1. Trang chủ
  2. » Luận Văn - Báo Cáo

Automotive product development  a systems engineering implementation

571 2 0

Đang tải... (xem toàn văn)

Tài liệu hạn chế xem trước, để xem đầy đủ mời bạn chọn Tải xuống

THÔNG TIN TÀI LIỆU

Thông tin cơ bản

Tiêu đề Automotive Product Development: A Systems Engineering Implementation
Tác giả Vivek D. Bhise
Trường học Taylor & Francis Group
Chuyên ngành Automotive Engineering
Thể loại book
Năm xuất bản 2017
Thành phố Boca Raton
Định dạng
Số trang 571
Dung lượng 13,44 MB

Các công cụ chuyển đổi và chỉnh sửa cho tài liệu này

Nội dung

Bob Himes, chief engineer of the Advanced Vehicle Engineering staff, helped in incorporating ergonomics and vehicle pack-aging as a vehicle attribute in systems engineering implementatio

Trang 1

Tai ngay!!! Ban co the xoa dong chu nay!!!

Trang 2

Automotive Product

Development

Trang 3

Automotive Product

Development

A Systems Engineering Implementation

by Vivek D Bhise

Trang 4

Taylor & Francis Group

6000 Broken Sound Parkway NW, Suite 300

Boca Raton, FL 33487-2742

© 2017 by Taylor & Francis Group, LLC

CRC Press is an imprint of Taylor & Francis Group, an Informa business

No claim to original U.S Government works

Printed on acid-free paper

International Standard Book Number-13: 978-1-4987-0681-0 (Hardback)

This book contains information obtained from authentic and highly regarded sources Reasonable efforts have been made to publish reliable data and information, but the author and publisher cannot assume responsibility for the validity of all materials or the consequences of their use The authors and publishers have attempted to trace the copyright holders of all material reproduced in this publication and apologize to copyright holders if permission to publish in this form has not been obtained If any copyright material has not been acknowledged please write and let us know so we may rectify in any future reprint.

Except as permitted under U.S Copyright Law, no part of this book may be reprinted, reproduced, ted, or utilized in any form by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying, microilming, and recording, or in any information storage or retrieval system, with- out written permission from the publishers.

transmit-For permission to photocopy or use material electronically from this work, please access www.copyright.com (http://www.copyright.com/) or contact the Copyright Clearance Center, Inc (CCC), 222 Rosewood Drive, Danvers, MA 01923, 978-750-8400 CCC is a not-for-proit organization that provides licenses and registration for a variety of users For organizations that have been granted a photocopy license by the CCC, a separate system of payment has been arranged.

Trademark Notice: Product or corporate names may be trademarks or registered trademarks, and are used

only for identiication and explanation without intent to infringe.

Library of Congress Cataloging- in- Publication Data

Names: Bhise, Vivek D (Vivek Dattatray), 1944- author.

Title: Automotive product development : a systems engineering implementation

/ Vivek D Bhise.

Description: Boca Raton : Taylor & Francis, a CRC title, part of the Taylor &

Francis imprint, a member of the Taylor & Francis Group, the academic

division of T&F Informa, plc [2017] | Includes bibliographical references

and index.

Identiiers: LCCN 2016037644| ISBN 9781498706810 (hardback : alk paper) |

ISBN 9781498706841 (ebook : alk paper)

Subjects: LCSH: Automobiles Design and construction |

Automobiles Technological innovations | Systems engineering.

Classiication: LCC TL240 B54 2017 | DDC 629.2068/5 dc23

LC record available at https://lccn.loc.gov/2016037644

Visit the Taylor & Francis Web site at

http://www.taylorandfrancis.com

and the CRC Press Web site at

Trang 5

Preface xxi

Acknowledgments xxiii

Author xxv

SECTION I Automotive Product Development Process Chapter 1 Introduction: Automotive Product Development 3

Introduction 3

Complex Product, Many Inputs, Many Designers and Engineers 3

Basic Deinitions of Process, System, and Systems Engineering 3

Process 3

System 4

Systems Engineering (SE) 4

Systems Approach 5

Multidisciplinary Approach 6

Customer Focused 6

Basic Characteristics of SE 6

Product Development 8

Processes and Phases in Product Development 9

Automotive Product as a System 11

Automotive Product Development Process 11

What is Automotive Product Development? 11

Flow Diagram of Automotive Product Development 14

Timing Chart of Automotive Product Development 14

Understanding Customer Needs 17

Program Scope, Timings, and Challenges 17

Scope of Vehicle Development Programs 17

Program Timings 18

Important Considerations in Managing Vehicle Programs 19

Some Frequently Asked Questions during Vehicle Development 21

Decision Making during Product Development 21

Disciplines Involved in Automotive Product Development 22

Selecting the Program Leader 22

Role of Early Vehicle Concept Development 24

Formation of Team Structure and Teams 24

Treating Suppliers as Partners 26

Other Internal and External Factors Affecting Vehicle Programs 26

Internal Factors 26

External Factors 27

Trang 6

Importance, Advantages, and Disadvantages of Systems

Engineering 27

Importance of Systems Engineering 27

Advantages and Disadvantages of the Systems Engineering Process 28

Concluding Remarks 28

References 28

Chapter 2 Steps and Iterations Involved in Automotive Product Development 31

Introduction 31

Systems Engineering Process and Models 32

The Process Begins with Understanding Customer and Business Needs and Government Requirements 32

Systems Engineering Process 33

Systems Engineering “ V” Model 35

Left Side of the “ V” : Design and Engineering 37

Right Side of the “ V” : Veriication, Manufacturing, and Assembly 38

Right Side of the Diagram: Operation and Disposal 38

Systems Engineering Model with Five Types of Loop 39

Management of the Systems Engineering Process 39

Deining and Locating Gateways in Vehicle Program Timings 41

Managing by Vehicle Attributes 42

Vehicle Attributes and Attribute Requirements 42

What Is an Attribute? 42

Attribute Requirements 46

Attribute Management 46

Importance of Attributes 47

Vehicle-Level Target Setting 47

Target Setting and Measures 47

Some Examples of Attribute-level Measures 48

Decomposition of a Vehicle into Manageable Lower-Level Entities 49

Managing a Complex Product 49

Decomposition Tree 50

Relationship between Vehicle Attributes and Vehicle Systems 50

Interfaces between Vehicle Systems 52

Setting and Analyzing Requirements 54

What Is a Requirement? 54

Why “ Specify” Requirements? 54

How Are Requirements Developed? 55

Characteristics of a Good Requirement 55

Evaluations, Veriication, and Validation Tests 56

Concluding Remarks 57

References 57

Trang 7

Chapter 3 Customer Needs, Business Needs, and Government Requirements 59

Introduction 59

Inputs to the Automotive Development Process 60

Customer Needs 60

List of Customer Needs 61

Mid-Size Sports Utility Vehicle (SUV) 61

Heavy-Duty Pickup Truck 62

Primary Vehicle Controls 62

Business Needs 63

Government Requirements 63

Obtaining Customer Inputs 64

Observation Methods 64

Communication Methods 65

Experimentation Methods 65

Additional Methods 66

Determining Business Needs: Product Portfolio, Model Changes, and Proitability 66

Government Requirements for Safety, Emissions, and Fuel Economy 67

Government Safety Requirements 67

EPA’ s Greenhouse Gas (GHG) Emissions and NHTSA’ s Corporate Average Fuel Economy (CAFE) Standards 67

Rationale behind Footprint-Based Standard 68

Implementation Readiness of New Technologies 70

Vehicle Features: “ Wow,” “ Must Have,” and “ Nice to Have” Features 71

Global Customers and Suppliers 71

Comparison of Vehicles Based on Customer Needs 72

Concluding Remarks 72

References 72

Chapter 4 Role of Benchmarking and Target Setting 75

Introduction 75

Benchmarking 75

An Example: Mid-Size Cross-over SUV 77

Photo-Benchmarking 78

Breakthrough 79

Differences between Benchmarking and Breakthrough 80

Benchmarking Competitors’ Vehicles: An Example 80

Examples of System, Subsystem, and Component-Level Benchmarking 87

Concluding Remarks 90

References .90

Trang 8

Chapter 5 Business Plan Development and Getting Management Approval 93

Introduction 93

Business Plan 93

What Is a Business Plan? 93

Contents of the Business Plan 93

Process of Preparing a Business Plan 96

Risks in Product Programs 97

Make versus Buy Decisions 99

Concluding Remarks 99

References 100

Chapter 6 New Technologies, Vehicle Features, and Technology Development Plan 101

Introduction 101

Implementing New Technologies 101

Major Reasons for Changes Affecting Future Vehicle Designs 102

Creating a Technology Plan 102

Risks in Technology Implementation 103

New Technologies 103

Design Trends in Powertrain Development 103

Smaller, Lighter, and More Fuel-Eficient Gasoline Engines 103

Higher-Eficiency Transmissions 109

Driver Aids and Safety Technologies 109

Driver Information Interface Technologies 112

Connected Vehicles or Vehicle-to-X (V2X) Technologies 114

Self-Driving Vehicles 116

Lightweighting Technologies 116

Aerodynamic Drag Reduction 118

Technology Plan 118

Concluding Remarks 118

References 119

Chapter 7 Relation of Vehicle Attributes to Vehicle Systems 121

Introduction 121

Overview of Tasks and Relationships between Customer Needs and Systems Design 121

Allocation of Attribute Requirements to Vehicle Systems 124

Development of Overall Vehicle Speciications 124

Deining Attribute Requirements for the Proposed Vehicle 125

Reinement of Vehicle Attribute Requirements 127

Speciication of Vehicle Functions from Vehicle Attribute Requirements and Allocation of Functions to Vehicle Systems 128

Cascading Vehicle Attribute Requirements to Vehicle Systems 129

System Design Speciications 131

Trang 9

Concluding Remarks 131

References 132

Chapter 8 Understanding Interfaces between Vehicle Systems 133

Introduction 133

Interfaces 133

What I s an Interface? 133

Types of Interface 134

Interface Requirements 136

Visualizing Interfaces 137

Representing an Interface 137

Interface Diagram 138

Interface Matrix 138

Examples of Interface Diagram and Interface Matrix 141

Vehicle Systems Interface Diagram and Interface Matrix 141

Vehicle Brake System Interfaces 141

Important Interfaces 146

Design Trade-Offs 146

Other Observations 147

Design Iterations to Eliminate or Improve Interfaces 147

Sharing of Common Entities Across Vehicle Lines 148

Concluding Remarks 148

References 148

Chapter 9 Cascading Vehicle Attribute Requirements to Vehicle Systems 151

Introduction 151

What I s a Requirements Cascade? 151

Cascading Attribute Requirements to Lower Levels 153

Example: Subattributes of Vehicle Attributes 153

Cascading Attribute Requirements to Develop Systems Design Requirements 155

Considerations Related to Cascading Attribute Requirements for Vehicle Systems 155

Examples of Attribute Cascading 156

The Brake System and Its Subsystem Requirements 156

Concluding Remarks 165

References 165

Chapter 10 Development of Vehicle Concepts 167

Introduction 167

Why Create a Vehicle Concept? 167

Process of Developing Vehicle Concepts 172

Other Issues Related to Vehicle Concept Creation 173

Trang 10

Product Variations and Differentiation 173

Deinition of a Vehicle Platform 173

Number of Vehicle Concepts and Variations 174

Designing Vehicle Exterior and Interior as a System 174

Evaluation of Vehicle Concepts 177

Use of a Pugh Diagram for Concept Selection and Improvements 177

Planning for Models, Packages, and Optional Features 177

Concluding Remarks 178

References 178

Chapter 11 Selecting a Vehicle Concept 179

Introduction 179

Market Research Clinics 179

What Is Market Research? 179

New Concept Vehicle 180

Speciic Evaluation Issues 180

Evaluation Issues for Exterior Clinics 180

Issues for Interior Clinics 181

Pros and Cons of Market Research 181

Market Research Methods Used in Product Development 182

Methods to Obtain Data 182

Personal Interview 182

Focus Group Sessions 183

Mail, Web-based, and Telephone Surveys 183

Market Research Clinics 184

Some Examples of Vehicle Characteristics Evaluated in Market Research Clinics 184

Commonly Evaluated Vehicle Characteristics Covered in Market Research Clinics 185

Exterior Evaluation Characteristics 185

Interior Evaluation Characteristics 186

Exterior Buck Preparation and Evaluation Setup 187

Interior Buck Preparation for Package Surveys 188

Precautions for Clinics to Avoid Biases 189

Sources of Errors 190

Types of Survey Questions and Data Analyses 191

Types of Market Research Clinics 194

Static versus Dynamic Clinics 194

Concluding Remarks 195

References 195

Chapter 12 Managing Vehicle Development Programs 197

Introduction 197

Program Manager 197

Program versus Project Management 199

Trang 11

Program Management Functions 199

Development of Detailed Project Plan 200

Project Management 200

Steps in Project Planning 201

Tools Used in Project Planning 202

Gantt Chart 202

Critical Path Method 202

Program (or Project) Evaluation and Review Technique 203

Work Breakdown Structure 205

Project Management Software 205

Other Tools 205

Systems Engineering Management Plan (SEMP) 206

Contents of SEMP 206

Checklist for Critical Information 210

Role of Systems Engineers 210

Value of Systems Engineering Management Plan 211

Example of a Systems Engineering Management Plan 211

Complexity in Program Management 219

Timings in Project Management 220

Cost Management 221

Challenges in Project Management 221

Concluding Remarks 221

References 222

Chapter 13 Computer-Aided Technologies 223

Introduction 223

Computer-Aided Technologies 223

Claims: Advantages and Disadvantages of Computer-Aided Technologies 224

Computer-Aided Design, Engineering, and Manufacturing 226

Computer-Aided Engineering (CAE) Methods and Visualizations 226

Product Visualization Tools 226

Design Tools Used in Specialized Engineering Activities 227

Concept Design 227

CAE versus Physical Tests and Prototype Builds 228

Design Review Meetings 228

Veriication Tests 228

Validation Tests 229

Advantages of CAD 229

Concluding Remarks 230

References 230

Chapter 14 Vehicle Validation 231

Introduction 231

Trang 12

Scope of Validation Testing 231

When Is Validation Performed? 231

Whole-Vehicle Tests 232

Methods Used for Evaluation 233

Customer Ratings 233

Expert Reviews 238

Company Employees and Management Personnel 238

Laboratory and Controlled Field Tests 238

Some Examples of Validation Tests and Test Details 239

Vehicle Performance 239

Comfort 240

Noise, Vibration, and Harshness 241

Crash Safety 242

Styling and Appearance 243

Packaging and Ergonomics 243

Electrical and Electronics 245

Concluding Remarks 245

References .246

Chapter 15 Creating a Brochure and a Website for the Vehicle 247

Introduction 247

Why Create a Vehicle Brochure? 247

Vehicle Website versus Brochure 248

Contents of the Brochure 249

Vehicle Models, Packages, and Their Features 249

Types of Model and Optional Packages of Features 249

Vehicle Models 249

Standard Features 250

Optional Features 250

Vehicle Packages 250

Exterior and Interior Colors and Materials 251

Picture Galleries 251

Vehicle Price 251

Examples of Brochure Contents 251

Vehicle Dimensions: Exterior and Interior 252

Powertrain and Fuel Economy 252

Key Vehicle Attributes 253

Safety Features 253

Special Feature Categories 253

“Wow” Features 255

“Must Have” Features 255

“Nice to Have” Features 255

Concluding Remarks 255

Reference 255

Trang 13

SECTION II Tools Used in the

Automotive Design Process

Chapter 16 Tool Box for Automotive Product Development 259

Introduction 259

Tools Used During Vehicle Development Phases 260

Spreadsheets 260

Design Standards and Guidelines 260

Product Planning Tools 261

Benchmarking 261

Pugh Diagram 261

Quality Function Deployment (QFD) 261

Failure Modes and Effects Analysis 262

CAD and Packaging Tools 262

Engineering Analysis Tools 263

Quality Tools 263

Human Factors and Ergonomics Tools 263

Safety Engineering Tools 264

Measurement Tools 264

Program/Project Management Tools 264

Financial Analysis Tools 265

Market Research Tools 265

Concluding Remarks 265

References 265

Chapter 17 Decision-Making Tools 267

Introduction 267

An Automaker’s Decision-Making Problem: An Example 268

Decision Making in Product Design 269

Key Decisions in Product Life Cycle 269

Trade-Offs during Design Stages 270

What Is Involved In Decision Making? 272

Alternatives, Outcomes, Payoffs, and Risks 272

Maximum Expected Value Principle 273

Other Principles in Selecting Alternatives 274

Data Gathering for Decision Making 277

Importance of Timely Decisions 278

Robustness Evaluation through Sensitivity Analysis 278

Multi-attribute Decision Models 278

Pugh Diagram 278

Weighted Pugh Analysis 280

Weighted Total Score for Concept Selection 281

Analytical Hierarchy Method 282

Trang 14

AHP Application for Multi-attribute Decision Making 286

Example: Multiattribute Weighting 286

Informational Needs in Decision Making 289

Risks in Product Development and Product Uses 290

Deinition of Risk and Types of Risks in Product Development 291

Types of Risks during Product Use 292

Risk Analysis 292

Risk Matrix 293

Risk Priority Number 293

Problems in Risk Measurements 294

Importance of Early Decisions During Product Development 295

Concluding Comments 295

References 296

Chapter 18 Product Planning Tools 297

Introduction 297

Benchmarking and Breakthrough 298

Benchmarking 298

Breakthrough 299

Pugh Diagram 299

An Example of Pugh Diagram Application 300

Timing Charts and Gateways 302

Quality Function Deployment 303

An Example of the QFD Chart 307

Cascading QFDs 311

Advantages and Disadvantages of QFD 311

Failure Modes and Effects Analysis 313

An Example of an FMEA 314

Failure Modes and Effects and Criticality Analysis 318

Other Product Development Tools 318

Business Plan 318

Program Status Chart 320

Standards 320

CAD Tools 322

Prototyping and Simulation 323

Physical Mock-Ups 323

Technology Assessment Tools 323

Concluding Remarks 324

References 324

Chapter 19 Financial Analysis in Automotive Programs 325

Introduction 325

Types of Costs and Revenues in Vehicle Programs 325

Nonrecurring and Recurring Costs 326

Trang 15

Costs and Revenues In Product Life Cycle 326

Fixed versus Variable Costs 328

Make versus Buy Decisions 329

Parts and Platform Sharing 330

Quality Costs 330

Manufacturing Costs 331

Safety Costs 331

Product Termination Costs 332

Total Life−Cycle Costs 332

Effect of Time on Costs 333

Program Financial Plan 333

Example: Automotive Product Program Cash Flow 333

Challenges in Estimating Costs and Revenues 347

Product Pricing Approaches 347

Traditional Costs−Plus Approach 347

Market Price−Minus Proit Approach 349

Other Cost Management Software Applications 349

Trade−offs and Risks 351

Concluding Remarks 354

References 354

Chapter 20 Vehicle Package Engineering Tools 355

Introduction 355

Vehicle Packaging Background 355

What Is Vehicle Packaging? 355

What Is Packaged in a Vehicle? 356

Vehicle Packaging Organizations 356

Specialization within Vehicle Package Engineering 356

Vehicle Packaging Personnel 357

Package Engineering and Ergonomics 358

Principles Used in Vehicle Packaging 360

Vehicle Packaging Procedure 360

Vehicle Package Engineering Tasks and Process 360

Standard Practices Used in Vehicle Packaging 363

Mechanical Packaging 363

Occupant Packaging 367

CAD Models and Package Bucks 370

Interior Package Reference Points and Seat Track– Related Dimensions 371

Interior Dimensions 374

Driver Package Development Steps and Calculations 379

Entry and Exit Considerations 389

Problems during Entry and Exit 389

Vehicle Features and Dimensions Related to Entry and Exit 392

Door Handles 392

Trang 16

Lateral Section at the SgRP and Foot Movement Areas 392

Body Opening Clearances from SgRP Locations 393

Driver Field of View 394

Visibility of and over the Hood 394

Command Seating Position 395

Short Driver Problems 395

Tall Driver Problems 396

Sun Visor Design Issues 396

Wiper and Defroster Requirements 396

Obscurations Caused by A-Pillars 398

Mirror Field of View Requirements 398

Mirror Locations 398

Inside Mirror Location 398

Outside Mirror Locations 398

Procedure for Determining Driver’ s Field of View through Mirrors 400

Methods to Measure Fields of View 400

Polar Plots 401

Other Packaging Issues and Vehicle Dimensions 402

Concluding Remarks 402

References .402

Chapter 21 Vehicle Evaluation Methods 405

Introduction 405

Overview of Product Evaluation Methods 405

Types of Data Collection and Measurement Methods 406

Methods of Data Collection and Analysis 407

Observational Methods 407

Communication Methods 408

Experimental Methods 409

Evaluations during vehicle development 409

Physical Tests with Measurement Instruments 409

Market Research Methods 410

Mail Surveys 411

Internet Surveys 411

Personal Interviews 411

Focus Group Sessions 411

Ergonomic Evaluations 412

Databases on Human Characteristics and Capabilities 413

Anthropometric and Biomechanical Human Models 414

Human Factors Checklists and Score Cards 414

Task Analysis 417

Human Performance Evaluation Models 418

Laboratory, Simulator, and Field Studies 419

Human Performance Measurement Methods 419

Trang 17

Objective Measures and Data Analysis Methods 420

Subjective Methods and Data Analysis 420

Rating on a Scale 421

Paired Comparison–Based Methods 421

Thurstone’s Method of Paired Comparisons 423

Step 1: Select an Attribute for Evaluation of the Products 423

Step 2: Prepare the Products for Evaluation 423

Step 3: Obtain Responses of Each Subject on All Pairs 423

Step 4: Summarize Responses of All Subjects in Terms of Proportion of Product in the Column Better Than the Product in the Row 424

Step 5: Adjusting p ij Values 425

Step 6: Computation of Z-values and Scale Values for the Products 425

Analytical Hierarchy Method 427

Some Applications of Evaluation Techniques in Automotive Design 427

Checklists 427

Observational Studies 428

Vehicle User Interviews 428

Ratings on Interval Scales 428

Studies Using Programmable Vehicle Bucks 428

Driving Simulator Studies 429

Field Studies and Drive Tests 429

System and Component Veriication and Vehicle Validation Methods 429

Concluding Remarks 429

References 430

SECTION III Applications of Tools: Examples and Illustrations Chapter 22 Evaluation Studies 435

Introduction 435

Benchmarking of Low-Cost Vehicles 435

Photo-Benchmarking 436

Quality Function Deployment 436

CAD Evaluations 440

Superimposed Drawings 440

Composite Views of Left Side and Right Sides of Different Vehicles 441

Sequential Views of Assembly 441

Dynamic Action Simulations/Videos 445

Trang 18

Observational Studies in Designing a Center Console 446

Models for Ergonomic Evaluations 446

Legibility Prediction Model 447

Windshield Veiling Glare Prediction Model 449

Simulator, Laboratory, and Field Studies 450

Driving Simulators 451

Laboratory and Field Tests 452

Package Evaluation Surveys 452

Concept Selection Market Research 455

Concluding Remarks 455

References 459

Chapter 23 Developing a Passenger Car: A Case Study 461

Introduction 461

Customer Characteristics, Needs, Market Segment, Benchmarking, and Vehicle Speciication 461

Customer Characteristics 462

Customer Needs 463

Market Segment 463

Benchmarking 463

Description of the Target Vehicle 468

Changes in the Target Vehicle 469

Assessment of Target Vehicle 469

Customer Needs Pugh Diagram 469

Vehicle Attributes Pugh Diagram 469

Vehicle Systems Pugh Diagram 469

Program Timings, Sales, and Financial Projections 474

Program Timings 474

Projected Sales 474

Financial Projections 475

Concluding Remarks 475

Reference 477

Chapter 24 Developing a Pickup Truck: A Case Study 479

Introduction 479

Customer Characteristics and Needs, Market Segment, Benchmarking, and Vehicle Speciication 479

Customer Characteristics 479

Customer Needs 481

Market Segment 483

Benchmarking and Vehicle Speciication 483

Description of Target Vehicle 483

Changes in the Target Vehicle 490

Assessment of the Target Vehicle 490

Trang 19

Customer Needs Pugh Diagram 490

Vehicle Attributes Pugh Diagram 490

Vehicle Systems Pugh Diagram 492

Program Timings, Sales, and Financial Projections 492

Program Timings 492

Projected Sales 493

Financial Projections 494

Concluding Remarks 494

Reference 495

Chapter 25 Developing a Sports Utility Vehicle: A Case Study 497

Introduction 497

Customer Characteristics and Needs and Market Segment 497

Customer Characteristics 497

Customer Needs 498

Market Segment 499

Description of the Target Vehicle 500

Benchmarking Data 500

Technology Plan 500

Assessment of the Proposed Vehicle 500

Program Timings, Sales, and Financial Projections 523

Program Timings 523

Projected Sales 523

Financial Projections 523

Concluding Remarks 523

Reference 524

Appendix I 525

Appendix II 529

Appendix III 533

Appendix IV 535

Appendix V 537

Index 539

Trang 20

Preface

The development of a new automotive product requires an understanding of the gration of knowledge from a number of disciplines In this book, I have provided material that was generated and used in teaching the automotive product develop-ment process to graduate students in Automotive Engineering over many years at the University of Michigan-Dearborn

inte-The material provides the basic background, principles, techniques, and steps that

I found to be useful in understanding the complex and coordinated activities that need

to be undertaken to ensure successful development of the “right vehicle” that ers will enjoy driving Proper implementation of the process should make the prod-uct development team members feel very proud of their accomplishments It should enhance the reputation of the company for creating exciting new vehicles and thus, lead the company to achieve inancial success beyond its imagination in terms of rev-enues, proits, and return on investments

custom-The formula for creating successful automotive products lies in the creation of a well-coordinated product development process, using the right tools and techniques,

a dedicated team of highly motivated multidisciplinary professionals, and very portive senior management

sup-This book is about understanding “the big picture” of how automotive products need to be developed with the sole purpose of satisfying their customers The book resulted from my deep desire to understand how automotive products are developed,

to understand the many challenges facing the auto industry, to study the methods currently used in designing automotive products, and to make our future automo-tive engineers realize that their main job is to satisfy the customers who use their products

We teach our engineers to be proicient in applying specialized techniques in narrowly specialized areas such as structural analysis, vehicle dynamics, powertrain eficiency analysis, aerodynamic drag reduction, and electrical architecture design But they need to realize that the customer buys the “whole” car, not just a collection

of systems and components that they helped design, such as four wheels, a steering wheel, pedals, seats, vehicle body, lamps, wiring harnesses, and fuel tanks All vehi-cle systems and their subsystems and components must “work together” to provide the “desired” feel to the customer—so that he or she is either “completely” or “very” satisied with the vehicle

Engineers working in the automotive industry may claim that they currently have the necessary knowledge in areas such as system design speciications, design tools, veriication test procedures, test equipment, and subsequent data analysis methods However, many cars and trucks currently satisfy only about 60%–80% of their cus-tomers; that is, the vehicles do not achieve the high scores, such as over 90%, desired

by the customers and the senior management of the automobile companies This gap between the high levels of customer satisfaction “desired” by the customers and the management and those “actually achieved” by the current automotive products in various market research surveys is largely because of failure to understand customer

Trang 21

This book is divided into three parts The irst part provides an in-depth standing of the various phases of the product development process and the steps involved in implementing the systems engineering process Strict and thorough implementation of the systems engineering process is a prerequisite for achieving success in any automotive product program Otherwise, the vehicle development program may exceed its budget or time schedule, and/or the designed product may fail to meet its customer satisfaction target The second part of the book covers many important tools and methods used in the vehicle development process The third part provides many examples and case studies generated during the past several years of

under-my teaching graduate courses in the Automotive Systems Engineering program at the University of Michigan-Dearborn

The auto industry is facing ierce competition and unending pressure to reduce program timings and costs This results in further pressure to minimize or even to eliminate many of the systems engineering tasks, and thus, endanger the success-ful completion of vehicle programs The complexity of the vehicle programs is also increasing due to rapid advances in technologies, the large number of variables con-sidered in many analyses, and our inability to measure a number of key variables, which still rely on subjective judgments Subjective measures are used in evaluations

of many vehicle attributes, such as styling, drivability, performance feel, ics, interior spaciousness, and quality It is hoped that this book will help in address-ing many of the challenging issues facing the industry

ergonom-WEBSITE MATERIALS

The following iles are in the Download section of this book’s web page on the CRC Press website (http://www.crcpress.com/product/isbn/97814987068100)

A Computer programs and models

1 Automotive Product Development Chart with Present Value Calculations

2 Program for Cost Flow by Months

3 Program for Cost Flow by Quarters

B Slides for Chapters 1 to 25

Trang 22

Acknowledgments

This book is a culmination of my education, experience, and interactions with many individuals from the automotive industry, academia, and government agencies While it is impossible for me to thank all the individuals who inluenced my career and thinking, I must acknowledge the contributions of the following individuals

My greatest thanks go to the late Professor Thomas H Rockwell of the Ohio State University Tom got me interested in human factors engineering and driving research He was my advisor and mentor during my doctoral program I learned many skills on how to conduct research studies and analyze data, and more impor-tantly, he introduced me to the technical committees of the Transportation Research Board and the Society of Automotive Engineers, Inc

I would like to thank the late Lyman Forbes, Dave Turner, the late Eulie Brayboy, and Bob Himes from Ford Motor Company Lyman Forbes, manager of the Human Factors Engineering and Ergonomics Department at the Ford Motor Company in Dearborn, Michigan, spent hours with me discussing various approaches and methods

to conduct research studies on crash-avoidance research and development of motor vehicle safety standards Dave Turner, director of the Advanced Design Studios in the Ford’s Design Staff, got the Human Factors Engineering and Ergonomics depart-ment irmly anchored in the automotive design process He also helped establish a Human Factors Group within Ford of Europe when he was the director of Ford’s European Design Centre Eulie Brayboy, chief engineer, Design Engineering in the Corporate Design, always provided support in implementing human factors inputs into the automotive design process Bob Himes, chief engineer of the Advanced Vehicle Engineering staff, helped in incorporating ergonomics and vehicle pack-aging as a vehicle attribute in systems engineering implementation in the vehicle development process

The University of Michigan-Dearborn campus provided me with unique tunities to develop and teach various courses Our Automotive Systems Engineering and Engineering Management programs allowed me to interact with hundreds of graduate students, who in turn implemented many of the techniques taught in our graduate programs when solving problems within many other automotive origi-nal equipment manufacturers and supplier companies I would to thank Professors Pankaj Mallick and Armen Zakarian for giving me opportunities to develop and teach many courses in the Automotive Systems Engineering and Industrial and Manufacturing Systems Engineering programs Roger Schulze, director of our Institute for Advanced Vehicle Systems, got me interested in working on a number

oppor-of multidisciplinary programs in vehicle design Together, we developed a number

of vehicle concepts, such as a low mass vehicle, a new Model “T” concept for Ford’s 100th anniversary, and a reconigurable electric vehicle We also developed a num-ber of design projects by creating teams of our engineering students with students from the Product Design and Transportation Design department from the College for Creative Studies in Detroit, Michigan I must also thank my students for working

Trang 23

I would like to also thank Cindy Carelli from CRC Press—a Taylor & Francis Company—for encouragement in preparing the proposal for this book, and her pro-duction group for turning the manuscript into this book.

Finally, I want thank my wife, Rekha, for her constant encouragement and her patience while I spent many hours working on my computers, writing the manuscript and creating igures included in this book

Vivek D Bhise

Ann Arbor, Michigan

Trang 24

Vivek D Bhise is currently visiting professor/Lecturers’ Employee Organization lecturer and professor in post-retirement of industrial and manufacturing systems engineering at the University of Michigan-Dearborn He received his B.Tech in Mechanical Engineering (1965) from the Indian Institute of Technology, Bombay, India, his M.S in Industrial Engineering (1966) from the University of California, Berkeley, California, and a PhD in Industrial and Systems Engineering (1971) from the Ohio State University, Columbus, Ohio

During 1973–2001, he held a number of management and research positions at the Ford Motor Company in Dearborn, Michigan He was the manager of Consumer Ergonomics Strategy and Technology within the Corporate Quality Ofice, and the manager of Human Factors Engineering and Ergonomics in the Corporate Design of the Ford Motor Company, where he was responsible for the ergonomics attribute in the design of car and truck products

Dr Bhise is the author of recent books entitled Ergonomics in the Automotive Design Process (ISBN: 978-1-4398-4210-2 Boca Raton, FL: CRC Press, 2012) and Designing Complex Products with Systems Engineering Processes and Techniques

(ISBN: 978-1-4665-0703-6 Boca Raton, FL: CRC Press, 2014.)

Dr Bhise has taught graduate courses in Vehicle Ergonomics, Vehicle Package Engineering, Automotive Systems Engineering, Management of Product and Process Design, Work Methods and Industrial Ergonomics, Human Factors Engineering, Total Quality Management and Six Sigma, Quantitative Methods in Quality Engineering, Energy Evaluation, Risk Analysis and Optimization, Product Design and Evaluations, Safety Engineering, Computer-Aided Product Design and Manufacturing, and Statistics and Probability Theory over the past 36 years (1980–

2001 as an adjunct professor, 2001–2009 as a professor, and 2009–present as a ing professor in post-retirement) at the University of Michigan-Dearborn He also worked on a number of research projects in human factors with the late Professor Thomas Rockwell at the Driving Research Laboratory at the Ohio State University (1968–1973)

visit-His publications include over 100 technical papers on the design and evaluation

of automotive interiors, parametric modeling of vehicle packaging, vehicle lighting systems, ield of view from vehicles, and modeling of human performance in differ-ent driver/user tasks

Dr Bhise has also served as an expert witness on cases involving product safety, patent infringement, and highway safety

He received the Human Factors Society’s A R Lauer Award for Outstanding Contributions to the Understanding of Driver Behavior in 1987 He has served on a number of committees of the Society of Automotive Engineers, the Transportation Research Board of the National Academies, and the Human Factors and Ergonomics Society

Trang 25

Section I

Automotive Product Development Process

Trang 26

C OMPLEX P RODUCT , M ANY I NPUTS , M ANY D ESIGNERS AND E NGINEERS

Designing and producing an automotive product is a horrendously complicated undertaking The automotive product itself is very complex It involves many sys-tems: body system, powertrain system, suspension system, electrical system, climate control system, braking system, steering system, fuel system, and so on All the systems must work together under all possible combinations of road, trafic, and weather conditions to satisfy drivers and users with varied characteristics, capabili-ties, and limitations The automotive product development (PD) process requires many resources over several years and includes many intricate, coordinated, and costly design, evaluation, production, and assembly processes The complex automo-tive product must also meet hundreds of requirements to satisfy customers, appli-cable government regulations, and the goals and needs of company management.Developing a new automotive product requires the eficient execution of a number

of processes, and the implementation of systems engineering is essential to coordinate varied technical and company management needs The proper implementation of sys-tems engineering ensures that the right product is developed within the planned timing schedule while avoiding costly budget overruns To understand the complexity in the PD process, we will begin this chapter with a clear explanation of processes, systems, and systems engineering and then proceed with the details of the automotive PD process

BASIC DEFINITIONS OF PROCESS, SYSTEM,

AND SYSTEMS ENGINEERING

of the tasks The process can be studied and also deined by following a component (e.g., a part, an assembly, a transaction, a tracking paper, a drawing, a computer-aided design [CAD] model), or a person (e.g., one who moves from a workstation to other

Trang 27

4 Automotive Product Development: A System Engineering Implementation

workstations and performs one or more tasks at each workstation) through a series

of steps or tasks The beginning and ending points of each process must be clearly deined The purpose of the process, that is, the reason for the creation of the process, and its function, that is, what work is performed in the process, must be also clearly deined and documented

To create (i.e., to design and produce) a product (e.g., a vehicle), many processes are required (e.g., the customer needs determination process, the vehicle concept development process, the detailed engineering process, the systems veriication pro-cess, the production tools development process, and the vehicle assembly process)

S YSTEM

A system consists of a set of components (or elements) that work together to perform one or more functions The components of a system generally consist of people, hardware (e.g., parts, tools, machines, computers, and facilities), or software (i.e., codes, instructions, programs, databases) and the environment within which it oper-ates The system also requires operating procedures (or methods) and organiza-tion policies (e.g., documents with goals, requirements, and rules) to implement its processes and get its work done The system also works under a speciied range of environmental and situational conditions (e.g., temperature and humidity condi-tions, vibrations, magnetic ields, power/trafic low patterns) The system must be clearly deined in terms of its purpose, functions, and performance capability (i.e., abilities to perform or produce output at speciied level in a speciied operating environment)

Some deinitions of a system are

1 A system is a set of functional elements organized to satisfy speciied tives The elements include hardware, software, people, facilities, and data

objec-2 A system is a set of interrelated components working together toward some common objective(s) or purpose(s) (Blanchard and Fabrycky, 2011)

3 A system is a set of different elements so connected or related as to perform

a unique function not performable by the elements alone (Rechtin, 1991)

4 A system is a set of objects with relationships between the objects and between their attributes (Hall, 1962)

The set of components has the following properties (Blanchard and Fabrycky, 2011):

1 Each component has an effect on the whole system

2 Each component depends on other components

3 The components cannot be divided into independent subsystems

S YSTEMS E NGINEERING (SE)

Systems engineering (SE) is a multidisciplinary engineering decision-making cess involved in designing and using systems and products throughout their life

Trang 28

Introduction

cycle The implementation of SE is very beneicial, as without it, the likelihood of creating the “ right system or product” that the customers really want (in terms of its attributes, such as performance, safety, styling, and comfort) within the targeted timings and costs can be substantially reduced (see INCOSE [2006], NASA [2007], and Kmarani and Azimi [2011] for more information on SE)

Systems Approach

The word “ systems” in “ systems engineering” is used to cover the following aspects

of different systems in an automotive product:

1 An automobile product is a system containing a number of other tems (e.g., body system, powertrain system, chassis system, and electrical system)

2 Thus, the design of the whole automobile will involve designing all the systems within the automobile such that the systems work together (i.e., the systems are interfaced or connected with other systems, and each system performs its respective functions) to create a fully functional vehicle and meet customer needs

3 Professionals from many different disciplines (e.g., industrial design, mechanical engineering, electrical engineering, physics, manufacturing engineering, product planning, inance, and business and marketing) are required to design (i.e., to make decisions related to the design of) all the systems in the vehicle

4 The vehicle has many different attributes (i.e., characteristics that its tomers expect, such as performance, fuel economy, safety, comfort, styling, and package) Simultaneous inputs from professionals from many disci-plines and specialists with deep knowledge about each of the vehicle sys-tems are required to make decisions about proper consideration of levels of all the attributes and trade-offs between the attributes in designing all the systems within the vehicle

cus-5 The automotive product is a component of other, larger systems (e.g., one or more vehicle platforms [which may be shared with other vehicle models], the highway transportation system, the petroleum consumption and fuel distribution system, the inancial system, and so forth)

6 The automobile works within different environmental and situational ditions (e.g., driving on a winding road at night in a thunderstorm)

con-7 All phases of the life cycle, from conceptualization of a new tive product to its discontinuation (i.e., its disposal, scrappage, recycling, replacement, plant dismantling or retooling), must be considered during its design

automo-Thus, the systems approach comprises simultaneous consideration of many tems, many attributes, trade-offs between the attributes, life cycle, disciplines, other systems, and working environments in solving problems (i.e., decision making) The systems approach is thus a primary and necessary part of SE

Trang 29

sys-6 Automotive Product Development: A System Engineering Implementation

Multidisciplinary Approach

SE is a multidisciplinary approach, that is, it obtains inputs from people from many different disciplines working together and considering many design and operational issues and trade-offs between different issues, to enable the realization of a success-ful product or a system It is important to realize here that even when one discipline, such as electrical engineering, has the primary responsibility for designing an elec-trical system, other disciplines can raise a number of issues related to the design and operation of the system and thus assist in the design of the system by simultaneous consideration of multiple views and issues

SE involves both technical and management activities from the early conceptual stage of a product (or a system) to the end of the life cycle of the product (i.e., when the product is removed from service and disposed of) The management activities help ensure that all requirements and design considerations are taken into account along with the key goals of meeting the product performance, developmental sched-ule, and budget of the product program

Customer Focused

SE begins with an understanding of customer needs and development of an able concept of the product (or system) It focuses on deining customer needs and required functionality early in the development cycle, documenting requirements, and proceeding with the design synthesis and system (product) validation while con-sidering the problem as a whole (INCOSE, 2006)

accept-The objective of SE is to ensure that the product (or the system) is designed, built, and operated so that it accomplishes its purpose of satisfying customers in the most cost-effective way possible by considering performance, safety, costs, schedule, and risks

Basic Characteristics of SE

The basic characteristics of the SE approach are

It involves a collection of disciplines throughout the design and ment process It involves professionals from different disciplines working together (simultaneously and preferably co-located under one roof), con-stantly communicating, reviewing the design issues, and helping each other

develop-on all aspects of the product The types of disciplines to be included depend

on the type and characteristics of the product and the scope of the product program

For example, SE application for developing an automotive product will require personnel from many disciplines, such as engineers (including many specializations within engineering, e.g., mechanical, materials, elec-trical, computer and information science, chemical, manufacturing, indus-trial, human factors, quality, and SE), scientists (e.g., in physics, chemistry, and the life sciences) for research related to the design and production of new technological features of the vehicle, industrial designers (who deine the sensory form and craftsmanship characteristics of the vehicle, i.e., the

Trang 30

Introduction

look, feel, and sound of the interior and exterior of the vehicle, such as the styling and appearance of surfaces of the vehicle, the touch feel of the sur-face and material characteristics, the sounds of operating equipment, and the smell of materials), market researchers (who deine the customers, mar-ket segment, customer needs, market price, and sales volumes), manage-ment (e.g., program and project management personnel, including product planners, accountants, controllers, and managers), plant personnel involved

in manufacturing and assembly, distributors, dealers, and even insurers to ensure that costs associated with ixing a vehicle damaged in an accident can be reduced and covered by the insurer

It is important to get inputs from all the disciplines that affect or are affected by the characteristics and uses of the vehicle at the early stages of the PD This ensures that their needs and concerns, and trade-offs between different multidisciplinary issues, are considered and resolved early, and costly changes or redesigns in the later phases are avoided

the product design should not deviate from satisfying the needs of the tomers The customers should be identiied and involved in deining the vehicle speciications and designing the vehicle, and in subsequent evalua-tions, to ensure that the vehicle being designed will meet their needs The customer needs are translated into vehicle attributes, and attribute require-ments are developed to ensure that each vehicle attribute is managed (i.e., reviewed, veriied, and validated) during the life cycle of the vehicle pro-gram The vehicle attribute requirements process is described in Chapter 2

deinition of the requirements at the overall product (i.e., the “ whole” cle) level For example, at the product level, the requirements for an auto-motive product will be based on all the basic attributes (derived from the needs of its external and internal customers) of the vehicle, such as safety, fuel economy, drivability (ability to maneuver, accelerate, and decelerate, and cornering or turning), seating comfort, thermal comfort, body-style, styling, costs, size, and weight

It is important to realize that the customer buys the vehicle for his/her use as a “ whole” product, not as a mere collection of the many components that form the product (Note that an automotive product typically contains about 6,000– 10,000 components.) Thus, the requirements for the systems, subsystems, and components of the product should be derived only after the product-level requirements are clearly understood and deined This issue

of cascading of the product-level attribute requirements to the system and lower-level entities is covered in Chapters 2 and 9

life cycle of the product being designed— through all stages from “ Concept Development to Disposal of the Product” (from lust to dust) Thus, it is the applications of all relevant scientiic and engineering disciplines in all the phases of the product, such as concept development; designing, manufac-turing, testing and evaluation; uses under all possible operating conditions;

Trang 31

8 Automotive Product Development: A System Engineering Implementation

service and maintenance; and disposal or retirement from service, that the product encounters throughout its life cycle

the product (or the entire system) as a whole and then sequentially breaks down (or decomposes) the product into its lower levels, such as systems, subsystems, sub-subsystems and components Thus, the lower-level systems are designed to meet the requirements of the higher-level systems (Note that if a manufacturer decides to use a carryover [i.e., existing] component

or system in a new product, the top-down approach will need to be ied This issue is covered in Chapter 2.)

pro-cess It involves making all the technical decisions related to the product during its life cycle as well as management of all the tasks to be completed

in a timely manner to implement the SE process and apply the necessary techniques

necessary to transform the operational needs of the customers into a design

of the product (or system) with proper size, coniguration, and capacity (e.g., performance level) It creates a documentation of the product requirements and drives the entire technical effort to evolve and verify an integrated and life cycle– balanced set of solutions involving the users and the product in its usage situations

assess-ing costs and risks, providassess-ing needed resources, integratassess-ing the ing specialties and design groups, maintaining coniguration control, and continuously auditing the effort to ensure that cost, schedule, and technical performance objectives are satisied to meet the original operational need

engineer-of the product and the product program

implementation (such as steps, methods, procedures, team structure, tasks, and responsibilities) depend on the program objectives, the product being produced (i.e., its characteristics), and the organization (company) produc-ing it (i.e., different companies generally have somewhat different processes, timings, organizational responsibilities, and brand-speciic requirements)

PRODUCT DEVELOPMENT

The majority of PD programs do not involve designing a product from “ scratch” (i.e.,

a totally new product) or a product of a type that did not exist before The process of

designing a product is therefore typically called the product development process in most industries (including the automotive industry) rather than the product design process However, the terms product development and product design are inter-

changeable and are used in the same context in many industries (After the product has been designed, the process of producing the product [i.e., manufacturing various systems and assembling the systems to create the whole product] is generally called

the production process [see Figure 1.1].)

Trang 32

Introduction

P ROCESSES AND P HASES IN P RODUCT D EVELOPMENT

It is important to realize that any work is generally performed by using one or more processes A process usually involves inputs (e.g., raw materials, energy), equipment (one or more workstations with tools, machines, robots, or computers), and human operators that are conigured in a sequence of steps (operations or tasks) to produce

a speciied output Designing a product is also performed by using a process (deined earlier as the PD process) The PD process, depending on the complexity of the prod-uct, can involve many processes within and outside the organization (e.g., suppliers)

Customers

Customer needs government requirements business needs

Vehicle concept development

Design production, service, and marketing processes

Resources, e.g., people, equipment, $

Customer feedback

on vehicle concepts from market research clinics and user experience

Design production equipment and plant

Vehicle marketing, distribution and sales

Detailed design and engineering

Customer uses and experience

FIGURE 1.1 Flow diagram of automotive product development and production processes.

Trang 33

10 Automotive Product Development: A System Engineering Implementation

responsible for developing the product PD processes vary due to differences in the products (i.e., their characteristics, functions, features, and demand volume), the type of PD program (e.g., refreshing an existing product or designing a totally new product), and the design organization (or company)

A generic process of product creation and use involves the entire product life cycle, which generally includes the following phases:

1 Pre-concept or pre-program (pre-program planning)

2 Product concept exploration (alternative concepts development)

3 Product deinition and risk reduction (feasibility analyses, preliminary design, and risk analysis)

4 Engineering design (detailed engineering design including testing)

5 Manufacturing development (process, tooling, and plant development)

6 Production (manufacturing and assembly)

7 Product distribution, sales, marketing, and operational support

8 Product updating or discontinuation and disposal

The irst ive of the above phases can be deined as the PD process, and the ifth and sixth phases can be considered as the production process It should be noted that the ifth phase of manufacturing development can be considered as the transi-tion from PD to manufacturing It is very important to include product manufactur-ing considerations (e.g., applications of “ design for manufacture” and “ design for assembly” methodologies) very early during the product design (i.e., during Phases

1 to 4, by implementing simultaneous [concurrent] engineering) to ensure that the transition in the ifth phase (involving designing of manufacturing processes and the creation of required tools and equipment in the manufacturing plants) occurs seam-lessly without changes in the PD in the later phases to meet production needs.The work in each of these phases is performed by undertaking specialized pro-cesses For example, the pre-concept phase can involve a process of understanding the customer, corporate needs, and regulatory requirements to decide on the type and characteristics of the new product (i.e., product speciication) and preparing a plan for the subsequent activities

Ulrich and Eppinger (2015) described the generic PD process with the following phases:

Trang 34

Introduction

veriication tests (i.e., performance, reliability, and durability) and reinements of assembly processes, including training of the production workforce The production ramp-up phase involves the evaluation (validation tests) of early production outputs and the beginning of full operation of the production system

AUTOMOTIVE PRODUCT AS A SYSTEM

An automotive product is considered as a system that involves a number of lower- (or second-) level systems: the body system, the chassis system, the powertrain system, the fuel system, the electrical system, the climate control system, the braking sys-tem, and so on Each of the systems within the automotive product can be further decomposed into subsystems, sub-subsystem, sub-sub-subsystems, and so on, till the lowest-level components are identiied For example, the body system includes the body frame subsystem, the body panels subsystem, the closure subsystem (which includes the hood sub-subsystem, the doors sub-subsystem, and the trunk or liftgate sub-subsystem), the exterior lamps subsystem, the seats subsystem, the instrument panel subsystem, the interior trim components subsystem, and so forth

Table 1.1 illustrates the major systems, subsystems, and sub-subsystems or ponents within a typical automotive product The deinitions and contents of the various vehicle systems illustrated in this table can vary somewhat between differ-ent vehicle makes and models Further, the implementation of different technolo-gies used in performing different vehicle functions can have a major effect on the design of any vehicle system In fact, one of the challenges facing vehicle engineer-ing groups is how to divide the entire vehicle into different systems, subsystems, sub-subsystems, and so on and to assign design responsibilities to various engineer-ing teams This issue of division or decomposition of an automotive product for management of various PD activities and their interfaces is covered in Chapters 7, 8, and 12 and Appendix I

com-The key tasks of systems designers are to ensure that each system performs its functions and that the systems, through their interfaces with other systems, work harmoniously to meet the customer needs of the whole product Thus, the task of designing the vehicle requires a lot of understanding of systems and coordination between systems, their functions, and trade-offs between vehicle attributes to come

up with a balanced vehicle design, This issue is covered in more detail in Chapters 2 and 8

AUTOMOTIVE PRODUCT DEVELOPMENT PROCESS

W HAT IS A UTOMOTIVE P RODUCT D EVELOPMENT ?

The automotive PD process involves the designing and engineering of a future motive product The automotive product (i.e., a vehicle) can be a car or a truck or a variant such as a station wagon, a sports utility vehicle (SUV), or a van The manufac-turing and assembly operations are generally assigned to different groups However, selected representatives from manufacturing and assembly operations must actively participate in the teamwork during the PD process

Trang 35

auto-12 Automotive Product Development: A System Engineering Implementation

TABLE 1.1

Major Systems and Their Subsystems in a Typical Automotive Product

Vehicle System

Subsystems of the

Body system Body-in-white Body frame, cross members, body panels, front and

rear fascia/bumpers Closures system Doors (door frame, exterior panels, hinges, latches,

inside trim panel power window mechanisms, door handles, window and mirror controls), hood and trunk-lid (or liftgate)

Seat system Driver’ s seat, front passenger seat, and rear seat(s) Instrument panel Instrument panel fascia, instrument cluster, switches,

glove box, brackets (for other components such as climate controls, entertainment and navigation controls and displays, passenger airbag) and trim components

Exterior lamps Front lighting system (headlamps and front signal

lamps), rear signal system (tail lamps, stop lamps, turn signal lamps, back-up lamps, license plate lamps, rear relectors), and side marker and clearance lamps

Glass system Windshield, backlite, side window glasses (also

called glazing surfaces )

Rear vision system Inside mirror and outside mirrors, camera systems,

and rear and side target sensing systems Chassis system Underbody frame work Front subframe, rear subframe (cradle), cross

members for mounting other chassis systems such

as steering system and brake system Suspension system Front and rear suspensions (includes arms, links,

knuckles, joints, springs, shock absorbers) Steering system Steering linkages, steering column, steering wheel

and stalk controls Braking system Brake disks/drums, brake pads and actuators, master

cylinder, and pedal linkages Wheels and tires Wheels and tires

Powertrain system Engine Engine block and cylinder heads, power conversion

system (pistons, connecting rods, crank shaft, bearings), intake and exhaust system, fuel supply system, engine electrical and control system, cooling system, and lubrication system Transmission Transmission casing, gears and shafts, clutches,

valves and linkages, sensors, lubrication and oil cooling system

Shafts and joints Drive shaft, universal joints, convel joints and

bearings Final drive and axles Differential casing, shafts, gears, and bearings

(Continued)

Trang 36

Fuel system Fuel tank Tank, fuel system module (fuel pump, pressure valve,

fuel ilter, fuel level sensor), carbon canister, iller pipe and fuel cap

Fuel lines Fuel lines, hoses, and connectors Electrical system Battery Battery

Alternator Casing, rotor, and stator Wiring harnesses Wiring harnesses, connectors, and clips Power controls Switches, sensors, relays, electronic control units,

fuse box and fuses Climate control

system

Heater Heat exchanger, blower, air ducts, valves, and hoses Air conditioner Heat exchanger, compressor, valves, tubing, hoses,

and refrigerant Climate controls Controls and displays (for setting temperature, fan

speed, and mode) Safety and

security system

Air bag system Air bag units, sensors and actuators, wiring,

electronic control units Seat belt system Seat belts, belt anchors, belt buckles, belt movement

control mechanisms, sensors, and wiring Wiping and defroster

systems

Windshield wipers, wiper motors, wiper control system, defroster system, and defroster control system

Security lighting and locking systems

Exterior courtesy lamps, door locks, locking mechanisms, theft protection system, wiring and control units

Driver assistance systems

Collision avoidance systems such as automatic braking, lane-departure warning system, driver alertness system, and adaptive cruise control system Driver interface

and infotainment

system

Primary and secondary vehicle controls and displays

Driver controls and displays, wiring, and connectors

Audio system Audio controls and displays, audio chassis and circuit

board, antenna, wiring, USB port Navigation system Microprocessor, display, wiring, antenna, map

database, and data ports CD/DVD player CD/DVD player chassis and mechanism,

microprocessor, wiring, USB port

Trang 37

14 Automotive Product Development: A System Engineering Implementation

“ fun to drive and use,” and “ pleasing” to the customers The vehicles also must have essary characteristics such as performance (i.e., operating capabilities), styling/appear-ance (form), quality (customer satisfaction), and craftsmanship (perception of being well made) The customers must “ enjoy owning the vehicles” — that is, the vehicles must have all the necessary attributes and the right features to meet their lifestyles

nec-F LOW D IAGRAM OF A UTOMOTIVE P RODUCT D EVELOPMENT

The vehicle development process generally begins with understanding customer needs and ends with the customers providing their feedback after using the vehicle Figure 1.1 shows the major phases in the vehicle development process along with the production, marketing, sales, and vehicle usage phases Based on an understanding

of customer needs, government requirements, and the business needs of the pany, a design team consisting of members from different disciplines (e.g., industrial designers, product architects, engineers, manufacturing personnel, product planners, and market researchers) generally develops attribute requirements at the vehicle level and creates the vehicle speciications The information is used by the team to develop one or more vehicle concepts (in the form of sketches, drawings, CAD models, mock-ups, or bucks) The vehicle concepts are iteratively improved by using customer feedback and suggestions by different team members and are market researched

com-to determine whether a leading concept can be selected for the detailed design and engineering work Based on the selected product design, manufacturing processes and suppliers are selected The production equipment and plants are designed and built or modiied for manufacturing and assembly Marketing, sales, and distribution plans are developed The early production parts and systems are assembled into pro-totype vehicles All entities, from components to major vehicle systems, are tested

to verify that they meet their respective requirements The assembled systems are installed into vehicle bodies, and prototype vehicles are created These prototype vehicles are further tested to verify and validate vehicle-level requirements Final approval to produce the vehicle is given by senior management, and the vehicle is

“ launched” (i.e., production begins) The produced vehicles are shipped to the erships for sale As the purchased vehicles are used by the customers, feedback from the customer experience (i.e., data from ield operating performance, customer likes/dislikes, vehicle repairs, and warranty work) are continuously collected and pro-vided for improving existing products and designing future products

deal-To support the entire vehicle development process, resources (e.g., dollars, people, equipment, and facilities) are needed Budgets and schedules are created to manage the entire PD process The organization begins to make money from revenues gener-ated from the vehicle sales The program management and inancial analysis issues are covered in Chapters 12 and 19

T IMING C HART OF A UTOMOTIVE P RODUCT D EVELOPMENT

Figure 1.2 provides a timing chart illustrating various activities during major phases

of an automotive PD program The length and location of the horizontal bars indicate duration and beginning and ending times of each activity within each program phase

Trang 38

Introduction

2016 2017 2018 2019 2020 2021 Pre-program planning

Trang 39

16 Automotive Product Development: A System Engineering Implementation

Automotive PD and subsequent life-cycle processes typically include the ing major phases, shown in Figure 1.2:

statement for the vehicle program, (b) determination of customer needs for the proposed vehicle, and (c) creation of basic speciications for the pro-posed vehicle Market research is conducted to determine market potential, customer needs, and characteristics of the proposed vehicle The vehicle deinition is reined and provided to the vehicle development team

made, the program manager and team members for vehicle development are selected The team gathers customer needs data, selects suppliers for key vehicle systems, and develops several alternate concepts (or theme vehicles) The vehicle attribute requirements and a business plan providing more detailed information about the proposed vehicle are developed (see Chapter 5 for more information on the business plan)

The design department develops a number of alternate concepts of the posed vehicle by creating many exterior and interior sketches and CAD drawings or models The package engineering department provides engi-neering support in terms of values of important exterior and interior dimen-sions to ensure that adequate space is provided for accommodating people, vehicle systems, and luggage/cargo areas To enable better visualization of alternate concepts, mock-ups and full-size exterior and interior bucks are created

from various management and technical reviews of the alternate concepts (including feasibility analyses) are discussed with the company senior manage-ment, and a vehicle concept is selected for detailed development in the subse-quent phases

conducted to ensure that all vehicle systems can be conigured and designed

to it within the exterior and interior surfaces created in the selected vehicle concept Detailed design and engineering of all systems and their lower-level systems and components are completed, and veriication tests are con-ducted to ensure that all attribute requirements are met

tools, equipment, and facilities needed to produce the vehicles are designed and constructed Installation and testing of production and assembly equip-ment in plants are completed to ensure that all entities within the vehicle can

be manufactured and assembled to produce vehicles at the planned tion rate and high quality (e.g., meeting all manufacturing tolerances and it and inish requirements) Early prototype/production vehicles are used for validation testing to ensure that the right product was produced

provided with the necessary information and training for sales, marketing, maintenance, and repair work of the vehicles

Trang 40

Introduction

the vehicles meet all the attribute requirements Customer and management reviews are completed Plant equipment calibrations and production output quality are monitored during production The plant output is adjusted on an ongoing basis to match the vehicle demand through dealer orders and sales forecasts

retooled for the next vehicle model Obsolete and unneeded equipment is removed and disposed of

Preparation of vehicle and systems development timing plans is a very important activity in managing vehicle programs A proper amount of time must be allocated

to accomplish the hundreds of tasks performed by various design and ing departments The tasks must be carefully analyzed and selected to ensure that they are needed, and the time required for each of the tasks should be estimated by experienced and specialized professionals from each activity The product planning department generally takes the time estimates from all key design and engineering activities and creates an overall program timing chart, such as the one shown in Figure 1.2

engineer-UNDERSTANDING CUSTOMER NEEDS

The SE work begins with the deinition of the vehicle to be developed The vehicle deinition should include a description of its type (body-style), size (overall dimen-sions), and market segment (i.e., the market location and customer characteristics) The description should be as detailed and speciic as possible, as it will be used by all the team members (designers and engineers) involved in the vehicle development process

For the vehicle to be successful in the market, the vehicle deinition should be based on the needs of its customers This means that its prospective customers should be identiied, and their demographic and ergonomic characteristics and needs for speciic vehicle characteristics and features must be determined and used during the vehicle development process The description of the customer needs should be comprehensive and complete, in the sense that all aspects of the vehicle covered

by all the attributes of the vehicle must be obtained The customer needs should

be focused on the vehicle as a whole and not on its lower-level entities Chapter 3 provides more information on how customer needs and other needs arising from government requirements and corporate business needs are obtained and used in the

PD process

PROGRAM SCOPE, TIMINGS, AND CHALLENGES

S COPE OF V EHICLE D EVELOPMENT P ROGRAMS

An automotive PD program is initiated to modify and improve an existing vehicle design or to replace it with a totally new vehicle The modiications or changes can

Ngày đăng: 02/11/2023, 11:53

TÀI LIỆU CÙNG NGƯỜI DÙNG

TÀI LIỆU LIÊN QUAN

w