... generation is not enabled by default, but can be enabled with glTexParameteri( GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE ); and disabled with glTexParameteri( GL_TEXTURE_2D, GL_GENERATE_MIPMAP, ... takes a screen-aligned width ×height pixel rectangle with lower left corner at (x, y), and replaces a block of the same size in the texture map, with lower left corner at (xoffset, yoffset...
Ngày tải lên: 03/07/2014, 11:20