image
Using the Dodge and Burn Tools
Step One:
In the photo shown here, we want to highlight the store at the top of the stair-case (and the stairstair-case itself), but the light simply didn’t fall where we wish it had, so first we’re going to dodge (lighten) the staircase and the store (so they’re the brightest things in the photo, and draw the eye) Then, we’re going to burn (dark-en) the areas that we wish were darker (like the walls on either side, and the area above the store at the top of the stairs)
Basically, we’re just going to rearrange how the light is falling on our photo Now,
I don’t dodge and burn directly on the
photo Instead, press Command-J (PC:
Ctrl-J) to duplicate the layer That way,
if we don’t like what we’ve done, we can lessen the effect (by lowering the layer’s opacity) or undo it altogether by throw-ing the layer away
Trang 4Step Two:
Get the Dodge tool (O) from the Tool box
(as shown here), and begin painting over
the area you want to lighten (in our case,
we’ll start by painting over the center
of the staircase—you can see the brush
cursor near the bottom of the stairs in
the example shown here) Keep holding
the mouse button down as you paint,
because the Dodge and Burn tools have a
build-up effect—each time you release the
mouse button and start painting again,
the amount of Dodge (or Burn) builds up
TIP: Your Brush Cursor Works Better
Back in CS4, Adobe tweaked how the
brush tip cursor works, so that if you
move it over something darker than it
is (which happens very often), it
actu-ally has a very tiny glow around it, so
now you can see the size and location
of your brush dramatically easier when
you’re over dark areas
Step Three:
Release the mouse button, and paint over
that same area again, and you’ll see how
it gets another level brighter Remember—
while the mouse button is held down,
you’re painting one level of brightness
Release the mouse button, then
click-and-paint over that area, and you’re click-and-painting
over the original brightness with more
brightness, and so on (it’s kind of like
polishing a silver platter—the more times
you polish it, the brighter it gets) Now
look at how much brighter the staircase
is here, compared with the original image
in Step One
Trang 5Step Four:
Now, let’s work on the store’s front at the
top of the stairs Start painting over it
to dodge (brighten), release the mouse
button, paint it again, and repeat, until it
really stands out (like you see here) Now,
before we switch to burning in the
back-ground, take a look up in the Options Bar
for this tool, and you can see that we’ve
been dodging just the Midtones (and
that’s generally where I do my dodging
and burning), but if you wanted the tool
to just affect the Highlight or Shadow areas,
you can choose that from that Range
pop-up menu Also, the 50% Exposure amount
is fine for something like this, but if I were
doing this on a portrait, I’d usually want
something much more subtle, and I’d lower
the amount to around 10%–15%
Step Five:
Now let’s switch to burning: first start
by pressing Command-J (PC: Ctrl-J) to
duplicate your top layer (so, at this point,
you’ve got the original untouched image
as your Background layer, the brightened
Dodge layer in the middle (I renamed it
“Dodge layer” just to make it easier to see),
and a copy of the brightened layer on
top, which is the one we’re going to burn
on (I named it “Burn layer”) By keeping
everything on separate layers, if you don’t
like the burning effect, you can reduce it
by lowering the opacity, or delete it
al-together and you won’t lose the dodging
you did on the layer below it Now get the
Burn tool (as shown here), and paint over
the walls on either side of the staircase
By darkening those areas, it puts the focus
on the staircase even more, which leads
Trang 6Step Six:
Now, paint over the wall area above the
store, and then I’d go over the walls on
the side of the staircase one more time,
because they’re still pretty bright, and
still drawing the eye a bit too much One
more thing: up in the Options Bar you’ll
see a checkbox for Protect Tones That’s
the checkbox that helps to keep the color
of what you’re dodging and burning
in-tact, so things just get brighter or darker,
and not sunburned and color saturated
I leave this on all the time, even when
I’m not dodging and burning portraits
(which is when it’s most useful) Below
is a before/after, and while I’m usually
fairly subtle with my dodging and
burn-ing, here I took things a little farther
than I normally would, just to show a
clear example of the power of dodging
and burning
Trang 7Step One:
Here’s a photo I shot in the middle of the day, using an off-camera flash with
a shoot-through umbrella (up high, aiming down toward my subject, and placed to the left of my camera position) to add some dimension and depth to the light
The problem is that the scene was too bright to shoot it at f/2.8 without stacking
a bunch of neutral density filters on
my lens (which I didn’t have with me
at the time), so my f-stop wound up being f/13, which means everything is
in sharp focus (great for landscape shots,
or in-studio portraits, but not so great here on location with a busy, and fairly unattractive, background)
Shooting at a wide-open aperture (like f/4, f/2.8, or f/2, etc.) is very popular with
outdoor portraits, because it creates a very shallow depth of field, putting the
background out of focus, which adds separation and helps your subject stand out
from a busy background The problem is that you can’t always shoot at
wide-open apertures—especially in bright sunlight—but luckily for us, there’s a
fix we can apply in Photoshop to create that “shot wide open” look
Fixing Depth-of-Field Problems
Trang 8Step Two:
Start by getting the Quick Selection tool
(shown circled here), and paint over the
bride As you do, it does all the hard work
for you, and selects the bride (there’s a lot
more of the Quick Selection tool later in
this chapter) The one problem area is
the gap beside her arm on the right—it
selects that area, too (which shouldn’t be
selected), so press-and-hold the Option
(PC: Alt) key, then use the Left Bracket
key to shrink your brush size way down,
and paint over that area (as seen here)
and it gets deselected
Step Three:
By itself, the Quick Selection tool doesn’t
always make nice, smooth selections, so
once your selection is in place, click the
Refine Edge button up in the Options
Bar In the View pop-up menu, choose
Black & White (so you see a white/black
mask view, as seen here), then turn on
the Smart Radius checkbox (make sure
you read “Making Really Tricky Selections”
later in this chapter for why we’re doing
this) Now, since this is a fairly simple
selection (no fine hair blowing in the
wind, etc.), you’ll just drag the Radius
slider a little bit to the right (as shown
here, where I dragged it to 3.6 pixels)
to smooth out the selection and make
it less jaggy Down in the Output section,
make sure Output To is set to Selection,
then click OK
Trang 9Step Four:
This returns you to your image with your
smoother, more refined selection in place
Press Command-Shift-I (PC: Ctrl-Shift-I)
to Inverse your selection, so the
back-ground is selected Now it’s time to add
the blurring The Gaussian Blur filter looks
too fake and tends to smear things a bit,
so go under the Filter menu, under Blur,
and choose Lens Blur, which gives a more
lens-like blur When the Lens Blur dialog
appears, drag the Radius slider to around
50, then click OK (this isn’t the fastest
fil-ter, so it’ll take a minute or so), and press
Command-D (PC: Ctrl-D) to Deselect
Note: We’re not putting her up on her own
separate layer, then blurring the Background
layer, because the original image of her
would still be on the Background layer She
would blur back there, then you’d have to
clone away her smeared edges
Step Five:
If this was a close-up head-and-shoulders
type shot, you could get away with leaving
the entire background behind her really
blurry, but because this shot is a ¾-length,
it looks kind of weird seeing the ground
a foot behind her totally out of focus, so
we’re going to tweak this just a bit to get
a more realistic effect for this particular
image Get the History Brush tool (Y),
which I think of as “undo on a brush,” and
choose a really huge, soft-edged brush
tip size from the Brush Picker up in the
Options Bar (like the one you see here—
I used the Right Bracket key on my
key-board to jump up to a 900-pixel brush),
then paint a single stroke from the far
left, straight across to the far right This
removes the blurring from this area right
behind the bride, and because you used
Trang 10Step Six:
When you’re painting with that brush,
don’t paint all the way to the bottom
of the photo—leave a little bit blurry at
the bottom to mimic what real shallow
depth of field would create, which is
a little bit of shallow focus right at the
front of the image Lastly, I would finish
this photo off by adding a dark edge
vignette Go under the Filter menu and
choose Lens Correction When the
dialog appears, click on the Custom tab,
then in the Vignette section (shown at
the bottom here), drag the Amount to
–88 to darken the edges, and the
Mid-point to +29 to extend that darkening
farther in toward the center, then click
OK If your bride looks a bit dark, press
Command-L (PC: Ctrl-L) to bring up
Levels and click the Auto button That
should do the trick