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Some imfact of smart schools in the field of education

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Tiêu đề Some Impact of Smart Schools in the Field of Education
Tác giả Asso. Prof. Dr. Tran Doan Vinh
Trường học Faculty of Educational Technology, University of Education, Vietnam National University, Hanoi
Chuyên ngành Educational Technology
Thể loại Article
Thành phố Hanoi
Định dạng
Số trang 7
Dung lượng 1,11 MB

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A smart school need not even be physically present to be a school, one could host classrooms online using the help of various Learning management systems and haven’t had the need of owni

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SOME IMFACT OF SMART SCHOOLS IN

THE FIELD OF EDUCATION

Asso Prof Dr Tran Doan Vinh 1

Abstract: A smart school could easily be defined as a school which

incorporates the latest technologies to organize, accommodate and optimize the student learning process This could involve using the latest ideas of blended learning, the flipped classroom involve using the latest ideas of blended learning, the flipped classroom, BYODs (Bring Your Own Device) and other such practices.

A smart school need not even be physically present to be a school, one could host classrooms online using the help of various Learning management systems and haven’t had the need of owning a classroom

at all The smart school also incorporates all the software (management software, learning software, ) which can help in the management and the learning of its students.

In this article we will present the concept of smart school and thus give some impact of smart schools in the field of education, which we are very interesting in the current period

Keywords: Smart school, smart classroom, smart education, smart teaching,

smart teaching and learning, school.

Instruction

We are living in an age when technology has developed rapidly; Knowledge, skills are enhanced very fast and innovation is strong That requires the school

to innovate content, teaching methods, especially teaching aids to foster student autonomy, ability to solve problems, help children can be self-active, active and creative

1 Faculty of Educational Technology,University of Education, Vietnam National University, Hanoi

Email: vinhtd@vnu.edu.vn

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53 SOME IMFACT OF SMART SCHOOLS IN THE FIELD OF EDUCATION

We know that, the

face of education for the

past decade has undergone

many changes and most of

it can be attributed towards

the advent of the smart

school The jury is still out

on whether or not

21st-century illiterates should

be learning the modern

ways of communication

and expression, but most schools are adapting to hire educators who are well versed with technology and can help students learn technology in the most efficient and beneficial way If you would do a google search on “smart school”, you will either find various smart school software or how a school is graded as a smart school based on students’ performances in public examinations

Let’s first define what a smart school is and through that, we can begin to understand its impact on education

II Contents

2.1 What is a smart school?

A smart school could

easily be defined as a

school which incorporates

the latest technologies to

organize, accommodate

and optimize the student

learning process This could

involve using the latest

ideas of blended learning,

the flipped classroom

ideas of blended learning, the

flipped classroom, BYODs (Bring Your Own Device) and other such practices [1] The 21st century has seen a lot of development in technology at an exponential rate, which has lead to technology being accessible very easily A smart school need not even be physically present to be a school, one could host classrooms

Figure 2: smart classroom

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online using the help of various Learning management systems and haven’t had the need of owning a classroom at all The smart school also incorporates all the software it can to help in the management and the learning of its students

The approach to smart school is an inevitable need for schools to adapt to change, and smart school involves a mix of information technology (IT) and curriculum that bring about change in the teaching process

Smart schools here are implementing a comprehensive solution: smart learning program, smart instruction and teaching, smart school management, smart establishment and maintenance of external relations Technology is the connection element, creating the advanced feature of that content

Figure 3: smart classroom

Smart Schools are considered a school providing extended learning opportunities and students are taught at their own speed and pace The smart of school is made up of smart strategies, smart programs, smart leadership, smart teachers, smart learners, and smart infrastructure

The project on smart schools provide learners with a modern and diverse learning environment, provide learning opportunities which is suitable for each individual that promote self-learning orientation and using a variety of resources and technologies; Provides personalized instruction for learners to create opportunities and ability to develop creative competencies for learners emphasized

in the development of smart schools

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Figure 4: Smart classroom

2.2 Smart School and it’s Impacts on Education

We know that, books and pens have been replaced with touch screen in this day age, be it at work or for leisure But with the birth of Occulus Rift, it would seem that Virtual Reality would be the new face of education and learning Virtual reality could be used to teach and provide a great environment for children and students of all ages taking the school from being more than just a smart school

Figure 5: Occulus Rift

Then, what is virtual reality? What are the characteristics of virtual reality? What is the technology of virtual reality? What are virtual reality applications? Virtual reality, or virtual reality (VR), is a term that describes an environment simulated by humans These emulators are human-driven images designed through specialized software applications, displayed on a computer screen or via virtual glass to provide the most realistic experience possible Viewers like them are in the same space In order to increase the environmental experience, simulators are integrated with other senses such as hearing (sound)

SOME IMFACT OF SMART SCHOOLS IN THE FIELD OF EDUCATION

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Virtual reality is a high level interface between the user and the computer This system simulates real-time things and phenomena and interacts with users through the synthesis of sensory channels [2]

Virtual reality is the image of the real world generated by the computer that responds to human movements Interaction with this simulation environment is via large data suitable for devices such as interactive speakers, glasses or mitten gloves (Greenbaum (1992).[3]

Characteristics of virtual reality are:

Virtual reality (VR) must be guaranteed:

- The ideal world born of computers

- Make sure it looks real

- Interact with users of the same type as the real world

• In practice to achieve acceptance:

- Provide a lower standard

- Lay out many aspects of the real world

• Immersion - “immersion” The VR environment is immersive if it gives the user the feeling of being in the environment rather than the feeling they are observing

• A real VR does not exist, making people feel comfortable when there is confusion, must have characteristics:

- Immersion: Generates sensational scenes that belong to the virtual environment of the user

- Allows interaction with objects in the scene as the user does in practice accepts approximation with a reasonable limit

- Make as much sense on the senses as possible:

The virtual environment is like a graphical glass that we are brought in

cases such as flight simulators

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Technology of a VR system:

Hardware

The hardware of a VR consists of:

1 Computer (PC or Workstation with strong graphics configuration).

2 Input devices: Position tracking to determine the position of the observation

Navigation interfaces to move user location Gesture interfaces such as data glove

so that the user can control the object

3 Output devices: including graphical displays (such as monitors, HDM, etc.)

to view 3D objects Sound equipment (speakers) to hear surrounding sound (such as Hi-Fi, Surround,…) Haptic feedback (like gloves, ) to create touch when touch, grasp the object Force feedback to create the impact force as cycling, walking, shock

Software

Software is always the soul of VR as well as for any modern computer system

In principle, any programming language or graphics software can be used to model and simulate VR objects OpenGL, C ++, Java3D, VRML, X3D, or other commercial software such as WorldToolKit, PeopleShop, etc Software of any

VR must also make two main uses: Create a picture in the Simulation The objects

of VR are modeled by this software or transferred from 3D models (designed by other CAD software such as AutoCAD, 3D Studio, 3Ds Max ) VR software must then be able to dynamically simulate, dynamics, and simulate object behavior

Some applications of VR:

In developed countries, we can see that VR is applied in all areas: science, technology, architecture, military, entertainment, tourism, real estate and meet all needs: Research - Education - Commerce - Services

Medicine, tourism is the traditional application area of VR VR is also used in education (Virtual field trips, Language immersion, Skills training, Philosophical theories, Architecture and design, Special education, Distance learning, Improved collaboration, Game-based learning, Virtual campus visits), arts, entertainment, virtual tour, real estate In the field of military, VR is also applied in many developed countries Besides the traditional applications above, there are also some recent applications of VR such as VR in manufacturing, VR applications in robotics, VR applications in information display (petroleum exploration, mass display, tourism application, real estate market, etc.) VR has great application potential One can say in short: Every real “field” in life can apply “virtual reality” to research and development more complete

SOME IMFACT OF SMART SCHOOLS IN THE FIELD OF EDUCATION

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From the analysis above, we can show some impact of smart schools on education:

Schools no longer need to maintain ledgers and cumbersome paperwork as every smart school software now helps maintain all records for the school in one place

The smart software in the school smart is the software, time management software Timekeeping software instead of using the ledger to record The use of

a lot of paper to work is the management software such as student management software, facilities management software and equipment

Schools no longer need to worry about stationary as pens and notebooks are slowly being replaced by tablets and computers

By replacing stationery like pens and laptops with tablet PCs and computers, the classrooms are neat and easy to organize

Being a smart school allows the educators to reach out to students all over the world and develop thriving online learning communities

Educators can then ask their students to study the homework, complete the assignments, and so on through online lectures At the same time, educators have

a variety of ways to expand the learning community with a variety of training programs, in a variety of fields, with different regions around the world

Students in a smart school are exposed to students from other parts of the world via online meetings and collaborations

Students in remote places around the world interact with each other through the internet Bandwidth is one of the key factors that determines the quality, success

of the meeting or online collaboration It is a high speed fiber optic transmission line, with a minimum bandwidth of 1Mbps

In addition, the devices of information and communication technology such

as speakers, microphones, video cameras, etc are also essential to the success of online conferencing

Smart school software includes functionalities of an ERP (Enterprise Resource Planning) and LMS (Learning Management System) making it really simple for any school to run and maintain processes

Training management systems, including: Automated software for training and teaching activities, such as student enrollment, course management, student data recording, Reporting, processing courses by content provider May include or exclude authoring tools Example: E-learning

Ngày đăng: 23/02/2023, 18:22

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