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RESULTS BRIEFING SESSION: THE FIRST-HALF OF THE FISCAL YEAR ENDING MARCH 31,2009 pptx

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Tiêu đề Results briefing session: The first-half of the fiscal year ending March 31, 2009
Trường học SQUARE ENIX HOLDINGS CO., LTD.
Thể loại Báo cáo
Năm xuất bản 2008
Thành phố Tokyo
Định dạng
Số trang 18
Dung lượng 463,91 KB

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Results Briefing SessionThe First The First--Half Half of the Fiscal Year of the Fiscal Year ending March 31, 2009 November 7 2008... Statements made in this document with respect to SQU

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Results Briefing Session

The First

The First Half Half of the Fiscal Year of the Fiscal Year

ending March 31, 2009

November 7 2008

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Statements made in this document with respect to SQUARE ENIX HOLDINGS CO LTD and its

Statements made in this document with respect to SQUARE ENIX HOLDINGS CO., LTD and its

consolidated subsidiaries' (together, “SQUARE ENIX GROUP") plans, estimates, strategies and beliefs are forward-looking statements about the future performance of SQUARE ENIX GROUP

These statements are based on management's assumptions and beliefs in light of information available to it

at the time these material were drafted and, therefore, the reader should not place undue reliance on them , , p Also, the reader should not assume that statements made in this document will remain accurate or operative at

a later time

A number of factors could cause actual results to be materially different from and worse than those

discussed in forward-looking statements Such factors include, but not limited to:

1 changes in economic conditions affecting our operations;

2 fluctuations in currency exchange rates, particularly with respect to the value of the Japanese

yen, the U.S dollar and the Euro;

3 SQUARE ENIX GROUP’s ability to continue to win acceptance of our products and services, which are

offered in highly competitive markets characterized by the continuous introduction of new products and services, rapid developments in technology, and subjective and changing consumer

preferences;

4 SQUARE ENIX GROUP’s ability to expand international success with a focus on our businesses; and

5 regulatory developments and changes and our ability to respond and adapt to those changes

5 regulatory developments and changes and our ability to respond and adapt to those changes

The forward-looking statements regarding earnings contained in these materials were valid at the time these materials were drafted SQUARE ENIX GROUP assumes no obligation to update or revise any forward-looking statements, including forecasts or projections, whether as a result of new information, subsequent events or g p j q otherwise

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1 Consolidated Financial Results Consolidated Financial Results

Fi t

Fi t H lf f th Fi H lf f th Fi l Y l Y

First

First Half of the Fiscal Year Half of the Fiscal Year

ending March 31, 2009 g g , ,

Trang 4

Consolidated Results of the First

(April 1, 2008 through September 30, 2008)

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Consolidated Results

(April 1, 2008 through September 30, 2008)

Trang 6

Consolidated Results

(April 1, 2008 through September 30, 2008)

Trang 7

Unit Sales of Game Software Sales of Game Software

(April 1, 2008 through September 30, 2008)

1 150

DRAGON QUEST V (DS)

(Thousand units)

10 10

1,150

250

150

180

460

FINAL FANTASY IV (DS) CRISIS CORE -FINAL FANTASY VII- (PSP)

DRAGON QUEST V (DS)

620 440

30

120

90 200 200

140 120 90

DRAGON QUEST IV (DS) FINAL FANTASY TACTICS A2 (DS)

320 260

70

140 100 20

CHOCOBO’S DUNGEON (Wii) DRAGON QUEST SWORD (Wii)

THE WORLD ENDS WITH YOU (DS)

Japan Norh Ameica

2,050 1,560

(3,940) (1,320)

(April-Sep 2007)

160

60 70 70

NANASHI NO GAME (DS) SIGMA HARMONICS (DS)

CHOCOBO S DUNGEON (Wii)

Europe Asia

1,360 10

4 980

(1,610) (50) (6 920)

550

50

Others

1270

Trang 8

(Thousand units)

610

820

250

610 180

FINAL FANTASY IV (DS)

1,040

1,190

300

90

200

140

120

DRAGON QUEST IV (DS)

1,420

90 500 180

70

110

140

100 50

CHOCOBO'S DUNGEON (Wii) DRAGON QUEST SWORD (Wii)

710 160

90 70

CHOCOBO S DUNGEON (Wii)

Japan North America Europe

160

Europe

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Games (Online) and Mobile Phone Content

(April 1, 2008 through September 30, 2008)

56%

60%

Operating Margin

41%

38%

51%

40%

50%

26%

36%

38%

38%

39%

27%

30%

40%

26%

14%

27%

10%

20%

Games (Online) Mobile Phone Content

0%

10%

First-Half

Trang 10

(April 1, 2008 through September 30, 2008)

Record sales driven by successful media mix strategy

6 180

First-Half Operating Income

Soul Eater

(Millions of yen)

5,157

5,426

5,210

6,180

5,000

6,000

First-Half Operating Income First-Half Net Sales

©Atsushi Ohkubo

3,569

4,471

3 000

4,000

Nabari no Ou

2,000

3,000

Sekirei

© Yuhki Kamatani

1,000

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Game Arcade Operation

Year

Year over over year Comparison of Monthly Revenues from Existing Outlets year Comparison of Monthly Revenues from Existing Outlets

While outperforming the industry, sales and profit declined in severe business climate

130%

100% owned subsidiary acquisition

sales and profit declined in severe business climate

110%

120%

100%

110%

80%

90%

TAITO Company A Company E

70%

TAITO p y

Company B Company C

p y Company F

Source: Square Enix

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(April 1, 2008 through September 30, 2008)

7,227

f O

DRAGON QUEST Monster Battleroad (Rental)

(Millions of yen)

4 863

5 000

6,000

First-Half Net Sales

4,863

3,696

3,000

4,000

5,000

© 2008 ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX All Rights Reserved.

1,712

1,476

2,615

1,000

0

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2 Projections Projections

Fiscal Year ending March 31, 2009

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Consolidated Projections

(Fi l Y di M h 31 2009)

(Fi l Y di M h 31 2009)

(Fiscal Year ending March 31, 2009)

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Consolidated Projections

(Fi l Y di M h 31 2009)

(Fi l Y di M h 31 2009)

(Fiscal Year ending March 31, 2009)

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Unit Sales of Game Software Sales of Game Software

(Fi l Y di M h 31 2009) (Fi l Y di M h 31 2009) (Fiscal Year ending March 31, 2009)

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Implementation of Holding Company System Current Structure

(from October 1, 2008)

SQUARE ENIX HOLDINGS CO., LTD.

(The former SQURE ENIX CO., LTD changed its name)

SQUARE Square Enix

S E i Square Enix Square Enix COMMUNITY

SQUARE ENIX CO., LTD.

q

of America Holdings, Inc.

Square Enix Ltd.

TAITO CORPORATION

q (China) Co., Ltd

SG Lab Inc. COMMUNITY ENGINE INC.

New company succeeded

businesses from SQUARE

ENIX HOLDINGS

Webstar Network TECHNOLOGY (BEIJING)CO.,LTD

SQUARE L.L.C.

SQUARE ENIX, INC.

DIGITAL

ENTERTAINMENT

ACADEMY CO.,

LTD

HUANG LONG CO., LTD.

SQUARE PICTURES, INC.

FF.FILM.

PARTNERS

(partnership) LTD.

BEIJING TAIXIN CULTURAL AMUSEMENT CO

TAITO KOREA (partnership)

AMUSEMENT CO.,

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Results Briefing Session

First

First Half of the Fiscal Year Half of the Fiscal Year

ending March 31, 2009

November 7 2008

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