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State representation: a 2-D array representing an arrangement of 8 queens, onein each column.. For example: O for blank, X for queen XOOOOOOO OOOOXOOO OXOOOOOO OOOOOXOO OOXOOOOO OOOXOOO

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TUT 2 Question 1

DFS:

Bucharest -> Urzicenl -> Vasiul -> Iasi -> Neamt

Bucharest -> Urzicenl -> Hirsova -> Eforie

Bucharest -> Pitesti -> Rimnicu Vilcea -> Sibiu -> Oradea -> Zerind -> Arad -> Timisoara

BFS:

Bucharest -> Urzicenl

Bucharest -> Pitesti

Bucharest -> Glurgiu

Bucharest -> Fagaras

Bucharest -> Urzicenl -> Vasiul

Bucharest -> Urzicenl -> Hirsova

Bucharest -> Pitesti -> Rimnicu Vilcea

Bucharest -> Pitesti -> Craiova

Bucharest -> Fagaras -> Sibiu

Bucharest -> Urzicenl -> Vasiul -> Iasi

Bucharest -> Urzicenl -> Hirsova -> Eforie

Bucharest -> Pitesti -> Rimnicu Vilcea -> Sibiu

Bucharest -> Pitesti -> Rimnicu Vilcea -> Craiova

Bucharest -> Pitesti -> Craiova -> Rimnicu Vilcea

Bucharest -> Pitesti -> Craiova -> Dobreta

Bucharest -> Fagaras -> Sibiu -> Rimnicu Vilcea

Bucharest -> Fagaras -> Sibiu -> Oradea

Bucharest -> Fagaras -> Sibiu -> Arad

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Bucharest -> Urzicenl -> Vasiul -> Iasi -> Neamt

Bucharest -> Pitesti -> Rimnicu Vilcea -> Sibiu -> Oradea

Bucharest -> Pitesti -> Rimnicu Vilcea -> Sibiu -> Fagaras

Bucharest -> Pitesti -> Rimnicu Vilcea -> Sibiu -> Arad

Bucharest -> Pitesti -> Rimnicu Vilcea -> Craiova -> Dobreta

Bucharest -> Pitesti -> Craiova -> Rimnicu Vilcea -> Sibiu

Bucharest -> Pitesti -> Craiova -> Dobreta -> Mehadia

Bucharest -> Fagaras -> Sibiu -> Rimnicu Vilcea -> Pitesti

Bucharest -> Fagaras -> Sibiu -> Rimnicu Vilcea -> Craiova

Bucharest -> Fagaras -> Sibiu -> Oradea -> Zerind

Bucharest -> Fagaras -> Sibiu -> Arad -> Zerind

Bucharest -> Fagaras -> Sibiu -> Arad -> Timisoara

Question 2

a

State representation: a 9-digit series corresponding to current configuration of the board in the

left-to-right and top-to-bottom manner, 0 represents the blank For example, the setting in Figure 2 can be represented as 540618732

Start state: 540618732

Goal state: 123804765

Operators:

- Move the tile up: 123804765  123864705

- Move the tile down: 123804765 103824765

- Move the tile left: 123804765 123840765

- Move the tile right: 123804765 123084765

540618732 {504618732; 548610732}

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b

State representation: a 2-D array representing an arrangement of 8 queens, onein each column For

example: (O for blank, X for queen)

XOOOOOOO

OOOOXOOO

OXOOOOOO

OOOOOXOO

OOXOOOOO

OOOXOOOO

OOOOOOXO

OOOOOOOX

Start state: Any state satisfies the state representation above

Goal state: An arrangement of 8 queens such that none of them is ableto capture any others Operator: move any attacked queen to another square in the same column

XOOOOOOO XOOOOOOO

OOOOXOOO OOOOXOOO

OXOOOOOO OXOOOOOO



OOOOOXOO  OOOOOXOO

OOXOOOOO OOXOOOOO

OOOOOOOO OOOOOOXO

OOOXOOXO OOOXOOOO

OOOOOOOX OOOOOOOX

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c

State representation: a triple (x,y,z) where xand yare respectively the numbers of missionaries and cannibals remaining in the left bank (0 <= x, y <= 3; x, y ∈N); z is 0 if the boat is currently at the left bank, otherwise z is 1

Start state: (3,3,0)

Goal state: (0,0,1)

Operators:

- Two missionaries cross the river: (3,1,0) (1,1,1)

- One missionary crosses the river: (0,1,1)  (1,1,0)

- Two cannibals cross the river: (3,3,0) (3,1,1)

- One cannibal crosses the river: (3,1,1) (3,2,0)

- One missionary and one cannibal cross the river: (2,2,1) (3,3,0)

d

State representation: Each state contains two information, current city, and visited cities Ex: {Cralova,

[Pitestl, Glurglu]}

Start state: {Bucharest,[]}

Goal state: {Bucharest,[all other cities]}

Operators: Move from city X to city Y – new state will have current city is Y and Y will be add to visited

city

Question 3

a The 8-puzzle problem:

• Is the problem decomposable? No

• Can solution steps be ignored or undone? Can be undone

• Is the universe predictable? Yes

• Is a good solution absolute or relative? Absolute

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• Is the solution a state or a path? A path

• What is the role of knowledge? Very little

• Does the task require human-interaction? No

b The 8-queens problem:

• Is the problem decomposable? No

• Can solution steps be ignored or undone? Can be undone

• Is the universe predictable? Yes

• Is a good solution absolute or relative? Absolute

• Is the solution a state or a path? A state

• What is the role of knowledge? Very little

• Does the task require human-interaction? No

c The missionaries and cannibals problem:

• Is the problem decomposable? No

• Can solution steps be ignored or undone? Can be undone

• Is the universe predictable? Yes

• Is a good solution absolute or relative? Absolute

• Is the solution a state or a path? A path

• What is the role of knowledge? Very little (just the rules for determining legal moves, constrain the search and speed up the execution of the program)

• Does the task require human-interaction? No

d Touring problem

Is the problem decomposable? No

• Can solution steps be ignored or undone? Can be undone

• Is the universe predictable? Yes

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• Is a good solution absolute or relative? Absolute

• Is the solution a state or a path? A path

• What is the role of knowledge? Very little

• Does the task require human-interaction? No

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