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Tiêu đề User experience re-mastered: your guide to getting the right design
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We describe here how to analyze the data via grams designed specifically for card sort analysis as well as with statistical TIP We prefer to staple the groups together because we do no

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me what you are thinking as you are grouping the cards If you go quiet, I will prompt you for feedback.”

Whenever participants make a change to a card, we strongly encourage them to tell us about it It helps us to understand why they are making the change In a group session, it offers us the opportunity to discuss the change with the group

We typically ask questions like

John just made a good point He refers to a “travel reservation” as a “travel booking.” Does anyone else call it that?

do not want to be “different.” Encouraging the discussion helps us to decide whether an issue is pervasive or limited to only one individual

Participants typically make terminology and defi nition changes while they are reviewing the cards They may also notice objects that do not belong and remove

them during the review process Most often, adding missing cards and deleting cards that do not belong are not done until the sorting stage – as participants begin to organize the information

Labeling Groups

Once the sorting is complete, the participants need to name each of the groups Give the fol-lowing instructions:

Now I would like for you to name each of your groups How would you describe the cards in each of these piles? You can use a single word, phrase, or sentence Please write the name of each group on one of the blank cards and place

it on top of the group Once you have fi nished, please staple each group together, or if it is too large to staple, use a rubber band Finally, place all of your bound groups in the envelope provided

DATA ANALYSIS AND INTERPRETATION There are several ways to analyze the plethora of data you will collect in

a card sort exercise We describe here how to analyze the data via grams designed specifically for card sort analysis as well as with statistical

TIP

We prefer to staple the groups together because we do not want cards falling out If your cards get mixed with others, your data will be ruined; so make sure your groups are secured and that each participant’s groups remain separate!

We mark each envelope with the participant’s number and seal it until

it is time to analyze the data This prevents cards from being confused between participants

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packages (e.g., SPSS, SAS, STATISTICA ™ ) and spreadsheets We also show

how to analyze data that computer programs cannot handle Finally, we

walk you through an example to demonstrate how to interpret the results of

your study

When testing a small number of participants (four or less) and a limited

num-ber of cards, some evaluators simply “eyeball” the card groupings This is not

precise and can quickly become unmanageable when the number of

partici-pants increases Cluster analysis allows you to quantify the data by

calculat-ing the strength of the perceived relationships between pairs of cards, based

on the frequency with which members of each possible pair appear together

In other words, how frequently did participants pair two cards together in the

same group? The results are usually presented in a tree diagram or dendrogram

(see Figs 3.4 and 3.5 for two examples) This presents the distance between

pairs of objects, with 0.00 being closest and 1.00 being the maximum distance

A distance of 1.00 means that none of the participants paired the two

particu-lar cards together; whereas 0.00 means that every participant paired those two

cards together

FIGURE 3.4 Dendrogram for our travel Web site using EZCalc

Books Links to travel gear sites

Luggage Travel games

Family friendly travel information

Currency Languages Tipping information

Featured destinations

Travel alerts Travel deals Weekly travel polls

Chat with travel agents Chat with travelers Post and read questions on bulletin boards

Rate destinations Read reviews

(Average)

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Create a new message Send current message Attach file to a message Spell-check current message Reply to a message Forward a message Print a message Get new messages View next message Delete a message Save message to a file Append message to a file

Create a new folder Delete an existing folder Rename an existing folder View another folder Overview of folders Delete the trash folder

Move message between folders Copy message between folders Overview of messages in folder

0 2000

Complete linkage Single linkage

4000 6000 8000 10000 12000 14000 16000 18000 20000 22000 24000 26000 28000

FIGURE 3.5

Tree diagram of

WebCAT data analysis

for an e-mail system

BRIEF DESCRIPTION OF HOW PROGRAMS CLUSTER ITEMS

Cluster analysis can be complex, but we can describe it only briefl y here To learn more about it, refer to Aldenderfer and Blashfi eld (1984), Lewis (1991), or Romesburg (1984) The actual math behind cluster analysis can vary a bit, but the technique used in most computer programs is called the “amalgamation” method Clustering begins with every item being its own single-item cluster Let’s continue with our travel example Below are eight items from a card sort:

Participants sort the items into groups Then every item’s difference score with every other item is computed (i.e., considered pair-by-pair) Those with the closest (smallest) difference scores are then joined The more participants who paired two items together,

Hotel reservation Airplane ticket Rental auto Rental drop-off

point Frequent-guest

credit

Frequent-fl yer miles

Rental pick-up point

Featured destinations

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the shorter the distance However, not all the items are necessarily paired at this step It

is entirely possible (and in fact most probable) that some or many items will not be joined with anything until a later “round” or more than two items may be joined So after Round 1, you may have the following:

Hotel reservation and frequent-guest credit

“hotel reservation” is from “airplane ticket” (see Round 1 groupings above); they will be grouped in Round 2

This method is commonly called the “nearest neighbor” method, because it takes only two near neighbors to join both groups Single linkage is useful for producing long strings of loosely related clusters It focuses on the similarities among groups

Complete Linkage This is effectively the opposite of single linkage Complete linkage considers the most dissimilar pair of items when determining whether to join groups Therefore, it doesn’t mat- ter how extremely similar “frequent-guest credit” and “frequent-fl yer miles” are; if “hotel reservation” and “airplane ticket” are extremely dissimilar (because few participants sorted

them together), they will not be joined into the same cluster at this stage (see “Round 1”

groupings above)

Not surprisingly, this method is commonly called the “furthest neighbor” method, because the joining rule considers the difference score of the most dissimilar (i.e., largest difference) pairs Complete linkage is useful for producing very tightly related groups

Average Linkage This method attempts to balance the two methods above by taking the average of the difference scores for all the pairs when deciding whether groups should be joined So the difference in score between “frequent-guest credit” and “frequent-fl yer miles” may

be low (very similar), and the difference score of “hotel reservation” and “airplane ticket”

may be high but, when averaged, the overall difference score will be somewhere in the middle (see Round 1 groupings above) Now the program will look at the averaged score

to decide whether “hotel reservation” and “frequent-guest credit” should be joined with

“airplane ticket” and “frequent-fl yer miles” or whether the fi rst group is closer to the third group, “rental auto” and “rental pick-up point.”

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SUGGESTED RESOURCES FOR ADDITIONAL READING

If you would like to learn more about cluster analysis, you can refer to:

Aldenderfer, M S & Blashfi eld, R K (1984)

University paper series on quantitative applications in the social sciences,

No 07-044 Beverly Hills, (CA): Sage Publications

Lewis, S (1991) Cluster analysis as a technique to guide interface design

Journal of Man-Machine Studies, 10 , 267–280

Romesburg, C H (1984)

Cluster analysis for researchers Belmont, (CA):

Lifetime Learning Publications (Wadsworth)

You can analyze the data from a card sort with a software program specifi cally designed for card sorting or with any standard statistics package We will describe each of the programs available and why you would use it

Analysis with a Card Sorting Program

At the time of publication, there are at least four programs available on

the Web that are designed specifi cally for analyzing card sort data: NIST’s WebCAT® ( http://zing.ncsl.nist.gov/WebTools/WebCAT/overview.html ) WebSort ( http://www.websort.net/ )

CardZort/CardCluster ( http://condor.depaul.edu/~jtoro/cardzort/

cardzort.htm ) XSort ( http://www.xsortapp.com/ )

Analysis with a Statistics Package

Statistical packages like SAS, SPSS, and STATISTICA are not as easy to use

as specialized card sort programs when analyzing card sort data; but when you have over 100 cards in a sort, some packages cannot be used A program like SPSS is necessary, but any package that has cluster analysis capabilities will do

Analysis with a Spreadsheet Package

Most card sort programs have a maximum number of cards that they can support If you have a very large set of cards, a spreadsheet (e.g., Microsoft Excel) can be used for analysis The discussion of how to accomplish this

is complex and beyond the scope of this book You can fi nd an excellent, step-by-step description of analyzing the data with a spreadsheet tool at http://www boxesandarrows.com/view/analyzing_card_sort_results_with_a_spreadsheet_ template

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Data That Computer Programs Cannot Handle

Computer programs can be great, but they often do not do all the analysis for

you Below are some of the issues that we have encountered when using

differ-ent electronic programs Although the data analysis for these elemdiffer-ents is a little

awkward, we think the value that the data bring makes them worth collecting

ADDING OR RENAMING OBJECTS

One of the basic requirements of cluster analysis is that all participants must

have the exact set of cards in terms of name and number If participants renamed

any of the objects or if they added any cards, you will not be able to add this

information into the program You will need to record this information for each

participant on a sheet of paper and analyze it separately The number of cards

added or changed tends to be very small but it is an extra step to take Returning

to our earlier example, you notice that Participant 1 added the object “airport

code.” Write this down and then tally the number of other participants who did

the same thing At the end, you will likely have a small list of added and renamed

objects, along with the number of participants who made those changes Based

on the number of participants who added it, you can assess its importance

GROUP NAMES

The group names that participants provide are not presented in the analysis You

will need to record the pile names that participants suggested and do your best

to match them to the results We typically write down the names of each group

for each participant and look for similarities at the end How many participants

created an “Airline Travel” group? How many created a “Hotel” group? When

examining the dendrogram, you will notice clusters of objects See if there is

a match between those clusters and the names of the groups that participants

created

DUPLICATE OBJECTS

As we discussed earlier, sometimes participants ask to place an item in multiple

locations Because the computer programs available do not allow you to enter

the same card more than once and you must have the same number of cards for

each participant, include the original card in the group the participant placed

it The duplicate cards placed in the secondary groups will have to be examined

and noted manually

DELETED OBJECTS

EZCalc is the only program we are aware of that can handle discards

automati-cally, but IBM has pulled EZCalc off its main site The only location for

down-loading EZCalc is http://www.tripledogs.com/ibm-usability/ Many computer

programs cannot deal with deleted cards For these programs, if you have allowed

participants to create a discard or miscellaneous pile of cards that they do not

believe belong in the sort, there is a workaround you need to do You cannot

enter this collection of discarded cards as a group into a computer program since

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the cluster analysis would treat these cards as a group of objects that participants believe are related In reality, these cards are not related to any of the other cards Place each rejected card in a group by itself to demonstrate that it is not related

to any other card in the cluster analysis For example, if participants placed

“Frequent-Flyer Miles,” “Companions,” and “Meal Requests” in the discard pile, you should enter “Frequent-Flyer Miles” in one group, “Companions” in a sec-ond group, and “Meal Requests” in a third group

Interpreting the Results

You now have a collection of rich data The dendrogram displays groups of objects that the majority of participants believe belong together

Changes that participants make to cards can make interpretation of the results tricky When a deleted object is repeatedly placed in a group by itself (or left out,

in the case of EZCalc) , you may see it on a branch by itself or loosely attached

to a group that it really doesn’t belong with Additionally, if participants place

an object in multiple groups, they may not have agreed on the “best” location

to place it Consequently, you may fi nd the object is living on a branch by itself

or loosely attached to a group that it really doesn’t belong with You must use your knowledge of the domain or product to make adjustments when ambigu-ity exists Use the additional data you collected like new objects, group names, changed terminology, and think-aloud data to help interpret the data

Let’s walk through our travel example and interpret the results of our dendrogram shown earlier in Fig 3.4 Using our domain knowledge and the group labels participants provided in the card sort, we have named each of the clusters in the dendrogram (see Fig 3.6 ) We appear to have four clear groups: “Products,”

“Resources,” “News,” and “Opinions.”

It is important to note that the card sort methodology will not provide you with

information about the type of architecture you should use (e.g., tabs, menus)

This decision must be made by a design professional Instead, the tree diagram demonstrates how participants expect to fi nd information grouped In the case

of a Web-based application with tabs, the tree may present the recommended name of the tab and the elements that should be contained within that particu-lar tab

Now, you should examine the list of changes that participants made (e.g., renamed cards, additional cards) to discover whether there is high agreement among participants

What objects did participants feel you were missing?

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to the team that they conduct a competitive analysis (if they haven’t already) to

discover whether other products support such functionality Similarly, use the

information about deleted objects to recommend the team to examine whether

specifi c information or tasks are unnecessary

Terminology can be specifi c to a company, area of the country, or individual With

each terminology change, you will need to investigate whether it is a “standard” –

and therefore needs to be incorporated – or whether there are several different

possible terms When several terms exist, you will want to use the most common

term but allow your product to be customized so that it is clear to all your users

Finally, examine the defi nition changes Were the changes minor – simply an

issue of clarifi cation? If so, there isn’t anything to change in your product If,

how-ever, there were many changes, you have an issue This may mean that the

prod-uct development team does not have a good grasp of the domain or that there is

disagreement within the team about what certain features of the product do

COMMUNICATE THE FINDINGS

Preparing to Communicate Your Findings

The specifi c data that you communicate to product teams can vary depending

upon the activity you conducted, but some elements of how you communicate

the results are the same regardless of the method

FIGURE 3.6 Dendrogram of a travel Web site card sort with group names added

Books Links to travel gear sites

Luggage Travel games

Family friendly travel information

Currency Languages Tipping information

Featured destinations Travel alerts Travel deals Weekly travel polls

Chat with travel agents Chat with travelers Post and read questions on bulletin boards

Rate destinations Read reviews

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When we present the results of a card sort analysis to executives or teams, we present the actual dendrogram generated by the applica-tion (as in Fig 3.6 ) and a simple table to review (see Fig 3.7 ) We also present a table of changes that participants made to the cards (added objects, deleted objects, terminology changes, and defi nition changes) and any sketches the designers may have produced to illustrate the recommendations

As with all the other user requirement gies, the card sort is a valuable addition to your software requirement documentation These results can be incorporated into documentation such as the Detailed Design Document Ideally, additional user requirement techniques should be used along the way to capture new require-ments and verify your current requirements

MODIFICATIONS Below are a few modifi cations on the card sorting technique we have presented You can limit the number of groups users can create, use computerized tools for the sort instead of physical cards, provide the groups for users to place the cards

in, ask users to describe the items they would fi nd in a particular category, or physically place groups that are related closer to each other

Limit the Number of Groups

You may need to limit the number of groups a participant can create For ple, if you are designing a Web site and your company has a standard of no more than seven tabs, you can ask participants to create seven or fewer groups Alternatively, you can initially allow participants to group the cards as they see

exam-fi t; then, if they create more than seven groups, ask them to regroup their cards into higher-level groups In the second case, you should staple all the lower-level groups together and then bind the higher-level groups together with a rubber band This will allow you to see and analyze both levels of groupings

Electronic Card Sorting

There are tools available that allow users to sort the cards electronically rather

than using physical cards (e.g., OptimalSort, WebSort, xSort, and CardZort)

Elec-tronic card sorting can save you time during the data analysis phase because the sorts are automatically saved in the computer Another advantage is that, depending on the number of cards, users can see all the cards available for sort-ing at the same time Unless you have a very large work surface for users to spread their physical cards on, this is not possible for manual card sorts Elec-tronic sorting has the disadvantage that, if you run a group session, you will

Travel alerts Featured destinations Weekly travel polls Opinions

Post and read questions on bulletin boards Chat with travel agents

Rate destinations Products

Luggage Books Links to travel gear sites

Objects to be located within the tab

Tipping information

Travel deals

Read reviews

Travel games

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need a separate computer for each participant This means money and potential

technical issues In addition, you need to provide a brief training session to

explain how to use the software Even with training, the user interface may be

diffi cult for users to get the hang of

Some tools support remote testing, which allows you to gather data from users

anywhere However, users may have a more diffi cult time without a facilitator in

the room to answer questions

Unfortunately, none of the computer-based programs provides a defi nition with

the objects Also, they do not allow users to add, delete, or rename the objects

In our opinion, this is a serious shortcoming of the tools and the reason why we

do not use them

SUGGESTED RESOURCES FOR ADDITIONAL

READING

Prename the Groups

You may already know the buckets that the objects being sorted must fi t into

Going back to our Web site example, if you cannot completely redesign your

site, you may want to provide participants with the names of each tab, section,

or page of your site Provide participants with a “placemat” for each group The

placemat should state the name of the group and provide a clear description of

it Participants would then be tasked with determining what objects fi t into the

predetermined groups

To go one step further, you may have the structure for your entire application

already laid out and simply want to fi nd out whether you are correct

The article below provides a nice comparison of some of the automated card sorting tools available (at the time of publication) if electronic card sorting is of interest to you:

Zavod, M J., Rickert, D E & Brown, S H (2002) The automated card-sort as an

interface design tool: A comparison of products In : Proceedings of the human

factors and ergonomics society 46th annual meeting, Baltimore, MD,

30 September–4 October, pp 646–650

EDITOR’S NOTE: CLOSED AND REVERSE CARD SORTING

The last example where you provide users with the names of categories and then put items into those categories is called closed card sorting Closed sorting is useful when you are verifying an existing hierarchy or structure (e.g., the main menu of an application or Web site) or adding new items to an existing structure Closed sorting can be a follow-up to open sorting and be used to validate the categories that emerged from the open sorting

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LESSONS LEARNED The fi rst time we used EZSort (IBM’s predecessor to USort/EZCalc ) , we did

not know that the program would choke if given over 90 cards We prepared the material, ran the study, and then entered the data for 12 participants and

92 cards When we press the button to compute the results, it blew up There was

no warning and nothing to prevent us from making the mistake It took sive investigation to determine the cause of the problem, including contacting

exten-the creators of EZSort By that point, exten-there wasn’t much we could do We were

forced to divide the data, enter it in chunks, and compute it This had to be done several times so that the data overlapped This was a painful lesson to learn Rest assured that we never use a free program now without thoroughly reviewing the

“Release Notes” and Web site from where we downloaded the program We also look for other documents such as “Known Bugs.”

PULLING IT ALL TOGETHER

In this chapter, we have discussed what a card sort is, when you should conduct one, and things to be aware of We also discussed how to prepare for and con-duct a card sort, along with several modifi cations Finally, we have demonstrated

Reverse card sorting is similar to closed sorting In reverse card sorting, participants are asked to place cards that represent navigation items onto a diagram of a hierarchy (or other structure) and optionally, rate how certain they are that they are putting the card into the “right” place on the hierarchy The average percentage of cards that are sorted into the correct place in the hierarchy would indicate how well your users understand the structure This method is useful for validating changes to Web site navigation or task structures Human Factors International, for example, used reverse card sorting to com- pare an old design with a new design of a Web site In their study, “… 96 percent of the users understood the new site’s categorizations and task groupings, compared with only

45 percent on the old design” (Human Factors International, ND, tors.com/about/arinc.asp )

Ginny Redish conducted a card sort for the National Cancer

Institute’s Division of Cancer Prevention Since she does

not work for the National Cancer Institute, she describes

how she worked as a consultant with the development team

and gained the domain knowledge necessary to conduct

the card sort She describes in wonderful detail the process

of understanding the user profi le, identifying the objects for sorting, creating the materials, and recruiting the par- ticipants She provides a unique perspective because she conducted the sort individually with think-aloud protocol and opted not to use cluster analysis software

Case Study

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various ways to analyze the data and used our travel example to show you how

to interpret and present the results

Below, Ginny Redish presents a case study to share with readers how she recently

employed a card sort to build the information architecture for a government

Web site

HOW CARD SORTING CHANGED A WEB SITE TEAM’S

VIEW OF HOW THE SITE SHOULD BE ORGANIZED

Janice (Ginny) Redish Redish & Associates, Inc

This case study is about the Web site of the U.S National Cancer Institute’s

Division of Cancer Prevention When the study began, the division’s Web site

focused on its mission and internal organization (see Fig 3.8 )

Our Approach

I was brought in as a consultant to help the division’s Web project team revise

the site They knew it needed to change, and the division’s new

Communica-tions Manager, Kara Smigel-Croker, understood that it did not have the public

focus that it needed

We began by having me facilitate a two-hour meeting of the division’s Web

proj-ect team at which we discussed and listed the purposes of the site and the many

user groups the site must serve

Although the site, at that time, refl ected the organization of the division and the

research that it funds, the project team agreed that the mission of the Web site was

to be the primary place that people come to for information on preventing cancer

FIGURE 3.8 The Web site before card sorting

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When we listed audiences, we found many potential users – from the public to medical professionals to researchers to students – and, of course, realized that there would be a wide range of knowledge and experience within each of these audiences

In addition to listing purposes and audiences, the third activity in our initial meeting was to understand the scenarios that users would bring to the site

I handed out index cards, and each member of the project team wrote a sample scenario The most interesting and exciting result was that after just our brief discussions of purposes and audiences, 17 of 18 members of the project team wrote a scenario about a member of the public coming for information about preventing cancer, even though, at that time, there was almost no information

on the site for the general public! (The eighteenth scenario was about a ate student seeking a postdoctoral fellowship – a very legitimate scenario for the Web site.)

The stage was now set for card sorting The project team agreed that card sorting was the way to fi nd out how members of the public and medical professionals would look for information on the site

Planning and Preparing for the Card Sorting

Members of the project team wrote cards for topics In addition to the ics from each research group and from the offi ce that handles fellowships, we added cards for types of cancer and for articles that existed elsewhere in the many National Cancer Institute Web sites to which we could link

HOW MANY CARDS?

We ended up with 300 cards – many more than we could expect users to sort in

an hour How did we winnow them down? We used examples rather than ing a card for every possible instance of a type of topic or type of document For example, although there are many types of cancer, we limited the cards to about 10 types For each type of cancer, you might have information about pre-vention, screening, clinical trials, etc Instead of having a card for each of these for each type of cancer, we had these cards for only two types of cancer – and our card sorters quickly got the point that the fi nal Web site would have comparable entries for each type of cancer Instead of having a card for every research study,

hav-we had examples of research studies

Even with the winnowing, we had about 100 cards – and that was still a lot for some of our users An ideal card sorting set seems to be about 40–60 cards

WHAT DID THE CARDS LOOK LIKE?

Figure 3.9 shows examples of the cards Each topic went on a separate 3 ⫻ 5 inch white index card We typed the topics in the template of a page of stick-on labels, printed the topics on label paper, and stuck them onto the cards – one topic per card

We created two “decks” of cards so that we could have back-to-back sessions

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FIGURE 3.9 Examples of the cards used

Skin Cancer

SELECT

DCP Staff Bios

Cancer Prevention Fellowship programs

Promotional information for breast cancer prevention study with tamoxifen and raloxifene

Summary on cancer risks from smoking cigarettes

We also numbered the topics, putting the appropriate number on the back of

each card Numbering is for ease of analysis and for being able to have

back-to-back sessions Here’s how it worked In hour 1, Participant 1 sorted Deck 1 In

hour 2, Participant 2 sorted Deck 2 while someone copied down what

Partici-pant 1 did, using the numbers on the back of the cards to quickly write down

what topics Participant 1 put into the same pile Deck 1 was then reshuffl ed for

use in hour 3 by Participant 3, and so on

With stick-on labels and numbers for the topics, you can make several decks of

the cards and have sessions going simultaneously as well as consecutively

RECRUITING USERS FOR THE CARD SORTING

We had two groups of users:

Eight people from outside who came one at a time for an hour each

The National Cancer Institute worked with a recruiting fi rm to bring in

can-cer patients/survivors, family members of cancan-cer patients/survivors, members

of the public interested in cancer, doctors, and other health professionals Our

eight external users included people from each of these categories The external

people were paid for their time

CONDUCTING THE CARD SORTING SESSIONS

The only real logistic need for card sorting is a large table so that the

par-ticipant can spread out the cards We held sessions in an empty offi ce

with a large desk, in a conference room, and on a round conference table

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in another offi ce The conference room table worked best; one participant especially liked the chair on wheels so he could roll up and down next to the table looking at his groupings Other participants sorted the cards stand-ing up so they could reach along the table to work with the cards they had already put out

In addition to the deck of cards with topics on them, we also had:

Extra white cards for adding topics

Cards in a color for putting names on the groups at the end

We also explained that we were building the home page and navigation for a Web site This gave participants a sense of about how many piles (groups) it would make sense to end up with

Participants were also told that they could:

Rearrange the cards and groups as they went – that’s why the topics are

on separate cards Reject a card – put it aside or throw it on the fl oor – if they did not know

a link to it from another group

We encouraged the participants to think-aloud, and we took notes However, we found that the notes we have from think-aloud in card sorting are not nearly as rich as those we have from usability testing and that the card sorts themselves hold the rich data Therefore, we have done card sorting studies for other proj-ects in which we have run simultaneous sessions without a note-taker in each – and thus without anyone listening to a think-aloud (We did not tape these sessions.) In these other projects, several sorters worked at the same time, but each worked independently, in different rooms, with the facilitator just checking

in with each card sorter from time to time and doing a debrief interview as each person fi nished

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When the participants had sorted all the cards, we gave them the colored cards

and asked them to name each of their groups We also asked them to place the

groups on the table in the approximate confi guration that they would expect to

fi nd the groups on the home page of a Web site

The Analysis

In this study, we found that we did not need to do a formal analysis of the data

to meet our goals of understanding at a high level what categories people wanted

on the home page, where on the home page they would put each category, and

the general type of information (topics) that they would expect in each category

We did not do a formal analysis with complex cluster analysis software for at

least four reasons:

This was a very small study – eight users

This was just one step in an iterative

If any of these four had not been the case, a

for-mal analysis with one of the available software

tools would have been imperative

We put each person’s results on a separate piece

of paper – with the group (category) names in

the place they would put it (see Fig 3.10 )

We spread these pages out on a conference room

table and looked them over for similarities and

differences The similarities were very striking, so

we took that as input to a fi rst prototype of a new

Web site, which we then refi ned during iterative

usability testing

FIGURE 3.10 Example sketch of one user’s placement and names for categories

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Main Findings ACHIEVING CONSENSUS

Card sorting can produce a high degree of consensus about what a home page should look like In this case, looking just at the eight external card sorters’ topics for the home page:

Seven had types of cancer or some variant – and they put it in the upper

left corner of the page

Six participants had prevention or lifestyle or some variant This category

Six participants had

About NCI DCP or Administration This category

included the mission statement, organization chart, directory, etc Although two of the eight participants also wanted a very brief mission statement with a link in the upper left corner of the home

page, all six put the About NCI DCP category in the lower right of

the page

OPENING INTERNAL USERS’ EYES

The technique itself can open the eyes of internal users to the problems with the way the site is currently designed

The participants from the Web project team (the internal users) all started by sorting cards into their organizational groups, creating once again the old Web site However, after fi ve to 10 minutes (and sometimes with a bit of prodding

to “think about the users and scenarios you wrote in the meeting”), they made comments like this: “How would someone from the public know that you have

to look under [this specifi c research group] to fi nd out about that?”; “The public would want to look up a specifi c type of cancer.”; “The public would want to look up information about diet or nutrition.”

In the end, each of the internal users came to very similar groupings as the public They also realized on their own that information about the organiza-tion would not be the most important reason people came to the site Like

the public users, they put the About NCI DCP category in the lower right of

the page

If you think of internal users as “developers,” you may wonder whether it was wise to let them do the card sorting Of course, you do not want to have the developers (or internal users) be the only card sorters The primary audience for the site must be the primary participants in any card sorting study

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In this case, however, the internal users were very curious about the technique

They wanted to try it, too If we could have set up the card sorting sessions with

the project team as observers (as we typically do for a usability test), that might

have satisfi ed their curiosity However, we did not have the facilities for

observa-tion for this particular study, so we decided to let them try the card sorting for

themselves

The danger, of course, was that they would remain in their own frame and not

get beyond creating once again the site they knew Just a little prodding to “think

about the users,” however, made these internal project team members realize for

themselves both that they could put themselves into the users’ frame and that,

once in that frame, they could see how the users would want the site to be

orga-nized Letting the internal people also do the card sorting might not always be

wise; but in this case, for many of them, it was a “lightbulb moment” that made

them empathize even more with the external users

DISCOVERING GAPS IN UNDERSTANDING

With card sorting, you can fi nd out about words that users do not know All

the external card sorters ended up with some cards in a pile of “I can’t sort this

because I don’t know what it means.”

The most common cards in that pile were ones with acronyms like ALTS, STAR,

SELECT Others were words like “biomarkers” and “chemoprevention.” This was

a huge surprise to many of the NCI researchers It was a critical learning for

them; the acronyms refer to clinical trials that the division is funding

Informa-tion about these clinical trials is one of the great values of the site, but people

will not fi nd the information if it is hidden under an acronym that they do not

recognize

GETTING A BETTER UNDERSTANDING OF CARD SORTING

Card sorting is like usability testing in that you have to be concerned about

recruiting representative users, but it is logistically easier than usability testing

You need only a conference table, cards, someone to get the user going and – if

you are running consecutive sessions – someone to record what each

partici-pant has done and reshuffl e the cards for another participartici-pant The diffi cult part

of card sorting is deciding on the topics to include and limiting the number of

cards by choosing good exemplars of lower-level content rather than including

every single article that might be on the site

What Happened to the Web site?

Figure 3.11 is the “after” version that was launched in the summer of 2001 (The

current site at http://www.cancer.gov/prevention is a later update following

NCI’s adoption of new look and feel standards.)

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ACKNOWLEDGMENTS

My time as a consultant to the NCI Division of Cancer Prevention (DCP) came through my work with the NCI Communication Technologies Branch (CTB) in the NCI Offi ce of Communication NCI is part of the U.S National Institutes

of Health, Department of Health and Human Services I thank Kara Croker (DCP Communications Manager) for leading this project and Madhu Joshi (who was a CTB Technology Transfer Fellow at the time) for handling all logistics and support

FIGURE 3.11

The Web site

after card sorting,

prototyping, and

iterative usability

testing

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Generating Ideas

Trang 22

Chauncey Wilson

INTRODUCTION

Brainstorming is an individual or group method for generating ideas,

increas-ing creative effi cacy, or fi ndincreas-ing solutions to problems This chapter focuses on

group brainstorming where participants generate ideas on a particular topic or

problem in a nonjudgmental environment following a set of ground rules The

basic procedure for group brainstorming involves the following:

Selecting a group of three to 10 participants with different backgrounds

to plan and conduct good group brainstorming sessions You will fi nd dozens of tips, guidelines, and ground rules that will increase the quantity of ideas that emerge from your brainstorming sessions Good brainstorming!

Copyright © 2010 Elsevier, Inc All rights Reserved.

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Discussing, critiquing, and possibly prioritizing the brainstorming

4

results for subsequent action (this last step is often called the gent” phase where there is a winnowing of all the ideas into the ones that are judged as most applicable to a problem)

Variations on this group brainstorming procedure can be used to gather ideas from large groups, geographically dispersed individuals, or participants who are inhibited by their personality, the social environment, or cultural norms These variations are described later in this chapter

Alex Osborn, an advertising executive, is generally credited with developing modern organizational brainstorming procedures in the 1940s and 1950s ( Osborn, 1963 ) Osborn’s brainstorming process (originally called “thinking

up”) is described in his classic book, Applied Imagination: Principles and

Proce-dures of Creative Problem-Solving

There are three fundamental principles for group brainstorming:

1 Aim for sheer quantity Quantity, not quality, is the sole goal of

brain-storming The only criterion for the success of brainstorming is the sheer number of ideas that are generated Anything that limits the number

of ideas is contrary to the intent of brainstorming For example, storming participants should not be taking their own notes because that reduces their cognitive resources available for generating ideas Partici-pants should not be monitoring e-mail (so easy now with wireless con-nections) or reading reports during brainstorming All the resources of the participants should be focused on generating as many ideas as pos-sible The principle that “more is always better” is generally supported

brain-in the research literature although there are issues with defi nbrain-ing exactly what quality means in brainstorming

2 Defer judgment about the quality of ideas Do not criticize the ideas of

others either implicitly (for example, through facial expressions or other nonverbal behaviors) or explicitly (for example, saying “Wow! That is

a crazy idea!”) While the rule about criticism is well known, another more subtle rule is to avoid praise, just as you avoid criticism Prais-ing an idea is attaching a judgment to the idea, which means that lack

of praise can be construed as tacit criticism So, it is best to avoid both praise and criticism

EDITOR’S NOTE: “BRAIN STORMS” AS MENTAL DISEASE AND FORTUNATE THOUGHTS

In the early part of the twentieth century, “brain storm” referred to violent bouts of temper or bouts of lethargy and depression Toward the middle of the twentieth century, the usage of

“brainstorm” changed to mean “sudden and fortunate thoughts” ( OED, n.d ) Alex Osborn, the “father of brainstorming” used the term “brain storm session” in the mid-1950s to describe his method of generating solutions to problems ( Osborn, 1963 )

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3 Encourage wild ideas and new ideas formed by synthesizing ideas, stretching ideas (bigger, faster, smaller), applying metaphors, or improving on existing ideas Wild ideas that may not be directly applicable to a brainstorming

topic can serve as triggers for ideas that are potentially useful Ideas from science fi ction stories or movies, for example, might seem odd but many existing products are fi lled with concepts like teleportation, invisibility, and the ability to travel back in time ( Freeman & Gelernter, 1996 )

The apparent simplicity of these principles leads many people to assume that

successful brainstorming is easy and can be done by anyone However, this is

an assumption that is not always warranted Good brainstorming is rare, and

in many cases what people consider “good brainstorming” is often seriously

defi cient

Osborn’s “structured brainstorming” approach with clear ground rules and

procedures contrasts with “unstructured brainstorming,” in which a group

gets together to generate ideas without a facilitator and clear ground rules

Ideas that emerge from unstructured brainstorming are often criticized as

they are generated and loud or dominant individuals can exert inordinate

infl uence on the quiet participants, thus limiting the number of ideas that

participants are willing to express This chapter will focus on structured

brain-storming where there is generally a facilitator and a set of explicit rules for

participants

When Should You Use Brainstorming?

You can use brainstorming to:

Generate ideas or requirements

(p 1,078) A trained facilitator can mitigate some of these factors, but even a good facilitator won’t have total insight into all the social forces and group dynamics that can infl uence productivity Jared Sandberg (2006) summarizes some key requirements for successful group brainstorming:

“In fact, great brainstorming sessions are possible, but they require the planning of

a state dinner, plenty of rules, and the suspension of ego, ingratiation, and political railroading.”

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Support conceptual design

Strengths of Brainstorming

It has name recognition Most people have some sense of what a

brain-■

storming session is like

It helps identify ideas that could lead to solutions for the problems

all that you require unless you are doing remote brainstorming

It is a useful way to get over design blocks that are holding up a project

It is a democratic way of generating ideas (assuming that particular

indi-■

viduals don’t dominate and you have a good facilitator)

It provides social interaction – people like to work together in groups to

solve problems

Weaknesses of Brainstorming The focus on the quantity of ideas can be derailed easily by criticism or

poor facilitation

It requires an experienced facilitator who is sensitive to group dynamics

and social pressures

It is sometimes less effective than having the same number of

partici-■

pants generating ideas individually The quantity of ideas can suffer when one person in the brainstorming group blocks the production of ideas by other participants by telling “war stories” or whispering to a colleague and distracting the rest of the group

It can be chaotic and intimidating to the quiet or shy individual

may be viewed as inappropriate because those ideas are contrary

to those of more senior colleagues, corporate initiatives, or cultural norms

The status or experience differences among participants can reduce

brain-■

storming effectiveness Mixing senior and junior colleagues can result in the junior people deferring to their more senior colleagues

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