C# 3.0 Jack Purdum Wiley Publishing, Inc... xxi Part I: Getting Started Chapter 1: Getting Started ...3 Chapter 2: Understanding Objects ...19 Part II: Understanding C# Syntax Chapter 3:
Trang 2C# 3.0
Jack Purdum
Wiley Publishing, Inc.
Trang 4C# 3.0
Acknowledgments xi
Introduction xxi
Part I: Getting Started Chapter 1: Getting Started 3
Chapter 2: Understanding Objects 19
Part II: Understanding C# Syntax Chapter 3: Understanding Data Types 53
Chapter 4: Understanding C# Statements 75
Chapter 5: Understanding Reference Data Types 99
Chapter 6: Making Decisions in Code 135
Chapter 7: Statement Repetition Using Loops 153
Chapter 8: Arrays 175
Part III: Writing Your Own Classes Chapter 9: Designing Classes 207
Chapter 10: Designing and Writing Custom Classes 233
Chapter 11: Exception Handling and Debugging 271
Chapter 12: Generics 299
Part IV: Storing Data Chapter 13: Using Disk Data Files 329
Chapter 14: Using Databases 395
Chapter 15: Inheritance and Polymorphism 443
Appendix A: Exercise Solutions 465
Index 495
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