Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 27 doc

Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 161 pot

Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 161 pot

... originally published, in different form, in Computers in Physics magazine, Copyright c  American Institute of Physics, 1988–1992. First Edition originally published 1988; Second Edition originally ... equations (Chapter 2), interpolation and extrapolation (Chaper 3), integration (Chaper 4), nonlinear root-finding (Chapter 9), eigensystems (Chapter 11), and ordinary differential equation...

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Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 169 potx

Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 169 potx

... function at an intermediate point x and obtains a new, smaller bracketing interval, either (a, x) or (x, b). The process continues until the bracketing interval is acceptably small. It is optimal ... than) the square root of your machine’s floating-point precision, since smaller values will gain you nothing. It remains to decide on a strategy for choosing the new point x,given(a, b, c). Suppos...

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Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 170 docx

Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 170 docx

... your machine’s floating-point precision. #include <math.h> #include "nrutil.h" #define ITMAX 100 #define CGOLD 0.3819660 #define ZEPS 1.0e-10 Here ITMAX is the maximum allowed number ... points are collinear, in which case the denominator is zero (minimum of the parabola is in nitely far 10.3 One-Dimensional Search with First Derivatives 405 Sample page from NUMERICAL RECIP...

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Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 171 doc

Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 171 doc

... geometrical figure consisting, in N dimensions, of N +1 points (or vertices) and all their interconnecting line segments, polygonal faces, etc. In two dimensions, a simplex is a triangle. In three dimensions ... Numerical Recipes Software. Permission is granted for internet users to make one paper copy for their own personal use. Further reproduction, or any copying of machine- read...

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Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 174 docx

Lập Trình C# all Chap "NUMERICAL RECIPES IN C" part 174 docx

... Derivatives Kindly reread the last part of §10.5. We here want to do the same thing, but using derivative information in performing the line minimization. The modified version of linmin, called dlinmin, ... (which, incidentally, goes back to Cauchy), is similar to the problem that was shown in Figure 10.5.1. The method will perform many small steps ingoing down a long,narrow valley, even...

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